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/*
* Copyright (c) 2017-2018 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
// Package boruta contains definitions of all interfaces and structs used
// between the main modules of the Boruta system.
// Server - service managing Users, Workers, Requests and Jobs.
// User - a system or a person creating the Requests.
// Worker - MuxPi with a target device, which executes the Jobs from the Server.
package boruta
import (
"crypto/rsa"
"time"
)
// ReqState denotes state of the Request.
type ReqState string
const (
// WAIT - Request is in the Queue waiting for processing.
WAIT ReqState = "WAITING"
// INPROGRESS - Request has Job with Worker assigned.
INPROGRESS ReqState = "IN PROGRESS"
// CANCEL - Request has been cancelled by the User.
CANCEL ReqState = "CANCELLED"
// TIMEOUT - Deadline is past due.
TIMEOUT ReqState = "TIMEOUT"
// INVALID - Request can no longer be satisfied.
INVALID ReqState = "INVALID"
// DONE - Request has finished execution.
DONE ReqState = "DONE"
// FAILED - Worker has failed or has been put into MAINTENANCE state by the Admin.
FAILED ReqState = "FAILED"
)
// WorkerState denotes state of the Worker.
type WorkerState string
const (
// MAINTENANCE - Worker will not be assigned any Jobs.
MAINTENANCE WorkerState = "MAINTENANCE"
// IDLE - Worker is waiting for the Job.
IDLE WorkerState = "IDLE"
// RUN - Job is currently being executed on the Worker.
RUN WorkerState = "RUNNING"
// FAIL - An error occured, reported by the Worker itself or the Server.
FAIL WorkerState = "FAILED"
)
// Capabilities describe the features provided by the Worker and required by the Request.
// They are also known as caps.
type Capabilities map[string]string
// ReqID refers to the Request created by the User.
type ReqID uint64
// Priority is the importance of the Request. Lower - more important.
type Priority uint8
const (
// HiPrio - most important priority (minimum value).
HiPrio Priority = 1
// LoPrio - least important priority (maximum value).
LoPrio Priority = 16
)
// UserInfo is a definition of the User or the Admin.
type UserInfo struct{}
// ReqInfo describes the Request.
type ReqInfo struct {
ID ReqID
Priority Priority
// Owner is the User who created the Request.
Owner UserInfo
// Deadline is a time after which a Request's State will be set to TIMEOUT
// if it had not been fulfilled.
Deadline time.Time
// ValidAfter is a time before which a Request will not be executed.
ValidAfter time.Time
State ReqState
Job *JobInfo
// Caps are the Worker capabilities required by the Request.
Caps Capabilities
}
// WorkerUUID refers the Worker on which a Job will execute.
type WorkerUUID string
// JobInfo describes the Job.
type JobInfo struct {
WorkerUUID WorkerUUID
// Timeout after which this Job will be terminated.
Timeout time.Time
}
// Group is a set of Workers.
type Group string
// Groups is a superset of all instances of Group.
type Groups []Group
// AccessInfo contains necessary information to access the Worker.
type AccessInfo struct{}
// WorkerInfo describes the Worker.
type WorkerInfo struct {
WorkerUUID WorkerUUID
State WorkerState
Groups Groups
Caps Capabilities
}
// ListFilter is used to filter Requests in the Queue.
type ListFilter interface {
// Match tells if request matches the filter.
Match(req *ReqInfo) bool
}
// Requests defines an interaction of a user with Requests Queue.
type Requests interface {
// NewRequest creates a Request with given features and adds it to the Queue.
// It returns ID of the created Request.
NewRequest(caps Capabilities, priority Priority, owner UserInfo,
validAfter time.Time, deadline time.Time) (ReqID, error)
// CloseRequest sets the Request's State to CANCEL (removes from the Queue)
// or DONE (finishes the Job).
CloseRequest(reqID ReqID) error
// UpdateRequest modifies existing request. Request can be modified only
// when it is in WAIT state.
UpdateRequest(reqInfo *ReqInfo) error
// GetRequestInfo returns ReqInfo associated with ReqID.
GetRequestInfo(reqID ReqID) (ReqInfo, error)
// ListRequests returns ReqInfo matching the filter
// or all Requests if empty filter is given.
ListRequests(filter ListFilter) ([]ReqInfo, error)
// AcquireWorker returns information necessary to access the Worker reserved by the Request
// and prolongs access to it. If the Request is in the WAIT state, call to this function
// will block until the state changes.
// Users should use ProlongAccess() in order to avoid side-effects.
AcquireWorker(reqID ReqID) (AccessInfo, error)
// ProlongAccess sets the Job's Deadline to a predefined time.Duration from the time.Now().
// It can be called multiple times, but is limited.
ProlongAccess(reqID ReqID) error
}
// Superviser defines registration and repost actions that can be done by a worker only.
type Superviser interface {
// Register adds a new Worker to the system in the MAINTENANCE state.
// Capabilities are set on the Worker and can be changed by subsequent Register calls.
Register(caps Capabilities) (err error)
// SetFail notifies the Server about the Failure of the Worker.
// It can additionally contain non-empty reason of the failure.
SetFail(uuid WorkerUUID, reason string) (err error)
}
// Workers defines all actions that can be done by users and admins on workers.
// Users (and admins) can also call methods from Requests interface.
type Workers interface {
// ListWorkers returns a list of all Workers matching Groups and Capabilities
// or all registered Workers if both arguments are empty.
ListWorkers(groups Groups, caps Capabilities) ([]WorkerInfo, error)
// GetWorkerInfo returns WorkerInfo of specified worker.
GetWorkerInfo(uuid WorkerUUID) (WorkerInfo, error)
// Following methods are for administrators only.
// SetState sets the Worker's state to either MAINTENANCE or IDLE.
SetState(uuid WorkerUUID, state WorkerState) error
// SetGroups updates the groups parameter of the Worker.
SetGroups(uuid WorkerUUID, groups Groups) error
// Deregister removes the Worker from the system.
// It can only succeed if the Worker is in the MAINTENANCE mode.
Deregister(uuid WorkerUUID) error
}
// Dryad is a MuxPi management interface used by Boruta.
type Dryad interface {
// PutInMaintenance prepares MuxPi for administrative action.
// It blinks LEDs, prints msg on the OLED display, etc.
PutInMaintenance(msg string) (err error)
// Prepare creates appropriate user, generates RSA key, installs public key
// so that it can be used for SSH authentication and returns private key.
// It removes current instance of the user, etc.
Prepare() (key *rsa.PrivateKey, err error)
// Healthcheck tests Dryad for system state, STM functions and state on MuxPi.
// It may cause Dryad to call SetFail of Worker interface if the problem detected is critical.
Healthcheck() (err error)
}
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