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+/****************************************************************************
+**
+**
+** QList and QListIterator class documentation
+**
+** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+
+/*****************************************************************************
+ QList documentation
+ *****************************************************************************/
+
+/*!
+ \class QList qlist.h
+ \brief The QList class is a template class that provides doubly linked lists.
+
+ \ingroup collection
+ \ingroup tools
+
+ In Qt 2.0 QList is only implemented as a template class. Define a
+ template instance QList\<X\> to create a list that operates on pointers
+ to X, or X*.
+
+ Example:
+ \code
+ #include <qlist.h>
+ #include <qstring.h>
+ #include <stdio.h>
+
+ class Employee
+ {
+ public:
+ Employee( const QString& name, int salary ) { n=name; s=salary; }
+ QString name() const { return n; }
+ int salary() const { return s; }
+ private:
+ QString n;
+ int s;
+ };
+
+ void main()
+ {
+ QList<Employee> list; // list of pointers to Employee
+ list.setAutoDelete( TRUE ); // delete items when they are removed
+
+ list.append( new Employee("Bill", 50000) );
+ list.append( new Employee("Steve",80000) );
+ list.append( new Employee("Ron", 60000) );
+
+ Employee *emp;
+ for ( emp=list.first(); emp != 0; emp=list.next() )
+ printf( "%s earns %d\n", emp->name().latin1(), emp->salary() );
+ }
+ \endcode
+
+ Program output:
+ \code
+ Bill earns 50000
+ Steve earns 80000
+ Ron earns 60000
+ \endcode
+
+ The list class is indexable and has a \link at() current index\endlink
+ and a \link current() current item\endlink. The first item corresponds
+ to index 0. The current index is -1 if the current item is null.
+
+ QList has several member functions for traversing the list, but using
+ a QListIterator can be more practical. Multiple list iterators may
+ traverse the same list, independent of each other and independent of
+ the current list item.
+
+ In the example above, we make the call setAutoDelete(TRUE).
+ Enabling auto-deletion tells the list to delete items that are removed
+ from the list. The default is to not delete items when they are
+ removed, but that would cause a memory leak in our example since we have
+ no other references to the list items.
+
+ List items are stored as \c void* in an internal QLNode, which also
+ holds pointers to the next and previous list items. The functions
+ currentNode(), removeNode() and takeNode() operate directly on the
+ QLNode, but they should be used with care.
+
+ When inserting an item into a list, only the pointer is copied, not the
+ item itself. This is called a shallow copy. It is possible to make the
+ list copy all of the item's data (known as a deep copy) when an item is
+ inserted. insert(), inSort() and append() call the virtual function
+ QCollection::newItem() for the item to be inserted.
+ Inherit a list and reimplement it if you want deep copies.
+
+ When removing an item from a list, the virtual function
+ QCollection::deleteItem() is called. QList's default implementation
+ is to delete the item if auto-deletion is enabled.
+
+ The virtual function QGList::compareItems() can be reimplemented to
+ compare two list items. This function is called from all list functions
+ that need to compare list items, for instance remove(const type*).
+ If you only want to deal with pointers, there are functions that
+ compare pointers instead, for instance removeRef(const type*).
+ These functions are somewhat faster than those that call compareItems().
+
+ The QStrList class in qstrlist.h is a list of \c char*. QStrList is
+ a good example of a list that reimplements newItem(), deleteItem() and
+ compareItems()
+
+ \sa QListIterator, \link collection.html Collection Classes\endlink
+*/
+
+
+/*!
+ \fn QList::QList()
+ Constructs an empty list.
+*/
+
+/*!
+ \fn QList::QList( const QList<type> &list )
+ Constructs a copy of \e list.
+
+ Each item in \e list is \link append() appended\endlink to this list.
+ Only the pointers are copied (shallow copy).
+*/
+
+/*!
+ \fn QList::~QList()
+ Removes all items from the list and destroys the list.
+
+ All list iterators that access this list will be reset.
+
+ \sa setAutoDelete()
+*/
+
+/*!
+ \fn QList<type> &QList::operator=(const QList<type> &list)
+ Assigns \e list to this list and returns a reference to this list.
