/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * GQueue: Double ended queue implementation, piggy backed on GList. * Copyright (C) 1998 Tim Janik * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * MT safe */ /** * SECTION:queue * @Title: Double-ended Queues * @Short_description: double-ended queue data structure * * The #GQueue structure and its associated functions provide a standard * queue data structure. Internally, GQueue uses the same data structure * as #GList to store elements. * * The data contained in each element can be either integer values, by * using one of the Type * Conversion Macros, or simply pointers to any type of data. * * To create a new GQueue, use g_queue_new(). * * To initialize a statically-allocated GQueue, use #G_QUEUE_INIT or * g_queue_init(). * * To add elements, use g_queue_push_head(), g_queue_push_head_link(), * g_queue_push_tail() and g_queue_push_tail_link(). * * To remove elements, use g_queue_pop_head() and g_queue_pop_tail(). * * To free the entire queue, use g_queue_free(). */ #include "config.h" #include "gqueue.h" #include "gtestutils.h" #include "gslice.h" /** * g_queue_new: * * Creates a new #GQueue. * * Returns: a new #GQueue. **/ GQueue* g_queue_new (void) { return g_slice_new0 (GQueue); } /** * g_queue_free: * @queue: a #GQueue. * * Frees the memory allocated for the #GQueue. Only call this function if * @queue was created with g_queue_new(). If queue elements contain * dynamically-allocated memory, they should be freed first. * * * If queue elements contain dynamically-allocated memory, * you should either use g_queue_free_full() or free them manually * first. * **/ void g_queue_free (GQueue *queue) { g_return_if_fail (queue != NULL); g_list_free (queue->head); g_slice_free (GQueue, queue); } /** * g_queue_free_full: * @queue: a pointer to a #GQueue * @free_func: the function to be called to free each element's data * * Convenience method, which frees all the memory used by a #GQueue, and * calls the specified destroy function on every element's data. * * Since: 2.32 */ void g_queue_free_full (GQueue *queue, GDestroyNotify free_func) { g_queue_foreach (queue, (GFunc) free_func, NULL); g_queue_free (queue); } /** * g_queue_init: * @queue: an uninitialized #GQueue * * A statically-allocated #GQueue must be initialized with this function * before it can be used. Alternatively you can initialize it with * #G_QUEUE_INIT. It is not necessary to initialize queues created with * g_queue_new(). * * Since: 2.14 **/ void g_queue_init (GQueue *queue) { g_return_if_fail (queue != NULL); queue->head = queue->tail = NULL; queue->length = 0; } /** * g_queue_clear: * @queue: a #GQueue * * Removes all the elements in @queue. If queue elements contain * dynamically-allocated memory, they should be freed first. * * Since: 2.14 */ void g_queue_clear (GQueue *queue) { g_return_if_fail (queue != NULL); g_list_free (queue->head); g_queue_init (queue); } /** * g_queue_is_empty: * @queue: a #GQueue. * * Returns %TRUE if the queue is empty. * * Returns: %TRUE if the queue is empty. **/ gboolean g_queue_is_empty (GQueue *queue) { g_return_val_if_fail (queue != NULL, TRUE); return queue->head == NULL; } /** * g_queue_get_length: * @queue: a #GQueue * * Returns the number of items in @queue. * * Return value: The number of items in @queue. * * Since: 2.4 **/ guint g_queue_get_length (GQueue *queue) { g_return_val_if_fail (queue != NULL, 0); return queue->length; } /** * g_queue_reverse: * @queue: a #GQueue * * Reverses the order of the items in @queue. * * Since: 2.4 **/ void g_queue_reverse (GQueue *queue) { g_return_if_fail (queue != NULL); queue->tail = queue->head; queue->head = g_list_reverse (queue->head); } /** * g_queue_copy: * @queue: a #GQueue * * Copies a @queue. Note that is a shallow copy. If the elements in the * queue consist of pointers to data, the pointers are copied, but the * actual