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+/* Various processing of names.
+
+ Copyright (C) 1988, 1992, 1994, 1996, 1997, 1998, 1999, 2000, 2001,
+ 2003, 2004, 2005, 2006 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by the
+ Free Software Foundation; either version 2, or (at your option) any later
+ version.
+
+ This program is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
+ Public License for more details.
+
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation, Inc.,
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#include <system.h>
+
+#include <fnmatch.h>
+#include <hash.h>
+#include <quotearg.h>
+
+#include "common.h"
+
+/* User and group names. */
+
+struct group *getgrnam ();
+struct passwd *getpwnam ();
+#if ! HAVE_DECL_GETPWUID
+struct passwd *getpwuid ();
+#endif
+#if ! HAVE_DECL_GETGRGID
+struct group *getgrgid ();
+#endif
+
+/* Make sure you link with the proper libraries if you are running the
+ Yellow Peril (thanks for the good laugh, Ian J.!), or, euh... NIS.
+ This code should also be modified for non-UNIX systems to do something
+ reasonable. */
+
+static char *cached_uname;
+static char *cached_gname;
+
+static uid_t cached_uid; /* valid only if cached_uname is not empty */
+static gid_t cached_gid; /* valid only if cached_gname is not empty */
+
+/* These variables are valid only if nonempty. */
+static char *cached_no_such_uname;
+static char *cached_no_such_gname;
+
+/* These variables are valid only if nonzero. It's not worth optimizing
+ the case for weird systems where 0 is not a valid uid or gid. */
+static uid_t cached_no_such_uid;
+static gid_t cached_no_such_gid;
+
+static void register_individual_file (char const *name);
+
+/* Given UID, find the corresponding UNAME. */
+void
+uid_to_uname (uid_t uid, char **uname)
+{
+ struct passwd *passwd;
+
+ if (uid != 0 && uid == cached_no_such_uid)
+ {
+ *uname = xstrdup ("");
+ return;
+ }
+
+ if (!cached_uname || uid != cached_uid)
+ {
+ passwd = getpwuid (uid);
+ if (passwd)
+ {
+ cached_uid = uid;
+ assign_string (&cached_uname, passwd->pw_name);
+ }
+ else
+ {
+ cached_no_such_uid = uid;
+ *uname = xstrdup ("");
+ return;
+ }
+ }
+ *uname = xstrdup (cached_uname);
+}
+
+/* Given GID, find the corresponding GNAME. */
+void
+gid_to_gname (gid_t gid, char **gname)
+{
+ struct group *group;
+
+ if (gid != 0 && gid == cached_no_such_gid)
+ {
+ *gname = xstrdup ("");
+ return;
+ }
+
+ if (!cached_gname || gid != cached_gid)
+ {
+ group = getgrgid (gid);
+ if (group)
+ {
+ cached_gid = gid;
+ assign_string (&cached_gname, group->gr_name);
+ }
+ else
+ {
+ cached_no_such_gid = gid;
+ *gname = xstrdup ("");
+ return;
+ }
+ }
+ *gname = xstrdup (cached_gname);
+}
+
+/* Given UNAME, set the corresponding UID and return 1, or else, return 0. */
+int
+uname_to_uid (char const *uname, uid_t *uidp)
+{
+ struct passwd *passwd;
+
+ if (cached_no_such_uname
+ && strcmp (uname, cached_no_such_uname) == 0)
+ return 0;
+
+ if (!cached_uname
+ || uname[0] != cached_uname[0]
+ || strcmp (uname, cached_uname) != 0)
+ {
+ passwd = getpwnam (uname);
+ if (passwd)
+ {
+ cached_uid = passwd->pw_uid;
+ assign_string (&cached_uname, passwd->pw_name);
+ }
+ else
+ {
+ assign_string (&cached_no_such_uname, uname);
+ return 0;
+ }
+ }
+ *uidp = cached_uid;
+ return 1;
+}
+
+/* Given GNAME, set the corresponding GID and return 1, or else, return 0. */
+int
+gname_to_gid (char const *gname, gid_t *gidp)
+{
+ struct group *group;
+
+ if (cached_no_such_gname
+ && strcmp (gname, cached_no_such_gname) == 0)
+ return 0;
+
+ if (!cached_gname
+ || gname[0] != cached_gname[0]
+ || strcmp (gname, cached_gname) != 0)
+ {
+ group = getgrnam (gname);
+ if (group)
+ {
+ cached_gid = group->gr_gid;
+ assign_string (&cached_gname, gname);
+ }
+ else
+ {
+ assign_string (&cached_no_such_gname, gname);
+ return 0;
+ }
+ }
+ *gidp = cached_gid;
+ return 1;
+}
+
+
+/* Names from the command call. */
+
+static struct name *namelist; /* first name in list, if any */
+static struct name **nametail = &namelist; /* end of name list */
+
+/* File name arguments are processed in two stages: first a
+ name_array (see below) is filled, then the names from it
+ are moved into the namelist.
