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+# - Find wxWindows (wxWidgets) installation
+# This module finds if wxWindows/wxWidgets is installed and determines where
+# the include files and libraries are. It also determines what the name of
+# the library is.
+# Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake.
+# This code sets the following variables:
+#
+# WXWINDOWS_FOUND = system has WxWindows
+# WXWINDOWS_LIBRARIES = path to the wxWindows libraries
+# on Unix/Linux with additional
+# linker flags from
+# "wx-config --libs"
+# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
+# essentially "`wx-config --cxxflags`"
+# on Linux
+# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
+# WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
+# Unix
+# WXWINDOWS_DEFINITIONS = extra defines
+#
+# OPTIONS
+# If you need OpenGL support please
+# SET(WXWINDOWS_USE_GL 1)
+# in your CMakeLists.txt *before* you include this file.
+#
+# HAVE_ISYSTEM - true required to replace -I by -isystem on g++
+#
+# For convenience include Use_wxWindows.cmake in your project's
+# CMakeLists.txt using INCLUDE(Use_wxWindows).
+#
+# USAGE
+# SET(WXWINDOWS_USE_GL 1)
+# FIND_PACKAGE(wxWindows)
+#
+# NOTES
+# wxWidgets 2.6.x is supported for monolithic builds
+# e.g. compiled in wx/build/msw dir as:
+# nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
+#
+# DEPRECATED
+#
+# CMAKE_WX_CAN_COMPILE
+# WXWINDOWS_LIBRARY
+# CMAKE_WX_CXX_FLAGS
+# WXWINDOWS_INCLUDE_PATH
+#
+# AUTHOR
+# Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)
+
+#=============================================================================
+# Copyright 2000-2009 Kitware, Inc.
+# Copyright 2003-2006 Jan Woetzel
+#
+# Distributed under the OSI-approved BSD License (the "License");
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=============================================================================
+# (To distribute this file outside of CMake, substitute the full
+# License text for the above reference.)
+
+# ------------------------------------------------------------------
+#
+# -removed OPTION for CMAKE_WXWINDOWS_USE_GL. Force the developer to SET it before calling this.
+# -major update for wx 2.6.2 and monolithic build option. (10/2005)
+#
+# STATUS
+# tested with:
+# cmake 1.6.7, Linux (Suse 7.3), wxWindows 2.4.0, gcc 2.95
+# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.0, gcc 3.3
+# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.1-patch1, gcc 3.3
+# cmake 1.6.7, MS Windows XP home, wxWindows 2.4.1, MS Visual Studio .net 7 2002 (static build)
+# cmake 2.0.5 on Windows XP and Suse Linux 9.2
+# cmake 2.0.6 on Windows XP and Suse Linux 9.2, wxWidgets 2.6.2 MONOLITHIC build
+# cmake 2.2.2 on Windows XP, MS Visual Studio .net 2003 7.1 wxWidgets 2.6.2 MONOLITHIC build
+#
+# TODO
+# -OPTION for unicode builds
+# -further testing of DLL linking under MS WIN32
+# -better support for non-monolithic builds
+#
+
+
+IF(WIN32)
+ SET(WIN32_STYLE_FIND 1)
+ENDIF(WIN32)
+IF(MINGW)
+ SET(WIN32_STYLE_FIND 0)
+ SET(UNIX_STYLE_FIND 1)
+ENDIF(MINGW)
+IF(UNIX)
+ SET(UNIX_STYLE_FIND 1)
+ENDIF(UNIX)
+
+
+IF(WIN32_STYLE_FIND)
+
+ ## ######################################################################
+ ##
+ ## Windows specific:
+ ##
+ ## candidates for root/base directory of wxwindows
+ ## should have subdirs include and lib containing include/wx/wx.h
+ ## fix the root dir to avoid mixing of headers/libs from different
+ ## versions/builds:
+
+ SET (WXWINDOWS_POSSIBLE_ROOT_PATHS
+ $ENV{WXWIN}
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWidgets_is1;Inno Setup: App Path]" ## WX 2.6.x
+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWindows_is1;Inno Setup: App Path]" ## WX 2.4.x
+ C:\\wxWidgets-2.6.2
+ D:\\wxWidgets-2.6.2
+ C:\\wxWidgets-2.6.1
+ D:\\wxWidgets-2.6.1
+ C:\\wxWindows-2.4.2
+ D:\\wxWindows-2.4.2
+ )
+
+ ## WX supports monolithic and multiple smaller libs (since 2.5.x), we prefer monolithic for now.
