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authorJinkun Jang <jinkun.jang@samsung.com>2013-03-13 02:21:45 +0900
committerJinkun Jang <jinkun.jang@samsung.com>2013-03-13 02:21:45 +0900
commit6013bfbbb6a80ba8529df02de472c6fe49a8d5dd (patch)
treeaef757b2abf225284bf0ccb0df3a7b7aab6765aa /windll/visualc
parent3101b2a7be8f0e3cc6ff469ce2597945c862264b (diff)
downloadzip-d1eaf71d5740757ca82edfed4f7dcace57367353.tar.gz
zip-d1eaf71d5740757ca82edfed4f7dcace57367353.tar.bz2
zip-d1eaf71d5740757ca82edfed4f7dcace57367353.zip
Diffstat (limited to 'windll/visualc')
-rw-r--r--windll/visualc/dll/zip32.dsp168
-rw-r--r--windll/visualc/dll/zip32.dsw29
-rw-r--r--windll/visualc/dll/zip32.mak858
-rw-r--r--windll/visualc/lib/zip32.dsp162
-rw-r--r--windll/visualc/lib/zip32.dsw29
-rw-r--r--windll/visualc/lib/zip32.mak586
6 files changed, 1832 insertions, 0 deletions
diff --git a/windll/visualc/dll/zip32.dsp b/windll/visualc/dll/zip32.dsp
new file mode 100644
index 0000000..91d01d8
--- /dev/null
+++ b/windll/visualc/dll/zip32.dsp
@@ -0,0 +1,168 @@
+# Microsoft Developer Studio Project File - Name="zip32" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=zip32 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zip32.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zip32.mak" CFG="zip32 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zip32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zip32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\Release\app"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /YX /FD /c
+# ADD CPP /nologo /Zp4 /MT /W3 /GX /O2 /I "..\..\.." /I "..\..\..\WINDLL" /I "..\..\..\WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "NO_ASM" /D "WINDLL" /D "MSDOS" /D "USE_ZIPMAIN" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /machine:I386
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\Debug\app"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /YX /FD /c
+# ADD CPP /nologo /Zp4 /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\ZIP" /I "..\..\..\WINDLL" /I "..\..\..\WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D "NO_ASM" /D "WINDLL" /D "MSDOS" /D "USE_ZIPMAIN" /FR /YX /FD /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG" /d "WIN32"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib advapi32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# SUBTRACT LINK32 /map
+
+!ENDIF
+
+# Begin Target
+
+# Name "zip32 - Win32 Release"
+# Name "zip32 - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\..\api.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\crctab.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\crypt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\deflate.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\fileio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\globals.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\win32\nt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\trees.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\ttyio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\util.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\win32\win32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\win32\win32zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\windll.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\windll.rc
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\windll32.def
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\zipfile.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\zipup.c
+# End Source File
+# End Target
+# End Project
diff --git a/windll/visualc/dll/zip32.dsw b/windll/visualc/dll/zip32.dsw
new file mode 100644
index 0000000..cb9248d
--- /dev/null
+++ b/windll/visualc/dll/zip32.dsw
@@ -0,0 +1,29 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "zip32"=.\zip32.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/windll/visualc/dll/zip32.mak b/windll/visualc/dll/zip32.mak
new file mode 100644
index 0000000..c3e33a6
--- /dev/null
+++ b/windll/visualc/dll/zip32.mak
@@ -0,0 +1,858 @@
+# Microsoft Developer Studio Generated NMAKE File, Based on zip32.dsp
+!IF "$(CFG)" == ""
+CFG=zip32 - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to zip32 - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "zip32 - Win32 Release" && "$(CFG)" != "zip32 - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zip32.mak" CFG="zip32 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zip32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "zip32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+OUTDIR=.\..\Release\app
+INTDIR=.\Release
+# Begin Custom Macros
+OutDir=.\..\Release\app
+# End Custom Macros
+
+!IF "$(RECURSE)" == "0"
+
+ALL : "$(OUTDIR)\zip32.dll"
+
+!ELSE
+
+ALL : "$(OUTDIR)\zip32.dll"
+
+!ENDIF
+
+CLEAN :
+ -@erase "$(INTDIR)\api.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\crctab.obj"
+ -@erase "$(INTDIR)\crypt.obj"
+ -@erase "$(INTDIR)\deflate.obj"
+ -@erase "$(INTDIR)\fileio.obj"
+ -@erase "$(INTDIR)\globals.obj"
+ -@erase "$(INTDIR)\nt.obj"
+ -@erase "$(INTDIR)\trees.obj"
+ -@erase "$(INTDIR)\ttyio.obj"
+ -@erase "$(INTDIR)\util.obj"
+ -@erase "$(INTDIR)\vc50.idb"
+ -@erase "$(INTDIR)\win32.obj"
+ -@erase "$(INTDIR)\win32zip.obj"
+ -@erase "$(INTDIR)\windll.obj"
+ -@erase "$(INTDIR)\windll.res"
+ -@erase "$(INTDIR)\zip.obj"
+ -@erase "$(INTDIR)\zipfile.obj"
+ -@erase "$(INTDIR)\zipup.obj"
+ -@erase "$(OUTDIR)\zip32.dll"
+ -@erase "$(OUTDIR)\zip32.exp"
+ -@erase "$(OUTDIR)\zip32.lib"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+"$(INTDIR)" :
+ if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /Zp4 /MT /W3 /GX /O2 /I "..\..\.." /I "..\..\..\WINDLL" /I "..\..\..\WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /D "NO_ASM" /D "WINDLL" /D\
+ "MSDOS" /D "USE_ZIPMAIN" /Fp"$(INTDIR)\zip32.pch" /YX\
+ /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+CPP_OBJS=.\Release/
+CPP_SBRS=.