+
+ This awkward process is needed only to implement --same-order option,
+ which is meant to help process large archives on machines with
+ limited memory. With this option on, namelist contains at most one
+ entry, which diminishes the memory consumption.
+
+ However, I very much doubt if we still need this -- Sergey */
+
+/* A name_array element contains entries of three types: */
+
+#define NELT_NAME 0 /* File name */
+#define NELT_CHDIR 1 /* Change directory request */
+#define NELT_FMASK 2 /* Change fnmatch options request */
+
+struct name_elt /* A name_array element. */
+{
+ char type; /* Element type, see NELT_* constants above */
+ union
+ {
+ const char *name; /* File or directory name */
+ int matching_flags;/* fnmatch options if type == NELT_FMASK */
+ } v;
+};
+
+static struct name_elt *name_array; /* store an array of names */
+static size_t allocated_names; /* how big is the array? */
+static size_t names; /* how many entries does it have? */
+static size_t name_index; /* how many of the entries have we scanned? */
+
+/* Check the size of name_array, reallocating it as necessary. */
+static void
+check_name_alloc ()
+{
+ if (names == allocated_names)
+ {
+ if (allocated_names == 0)
+ allocated_names = 10; /* Set initial allocation */
+ name_array = x2nrealloc (name_array, &allocated_names,
+ sizeof (name_array[0]));
+ }
+}
+
+/* Add to name_array the file NAME with fnmatch options MATCHING_FLAGS */
+void
+name_add_name (const char *name, int matching_flags)
+{
+ static int prev_flags = 0; /* FIXME: Or EXCLUDE_ANCHORED? */
+ struct name_elt *ep;
+
+ check_name_alloc ();
+ ep = &name_array[names++];
+ if (prev_flags != matching_flags)
+ {
+ ep->type = NELT_FMASK;
+ ep->v.matching_flags = matching_flags;
+ prev_flags = matching_flags;
+ check_name_alloc ();
+ ep = &name_array[names++];
+ }
+ ep->type = NELT_NAME;
+ ep->v.name = name;
+}
+
+/* Add to name_array a chdir request for the directory NAME */
+void
+name_add_dir (const char *name)
+{
+ struct name_elt *ep;
+ check_name_alloc ();
+ ep = &name_array[names++];
+ ep->type = NELT_CHDIR;
+ ep->v.name = name;
+}
+
+
+/* Names from external name file. */
+
+static char *name_buffer; /* buffer to hold the current file name */
+static size_t name_buffer_length; /* allocated length of name_buffer */
+
+/* Set up to gather file names for tar. They can either come from a
+ file or were saved from decoding arguments. */
+void
+name_init (void)
+{
+ name_buffer = xmalloc (NAME_FIELD_SIZE + 2);
+ name_buffer_length = NAME_FIELD_SIZE;
+}
+
+void
+name_term (void)
+{
+ free (name_buffer);
+ free (name_array);
+}
+
+static int matching_flags; /* exclude_fnmatch options */
+
+/* Get the next NELT_NAME element from name_array. Result is in
+ static storage and can't be relied upon across two calls.
+
+ If CHANGE_DIRS is true, treat any entries of type NELT_CHDIR as
+ the request to change to the given directory. If filename_terminator
+ is NUL, CHANGE_DIRS is effectively always false.
