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// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// A btree_set<> implements the STL unique sorted associative container
// interface (a.k.a set<>) using a btree. A btree_multiset<> implements the STL
// multiple sorted associative container interface (a.k.a multiset<>) using a
// btree. See btree.h for details of the btree implementation and caveats.
#ifndef UTIL_BTREE_BTREE_SET_H__
#define UTIL_BTREE_BTREE_SET_H__
#include <functional>
#include <memory>
#include <string>
#include "btree.h"
#include "btree_container.h"
namespace btree {
// The btree_set class is needed mainly for its constructors.
template <typename Key,
typename Compare = std::less<Key>,
typename Alloc = std::allocator<Key>,
int TargetNodeSize = 256>
class btree_set : public btree_unique_container<
btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > > {
typedef btree_set<Key, Compare, Alloc, TargetNodeSize> self_type;
typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
typedef btree<params_type> btree_type;
typedef btree_unique_container<btree_type> super_type;
public:
typedef typename btree_type::key_compare key_compare;
typedef typename btree_type::allocator_type allocator_type;
public:
// Default constructor.
btree_set(const key_compare &comp = key_compare(),
const allocator_type &alloc = allocator_type())
: super_type(comp, alloc) {
}
// Copy constructor.
btree_set(const self_type &x)
: super_type(x) {
}
// Range constructor.
template <class InputIterator>
btree_set(InputIterator b, InputIterator e,
const key_compare &comp = key_compare(),
const allocator_type &alloc = allocator_type())
: super_type(b, e, comp, alloc) {
}
};
template <typename K, typename C, typename A, int N>
inline void swap(btree_set<K, C, A, N> &x, btree_set<K, C, A, N> &y) {
x.swap(y);
}
// The btree_multiset class is needed mainly for its constructors.
template <typename Key,
typename Compare = std::less<Key>,
typename Alloc = std::allocator<Key>,
int TargetNodeSize = 256>
class btree_multiset : public btree_multi_container<
btree<btree_set_params<Key, Compare, Alloc, TargetNodeSize> > > {
typedef btree_multiset<Key, Compare, Alloc, TargetNodeSize> self_type;
typedef btree_set_params<Key, Compare, Alloc, TargetNodeSize> params_type;
typedef btree<params_type> btree_type;
typedef btree_multi_container<btree_type> super_type;
public:
typedef typename btree_type::key_compare key_compare;
typedef typename btree_type::allocator_type allocator_type;
public:
// Default constructor.
btree_multiset(const key_compare &comp = key_compare(),
const allocator_type &alloc = allocator_type())
: super_type(comp, alloc) {
}
// Copy constructor.
btree_multiset(const self_type &x)
: super_type(x) {
}
// Range constructor.
template <class InputIterator>
btree_multiset(InputIterator b, InputIterator e,
const key_compare &comp = key_compare(),
const allocator_type &alloc = allocator_type())
: super_type(b, e, comp, alloc) {
}
};
template <typename K, typename C, typename A, int N>
inline void swap(btree_multiset<K, C, A, N> &x,
btree_multiset<K, C, A, N> &y) {
x.swap(y);
}
} // namespace btree
#endif // UTIL_BTREE_BTREE_SET_H__
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