data is not. * * Return value: A copy of @queue * * Since: 2.4 **/ GQueue * g_queue_copy (GQueue *queue) { GQueue *result; GList *list; g_return_val_if_fail (queue != NULL, NULL); result = g_queue_new (); for (list = queue->head; list != NULL; list = list->next) g_queue_push_tail (result, list->data); return result; } /** * g_queue_foreach: * @queue: a #GQueue * @func: the function to call for each element's data * @user_data: user data to pass to @func * * Calls @func for each element in the queue passing @user_data to the * function. * * Since: 2.4 **/ void g_queue_foreach (GQueue *queue, GFunc func, gpointer user_data) { GList *list; g_return_if_fail (queue != NULL); g_return_if_fail (func != NULL); list = queue->head; while (list) { GList *next = list->next; func (list->data, user_data); list = next; } } /** * g_queue_find: * @queue: a #GQueue * @data: data to find * * Finds the first link in @queue which contains @data. * * Return value: The first link in @queue which contains @data. * * Since: 2.4 **/ GList * g_queue_find (GQueue *queue, gconstpointer data) { g_return_val_if_fail (queue != NULL, NULL); return g_list_find (queue->head, data); } /** * g_queue_find_custom: * @queue: a #GQueue * @data: user data passed to @func * @func: a #GCompareFunc to call for each element. It should return 0 * when the desired element is found * * Finds an element in a #GQueue, using a supplied function to find the * desired element. It iterates over the queue, calling the given function * which should return 0 when the desired element is found. The function * takes two gconstpointer arguments, the #GQueue element's data as the * first argument and the given user data as the second argument. * * Return value: The found link, or %NULL if it wasn't found * * Since: 2.4 **/ GList * g_queue_find_custom (GQueue *queue, gconstpointer data, GCompareFunc func) { g_return_val_if_fail (queue != NULL, NULL); g_return_val_if_fail (func != NULL, NULL); return g_list_find_custom (queue->head, data, func); } /** * g_queue_sort: * @queue: a #GQueue * @compare_func: the #GCompareDataFunc used to sort @queue. This function * is passed two elements of the queue and should return 0 if they are * equal, a negative value if the first comes before the second, and * a positive value if the second comes before the first. * @user_data: user data passed to @compare_func * * Sorts @queue using @compare_func. * * Since: 2.4 **/ void g_queue_sort (GQueue *queue, GCompareDataFunc compare_func, gpointer user_data) { g_return_if_fail (queue != NULL); g_return_if_fail (compare_func != NULL); queue->head = g_list_sort_with_data (queue->head, compare_func, user_data); queue->tail = g_list_last (queue->head); } /** * g_queue_push_head: * @queue: a #GQueue. * @data: the data for the new element. * * Adds a new element at the head of the queue. **/ void g_queue_push_head (GQueue *queue, gpointer data) { g_return_if_fail (queue != NULL); queue->head = g_list_prepend (queue->head, data); if (!queue->tail) queue->tail = queue->head; queue->length++; } /** * g_queue_push_nth: * @queue: a #GQueue * @data: the data for the new element * @n: the position to insert the new element. If @n is negative or * larger than the number of elements in the @queue, the element is * added to the end of the queue. * * Inserts a new element into @queue at the given position * * Since: 2.4 **/ void g_queue_push_nth (GQueue *queue, gpointer data, gint n) { g_return_if_fail (queue != NULL); if (n < 0 || n >= queue->length) { g_queue_push_tail (queue, data); return; } g_queue_insert_before (queue, g_queue_peek_nth_link (queue, n), data); } /** * g_queue_push_head_link: * @queue: a #GQueue. * @link_: a single #GList element, not a list with * more than one element. * * Adds a new element at the head of the queue. **/ void g_queue_push_head_link (GQueue *queue, GList *link) { g_return_if_fail (queue != NULL); g_return_if_fail (link != NULL); g_return_if_fail (link->prev == NULL); g_return_if_fail (link->next == NULL); link->next = queue->head; if (queue->head) queue->head->prev = link; else queue->tail = link; queue->head = link; queue->length++; } /** * g_queue_push_tail: * @queue: a #GQueue. * @data: the data for the new element. * * Adds a new element at the tail of the queue. **/ void g_queue_push_tail (GQueue *queue, gpointer data) { g_return_if_fail (queue != NULL); queue->tail = g_list_append (queue->tail, data); if (queue->tail->next) queue->tail = queue->tail->next; else queue->head = queue->tail; queue->length++; } /** * g_queue_push_tail_link: * @queue: a #GQueue. * @link_: a single #GList element, not a list with * more than one element. * * Adds a new element at the tail of the queue. **/ void g_queue_push_tail_link (GQueue *queue, GList *link) { g_return_if_fail (queue != NULL); g_return_if_fail (link != NULL); g_return_if_fail (link->prev == NULL); g_return_if_fail (link->next == NULL); link->prev = queue->tail; if (queue->tail) queue->tail->next = link; else queue->head = link; queue->tail = link; queue->length++; } /** * g_queue_push_nth_link: * @queue: a #GQueue * @n: the position to insert the link. If this is negative or larger than * the number of elements in @queue, the link is added to the end of * @queue. * @link_: the link to add to @queue * * Inserts @link into @queue at the given position. * * Since: 2.4 **/ void g_queue_push_nth_link (GQueue *queue, gint n, GList *link_) { GList *next; GList *prev; g_return_if_fail (queue != NULL); g_return_if_fail (link_ != NULL); if (n < 0 || n >= queue->length) { g_queue_push_tail_link (queue, link_); return; } g_assert (queue->head); g_assert (queue->tail); next = g_queue_peek_nth_link (queue, n); prev = next->prev; if (prev) prev->next = link_; next->prev = link_; link_->next = next; link_->prev = prev; if (queue->head->prev) queue->head = queue->head->prev; if (queue->tail->next) queue->tail = queue->tail->next; queue->length++; } /** * g_queue_pop_head: * @queue: a #GQueue. * * Removes the first element of the queue. * * Returns: the data of the first element in the queue, or %NULL if the queue * is empty. **/ gpointer g_queue_pop_head (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); if (queue->head) { GList *node = queue->head; gpointer data = node->data; queue->head = node->next; if (queue->head) queue->head->prev = NULL; else queue->tail = NULL; g_list_free_1 (node); queue->length--; return data; } return NULL; } /** * g_queue_pop_head_link: * @queue: a #GQueue. * * Removes the first element of the queue. * * Returns: the #GList element at the head of the queue, or %NULL if the queue * is empty. **/ GList* g_queue_pop_head_link (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); if (queue->head) { GList *node = queue->head; queue->head = node->next; if (queue->head) { queue->head->prev = NULL; node->next = NULL; } else queue->tail = NULL; queue->length--; return node; } return NULL; } /** * g_queue_peek_head_link: * @queue: a #GQueue * * Returns the first link in @queue * * Return value: the first link in @queue, or %NULL if @queue is empty * * Since: 2.4 **/ GList* g_queue_peek_head_link (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); return queue->head; } /** * g_queue_peek_tail_link: * @queue: a #GQueue * * Returns the last link @queue. * * Return value: the last link in @queue, or %NULL if @queue is empty * * Since: 2.4 **/ GList* g_queue_peek_tail_link (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); return queue->tail; } /** * g_queue_pop_tail: * @queue: a #GQueue. * * Removes the last element of the queue. * * Returns: the data of the last element in the queue, or %NULL if the queue * is empty. **/ gpointer g_queue_pop_tail (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); if (queue->tail) { GList *node = queue->tail; gpointer