+
+ Entries of type NELT_FMASK cause updates of the matching_flags
+ value. */
+struct name_elt *
+name_next_elt (int change_dirs)
+{
+ static struct name_elt entry;
+ const char *source;
+ char *cursor;
+
+ if (filename_terminator == '\0')
+ change_dirs = 0;
+
+ while (name_index != names)
+ {
+ struct name_elt *ep;
+ size_t source_len;
+
+ ep = &name_array[name_index++];
+ if (ep->type == NELT_FMASK)
+ {
+ matching_flags = ep->v.matching_flags;
+ continue;
+ }
+
+ source = ep->v.name;
+ source_len = strlen (source);
+ if (name_buffer_length < source_len)
+ {
+ do
+ {
+ name_buffer_length *= 2;
+ if (! name_buffer_length)
+ xalloc_die ();
+ }
+ while (name_buffer_length < source_len);
+
+ free (name_buffer);
+ name_buffer = xmalloc (name_buffer_length + 2);
+ }
+ strcpy (name_buffer, source);
+
+ /* Zap trailing slashes. */
+
+ cursor = name_buffer + strlen (name_buffer) - 1;
+ while (cursor > name_buffer && ISSLASH (*cursor))
+ *cursor-- = '\0';
+
+ if (change_dirs && ep->type == NELT_CHDIR)
+ {
+ if (chdir (name_buffer) < 0)
+ chdir_fatal (name_buffer);
+ }
+ else
+ {
+ if (unquote_option)
+ unquote_string (name_buffer);
+ if (incremental_option)
+ register_individual_file (name_buffer);
+ entry.type = ep->type;
+ entry.v.name = name_buffer;
+ return &entry;
+ }
+ }
+
+ return NULL;
+}
+
+const char *
+name_next (int change_dirs)
+{
+ struct name_elt *nelt = name_next_elt (change_dirs);
+ return nelt ? nelt->v.name : NULL;
+}
+
+/* Gather names in a list for scanning. Could hash them later if we
+ really care.
+
+ If the names are already sorted to match the archive, we just read
+ them one by one. name_gather reads the first one, and it is called
+ by name_match as appropriate to read the next ones. At EOF, the
+ last name read is just left in the buffer. This option lets users
+ of small machines extract an arbitrary number of files by doing
+ "tar t" and editing down the list of files. */
+
+void
+name_gather (void)
+{
+ /* Buffer able to hold a single name. */
+ static struct name *buffer;
+ static size_t allocated_size;
+
+ struct name_elt *ep;
+
+ if (same_order_option)
+ {
+ static int change_dir;
+
+ if (allocated_size == 0)
+ {
+ allocated_size = offsetof (struct name, name) + NAME_FIELD_SIZE + 1;
+ buffer = xmalloc (allocated_size);
+ /* FIXME: This memset is overkill, and ugly... */
+ memset (buffer, 0, allocated_size);
+ }
+
+ while ((ep = name_next_elt (0)) && ep->type == NELT_CHDIR)
+ change_dir = chdir_arg (xstrdup (ep->v.name));
+
+ if (ep)
+ {
+ size_t needed_size;
+
+ buffer->length = strlen (ep->v.name);
+ needed_size = offsetof (struct name, name) + buffer->length + 1;
+ if (allocated_size < needed_size)
+ {
+ do
+ {
+ allocated_size *= 2;
+ if (! allocated_size)
+ xalloc_die ();
+ }
+ while (allocated_size < needed_size);
+
+ buffer = xrealloc (buffer, allocated_size);
+ }
+ buffer->change_dir = change_dir;
+ strcpy (buffer->name, ep->v.name);
+ buffer->next = 0;
+ buffer->found_count = 0;
+ buffer->matching_flags = matching_flags;
+
+ namelist = buffer;
+ nametail = &namelist->next;
+ }
+ else if (change_dir)
+ addname (0, change_dir);
+ }
+ else
+ {
+ /* Non sorted names -- read them all in. */
+ int change_dir = 0;
+
+ for (;;)
+ {
+ int change_dir0 = change_dir;
+ while ((ep = name_next_elt (0)) && ep->type == NELT_CHDIR)
+ change_dir = chdir_arg (xstrdup (ep->v.name));
+
+ if (ep)
+ addname (ep->v.name, change_dir);
+ else
+ {
+ if (change_dir != change_dir0)
+ addname (0, change_dir);
