diff options
Diffstat (limited to 'Source/cmGlobalVisualStudio7Generator.h')
-rw-r--r-- | Source/cmGlobalVisualStudio7Generator.h | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudio7Generator.h b/Source/cmGlobalVisualStudio7Generator.h new file mode 100644 index 0000000..b6c84e8 --- /dev/null +++ b/Source/cmGlobalVisualStudio7Generator.h @@ -0,0 +1,157 @@ +/*============================================================================ + CMake - Cross Platform Makefile Generator + Copyright 2000-2009 Kitware, Inc., Insight Software Consortium + + Distributed under the OSI-approved BSD License (the "License"); + see accompanying file Copyright.txt for details. + + This software is distributed WITHOUT ANY WARRANTY; without even the + implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the License for more information. +============================================================================*/ +#ifndef cmGlobalVisualStudio7Generator_h +#define cmGlobalVisualStudio7Generator_h + +#include "cmGlobalVisualStudioGenerator.h" + +class cmTarget; +struct cmIDEFlagTable; + +/** \class cmGlobalVisualStudio7Generator + * \brief Write a Unix makefiles. + * + * cmGlobalVisualStudio7Generator manages UNIX build process for a tree + */ +class cmGlobalVisualStudio7Generator : public cmGlobalVisualStudioGenerator +{ +public: + cmGlobalVisualStudio7Generator(); + static cmGlobalGenerator* New() { + return new cmGlobalVisualStudio7Generator; } + + ///! Get the name for the generator. + virtual const char* GetName() const { + return cmGlobalVisualStudio7Generator::GetActualName();} + static const char* GetActualName() {return "Visual Studio 7";} + + ///! Create a local generator appropriate to this Global Generator + virtual cmLocalGenerator *CreateLocalGenerator(); + + /** Get the documentation entry for this generator. */ + virtual void GetDocumentation(cmDocumentationEntry& entry) const; + + /** + * Try to determine system infomation such as shared library + * extension, pthreads, byte order etc. + */ + virtual void EnableLanguage(std::vector<std::string>const& languages, + cmMakefile *, bool optional); + + /** + * Try running cmake and building a file. This is used for dynalically + * loaded commands, not as part of the usual build process. + */ + virtual std::string GenerateBuildCommand(const char* makeProgram, + const char *projectName, + const char* additionalOptions, + const char *targetName, + const char* config, + bool ignoreErrors, + bool fast); + + /** + * Generate the all required files for building this project/tree. This + * basically creates a series of LocalGenerators for each directory and + * requests that they Generate. + */ + virtual void Generate(); + + /** + * Generate the DSW workspace file. + */ + virtual void OutputSLNFile(); + + /** + * Get the list of configurations + */ + std::vector<std::string> *GetConfigurations(); + + ///! Create a GUID or get an existing one. + void CreateGUID(const char* name); + std::string GetGUID(const char* name); + + ///! do configure step + virtual void Configure(); + + /** Append the subdirectory for the given configuration. */ + virtual void AppendDirectoryForConfig(const char* prefix, + const char* config, + const char* suffix, + std::string& dir); + + ///! What is the configurations directory variable called? + virtual const char* GetCMakeCFGInitDirectory() { return "$(OutDir)"; } + + /** Return true if the target project file should have the option + LinkLibraryDependencies and link to .sln dependencies. */ + virtual bool NeedLinkLibraryDependencies(cmTarget&) { return false; } + +protected: + virtual const char* GetIDEVersion() { return "7.0"; } + + static cmIDEFlagTable const* GetExtraFlagTableVS7(); + virtual void OutputSLNFile(cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + virtual void WriteSLNFile(std::ostream& fout, cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + virtual void WriteProject(std::ostream& fout, + const char* name, const char* path, cmTarget &t); + virtual void WriteProjectDepends(std::ostream& fout, + const char* name, const char* path, cmTarget &t); + virtual void WriteProjectConfigurations(std::ostream& fout, + const char* name, + bool partOfDefaultBuild); + virtual void WriteSLNFooter(std::ostream& fout); + virtual void WriteSLNHeader(std::ostream& fout); + virtual std::string WriteUtilityDepend(cmTarget* target); + virtual void AddPlatformDefinitions(cmMakefile* mf); + + virtual void WriteTargetsToSolution( + std::ostream& fout, + cmLocalGenerator* root, + OrderedTargetDependSet const& projectTargets); + virtual void WriteTargetDepends( + std::ostream& fout, + OrderedTargetDependSet const& projectTargets); + virtual void WriteTargetConfigurations( + std::ostream& fout, + cmLocalGenerator* root, + OrderedTargetDependSet const& projectTargets); + + void GenerateConfigurations(cmMakefile* mf); + + virtual void WriteExternalProject(std::ostream& fout, + const char* name, + const char* path, + const std::set<cmStdString>& + dependencies); + + std::string ConvertToSolutionPath(const char* path); + + bool IsPartOfDefaultBuild(const char* project, + cmTarget* target); + std::vector<std::string> Configurations; + std::map<cmStdString, cmStdString> GUIDMap; + + virtual void WriteFolders(std::ostream& fout); + virtual void WriteFoldersContent(std::ostream& fout); + std::map<std::string,std::set<std::string> > VisualStudioFolders; + + // Set during OutputSLNFile with the name of the current project. + // There is one SLN file per project. + std::string CurrentProject; +}; + +#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK" + +#endif |