+
+ This list is first cleared, then each item in \e list is
+ \link append() appended\endlink to this list. Only the pointers are copied
+ (shallow copy), unless newItem() has been reimplemented().
+*/
+
+/*!
+ \fn bool QList::operator==(const QList<type> &list ) const
+
+ Compares this list with \a list. Retruns TRUE if the lists
+ contain the same data, else FALSE.
+*/
+
+/*!
+ \fn uint QList::count() const
+ Returns the number of items in the list.
+ \sa isEmpty()
+*/
+
+/*!
+ \fn void QList::sort()
+
+ Sorts the list by the result of the virtual compareItems() function.
+
+ The Heap-Sort algorithm is used for sorting. It sorts n items with
+ O(n*log n) compares. This is the asymptotic optimal solution of the
+ sorting problem.
+
+ If the items in your list support operator< and operator== then you
+ might be better off with QSortedList since it implements the
+ compareItems() function for you using these two operators.
+
+ \sa inSort()
+*/
+
+/*!
+ \fn bool QList::isEmpty() const
+ Returns TRUE if the list is empty, i.e. count() == 0. Returns FALSE
+ otherwise.
+ \sa count()
+*/
+
+/*!
+ \fn bool QList::insert( uint index, const type *item )
+ Inserts the \e item at the position \e index in the list.
+
+ Returns TRUE if successful, or FALSE if \e index is out of range.
+ The valid range is <code>0 .. count()</code> inclusive.
+ The item is appended if \e index == count().
+
+ The inserted item becomes the current list item.
+
+ The \e item must not be a null pointer.
+
+ \sa append(), current()
+*/
+
+/*!
+ \fn void QList::inSort( const type *item )
+ Inserts the \e item at its sorted position in the list.
+
+ The sort order depends on the virtual QGList::compareItems() function.
+ All items must be inserted with inSort() to maintain the sorting order.
+
+ The inserted item becomes the current list item.
+
+ The \e item must not be a null pointer.
+
+ Please note that inSort is slow. If you want to insert lots of items
+ in a list and sort after inserting then you should use sort().
+ inSort() takes up to O(n) compares. That means inserting n items in
+ your list will need O(n^2) compares while sort() only needs O(n*logn)
+ for the same task. So you inSort() only if you already have a pre-sorted
+ list and want to insert only few additional items.
+
+ \sa insert(), QGList::compareItems(), current(), sort()
+*/
+
+/*!
+ \fn void QList::append( const type *item )
+ Inserts the \e item at the end of the list.
+
+ The inserted item becomes the current list item.
+ This is equivalent to \c insert(count(),item).
+
+
+ The \e item must not be a null pointer.
+
+ \sa insert(), current(), prepend()
+*/
+
+/*!
+ \fn void QList::prepend( const type *item )
+
+ Inserts the \e item at the start of the list.
+
+ The inserted item becomes the current list item.
+ This is equivalent to \c insert(0,item).
+
+ The \e item must not be a null pointer.
+
+ \sa append(), insert(), current()
+*/
+
+/*!
+ \fn bool QList::remove( uint index )
+ Removes the item at position \e index in the list.
+
+ Returns TRUE if successful, or FALSE if \e index is out of range.
+ The valid range is <code>0 .. (count() - 1)</code> inclusive.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The item after the removed item becomes the new current list item if
+ the removed item is not the last item in the list. If the last item
+ is removed, the new last item becomes the current item in Qt 2.x.
+ In 3.0, the current item will be set to null. The current item is
+ set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa take(), clear(), setAutoDelete(), current() removeRef()
+*/
+
+/*!
+ \fn bool QList::remove()
+ Removes the current list item.
+
+ Returns TRUE if successful, or FALSE if the current item is null.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The item after the removed item becomes the new current list item if
+ the removed item is not the last item in the list. If the last item
+ is removed, the new last item becomes the current item in Qt 2.x.
+ In 3.0, the current item will be set to null. The current item is
+ set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa take(), clear(), setAutoDelete(), current() removeRef()
+*/
+
+/*!
+ \fn bool QList::remove( const type *item )
+ Removes the first occurrence of \e item from the list.