+ break;
+ }
+ }
+ }
+}
+
+/* Add a name to the namelist. */
+struct name *
+addname (char const *string, int change_dir)
+{
+ size_t length = string ? strlen (string) : 0;
+ struct name *name = xmalloc (offsetof (struct name, name) + length + 1);
+
+ if (string)
+ strcpy (name->name, string);
+ else
+ name->name[0] = 0;
+
+ name->next = NULL;
+ name->length = length;
+ name->found_count = 0;
+ name->matching_flags = matching_flags;
+ name->change_dir = change_dir;
+ name->dir_contents = NULL;
+
+ *nametail = name;
+ nametail = &name->next;
+ return name;
+}
+
+/* Find a match for FILE_NAME (whose string length is LENGTH) in the name
+ list. */
+static struct name *
+namelist_match (char const *file_name, size_t length)
+{
+ struct name *p;
+
+ for (p = namelist; p; p = p->next)
+ {
+ if (p->name[0]
+ && exclude_fnmatch (p->name, file_name, p->matching_flags))
+ return p;
+ }
+
+ return NULL;
+}
+
+/* Return true if and only if name FILE_NAME (from an archive) matches any
+ name from the namelist. */
+bool
+name_match (const char *file_name)
+{
+ size_t length = strlen (file_name);
+
+ while (1)
+ {
+ struct name *cursor = namelist;
+
+ if (!cursor)
+ return true;
+
+ if (cursor->name[0] == 0)
+ {
+ chdir_do (cursor->change_dir);
+ namelist = 0;
+ nametail = &namelist;
+ return true;
+ }
+
+ cursor = namelist_match (file_name, length);
+ if (cursor)
+ {
+ if (!(ISSLASH (file_name[cursor->length]) && recursion_option)
+ || cursor->found_count == 0)
+ cursor->found_count++; /* remember it matched */
+ if (starting_file_option)
+ {
+ free (namelist);
+ namelist = 0;
+ nametail = &namelist;
+ }
+ chdir_do (cursor->change_dir);
+
+ /* We got a match. */
+ return ISFOUND (cursor);
+ }
+
+ /* Filename from archive not found in namelist. If we have the whole
+ namelist here, just return 0. Otherwise, read the next name in and
+ compare it. If this was the last name, namelist->found_count will
+ remain on. If not, we loop to compare the newly read name. */
+
+ if (same_order_option && namelist->found_count)
+ {
+ name_gather (); /* read one more */
+ if (namelist->found_count)
+ return false;
+ }
+ else
+ return false;
+ }
+}
+
+/* Returns true if all names from the namelist were processed.
+ P is the stat_info of the most recently processed entry.
+ The decision is postponed until the next entry is read if:
+
+ 1) P ended with a slash (i.e. it was a directory)
+ 2) P matches any entry from the namelist *and* represents a subdirectory
+ or a file lying under this entry (in the terms of directory structure).
+
+ This is necessary to handle contents of directories. */
+bool
+all_names_found (struct tar_stat_info *p)
+{
+ struct name const *cursor;
+ size_t len;
+
+ if (test_label_option)
+ return true;
+ if (!p->file_name || occurrence_option == 0 || p->had_trailing_slash)
+ return false;
+ len = strlen (p->file_name);
+ for (cursor = namelist; cursor; cursor = cursor->next)
+ {
+ if ((cursor->name[0] && !WASFOUND (cursor))
+ || (len >= cursor->length && ISSLASH (p->file_name[cursor->length])))
+ return false;
+ }
+ return true;
+}
+
+static inline int
+is_pattern (const char *string)
+{
+ return strchr (string, '*') || strchr (string, '[') || strchr (string, '?');
+}
+
+static void
+regex_usage_warning (const char *name)
+{
+ static int warned_once = 0;
+
+ if (warn_regex_usage && is_pattern (name))
+ {
+ warned_once = 1;
+ WARN ((0, 0,
+ /* TRANSLATORS: The following three msgids form a single sentence.
