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+/* GMODULE - GLIB wrapper code for dynamic module loading
+ * Copyright (C) 1998 Tim Janik
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-1999. See the AUTHORS
+ * file for a list of people on the GLib Team. See the ChangeLog
+ * files for a list of changes. These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+#ifndef __GMODULE_H__
+#define __GMODULE_H__
+
+#include <glib.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* exporting and importing functions, this is special cased
+ * to feature Windows dll stubs.
+ */
+#define G_MODULE_IMPORT extern
+#ifdef NATIVE_WIN32
+# define G_MODULE_EXPORT __declspec(dllexport)
+#else /* !NATIVE_WIN32 */
+# define G_MODULE_EXPORT
+#endif /* !NATIVE_WIN32 */
+
+typedef enum
+{
+ G_MODULE_BIND_LAZY = 1 << 0,
+ G_MODULE_BIND_MASK = 0x01
+} GModuleFlags;
+
+typedef struct _GModule GModule;
+typedef const gchar* (*GModuleCheckInit) (GModule *module);
+typedef void (*GModuleUnload) (GModule *module);
+
+/* return TRUE if dynamic module loading is supported */
+gboolean g_module_supported (void);
+
+/* open a module `file_name' and return handle, which is NULL on error */
+GModule* g_module_open (const gchar *file_name,
+ GModuleFlags flags);
+
+/* close a previously opened module, returns TRUE on success */
+gboolean g_module_close (GModule *module);
+
+/* make a module resident so g_module_close on it will be ignored */
+void g_module_make_resident (GModule *module);
+
+/* query the last module error as a string */
+gchar* g_module_error (void);
+
+/* retrive a symbol pointer from `module', returns TRUE on success */
+gboolean g_module_symbol (GModule *module,
+ const gchar *symbol_name,
+ gpointer *symbol);
+
+/* retrive the file name from an existing module */
+gchar* g_module_name (GModule *module);
+
+
+/* Build the actual file name containing a module. `directory' is the
+ * directory where the module file is supposed to be, or NULL or empty
+ * in which case it should either be in the current directory or, on
+ * some operating systems, in some standard place, for instance on the
+ * PATH. Hence, to be absoultely sure to get the correct module,
+ * always pass in a directory. The file name consists of the directory,
+ * if supplied, and `module_name' suitably decorated accoring to
+ * the operating system's conventions (for instance lib*.so or *.dll).
+ *
+ * No checks are made that the file exists, or is of correct type.
+ */
+gchar* g_module_build_path (const gchar *directory,
+ const gchar *module_name);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+
+#endif /* __GMODULE_H__ */