+
+ Returns TRUE if successful, or FALSE if the item could not be found in the
+ list.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The compareItems() function is called when searching for the item
+ in the list. If compareItems() is not reimplemented, it is more
+ efficient to call removeRef().
+
+ The item after the removed item becomes the new current list item if
+ the removed item is not the last item in the list. If the last item
+ is removed, the new last item becomes the current item in Qt 2.x.
+ In 3.0, the current item will be set to null. The current item is
+ set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa removeRef(), take(), clear(), setAutoDelete(), compareItems(), current()
+*/
+
+/*!
+ \fn bool QList::removeRef( const type *item )
+ Removes the first occurrence of \e item from the list.
+
+ Returns TRUE if successful, or FALSE if the item cannot be found in the
+ list.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The list is scanned until the pointer \e item is found. It is removed
+ if it is found.
+
+ Equivalent to:
+ \code
+ if ( list.findRef(item) != -1 )
+ list.remove();
+ \endcode
+
+ The item after the removed item becomes the new current list item if
+ the removed item is not the last item in the list. If the last item
+ is removed, the new last item becomes the current item in Qt 2.x.
+ In 3.0, the current item will be set to null. The current item is
+ set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa remove(), clear(), setAutoDelete(), current()
+*/
+
+/*!
+ \fn void QList::removeNode( QLNode *node )
+ Removes the \e node from the list.
+
+ This node must exist in the list, otherwise the program may crash.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The first item in the list will become the new current list item.
+ The current item is set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point to
+ the item succeeding this item, or the preceding item if the removed item
+ was the last item.
+
+ \warning Do not call this function unless you are an expert.
+
+ \sa takeNode(), currentNode() remove() removeRef()
+*/
+
+/*!
+ \fn bool QList::removeFirst()
+ Removes the first item from the list.
+ Returns TRUE if successful, or FALSE if the list is empty.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The first item in the list becomes the new current list item.
+ The current item is set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa removeLast(), setAutoDelete(), current() remove()
+*/
+
+/*!
+ \fn bool QList::removeLast()
+ Removes the last item from the list.
+ Returns TRUE if successful, or FALSE if the list is empty.
+
+ The removed item is deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ The last item in the list becomes the new current list item.
+ The current item is set to null if the list becomes empty.
+
+ All list iterators that refer to the removed item will be set to point
+ to the new current item.
+
+ \sa removeFirst(), setAutoDelete(), current()
+*/
+
+/*!
+ \fn type *QList::take( uint index )
+ Takes the item at position \e index out of the list without
+ deleting it (even if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled).
+
+ Returns a pointer to the item taken out of the list, or null if
+ the index is out of range.
+ The valid range is <code>0 .. (count() - 1)</code> inclusive.
+
+ The item after the taken item becomes the new current list item if
+ the taken item is not the last item in the list. If the last item
+ is taken, the new last item becomes the current item in Qt 2.x. In
+ 3.0, the current item will be set to null. The current item is set
+ to null if the list becomes empty.
+
+ All list iterators that refer to the taken item will be set to point to
+ the new current item.
+
+ \sa remove(), clear(), current()
+*/
+
+/*!
+ \fn type *QList::take()
+ Takes the current item out of the list without deleting it (even if
+ \link QCollection::setAutoDelete() auto-deletion\endlink is enabled).
+ Returns a pointer to the item taken out of the list, or null if
+ the current item is null.
+
+ The item after the taken item becomes the new current list item if
+ the taken item is not the last item in the list. If the last item
+ is taken, the new last item becomes the current item in Qt 2.x. In
+ 3.0, the current item will be set to null. The current item is set
+ to null if the list becomes empty.
+
+ All list iterators that refer to the taken item will be set to point to
+ the new current item.
+
+ \sa remove(), clear(), current()
+*/
+
+/*!
+ \fn type *QList::takeNode( QLNode *node )
+ Takes the \e node out of the list without deleting its item (even if
+ \link QCollection::setAutoDelete() auto-deletion\endlink is enabled).
+ Returns a pointer to the item taken out of the list.
+
+ This node must exist in the list, otherwise the program may crash.
+
+ The first item in the list becomes the new current list item.