+ */
+ _("Pattern matching characters used in file names. Please,")));
+ WARN ((0, 0,
+ _("use --wildcards to enable pattern matching, or --no-wildcards to")));
+ WARN ((0, 0,
+ _("suppress this warning.")));
+ }
+}
+
+/* Print the names of things in the namelist that were not matched. */
+void
+names_notfound (void)
+{
+ struct name const *cursor;
+
+ for (cursor = namelist; cursor; cursor = cursor->next)
+ if (!WASFOUND (cursor) && cursor->name[0])
+ {
+ regex_usage_warning (cursor->name);
+ if (cursor->found_count == 0)
+ ERROR ((0, 0, _("%s: Not found in archive"),
+ quotearg_colon (cursor->name)));
+ else
+ ERROR ((0, 0, _("%s: Required occurrence not found in archive"),
+ quotearg_colon (cursor->name)));
+ }
+
+ /* Don't bother freeing the name list; we're about to exit. */
+ namelist = 0;
+ nametail = &namelist;
+
+ if (same_order_option)
+ {
+ const char *name;
+
+ while ((name = name_next (1)) != NULL)
+ {
+ regex_usage_warning (name);
+ ERROR ((0, 0, _("%s: Not found in archive"),
+ quotearg_colon (name)));
+ }
+ }
+}
+
+/* Sorting name lists. */
+
+/* Sort linked LIST of names, of given LENGTH, using COMPARE to order
+ names. Return the sorted list. Apart from the type `struct name'
+ and the definition of SUCCESSOR, this is a generic list-sorting
+ function, but it's too painful to make it both generic and portable
+ in C. */
+
+static struct name *
+merge_sort (struct name *list, int length,
+ int (*compare) (struct name const*, struct name const*))
+{
+ struct name *first_list;
+ struct name *second_list;
+ int first_length;
+ int second_length;
+ struct name *result;
+ struct name **merge_point;
+ struct name *cursor;
+ int counter;
+
+# define SUCCESSOR(name) ((name)->next)
+
+ if (length == 1)
+ return list;
+
+ if (length == 2)
+ {
+ if ((*compare) (list, SUCCESSOR (list)) > 0)
+ {
+ result = SUCCESSOR (list);
+ SUCCESSOR (result) = list;
+ SUCCESSOR (list) = 0;
+ return result;
+ }
+ return list;
+ }
+
+ first_list = list;
+ first_length = (length + 1) / 2;
+ second_length = length / 2;
+ for (cursor = list, counter = first_length - 1;
+ counter;
+ cursor = SUCCESSOR (cursor), counter--)
+ continue;
+ second_list = SUCCESSOR (cursor);
+ SUCCESSOR (cursor) = 0;
+
+ first_list = merge_sort (first_list, first_length, compare);
+ second_list = merge_sort (second_list, second_length, compare);
+
+ merge_point = &result;
+ while (first_list && second_list)
+ if ((*compare) (first_list, second_list) < 0)
+ {
+ cursor = SUCCESSOR (first_list);
+ *merge_point = first_list;
+ merge_point = &SUCCESSOR (first_list);
+ first_list = cursor;
+ }
+ else
+ {
+ cursor = SUCCESSOR (second_list);
+ *merge_point = second_list;
+ merge_point = &SUCCESSOR (second_list);
+ second_list = cursor;
+ }
+ if (first_list)
+ *merge_point = first_list;
+ else
+ *merge_point = second_list;
+
+ return result;
+
+#undef SUCCESSOR
+}
+
+/* A comparison function for sorting names. Put found names last;
+ break ties by string comparison. */
+
+static int
+compare_names (struct name const *n1, struct name const *n2)
+{
+ int found_diff = WASFOUND(n2) - WASFOUND(n1);
+ return found_diff ? found_diff : strcmp (n1->name, n2->name);
+}
+
+/* Add all the dirs under NAME, which names a directory, to the namelist.
+ If any of the files is a directory, recurse on the subdirectory.
