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author | Aleksander Mistewicz <a.mistewicz@samsung.com> | 2017-05-25 19:34:03 +0200 |
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committer | Maciej Wereski <m.wereski@partner.samsung.com> | 2017-06-07 18:18:07 +0200 |
commit | c3811f32cda13094b5ff2374d101e5dffa53719b (patch) | |
tree | 26e529ffa0c9e08e20dc25add5d54cf8985b84f1 /boruta.go | |
parent | 4dc0fa5d7091c914539e413c3706f031aaba7fa1 (diff) | |
download | boruta-c3811f32cda13094b5ff2374d101e5dffa53719b.tar.gz boruta-c3811f32cda13094b5ff2374d101e5dffa53719b.tar.bz2 boruta-c3811f32cda13094b5ff2374d101e5dffa53719b.zip |
Add basic structures of the boruta
Change-Id: I56ba1e2898e7b90029cbdefdd2b29f4d73b40372
Signed-off-by: Aleksander Mistewicz <a.mistewicz@samsung.com>
Reviewed-on: https://mcdsrvbld02.digital.local/review/48999
Reviewed-by: Pawel Wieczorek <p.wieczorek2@samsung.com>
Reviewed-by: Lukasz Wojciechowski <l.wojciechow@partner.samsung.com>
Reviewed-by: Maciej Wereski <m.wereski@partner.samsung.com>
Tested-by: Maciej Wereski <m.wereski@partner.samsung.com>
Diffstat (limited to 'boruta.go')
-rw-r--r-- | boruta.go | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/boruta.go b/boruta.go new file mode 100644 index 0000000..e396d49 --- /dev/null +++ b/boruta.go @@ -0,0 +1,168 @@ +// Package boruta contains definitions of all interfaces and structs used +// between the main modules of the Boruta system. +// Server - service managing Users, Workers, Requests and Jobs. +// User - a system or a person creating the Requests. +// Worker - MuxPi with a target device, which executes the Jobs from the Server. +package boruta + +import ( + "time" +) + +// ReqState denotes state of the Request. +type ReqState byte + +const ( + // WAIT - Request is in the Queue waiting for processing. + WAIT ReqState = iota + // INPROGRESS - Request has Job with Worker assigned. + INPROGRESS + // CANCEL - Request has been cancelled by the User. + CANCEL + // TIMEOUT - Deadline is past due. + TIMEOUT + // INVALID - Request can no longer be satisfied. + INVALID + // DONE - Request has finished execution. + DONE + // FAILED - Worker has failed or has been put into MAINTENANCE state by the Admin. + FAILED +) + +// WorkerState denotes state of the Worker. +type WorkerState byte + +const ( + // MAINTENANCE - Worker will not be assigned any Jobs. + MAINTENANCE WorkerState = iota + // IDLE - Worker is waiting for the Job. + IDLE + // RUN - Job is currently being executed on the Worker. + RUN + // FAIL - An error occured, reported by the Worker itself or the Server. + FAIL +) + +// Capabilities describe the features provided by the Worker and required by the Request. +// They are also known as caps. +type Capabilities map[string]string + +// ReqID refers to the Request created by the User. +type ReqID uint + +// Priority is the importance of the Request. Lower - more important. +type Priority uint + +// UserInfo is a definition of the User or the Admin. +type UserInfo struct{} + +// ReqInfo describes the Request. +type ReqInfo struct { + ID ReqID + Priority Priority + // Owner is the User who created the Request. + Owner UserInfo + // Deadline is a time after which a Request's State will be set to TIMEOUT + // if it had not been fulfilled. + Deadline time.Time + // ValidAfter is a time before which a Request will not be executed. + ValidAfter time.Time + State ReqState + Job *JobInfo + // Caps are the Worker capabilities required by the Request. + Caps Capabilities +} + +// WorkerUUID refers the Worker on which a Job will execute. +type WorkerUUID string + +// JobInfo describes the Job. +type JobInfo struct { + WorkerUUID WorkerUUID + // Timeout after which this Job will be terminated. + Timeout time.Time +} + +// Group is a set of Workers. +type Group string + +// Groups is a superset of all instances of Group. +type Groups []Group + +// AccessInfo contains necessary information to access the Worker. +type AccessInfo struct{} + +// WorkerInfo describes the Worker. +type WorkerInfo struct { + WorkerUUID WorkerUUID + State WorkerState + Groups Groups + Caps Capabilities + AccessInfo AccessInfo +} + +// ListFilter is used to filter Requests in the Queue. +type ListFilter struct{} + +// User defines an interaction of the User with the Queue. +type User interface { + // NewRequest creates a Request with given features and adds it to the Queue. + // It returns ID of the created Request. + NewRequest(caps Capabilities, priority Priority, validAfter time.Time, deadline time.Time) (ReqID, error) + // CloseRequest sets the Request's State to CANCEL (removes from the Queue) + // or DONE (finishes the Job). + CloseRequest(reqID ReqID) error + // SetRequestPriority sets the Request's Priority after it has been created. + SetRequestPriority(reqID ReqID, priority Priority) error + // SetRequestValidAfter sets the Request's ValidAfter after it has been created. + SetRequestValidAfter(reqID ReqID, validAfter time.Time) error + // SetRequestDeadline sets the Request's Deadline after it has been created. + SetRequestDeadline(reqID ReqID, deadline time.Time) error + // GetRequestInfo returns ReqInfo associated with ReqID. + GetRequestInfo(reqID ReqID) (ReqInfo, error) + // ListRequests returns ReqInfo matching the filter + // or all Requests if empty filter is given. + ListRequests(filter ListFilter) ([]ReqInfo, error) + // AcquireWorker returns information necessary to access the Worker reserved by the Request + // and prolongs access to it. If the Request is in the WAIT state, call to this function + // will block until the state changes. + // Users should use ProlongAccess() in order to avoid side-effects. + AcquireWorker(reqID ReqID) (AccessInfo, error) + // ProlongAccess sets the Job's Deadline to a predefined time.Duration from the time.Now(). + // It can be called multiple times, but is limited. + ProlongAccess(reqID ReqID) error + // ListWorkers returns a list of all Workers matching Groups and Capabilities + // or all registered Workers if both arguments are empty. + ListWorkers(groups Groups, caps Capabilities) ([]WorkerInfo, error) + // GetWorkerInfo returns WorkerInfo of specified worker. + GetWorkerInfo(uuid WorkerUUID) (WorkerInfo, error) +} + +// Worker defines actions that can be done by Worker only. +type Worker interface { + // Register adds a new Worker to the system in the MAINTENANCE state. + // Capabilities are set on the Worker and can be changed by subsequent Register calls. + Register(caps Capabilities) error + // SetFail notifies the Server about the Failure of the Worker. + // It can additionally contain non-empty reason of the failure. + SetFail(uuid WorkerUUID, reason string) error +} + +// Admin is responsible for management of the Workers. +type Admin interface { + // SetState sets the Worker's state to either MAINTENANCE or IDLE. + SetState(uuid WorkerUUID, state WorkerState) error + // SetGroups updates the groups parameter of the Worker. + SetGroups(uuid WorkerUUID, groups Groups) error + // Deregister removes the Worker from the system. + // It can only succeed if the Worker is in the MAINTENANCE mode. + Deregister(uuid WorkerUUID) error +} + +// Server combines all interfaces for regular Users, Admins and Workers +// It can also implement HTTP API. +type Server interface { + User + Worker + Admin +} |