+ ## monolithic = WX is built as a single big library
+ ## e.g. compile on WIN32 as "nmake -f makefile.vc MONOLITHIC=1 BUILD=debug SHARED=0 USE_OPENGL=1" (JW)
+ OPTION(WXWINDOWS_USE_MONOLITHIC "Use monolithic build of WX??" ON)
+ MARK_AS_ADVANCED(WXWINDOWS_USE_MONOLITHIC)
+
+ ## GL libs used?
+ OPTION(WXWINDOWS_USE_GL "Use Wx with GL support(glcanvas)?" ON)
+ MARK_AS_ADVANCED(WXWINDOWS_USE_GL)
+
+
+ ## avoid mixing of headers and libs between multiple installed WX versions,
+ ## select just one tree here:
+ FIND_PATH(WXWINDOWS_ROOT_DIR include/wx/wx.h
+ ${WXWINDOWS_POSSIBLE_ROOT_PATHS} )
+ # MESSAGE("DBG found WXWINDOWS_ROOT_DIR: ${WXWINDOWS_ROOT_DIR}")
+
+
+ ## find libs for combination of static/shared with release/debug
+ ## be careful if you add something here,
+ ## avoid mixing of headers and libs of different wx versions,
+ ## there may be multiple WX version s installed.
+ SET (WXWINDOWS_POSSIBLE_LIB_PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib"
+ )
+
+ ## monolithic?
+ IF (WXWINDOWS_USE_MONOLITHIC)
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY
+ NAMES wx wxmsw wxmsw26
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static release build library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY
+ NAMES wxd wxmswd wxmsw26d
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug build library" )
+
+ FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY
+ NAMES wxmsw26 wxmsw262 wxmsw24 wxmsw242 wxmsw241 wxmsw240 wx23_2 wx22_9
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows shared release build library" )
+
+ FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY
+ NAMES wxmsw26d wxmsw262d wxmsw24d wxmsw241d wxmsw240d wx23_2d wx22_9d
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows shared debug build library " )
+
+
+ ##
+ ## required for WXWINDOWS_USE_GL
+ ## gl lib is always build separate:
+ ##
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_GL
+ NAMES wx_gl wxmsw_gl wxmsw26_gl
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static release build GL library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
+ NAMES wxd_gl wxmswd_gl wxmsw26d_gl
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug build GL library" )
+
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
+ NAMES wxpngd
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug png library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_PNG
+ NAMES wxpng
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static png library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
+ NAMES wxtiffd
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug tiff library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_TIFF
+ NAMES wxtiff
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static tiff library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
+ NAMES wxjpegd wxjpgd
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug jpeg library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_JPEG
+ NAMES wxjpeg wxjpg
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static jpeg library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
+ NAMES wxzlibd
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug zlib library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_ZLIB
+ NAMES wxzlib
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static zib library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
+ NAMES wxregexd
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static debug regex library" )
+
+ FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_REGEX
+ NAMES wxregex
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows static regex library" )
+
+
+
+ ## untested:
+ FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY_GL
+ NAMES wx_gl wxmsw_gl wxmsw26_gl
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows shared release build GL library" )
+
+ FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
+ NAMES wxd_gl wxmswd_gl wxmsw26d_gl
+ PATHS
+ "${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
+ ${WXWINDOWS_POSSIBLE_LIB_PATHS}
+ DOC "wxWindows shared debug build GL library" )
+
+
+ ELSE (WXWINDOWS_USE_MONOLITHIC)
+ ## WX is built as multiple small pieces libraries instead of monolithic
+
+ ## DEPECATED (jw) replaced by more general WXWINDOWS_USE_MONOLITHIC ON/OFF
+ # OPTION(WXWINDOWS_SEPARATE_LIBS_BUILD "Is wxWindows build with separate libs?" OFF)
+
+ ## HACK: This is very dirty.