+ DEVICE is the device not to leave, if the -l option is specified. */
+
+static void
+add_hierarchy_to_namelist (struct name *name, dev_t device)
+{
+ char *file_name = name->name;
+ char *buffer = get_directory_contents (file_name, device);
+
+ if (! buffer)
+ name->dir_contents = "\0\0\0\0";
+ else
+ {
+ size_t name_length = name->length;
+ size_t allocated_length = (name_length >= NAME_FIELD_SIZE
+ ? name_length + NAME_FIELD_SIZE
+ : NAME_FIELD_SIZE);
+ char *namebuf = xmalloc (allocated_length + 1);
+ /* FIXME: + 2 above? */
+ char *string;
+ size_t string_length;
+ int change_dir = name->change_dir;
+
+ name->dir_contents = buffer;
+ strcpy (namebuf, file_name);
+ if (! ISSLASH (namebuf[name_length - 1]))
+ {
+ namebuf[name_length++] = '/';
+ namebuf[name_length] = '\0';
+ }
+
+ for (string = buffer; *string; string += string_length + 1)
+ {
+ string_length = strlen (string);
+ if (*string == 'D')
+ {
+ struct name *np;
+
+ if (allocated_length <= name_length + string_length)
+ {
+ do
+ {
+ allocated_length *= 2;
+ if (! allocated_length)
+ xalloc_die ();
+ }
+ while (allocated_length <= name_length + string_length);
+
+ namebuf = xrealloc (namebuf, allocated_length + 1);
+ }
+ strcpy (namebuf + name_length, string + 1);
+ np = addname (namebuf, change_dir);
+ add_hierarchy_to_namelist (np, device);
+ }
+ }
+
+ free (namebuf);
+ }
+}
+
+/* Collect all the names from argv[] (or whatever), expand them into a
+ directory tree, and sort them. This gets only subdirectories, not
+ all files. */
+
+void
+collect_and_sort_names (void)
+{
+ struct name *name;
+ struct name *next_name;
+ int num_names;
+ struct stat statbuf;
+
+ name_gather ();
+
+ if (listed_incremental_option)
+ read_directory_file ();
+
+ if (!namelist)
+ addname (".", 0);
+
+ for (name = namelist; name; name = next_name)
+ {
+ next_name = name->next;
+ if (name->found_count || name->dir_contents)
+ continue;
+ if (name->matching_flags & EXCLUDE_WILDCARDS)
+ /* NOTE: EXCLUDE_ANCHORED is not relevant here */
+ /* FIXME: just skip regexps for now */
+ continue;
+ chdir_do (name->change_dir);
+ if (name->name[0] == 0)
+ continue;
+
+ if (deref_stat (dereference_option, name->name, &statbuf) != 0)
+ {
+ stat_diag (name->name);
+ continue;
+ }
+ if (S_ISDIR (statbuf.st_mode))
+ {
+ name->found_count++;
+ add_hierarchy_to_namelist (name, statbuf.st_dev);
+ }
+ }
+
+ num_names = 0;
+ for (name = namelist; name; name = name->next)
+ num_names++;
+ namelist = merge_sort (namelist, num_names, compare_names);
+
+ for (name = namelist; name; name = name->next)
+ name->found_count = 0;
+
+ if (listed_incremental_option)
+ {
+ for (name = namelist; name && name->name[0] == 0; name++)
+ ;
+ if (name)
+ name->dir_contents = append_incremental_renames (name->dir_contents);
+ }
+}
+
+/* This is like name_match, except that
+ 1. It returns a pointer to the name it matched, and doesn't set FOUND
+ in structure. The caller will have to do that if it wants to.