+
+ All list iterators that refer to the taken item will be set to point to
+ the item succeeding this item, or the preceding item if the taken item
+ was the last item.
+
+ \warning Do not call this function unless you are an expert.
+
+ \sa removeNode(), currentNode()
+*/
+
+/*!
+ \fn void QList::clear()
+ Removes all items from the list.
+
+ The removed items are deleted if \link QCollection::setAutoDelete()
+ auto-deletion\endlink is enabled.
+
+ All list iterators that access this list will be reset.
+
+ \sa remove(), take(), setAutoDelete()
+*/
+
+/*!
+ \fn int QList::find( const type *item )
+ Finds the first occurrence of \e item in the list.
+
+ If the item is found, the list sets the current item to point to
+ the found item and returns the index of this item.
+ If the item is not found, the list sets the current item to null,
+ the current index to -1 and returns -1.
+
+ The compareItems() function is called when searching for the item
+ in the list. If compareItems() is not reimplemented, it is more
+ efficient to call findRef().
+
+ \sa findNext(), findRef(), compareItems(), current()
+*/
+
+/*!
+ \fn int QList::findNext( const type *item )
+ Finds the next occurrence of \e item in the list, starting from
+ the current list item.
+
+ If the item is found, the list sets the current item to point to
+ the found item and returns the index of this item.
+ If the item is not found, the list sets the current item to null,
+ the current index to -1 and returns -1.
+
+ The compareItems() function is called when searching for the item
+ in the list. If compareItems() is not reimplemented, it is more
+ efficient to call findNextRef().
+
+ \sa find(), findNextRef(), compareItems(), current()
+*/
+
+/*!
+ \fn int QList::findRef( const type *item )
+ Finds the first occurrence of \e item in the list.
+
+ If the item is found, the list sets the current item to point to
+ the found item and returns the index of this item.
+ If the item is not found, the list sets the current item to null,
+ the current index to -1 and returns -1.
+
+ Calling this function is must faster than find(), because find()
+ compares \e item with each list item using compareItems().
+ This function only compares the pointers.
+
+ \sa findNextRef(), find(), current()
+*/
+
+/*!
+ \fn int QList::findNextRef( const type *item )
+ Finds the next occurrence of \e item in the list, starting from the
+ current list item.
+
+ If the item is found, the list sets the current item to point to
+ the found item and returns the index of this item.
+ If the item is not found, the list sets the current item to null,
+ the current index to -1 and returns -1.
+
+ Calling this function is must faster than findNext(), because findNext()
+ compares \e item with each list item using compareItems().
+ This function only compares the pointers.
+
+ \sa findRef(), findNext(), current()
+*/
+
+/*!
+ \fn uint QList::contains( const type *item ) const
+ Counts and returns the number of occurrences of \e item in the list.
+
+ The compareItems() function is called when looking for the \e item
+ in the list. If compareItems() is not reimplemented, it is more
+ efficient to call containsRef().
+
+ Does not affect the current list item.
+
+ \sa containsRef(), compareItems()
+*/
+
+/*!
+ \fn uint QList::containsRef( const type *item ) const
+ Counts and returns the number of occurrences of \e item in the list.
+
+ Calling this function is must faster than contains(), because contains()
+ compares \e item with each list item using compareItems().
+ This function only compares the pointers.
+
+ Does not affect the current list item.
+
+ \sa contains()
+*/
+
+/*!
+ \fn type *QList::at( uint index )
+ Returns a pointer to the item at position \e index in the list, or
+ null if the index is out of range.
+
+ Sets the current list item to this item if \e index is valid.
+ The valid range is <code>0 .. (count() - 1)</code> inclusive.
+
+ This function is very efficient. It starts scanning from the first
+ item, last item or current item, whichever is closest to \e index.
+
+ \sa current()
+*/
+
+/*!
+ \fn int QList::at() const
+ Returns the index of the current list item. The returned value is -1
+ if the current item is null.
+ \sa current()
+*/
+
+/*!
+ \fn type *QList::current() const
+ Returns a pointer to the current list item. The current item may be
+ null (implies that the current index is -1).
+ \sa at()
+*/
+
+/*!
+ \fn QLNode *QList::currentNode() const
+ Returns a pointer to the current list node.