+ ## because the libs of a particular version are explicitly listed
+ ## and NOT searched/verified.
+ ## TODO: Really search for each lib, then decide for
+ ## monolithic x debug x shared x GL (=16 combinations) for at least 18 libs
+ ## --> about 288 combinations
+ ## thus we need a different approach so solve this correctly ...
+
+ MESSAGE(STATUS "Warning: You are trying to use wxWidgets without monolithic build (WXWINDOWS_SEPARATE_LIBS_BUILD). This is a HACK, libraries are not verified! (JW).")
+
+ SET(WXWINDOWS_STATIC_LIBS ${WXWINDOWS_STATIC_LIBS}
+ wxbase26
+ wxbase26_net
+ wxbase26_odbc
+ wxbase26_xml
+ wxmsw26_adv
+ wxmsw26_core
+ wxmsw26_dbgrid
+ wxmsw26_gl
+ wxmsw26_html
+ wxmsw26_media
+ wxmsw26_qa
+ wxmsw26_xrc
+ wxexpat
+ wxjpeg
+ wxpng
+ wxregex
+ wxtiff
+ wxzlib
+ comctl32
+ rpcrt4
+ wsock32
+ )
+ ## HACK: feed in to optimized / debug libaries if both were FOUND.
+ SET(WXWINDOWS_STATIC_DEBUG_LIBS ${WXWINDOWS_STATIC_DEBUG_LIBS}
+ wxbase26d
+ wxbase26d_net
+ wxbase26d_odbc
+ wxbase26d_xml
+ wxmsw26d_adv
+ wxmsw26d_core
+ wxmsw26d_dbgrid
+ wxmsw26d_gl
+ wxmsw26d_html
+ wxmsw26d_media
+ wxmsw26d_qa
+ wxmsw26d_xrc
+ wxexpatd
+ wxjpegd
+ wxpngd
+ wxregexd
+ wxtiffd
+ wxzlibd
+ comctl32
+ rpcrt4
+ wsock32
+ )
+ ENDIF (WXWINDOWS_USE_MONOLITHIC)
+
+
+ ##
+ ## now we should have found all WX libs available on the system.
+ ## let the user decide which of the available onse to use.
+ ##
+
+ ## if there is at least one shared lib available
+ ## let user choose wether to use shared or static wxwindows libs
+ IF(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
+ ## default value OFF because wxWindows MSVS default build is static
+ OPTION(WXWINDOWS_USE_SHARED_LIBS
+ "Use shared versions (dll) of wxWindows libraries?" OFF)
+ MARK_AS_ADVANCED(WXWINDOWS_USE_SHARED_LIBS)
+ ENDIF(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
+
+ ## add system libraries wxwindows always seems to depend on
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ comctl32
+ rpcrt4
+ wsock32
+ )
+
+ IF (NOT WXWINDOWS_USE_SHARED_LIBS)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ## these ones dont seem required, in particular ctl3d32 is not neccesary (Jan Woetzel 07/2003)
+ # ctl3d32
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB} optimized ${WXWINDOWS_STATIC_LIBRARY_ZLIB}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX} optimized ${WXWINDOWS_STATIC_LIBRARY_REGEX}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG} optimized ${WXWINDOWS_STATIC_LIBRARY_PNG}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG} optimized ${WXWINDOWS_STATIC_LIBRARY_JPEG}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF} optimized ${WXWINDOWS_STATIC_LIBRARY_TIFF}
+ )
+ ENDIF (NOT WXWINDOWS_USE_SHARED_LIBS)
+
+ ## opengl/glu: TODO/FIXME: better use FindOpenGL.cmake here
+ ## assume release versions of glu an dopengl, here.