+ 2. If the namelist is empty, it returns null, unlike name_match, which
+ returns TRUE. */
+struct name *
+name_scan (const char *file_name)
+{
+ size_t length = strlen (file_name);
+
+ while (1)
+ {
+ struct name *cursor = namelist_match (file_name, length);
+ if (cursor)
+ return cursor;
+
+ /* Filename from archive not found in namelist. If we have the whole
+ namelist here, just return 0. Otherwise, read the next name in and
+ compare it. If this was the last name, namelist->found_count will
+ remain on. If not, we loop to compare the newly read name. */
+
+ if (same_order_option && namelist && namelist->found_count)
+ {
+ name_gather (); /* read one more */
+ if (namelist->found_count)
+ return 0;
+ }
+ else
+ return 0;
+ }
+}
+
+/* This returns a name from the namelist which doesn't have ->found
+ set. It sets ->found before returning, so successive calls will
+ find and return all the non-found names in the namelist. */
+struct name *gnu_list_name;
+
+char *
+name_from_list (void)
+{
+ if (!gnu_list_name)
+ gnu_list_name = namelist;
+ while (gnu_list_name
+ && (gnu_list_name->found_count || gnu_list_name->name[0] == 0))
+ gnu_list_name = gnu_list_name->next;
+ if (gnu_list_name)
+ {
+ gnu_list_name->found_count++;
+ chdir_do (gnu_list_name->change_dir);
+ return gnu_list_name->name;
+ }
+ return 0;
+}
+
+void
+blank_name_list (void)
+{
+ struct name *name;
+
+ gnu_list_name = 0;
+ for (name = namelist; name; name = name->next)
+ name->found_count = 0;
+}
+
+/* Yield a newly allocated file name consisting of FILE_NAME concatenated to
+ NAME, with an intervening slash if FILE_NAME does not already end in one. */
+char *
+new_name (const char *file_name, const char *name)
+{
+ size_t file_name_len = strlen (file_name);
+ size_t namesize = strlen (name) + 1;
+ int slash = file_name_len && ! ISSLASH (file_name[file_name_len - 1]);
+ char *buffer = xmalloc (file_name_len + slash + namesize);
+ memcpy (buffer, file_name, file_name_len);
+ buffer[file_name_len] = '/';
+ memcpy (buffer + file_name_len + slash, name, namesize);
+ return buffer;
+}
+
+/* Return nonzero if file NAME is excluded. */
+bool
+excluded_name (char const *name)
+{
+ return excluded_file_name (excluded, name + FILE_SYSTEM_PREFIX_LEN (name));
+}
+
+/* Names to avoid dumping. */
+static Hash_table *avoided_name_table;
+
+/* Remember to not archive NAME. */
+void
+add_avoided_name (char const *name)
+{
+ hash_string_insert (&avoided_name_table, name);
+}
+
+/* Should NAME be avoided when archiving? */
+bool
+is_avoided_name (char const *name)
+{
+ return hash_string_lookup (avoided_name_table, name);
+}
+
+
+static Hash_table *individual_file_table;
+
+static void
+register_individual_file (char const *name)
+{
+ struct stat st;
+
+ if (deref_stat (dereference_option, name, &st) != 0)
+ return; /* Will be complained about later */
+ if (S_ISDIR (st.st_mode))
+ return;
+
+ hash_string_insert (&individual_file_table, name);
+}
+
+bool
+is_individual_file (char const *name)
+{
+ return hash_string_lookup (individual_file_table, name);
+}
+
+
+
+/* Return the size of the prefix of FILE_NAME that is removed after
+ stripping NUM leading file name components. NUM must be
+ positive. */
+
+size_t
+stripped_prefix_len (char const *file_name, size_t num)
+{
+ char const *p = file_name + FILE_SYSTEM_PREFIX_LEN (file_name);
+ while (ISSLASH (*p))
+ p++;
+ while (*p)
+ {
+ bool slash = ISSLASH (*p);
+ p++;
+ if (slash)
+ {
+ if (--num == 0)
+ return p - file_name;
+ while (ISSLASH (*p))
+ p++;
+ }
+ }
+ return -1;
+}
+
+/* Return nonzero if NAME contains ".." as a file name component. */
+bool
+contains_dot_dot (char const *name)
+{
+ char const *p = name + FILE_SYSTEM_PREFIX_LEN (name);
+
+ for (;; p++)
+ {
+ if (p[0] == '.' && p[1] == '.' && (ISSLASH (p[2]) || !p[2]))
+ return 1;
+
+ do
+ {
+ if (! *p++)
+ return 0;
+ }
+ while (! ISSLASH (*p));
+ }
+}