data = node->data; queue->tail = node->prev; if (queue->tail) queue->tail->next = NULL; else queue->head = NULL; queue->length--; g_list_free_1 (node); return data; } return NULL; } /** * g_queue_pop_nth: * @queue: a #GQueue * @n: the position of the element. * * Removes the @n'th element of @queue. * * Return value: the element's data, or %NULL if @n is off the end of @queue. * * Since: 2.4 **/ gpointer g_queue_pop_nth (GQueue *queue, guint n) { GList *nth_link; gpointer result; g_return_val_if_fail (queue != NULL, NULL); if (n >= queue->length) return NULL; nth_link = g_queue_peek_nth_link (queue, n); result = nth_link->data; g_queue_delete_link (queue, nth_link); return result; } /** * g_queue_pop_tail_link: * @queue: a #GQueue. * * Removes the last element of the queue. * * Returns: the #GList element at the tail of the queue, or %NULL if the queue * is empty. **/ GList* g_queue_pop_tail_link (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); if (queue->tail) { GList *node = queue->tail; queue->tail = node->prev; if (queue->tail) { queue->tail->next = NULL; node->prev = NULL; } else queue->head = NULL; queue->length--; return node; } return NULL; } /** * g_queue_pop_nth_link: * @queue: a #GQueue * @n: the link's position * * Removes and returns the link at the given position. * * Return value: The @n'th link, or %NULL if @n is off the end of @queue. * * Since: 2.4 **/ GList* g_queue_pop_nth_link (GQueue *queue, guint n) { GList *link; g_return_val_if_fail (queue != NULL, NULL); if (n >= queue->length) return NULL; link = g_queue_peek_nth_link (queue, n); g_queue_unlink (queue, link); return link; } /** * g_queue_peek_nth_link: * @queue: a #GQueue * @n: the position of the link * * Returns the link at the given position * * Return value: The link at the @n'th position, or %NULL if @n is off the * end of the list * * Since: 2.4 **/ GList * g_queue_peek_nth_link (GQueue *queue, guint n) { GList *link; gint i; g_return_val_if_fail (queue != NULL, NULL); if (n >= queue->length) return NULL; if (n > queue->length / 2) { n = queue->length - n - 1; link = queue->tail; for (i = 0; i < n; ++i) link = link->prev; } else { link = queue->head; for (i = 0; i < n; ++i) link = link->next; } return link; } /** * g_queue_link_index: * @queue: a #GQueue * @link_: A #GList link * * Returns the position of @link_ in @queue. * * Return value: The position of @link_, or -1 if the link is * not part of @queue * * Since: 2.4 **/ gint g_queue_link_index (GQueue *queue, GList *link_) { g_return_val_if_fail (queue != NULL, -1); return g_list_position (queue->head, link_); } /** * g_queue_unlink: * @queue: a #GQueue * @link_: a #GList link that must be part of @queue * * Unlinks @link_ so that it will no longer be part of @queue. The link is * not freed. * * @link_ must be part of @queue, * * Since: 2.4 **/ void g_queue_unlink (GQueue *queue, GList *link_) { g_return_if_fail (queue != NULL); g_return_if_fail (link_ != NULL); if (link_ == queue->tail) queue->tail = queue->tail->prev; queue->head = g_list_remove_link (queue->head, link_); queue->length--; } /** * g_queue_delete_link: * @queue: a #GQueue * @link_: a #GList link that must be part of @queue * * Removes @link_ from @queue and frees it. * * @link_ must be part of @queue. * * Since: 2.4 **/ void g_queue_delete_link (GQueue *queue, GList *link_) { g_return_if_fail (queue != NULL); g_return_if_fail (link_ != NULL); g_queue_unlink (queue, link_); g_list_free (link_); } /** * g_queue_peek_head: * @queue: a #GQueue. * * Returns the first element of the queue. * * Returns: the data of the first element in the queue, or %NULL if the queue * is empty. **/ gpointer g_queue_peek_head (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); return queue->head ? queue->head->data : NULL; } /** * g_queue_peek_tail: * @queue: a #GQueue. * * Returns the last element of the queue. * * Returns: the