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+/*
+** $Id: llimits.h,v 1.1 2004/03/16 21:58:30 niemeyer Exp $
+** Limits, basic types, and some other `installation-dependent' definitions
+** See Copyright Notice in lua.h
+*/
+
+#ifndef llimits_h
+#define llimits_h
+
+
+#include <limits.h>
+#include <stddef.h>
+
+
+#include "lua.h"
+
+
+/*
+** try to find number of bits in an integer
+*/
+#ifndef BITS_INT
+/* avoid overflows in comparison */
+#if INT_MAX-20 < 32760
+#define BITS_INT 16
+#else
+#if INT_MAX > 2147483640L
+/* machine has at least 32 bits */
+#define BITS_INT 32
+#else
+#error "you must define BITS_INT with number of bits in an integer"
+#endif
+#endif
+#endif
+
+
+/*
+** the following types define integer types for values that may not
+** fit in a `small int' (16 bits), but may waste space in a
+** `large long' (64 bits). The current definitions should work in
+** any machine, but may not be optimal.
+*/
+
+/* an unsigned integer to hold hash values */
+typedef unsigned int lu_hash;
+/* its signed equivalent */
+typedef int ls_hash;
+
+/* an unsigned integer big enough to count the total memory used by Lua; */
+/* it should be at least as large as size_t */
+typedef unsigned long lu_mem;
+
+#define MAX_LUMEM ULONG_MAX
+
+
+/* an integer big enough to count the number of strings in use */
+typedef long ls_nstr;
+
+/* chars used as small naturals (so that `char' is reserved for characters) */
+typedef unsigned char lu_byte;
+
+
+#define MAX_SIZET ((size_t)(~(size_t)0)-2)
+
+
+#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
+
+/*
+** conversion of pointer to integer
+** this is for hashing only; there is no problem if the integer
+** cannot hold the whole pointer value
+*/
+#define IntPoint(p) ((lu_hash)(p))
+
+
+
+/* type to ensure maximum alignment */
+#ifndef LUSER_ALIGNMENT_T
+typedef union { double u; void *s; long l; } L_Umaxalign;
+#else
+typedef LUSER_ALIGNMENT_T L_Umaxalign;
+#endif
+
+
+/* result of `usual argument conversion' over lua_Number */
+#ifndef LUA_UACNUMBER
+typedef double l_uacNumber;
+#else
+typedef LUA_UACNUMBER l_uacNumber;
+#endif
+
+
+#ifndef lua_assert
+#define lua_assert(c) /* empty */
+#endif
+
+
+#ifndef check_exp
+#define check_exp(c,e) (e)
+#endif
+
+
+#ifndef UNUSED
+#define UNUSED(x) ((void)(x)) /* to avoid warnings */
+#endif
+
+
+#ifndef cast
+#define cast(t, exp) ((t)(exp))
+#endif
+
+
+
+/*
+** type for virtual-machine instructions
+** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
+*/
+typedef unsigned long Instruction;
+
+
+/* maximum depth for calls (unsigned short) */
+#ifndef LUA_MAXCALLS
+#define LUA_MAXCALLS 4096
+#endif
+
+
+/*
+** maximum depth for C calls (unsigned short): Not too big, or may
+** overflow the C stack...
+*/
+
+#ifndef LUA_MAXCCALLS
+#define LUA_MAXCCALLS 200
+#endif
+
+
+/* maximum size for the C stack */
+#ifndef LUA_MAXCSTACK
+#define LUA_MAXCSTACK 2048
+#endif
+
+
+/* maximum stack for a Lua function */
+#define MAXSTACK 250
+
+
+/* maximum number of variables declared in a function */
+#ifndef MAXVARS
+#define MAXVARS 200 /* arbitrary limit (<MAXSTACK) */
+#endif
+
+
+/* maximum number of upvalues per function */
+#ifndef MAXUPVALUES
+#define MAXUPVALUES 32
+#endif
+
+
+/* maximum number of parameters in a function */
+#ifndef MAXPARAMS
+#define MAXPARAMS 100 /* arbitrary limit (<MAXLOCALS) */
+#endif
+
+
+/* minimum size for the string table (must be power of 2) */
+#ifndef MINSTRTABSIZE
+#define MINSTRTABSIZE 32
+#endif
+
+
+/* minimum size for string buffer */
+#ifndef LUA_MINBUFFER
+#define LUA_MINBUFFER 32
+#endif
+
+
+/*
+** maximum number of syntactical nested non-terminals: Not too big,
+** or may overflow the C stack...
+*/
+#ifndef LUA_MAXPARSERLEVEL
+#define LUA_MAXPARSERLEVEL 200
+#endif
+
+
+#endif