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ opengl32
+ glu32 )
+ ENDIF (WXWINDOWS_USE_GL)
+
+ ##
+ ## select between use of shared or static wxWindows lib then set libs to use
+ ## for debug and optimized build. so the user can switch between debug and
+ ## release build e.g. within MS Visual Studio without running cmake with a
+ ## different build directory again.
+ ##
+ ## then add the build specific include dir for wx/setup.h
+ ##
+
+ IF(WXWINDOWS_USE_SHARED_LIBS)
+ ##MESSAGE("DBG wxWindows use shared lib selected.")
+ ## assume that both builds use the same setup(.h) for simplicity
+
+ ## shared: both wx (debug and release) found?
+ ## assume that both builds use the same setup(.h) for simplicity
+ IF(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY)
+ ##MESSAGE("DBG wx shared: debug and optimized found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/mswdlld
+ ${WXWINDOWS_ROOT_DIR}/lib/mswdll
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY}
+ optimized ${WXWINDOWS_SHARED_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL}
+ optimized ${WXWINDOWS_SHARED_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY)
+
+ ## shared: only debug wx lib found?
+ IF(WXWINDOWS_SHARED_DEBUG_LIBRARY)
+ IF(NOT WXWINDOWS_SHARED_LIBRARY)
+ ##MESSAGE("DBG wx shared: debug (but no optimized) found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/mswdlld
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(NOT WXWINDOWS_SHARED_LIBRARY)
+ ENDIF(WXWINDOWS_SHARED_DEBUG_LIBRARY)
+
+ ## shared: only release wx lib found?
+ IF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
+ IF(WXWINDOWS_SHARED_LIBRARY)
+ ##MESSAGE("DBG wx shared: optimized (but no debug) found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/mswdll
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(WXWINDOWS_SHARED_LIBRARY)
+ ENDIF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
+
+ ## shared: none found?
+ IF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
+ IF(NOT WXWINDOWS_SHARED_LIBRARY)
+ MESSAGE(STATUS
+ "No shared wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
+ ENDIF(NOT WXWINDOWS_SHARED_LIBRARY)
+ ENDIF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
+
+ #########################################################################################
+ ELSE(WXWINDOWS_USE_SHARED_LIBS)
+
+ ##jw: DEPRECATED IF(NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
+
+ ## static: both wx (debug and release) found?
+ ## assume that both builds use the same setup(.h) for simplicity
+ IF(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY)
+ ##MESSAGE("DBG wx static: debug and optimized found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/mswd
+ ${WXWINDOWS_ROOT_DIR}/lib/msw
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY}
+ optimized ${WXWINDOWS_STATIC_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL}
+ optimized ${WXWINDOWS_STATIC_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY)
+
+ ## static: only debug wx lib found?
+ IF(WXWINDOWS_STATIC_DEBUG_LIBRARY)
+ IF(NOT WXWINDOWS_STATIC_LIBRARY)
+ ##MESSAGE("DBG wx static: debug (but no optimized) found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/mswd
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_STATIC_DEBUG_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(NOT WXWINDOWS_STATIC_LIBRARY)
+ ENDIF(WXWINDOWS_STATIC_DEBUG_LIBRARY)
+
+ ## static: only release wx lib found?
+ IF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY)
+ IF(WXWINDOWS_STATIC_LIBRARY)
+ ##MESSAGE("DBG wx static: optimized (but no debug) found.")
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
+ ${WXWINDOWS_ROOT_DIR}/lib/msw
+ ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_STATIC_LIBRARY} )
+ IF (WXWINDOWS_USE_GL)
+ SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
+ ${WXWINDOWS_STATIC_LIBRARY_GL} )
+ ENDIF (WXWINDOWS_USE_GL)
+ ENDIF(WXWINDOWS_STATIC_LIBRARY)
+ ENDIF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY)
+
+ ## static: none found?