+
+ The node can be kept and removed later using removeNode().
+ The advantage is that the item can be removed directly without
+ searching the list.
+
+ \warning Do not call this function unless you are an expert.
+
+ \sa removeNode(), takeNode(), current()
+*/
+
+/*!
+ \fn type *QList::getFirst() const
+ Returns a pointer to the first item in the list, or null if the
+ list is empty.
+
+ Does not affect the current list item.
+
+ \sa first(), getLast()
+*/
+
+/*!
+ \fn type *QList::getLast() const
+ Returns a pointer to the last item in the list, or null if the
+ list is empty.
+
+ Does not affect the current list item.
+
+ \sa last(), getFirst()
+*/
+
+/*!
+ \fn type *QList::first()
+ Returns a pointer to the first item in the list and makes this the
+ current list item, or null if the list is empty.
+ \sa getFirst(), last(), next(), prev(), current()
+*/
+
+/*!
+ \fn type *QList::last()
+ Returns a pointer to the last item in the list and makes this the
+ current list item, or null if the list is empty.
+ \sa getLast(), first(), next(), prev(), current()
+*/
+
+/*!
+ \fn type *QList::next()
+ Returns a pointer to the item succeeding the current item.
+ Returns null if the current item is null or equal to the last item.
+
+ Makes the succeeding item current. If the current item before this
+ function call was the last item, the current item will be set to null.
+ If the current item was null, this function does nothing.
+
+ \sa first(), last(), prev(), current()
+*/
+
+/*!
+ \fn type *QList::prev()
+ Returns a pointer to the item preceding the current item.
+ Returns null if the current item is null or equal to the first item.
+
+ Makes the preceding item current. If the current item before this
+ function call was the first item, the current item will be set to null.
+ If the current item was null, this function does nothing.
+
+ \sa first(), last(), next(), current()
+*/
+
+/*!
+ \fn void QList::toVector( QGVector *vec ) const
+ Stores all list items in the vector \e vec.
+
+ The vector must be have the same item type, otherwise the result
+ will be undefined.
+*/
+
+
+/*****************************************************************************
+ QListIterator documentation
+ *****************************************************************************/
+
+/*!
+ \class QListIterator qlist.h
+ \brief The QListIterator class provides an iterator for QList collections.
+
+ \ingroup collection
+ \ingroup tools
+
+ Define a template instance QListIterator\<X\> to create a list iterator
+ that operates on QList\<X\> (list of X*).
+
+ Example:
+ \code
+ #include <qlist.h>
+ #include <qstring.h>
+ #include <stdio.h>
+
+ class Employee
+ {
+ public:
+ Employee( const char *name, int salary ) { n=name; s=salary; }
+ const char *name() const { return n; }
+ int salary() const { return s; }
+ private:
+ QString n;
+ int s;
+ };
+
+ void main()
+ {
+ QList<Employee> list; // list of pointers to Employee
+ list.setAutoDelete( TRUE ); // delete items when they are removed
+
+ list.append( new Employee("Bill", 50000) );
+ list.append( new Employee("Steve",80000) );
+ list.append( new Employee("Ron", 60000) );
+
+ QListIterator<Employee> it(list); // iterator for employee list
+ for ( ; it.current(); ++it ) {
+ Employee *emp = it.current();
+ printf( "%s earns %d\n", emp->name().latin1(), emp->salary() );
+ }
+ }
+ \endcode
+
+ Program output:
+ \code
+ Bill earns 50000
+ Steve earns 80000
+ Ron earns 60000
+ \endcode
+
+ Although QList has member functions to traverse the doubly linked list
+ structure, using a list iterator is a much more robust way of traversing
+ the list, because multiple list iterators can operate on the same list,
+ independent of each other and independent of the QList's current item.
+ An iterator has its own current list item and can get the next and
+ previous list items. It can only traverse the list, never modify it.
+
+ A QList knows about all list iterators that are operating on the list.
+ When an item is removed from the list, the list update all iterators
+ that are pointing the removed item to point to the new current list item.