+
+.c{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+MTL=midl.exe
+MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+RSC=rc.exe
+RSC_PROJ=/l 0x409 /fo"$(INTDIR)\windll.res" /d "NDEBUG" /d "WIN32"
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\zip32.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+LINK32_FLAGS=kernel32.lib user32.lib advapi32.lib\
+ /nologo /subsystem:windows /dll /incremental:no\
+ /pdb:"$(OUTDIR)\zip32.pdb" /machine:I386\
+ /def:"..\..\..\windll\windll32.def" /out:"$(OUTDIR)\zip32.dll"\
+ /implib:"$(OUTDIR)\zip32.lib"
+DEF_FILE= \
+ "..\..\..\windll\windll32.def"
+LINK32_OBJS= \
+ "$(INTDIR)\api.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\crctab.obj" \
+ "$(INTDIR)\crypt.obj" \
+ "$(INTDIR)\deflate.obj" \
+ "$(INTDIR)\fileio.obj" \
+ "$(INTDIR)\globals.obj" \
+ "$(INTDIR)\nt.obj" \
+ "$(INTDIR)\trees.obj" \
+ "$(INTDIR)\ttyio.obj" \
+ "$(INTDIR)\util.obj" \
+ "$(INTDIR)\win32.obj" \
+ "$(INTDIR)\win32zip.obj" \
+ "$(INTDIR)\windll.obj" \
+ "$(INTDIR)\windll.res" \
+ "$(INTDIR)\zip.obj" \
+ "$(INTDIR)\zipfile.obj" \
+ "$(INTDIR)\zipup.obj"
+
+"$(OUTDIR)\zip32.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+OUTDIR=.\..\Debug\app
+INTDIR=.\Debug
+# Begin Custom Macros
+OutDir=.\..\Debug\app
+# End Custom Macros
+
+!IF "$(RECURSE)" == "0"
+
+ALL : "$(OUTDIR)\zip32.dll"
+
+!ELSE
+
+ALL : "$(OUTDIR)\zip32.dll"
+
+!ENDIF
+
+CLEAN :
+ -@erase "$(INTDIR)\api.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\crctab.obj"
+ -@erase "$(INTDIR)\crypt.obj"
+ -@erase "$(INTDIR)\deflate.obj"
+ -@erase "$(INTDIR)\fileio.obj"
+ -@erase "$(INTDIR)\globals.obj"
+ -@erase "$(INTDIR)\nt.obj"
+ -@erase "$(INTDIR)\trees.obj"
+ -@erase "$(INTDIR)\ttyio.obj"
+ -@erase "$(INTDIR)\util.obj"
+ -@erase "$(INTDIR)\vc50.idb"
+ -@erase "$(INTDIR)\vc50.pdb"
+ -@erase "$(INTDIR)\win32.obj"
+ -@erase "$(INTDIR)\win32zip.obj"
+ -@erase "$(INTDIR)\windll.obj"
+ -@erase "$(INTDIR)\windll.res"
+ -@erase "$(INTDIR)\zip.obj"
+ -@erase "$(INTDIR)\zipfile.obj"
+ -@erase "$(INTDIR)\zipup.obj"
+ -@erase "$(OUTDIR)\zip32.dll"
+ -@erase "$(OUTDIR)\zip32.exp"
+ -@erase "$(OUTDIR)\zip32.ilk"
+ -@erase "$(OUTDIR)\zip32.lib"
+ -@erase "$(OUTDIR)\zip32.pdb"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+"$(INTDIR)" :
+ if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /Zp4 /MTd /W3 /Gm /GX /Zi /Od /I "..\..\.." /I\
+ "..\..\..\WINDLL" /I "..\..\..\WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D\
+ "NO_ASM" /D "WINDLL" /D "MSDOS" /D "USE_ZIPMAIN"\
+ /Fp"$(INTDIR)\zip32.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+CPP_OBJS=.\Debug/
+CPP_SBRS=.