+ IF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
+ IF(NOT WXWINDOWS_STATIC_LIBRARY)
+ MESSAGE(STATUS
+ "No static wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
+ ENDIF(NOT WXWINDOWS_STATIC_LIBRARY)
+ ENDIF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
+ ENDIF(WXWINDOWS_USE_SHARED_LIBS)
+
+
+ ## not neccessary in wxWindows 2.4.1 and 2.6.2
+ ## but it may fix a previous bug, see
+ ## http://lists.wxwindows.org/cgi-bin/ezmlm-cgi?8:mss:37574:200305:mpdioeneabobmgjenoap
+ OPTION(WXWINDOWS_SET_DEFINITIONS "Set additional defines for wxWindows" OFF)
+ MARK_AS_ADVANCED(WXWINDOWS_SET_DEFINITIONS)
+ IF (WXWINDOWS_SET_DEFINITIONS)
+ SET(WXWINDOWS_DEFINITIONS "-DWINVER=0x400")
+ ELSE (WXWINDOWS_SET_DEFINITIONS)
+ # clear:
+ SET(WXWINDOWS_DEFINITIONS "")
+ ENDIF (WXWINDOWS_SET_DEFINITIONS)
+
+
+
+ ## Find the include directories for wxwindows
+ ## the first, build specific for wx/setup.h was determined before.
+ ## add inc dir for general for "wx/wx.h"
+ FIND_PATH(WXWINDOWS_INCLUDE_DIR wx/wx.h
+ "${WXWINDOWS_ROOT_DIR}/include" )
+ ## append the build specific include dir for wx/setup.h:
+ IF (WXWINDOWS_INCLUDE_DIR_SETUPH)
+ SET(WXWINDOWS_INCLUDE_DIR ${WXWINDOWS_INCLUDE_DIR} ${WXWINDOWS_INCLUDE_DIR_SETUPH} )
+ ENDIF (WXWINDOWS_INCLUDE_DIR_SETUPH)
+
+
+
+ MARK_AS_ADVANCED(
+ WXWINDOWS_ROOT_DIR
+ WXWINDOWS_INCLUDE_DIR
+ WXWINDOWS_INCLUDE_DIR_SETUPH
+ WXWINDOWS_STATIC_LIBRARY
+ WXWINDOWS_STATIC_LIBRARY_GL
+ WXWINDOWS_STATIC_DEBUG_LIBRARY
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
+ WXWINDOWS_STATIC_LIBRARY_ZLIB
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
+ WXWINDOWS_STATIC_LIBRARY_REGEX
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
+ WXWINDOWS_STATIC_LIBRARY_PNG
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
+ WXWINDOWS_STATIC_LIBRARY_JPEG
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
+ WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
+ WXWINDOWS_STATIC_LIBRARY_TIFF
+ WXWINDOWS_SHARED_LIBRARY
+ WXWINDOWS_SHARED_DEBUG_LIBRARY
+ WXWINDOWS_SHARED_LIBRARY_GL
+ WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
+ )
+
+
+ELSE(WIN32_STYLE_FIND)
+
+ IF (UNIX_STYLE_FIND)
+ ## ######################################################################
+ ##
+ ## UNIX/Linux specific:
+ ##
+ ## use backquoted wx-config to query and set flags and libs:
+ ## 06/2003 Jan Woetzel
+ ##
+
+ OPTION(WXWINDOWS_USE_SHARED_LIBS "Use shared versions (.so) of wxWindows libraries" ON)
+ MARK_AS_ADVANCED(WXWINDOWS_USE_SHARED_LIBS)
+
+ # JW removed option and force the develper th SET it.
+ # OPTION(WXWINDOWS_USE_GL "use wxWindows with GL support (use additional
+ # --gl-libs for wx-config)?" OFF)
+
+ # wx-config should be in your path anyhow, usually no need to set WXWIN or
+ # search in ../wx or ../../wx
+ FIND_PROGRAM(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE wx-config
+ $ENV{WXWIN}
+ $ENV{WXWIN}/bin
+ ../wx/bin
+ ../../wx/bin )
+
+ # check wether wx-config was found:
+ IF(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
+
+ # use shared/static wx lib?