+
+ Example:
+ \code
+ #include <qlist.h>
+ #include <qstring.h>
+ #include <stdio.h>
+
+ class Employee
+ {
+ ... // same as above
+ };
+
+ void main()
+ {
+ QList<Employee> list; // list of pointers to Employee
+ list.setAutoDelete( TRUE ); // delete items when they are removed
+
+ list.append( new Employee("Bill", 50000) );
+ list.append( new Employee("Steve",80000) );
+ list.append( new Employee("Ron", 60000) );
+
+ QListIterator<Employee> it(list);
+
+ list.at( 1 ); // current list item: "Steve"
+ it.toLast(); // it: "Ron"
+ --it; // it: "Steve"
+
+ // Now, both the list and the iterator are referring the same item
+
+ list.remove();
+ printf( "%s\n", it.current()->name().latin1() );
+ }
+ \endcode
+
+ Program output:
+ \code
+ Ron
+ \endcode
+
+ \sa QList, \link collection.html collection classes\endlink
+*/
+
+/*!
+ \fn QListIterator::QListIterator( const QList<type> &list )
+ Constructs an iterator for \e list. The current iterator item is
+ set to point on the first item in the \e list.
+*/
+
+/*!
+ \fn QListIterator::~QListIterator()
+ Destroys the iterator.
+*/
+
+/*!
+ \fn uint QListIterator::count() const
+ Returns the number of items in the list this iterator operates on.
+ \sa isEmpty()
+*/
+
+/*!
+ \fn bool QListIterator::isEmpty() const
+ Returns TRUE if the list is empty, i.e. count() == 0, otherwise FALSE.
+ \sa count()
+*/
+
+/*!
+ \fn bool QListIterator::atFirst() const
+ Returns TRUE if the current iterator item is the first list item, otherwise
+ FALSE.
+ \sa toFirst(), atLast()
+*/
+
+/*!
+ \fn bool QListIterator::atLast() const
+ Returns TRUE if the current iterator item is the last list item, otherwise
+ FALSE.
+ \sa toLast(), atFirst()
+*/
+
+/*!
+ \fn type *QListIterator::toFirst()
+ Sets the current iterator item to point to the first list item and returns
+ a pointer to the item. Sets the current item to null and returns null
+ if the list is empty.
+ \sa toLast(), atFirst()
+*/
+
+/*!
+ \fn type *QListIterator::toLast()
+ Sets the current iterator item to point to the last list item and returns
+ a pointer to the item. Sets the current item to null and returns null
+ if the list is empty.
+ \sa toFirst(), atLast()
+*/
+
+/*!
+ \fn QListIterator::operator type *() const
+ Cast operator. Returns a pointer to the current iterator item.
+ Same as current().
+*/
+
+/*!
+ \fn type *QListIterator::operator*()
+ Asterix operator. Returns a pointer to the current iterator item.
+ Same as current().
+*/
+
+/*!
+ \fn type *QListIterator::current() const
+ Returns a pointer to the current iterator item.
+*/
+
+/*!
+ \fn type *QListIterator::operator()()
+ Makes the succeeding item current and returns the original current item.
+
+ If the current iterator item was the last item in the list or if it was
+ null, null is returned.
+*/
+
+/*!
+ \fn char *QStrListIterator::operator()()
+ Makes the succeeding item current and returns the original current item.
+
+ If the current iterator item was the last item in the list or if it was
+ null, null is returned.
+*/
+
+/*!
+ \fn type *QListIterator::operator++()
+ Prefix ++ makes the succeeding item current and returns the new current
+ item.
+
+ If the current iterator item was the last item in the list or if it was
+ null, null is returned.
+*/
+
+/*!
+ \fn type *QListIterator::operator+=( uint jump )
+ Sets the current item to the item \e jump positions after the current item,
+ and returns a pointer to that item.
+
+ If that item is beyond the last item or if the dictionary is empty,
+ it sets the current item to null and returns null
+*/
+
+/*!
+ \fn type *QListIterator::operator--()
+ Prefix -- makes the preceding item current and returns the new current
+ item.
+
+ If the current iterator item was the first item in the list or if it was
+ null, null is returned.
+*/
+
+/*!
+ \fn type *QListIterator::operator-=( uint jump )
+ Returns the item \e jump positions before the current item, or null if
+ it is beyond the first item. Makes this the current item.