+
+.c{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+MTL=midl.exe
+MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+RSC=rc.exe
+RSC_PROJ=/l 0x409 /fo"$(INTDIR)\windll.res" /d "_DEBUG" /d "WIN32"
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\zip32.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+LINK32_FLAGS=kernel32.lib user32.lib advapi32.lib\
+ /nologo /subsystem:windows /dll /incremental:yes\
+ /pdb:"$(OUTDIR)\zip32.pdb" /debug /machine:I386\
+ /def:"..\..\..\windll\windll32.def" /out:"$(OUTDIR)\zip32.dll"\
+ /implib:"$(OUTDIR)\zip32.lib" /pdbtype:sept
+DEF_FILE= \
+ "..\..\..\windll\windll32.def"
+LINK32_OBJS= \
+ "$(INTDIR)\api.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\crctab.obj" \
+ "$(INTDIR)\crypt.obj" \
+ "$(INTDIR)\deflate.obj" \
+ "$(INTDIR)\fileio.obj" \
+ "$(INTDIR)\globals.obj" \
+ "$(INTDIR)\nt.obj" \
+ "$(INTDIR)\trees.obj" \
+ "$(INTDIR)\ttyio.obj" \
+ "$(INTDIR)\util.obj" \
+ "$(INTDIR)\win32.obj" \
+ "$(INTDIR)\win32zip.obj" \
+ "$(INTDIR)\windll.obj" \
+ "$(INTDIR)\windll.res" \
+ "$(INTDIR)\zip.obj" \
+ "$(INTDIR)\zipfile.obj" \
+ "$(INTDIR)\zipup.obj"
+
+"$(OUTDIR)\zip32.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+
+!IF "$(CFG)" == "zip32 - Win32 Release" || "$(CFG)" == "zip32 - Win32 Debug"
+SOURCE=D:\wiz\zip\api.c
+DEP_CPP_API_C=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\revision.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\windll\structs.h"\
+ "..\..\..\windll\windll.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\api.obj" : $(SOURCE) $(DEP_CPP_API_C) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=D:\wiz\zip\crc32.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_CRC32=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_CRC32=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=D:\wiz\zip\crctab.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_CRCTA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crctab.obj" : $(SOURCE) $(DEP_CPP_CRCTA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_CRCTA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crctab.obj" : $(SOURCE) $(DEP_CPP_CRCTA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=D:\wiz\zip\crypt.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_CRYPT=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\ttyio.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crypt.obj" : $(SOURCE) $(DEP_CPP_CRYPT) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_CRYPT=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\ttyio.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crypt.obj" : $(SOURCE) $(DEP_CPP_CRYPT) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=D:\wiz\zip\deflate.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_DEFLA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_DEFLA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=D:\wiz\zip\fileio.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_FILEI=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\fileio.obj" : $(SOURCE) $(DEP_CPP_FILEI) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
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diff --git a/windll/visualc/lib/zip32.dsp b/windll/visualc/lib/zip32.dsp
new file mode 100644
index 0000000..d23896c
--- /dev/null
+++ b/windll/visualc/lib/zip32.dsp
@@ -0,0 +1,162 @@
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+
+CFG=zip32 - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "zip32.mak".