data of the last element in the queue, or %NULL if the queue * is empty. **/ gpointer g_queue_peek_tail (GQueue *queue) { g_return_val_if_fail (queue != NULL, NULL); return queue->tail ? queue->tail->data : NULL; } /** * g_queue_peek_nth: * @queue: a #GQueue * @n: the position of the element. * * Returns the @n'th element of @queue. * * Return value: The data for the @n'th element of @queue, or %NULL if @n is * off the end of @queue. * * Since: 2.4 **/ gpointer g_queue_peek_nth (GQueue *queue, guint n) { GList *link; g_return_val_if_fail (queue != NULL, NULL); link = g_queue_peek_nth_link (queue, n); if (link) return link->data; return NULL; } /** * g_queue_index: * @queue: a #GQueue * @data: the data to find. * * Returns the position of the first element in @queue which contains @data. * * Return value: The position of the first element in @queue which contains @data, or -1 if no element in @queue contains @data. * * Since: 2.4 **/ gint g_queue_index (GQueue *queue, gconstpointer data) { g_return_val_if_fail (queue != NULL, -1); return g_list_index (queue->head, data); } /** * g_queue_remove: * @queue: a #GQueue * @data: data to remove. * * Removes the first element in @queue that contains @data. * * Return value: %TRUE if @data was found and removed from @queue * * Since: 2.4 **/ gboolean g_queue_remove (GQueue *queue, gconstpointer data) { GList *link; g_return_val_if_fail (queue != NULL, FALSE); link = g_list_find (queue->head, data); if (link) g_queue_delete_link (queue, link); return (link != NULL); } /** * g_queue_remove_all: * @queue: a #GQueue * @data: data to remove * * Remove all elements whose data equals @data from @queue. * * Return value: the number of elements removed from @queue * * Since: 2.4 **/ guint g_queue_remove_all (GQueue *queue, gconstpointer data) { GList *list; guint old_length; g_return_val_if_fail (queue != NULL, 0); old_length = queue->length; list = queue->head; while (list) { GList *next = list->next; if (list->data == data) g_queue_delete_link (queue, list); list = next; } return (old_length - queue->length); } /** * g_queue_insert_before: * @queue: a #GQueue * @sibling: a #GList link that must be part of @queue * @data: the data to insert * * Inserts @data into @queue before @sibling. * * @sibling must be part of @queue. * * Since: 2.4 **/ void g_queue_insert_before (GQueue *queue, GList *sibling, gpointer data) { g_return_if_fail (queue != NULL); g_return_if_fail (sibling != NULL); queue->head = g_list_insert_before (queue->head, sibling, data); queue->length++; } /** * g_queue_insert_after: * @queue: a #GQueue * @sibling: a #GList link that must be part of @queue * @data: the data to insert * * Inserts @data into @queue after @sibling * * @sibling must be part of @queue * * Since: 2.4 **/ void g_queue_insert_after (GQueue *queue, GList *sibling, gpointer data) { g_return_if_fail (queue != NULL); g_return_if_fail (sibling != NULL); if (sibling == queue->tail) g_queue_push_tail (queue, data); else g_queue_insert_before (queue, sibling->next, data); } /** * g_queue_insert_sorted: * @queue: a #GQueue * @data: the data to insert * @func: the #GCompareDataFunc used to compare elements in the queue. It is * called with two elements of the @queue and @user_data. It should * return 0 if the elements are equal, a negative value if the first * element comes before the second, and a positive value if the second * element comes before the first. * @user_data: user data passed to @func. * * Inserts @data into @queue using @func to determine the new position. * * Since: 2.4 **/ void g_queue_insert_sorted (GQueue *queue, gpointer data, GCompareDataFunc func, gpointer user_data) { GList *list; g_return_if_fail (queue != NULL); list = queue->head; while (list && func (list->data, data, user_data) < 0) list = list->next; if (list) g_queue_insert_before (queue, list, data); else g_queue_push_tail (queue, data); }