+*/
+
+/*!
+ \fn QListIterator<type>& QListIterator::operator=( const QListIterator<type> &it )
+ Assignment. Makes a copy of the iterator \a it and returns a reference
+ to this iterator.
+*/
+
+
+/*****************************************************************************
+ QStrList documentation
+ *****************************************************************************/
+
+typedef QList<char> QStrList
+
+/*!
+ \class QStrList qstrlist.h
+ \brief The QStrList class provides a doubly linked list of \c char*.
+
+ \inherit QList
+
+ \ingroup collection
+ \ingroup tools
+
+ This class is a QList\<char\> instance (a list of char*).
+
+ QStrList can make deep or shallow copies of the strings that are inserted.
+
+ A deep copy means to allocate space for the string and then copy the string
+ data into it. A shallow copy is just a copy of the pointer value and not
+ the string data.
+
+ The disadvantage with shallow copies is that since a pointer can only
+ be deleted once, the program must put all strings in a central place and
+ know when it is safe to delete them (i.e. when the strings are no longer
+ referenced by other parts of the program). This can make the program
+ more complex. The advantage of shallow copies is that shallow copies
+ consume far less memory than deep copies. It is also much faster
+ to copy a pointer (typically 4 or 8 bytes) than to copy string data.
+
+ A QStrList that operates on deep copies will by default turn on
+ auto-deletion (see setAutoDelete()). Thus, by default, QStrList will
+ deallocate any string copies it allocates.
+
+ The virtual compareItems() function is reimplemented and does a case
+ sensitive string comparison. The inSort() function will insert
+ strings in a sorted order.
+
+ The QStrListIterator class is an iterator for QStrList.
+*/
+
+/*!
+ \fn QStrList::QStrList( bool deepCopies )
+ Constructs an empty list of strings. Will make deep copies of all inserted
+ strings if \e deepCopies is TRUE, or uses shallow copies if \e deepCopies
+ is FALSE.
+*/
+
+/*!
+ \fn QStrList::QStrList( const QStrList &list )
+ Constructs a copy of \e list.
+
+ If \e list has deep copies, this list will also get deep copies.
+ Only the pointers are copied (shallow copy) if the other list does not
+ use deep copies.
+*/
+
+/*!
+ \fn QStrList::~QStrList()
+ Destroys the list. All strings are removed.
+*/
+
+/*!
+ \fn QStrList& QStrList::operator=( const QStrList& list )
+ Assigns \e list to this list and returns a reference to this list.
+
+ If \e list has deep copies, this list will also get deep copies.
+ Only the pointers are copied (shallow copy) if the other list does not
+ use deep copies.
+*/
+
+
+/*****************************************************************************
+ QStrIList documentation
+ *****************************************************************************/
+
+/*!
+ \class QStrIList qstrlist.h
+ \brief The QStrIList class provides a doubly linked list of \c char* with
+case insensitive compare.
+
+ \ingroup collection
+ \ingroup tools
+
+ This class is a QList\<char\> instance (a list of char*).
+
+ QStrIList is similar to QStrList except that it is case insensitive.
+ The virtual compareItems() function is reimplemented and does a
+ case insensitive string comparison.
+ The inSort() function will insert strings in a sorted order.
+
+ The QStrListIterator class is an iterator for QStrList.
+*/
+
+/*!
+ \fn QStrIList::QStrIList( bool deepCopies )
+ Constructs a list of strings. Will make deep copies of all inserted
+ strings if \e deepCopies is TRUE, or uses shallow copies if \e deepCopies
+ is FALSE.
+*/
+
+/*!
+ \fn QStrIList::~QStrIList()
+ Destroys the list. All strings are removed.
+*/
+
+
+/*****************************************************************************
+ QStrListIterator documentation
+ *****************************************************************************/
+
+/*!
+ \class QStrListIterator qstrlist.h
+ \brief The QStrListIterator class is an iterator for the QStrList and QStrIList classes.
+
+ \inherit QListIterator
+
+ \ingroup tools
+
+ This class is a QListIterator\<char\> instance.
+ It can traverse the strings in the QStrList and QStrIList classes.
+*/