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+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE NMAKE /f "zip32.mak" CFG="zip32 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zip32 - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zip32 - Win32 Debug" (based on "Win32 (x86) Static Library")
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+
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+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
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+# PROP Output_Dir "..\Release\libs"
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+# PROP Target_Dir ""
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+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
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+
+!ENDIF
+
+# Begin Target
+
+# Name "zip32 - Win32 Release"
+# Name "zip32 - Win32 Debug"
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+
+SOURCE=..\..\..\api.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\crc32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\crctab.c
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+# Begin Source File
+
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+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\win32\win32.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\win32\win32zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\windll.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\windll.rc
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\zip.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\zipfile.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\windll\ziplib.def
+# End Source File
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+
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+# End Source File
+# End Target
+# End Project
diff --git a/windll/visualc/lib/zip32.dsw b/windll/visualc/lib/zip32.dsw
new file mode 100644
index 0000000..cb9248d
--- /dev/null
+++ b/windll/visualc/lib/zip32.dsw
@@ -0,0 +1,29 @@
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+
+Package=<5>
+{{{
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+
+Package=<4>
+{{{
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+
+###############################################################################
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+{{{
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diff --git a/windll/visualc/lib/zip32.mak b/windll/visualc/lib/zip32.mak
new file mode 100644
index 0000000..4ea7923
--- /dev/null
+++ b/windll/visualc/lib/zip32.mak
@@ -0,0 +1,586 @@
+# Microsoft Developer Studio Generated NMAKE File, Based on zip32.dsp
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+CFG=zip32 - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to zip32 - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "zip32 - Win32 Release" && "$(CFG)" != "zip32 - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "zip32.mak" CFG="zip32 - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "zip32 - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "zip32 - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+OUTDIR=.\..\Release\libs
+INTDIR=.\Release
+# Begin Custom Macros
+OutDir=.\..\Release\libs
+# End Custom Macros
+
+!IF "$(RECURSE)" == "0"
+
+ALL : "$(OUTDIR)\zip32.lib"
+
+!ELSE
+
+ALL : "$(OUTDIR)\zip32.lib"
+
+!ENDIF
+
+CLEAN :
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+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\crctab.obj"
+ -@erase "$(INTDIR)\crypt.obj"
+ -@erase "$(INTDIR)\deflate.obj"
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+ "$(INTDIR)\windll.obj" \
+ "$(INTDIR)\zip.obj" \
+ "$(INTDIR)\zipfile.obj" \
+ "$(INTDIR)\zipup.obj"
+
+"$(OUTDIR)\zip32.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
+ $(LIB32) @<<
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+<<
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+OUTDIR=.\..\Debug\libs
+INTDIR=.\Debug
+# Begin Custom Macros
+OutDir=.\..\Debug\libs
+# End Custom Macros
+
+!IF "$(RECURSE)" == "0"
+
+ALL : "$(OUTDIR)\zip32.lib"
+
+!ELSE
+
+ALL : "$(OUTDIR)\zip32.lib"
+
+!ENDIF
+
+CLEAN :
+ -@erase "$(INTDIR)\api.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\crctab.obj"
+ -@erase "$(INTDIR)\crypt.obj"
+ -@erase "$(INTDIR)\deflate.obj"
+ -@erase "$(INTDIR)\fileio.obj"
+ -@erase "$(INTDIR)\globals.obj"
+ -@erase "$(INTDIR)\nt.obj"
+ -@erase "$(INTDIR)\trees.obj"
+ -@erase "$(INTDIR)\ttyio.obj"
+ -@erase "$(INTDIR)\util.obj"
+ -@erase "$(INTDIR)\vc50.idb"
+ -@erase "$(INTDIR)\win32.obj"
+ -@erase "$(INTDIR)\win32zip.obj"
+ -@erase "$(INTDIR)\windll.obj"
+ -@erase "$(INTDIR)\zip.obj"
+ -@erase "$(INTDIR)\zipfile.obj"
+ -@erase "$(INTDIR)\zipup.obj"
+ -@erase "$(OUTDIR)\zip32.lib"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+"$(INTDIR)" :
+ if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /I "..\..\.." /I "..\..\..\WIN32" /I\
+ "..\..\..\WINDLL" /D "_DEBUG" /D "_WINDOWS" /D "WIN32" /D "NO_ASM" /D\
+ "WINDLL" /D "MSDOS" /D "USE_ZIPMAIN" /D "ZIPLIB"\
+ /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+CPP_OBJS=.\Debug/
+CPP_SBRS=.
+
+.c{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_OBJS)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(CPP_SBRS)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\zip32.bsc"
+BSC32_SBRS= \
+
+LIB32=link.exe -lib
+LIB32_FLAGS=/nologo /out:"$(OUTDIR)\zip32.lib"
+LIB32_OBJS= \
+ "$(INTDIR)\api.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\crctab.obj" \
+ "$(INTDIR)\crypt.obj" \
+ "$(INTDIR)\deflate.obj" \
+ "$(INTDIR)\fileio.obj" \
+ "$(INTDIR)\globals.obj" \
+ "$(INTDIR)\nt.obj" \
+ "$(INTDIR)\trees.obj" \
+ "$(INTDIR)\ttyio.obj" \
+ "$(INTDIR)\util.obj" \
+ "$(INTDIR)\win32.obj" \
+ "$(INTDIR)\win32zip.obj" \
+ "$(INTDIR)\windll.obj" \
+ "$(INTDIR)\zip.obj" \
+ "$(INTDIR)\zipfile.obj" \
+ "$(INTDIR)\zipup.obj"
+
+"$(OUTDIR)\zip32.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
+ $(LIB32) @<<
+ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
+<<
+
+!ENDIF
+
+
+!IF "$(CFG)" == "zip32 - Win32 Release" || "$(CFG)" == "zip32 - Win32 Debug"
+SOURCE=..\..\..\api.c
+DEP_CPP_API_C=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\revision.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\windll\structs.h"\
+ "..\..\..\windll\windll.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\api.obj" : $(SOURCE) $(DEP_CPP_API_C) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\crc32.c
+DEP_CPP_CRC32=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crc32.obj" : $(SOURCE) $(DEP_CPP_CRC32) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\crctab.c
+DEP_CPP_CRCTA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crctab.obj" : $(SOURCE) $(DEP_CPP_CRCTA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\crypt.c
+DEP_CPP_CRYPT=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\ttyio.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\crypt.obj" : $(SOURCE) $(DEP_CPP_CRYPT) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\deflate.c
+DEP_CPP_DEFLA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\deflate.obj" : $(SOURCE) $(DEP_CPP_DEFLA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\fileio.c
+DEP_CPP_FILEI=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\fileio.obj" : $(SOURCE) $(DEP_CPP_FILEI) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\globals.c
+DEP_CPP_GLOBA=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\globals.obj" : $(SOURCE) $(DEP_CPP_GLOBA) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\Win32\nt.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_NT_C10=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\nt.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\nt.obj" : $(SOURCE) $(DEP_CPP_NT_C10) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_NT_C10=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\nt.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\nt.obj" : $(SOURCE) $(DEP_CPP_NT_C10) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=..\..\..\trees.c
+DEP_CPP_TREES=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\ttyio.c
+DEP_CPP_TTYIO=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\ttyio.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\ttyio.obj" : $(SOURCE) $(DEP_CPP_TTYIO) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\util.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_UTIL_=\
+ "..\..\..\api.h"\
+ "..\..\..\ebcdic.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_UTIL_=\
+ "..\..\..\api.h"\
+ "..\..\..\ebcdic.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\util.obj" : $(SOURCE) $(DEP_CPP_UTIL_) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=..\..\..\Win32\win32.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_WIN32=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\win32\win32zip.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\win32.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_WIN32=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\win32\win32zip.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\win32.obj" : $(SOURCE) $(DEP_CPP_WIN32) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=..\..\..\Win32\win32zip.c
+
+!IF "$(CFG)" == "zip32 - Win32 Release"
+
+DEP_CPP_WIN32Z=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\nt.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\win32\win32zip.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\win32zip.obj" : $(SOURCE) $(DEP_CPP_WIN32Z) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "zip32 - Win32 Debug"
+
+DEP_CPP_WIN32Z=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\nt.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\win32\win32zip.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\win32zip.obj" : $(SOURCE) $(DEP_CPP_WIN32Z) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+SOURCE=..\..\..\windll\windll.c
+DEP_CPP_WINDL=\
+ "..\..\..\api.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\windll\structs.h"\
+ "..\..\..\windll\windll.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\windll.obj" : $(SOURCE) $(DEP_CPP_WINDL) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\zip.c
+DEP_CPP_ZIP_C=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\revision.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\ttyio.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\windll\structs.h"\
+ "..\..\..\windll\windll.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\zip.obj" : $(SOURCE) $(DEP_CPP_ZIP_C) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\zipfile.c
+DEP_CPP_ZIPFI=\
+ "..\..\..\api.h"\
+ "..\..\..\revision.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\zipfile.obj" : $(SOURCE) $(DEP_CPP_ZIPFI) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+SOURCE=..\..\..\zipup.c
+DEP_CPP_ZIPUP=\
+ "..\..\..\api.h"\
+ "..\..\..\crypt.h"\
+ "..\..\..\revision.h"\
+ "..\..\..\tailor.h"\
+ "..\..\..\win32\osdep.h"\
+ "..\..\..\win32\zipup.h"\
+ "..\..\..\zip.h"\
+ "..\..\..\ziperr.h"\
+
+
+"$(INTDIR)\zipup.obj" : $(SOURCE) $(DEP_CPP_ZIPUP) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+
+!ENDIF
+