+ # remember: always link shared to use systems GL etc. libs (no static
+ # linking, just link *against* static .a libs)
+ IF(WXWINDOWS_USE_SHARED_LIBS)
+ SET(WX_CONFIG_ARGS_LIBS "--libs")
+ ELSE(WXWINDOWS_USE_SHARED_LIBS)
+ SET(WX_CONFIG_ARGS_LIBS "--static --libs")
+ ENDIF(WXWINDOWS_USE_SHARED_LIBS)
+
+ # do we need additionial wx GL stuff like GLCanvas ?
+ IF(WXWINDOWS_USE_GL)
+ SET(WX_CONFIG_ARGS_LIBS "${WX_CONFIG_ARGS_LIBS} --gl-libs" )
+ ENDIF(WXWINDOWS_USE_GL)
+ ##MESSAGE("DBG: WX_CONFIG_ARGS_LIBS=${WX_CONFIG_ARGS_LIBS}===")
+
+ # set CXXFLAGS to be fed into CMAKE_CXX_FLAGS by the user:
+ IF (HAVE_ISYSTEM) # does the compiler support -isystem ?
+ IF (NOT APPLE) # -isystem seem sto be unsuppored on Mac
+ IF(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX )
+ IF (CMAKE_CXX_COMPILER MATCHES g\\+\\+)
+ SET(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags|sed -e s/-I/-isystem/g`")
+ ELSE(CMAKE_CXX_COMPILER MATCHES g\\+\\+)
+ SET(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags`")
+ ENDIF(CMAKE_CXX_COMPILER MATCHES g\\+\\+)
+ ENDIF(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX )
+ ENDIF (NOT APPLE)
+ ENDIF (HAVE_ISYSTEM)
+ ##MESSAGE("DBG: for compilation:
+ ##CMAKE_WXWINDOWS_CXX_FLAGS=${CMAKE_WXWINDOWS_CXX_FLAGS}===")
+
+ # keep the back-quoted string for clarity
+ SET(WXWINDOWS_LIBRARIES "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} ${WX_CONFIG_ARGS_LIBS}`")
+ ##MESSAGE("DBG2: for linking:
+ ##WXWINDOWS_LIBRARIES=${WXWINDOWS_LIBRARIES}===")
+
+ # evaluate wx-config output to separate linker flags and linkdirs for
+ # rpath:
+ EXEC_PROGRAM(${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE}
+ ARGS ${WX_CONFIG_ARGS_LIBS}
+ OUTPUT_VARIABLE WX_CONFIG_LIBS )
+
+ ## extract linkdirs (-L) for rpath
+ ## use regular expression to match wildcard equivalent "-L*<endchar>"
+ ## with <endchar> is a space or a semicolon
+ STRING(REGEX MATCHALL "[-][L]([^ ;])+" WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX "${WX_CONFIG_LIBS}" )
+ # MESSAGE("DBG WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX=${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX}")
+
+ ## remove prefix -L because we need the pure directory for LINK_DIRECTORIES
+ ## replace -L by ; because the separator seems to be lost otherwise (bug or
+ ## feature?)
+ IF(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX)
+ STRING(REGEX REPLACE "[-][L]" ";" WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX} )
+ # MESSAGE("DBG WXWINDOWS_LINK_DIRECTORIES=${WXWINDOWS_LINK_DIRECTORIES}")
+ ENDIF(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX)
+
+
+ ## replace space separated string by semicolon separated vector to make it
+ ## work with LINK_DIRECTORIES
+ SEPARATE_ARGUMENTS(WXWINDOWS_LINK_DIRECTORIES)
+
+ MARK_AS_ADVANCED(
+ CMAKE_WXWINDOWS_CXX_FLAGS
+ WXWINDOWS_INCLUDE_DIR
+ WXWINDOWS_LIBRARIES
+ CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE
+ )
+
+
+ ## we really need wx-config...
+ ELSE(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
+ MESSAGE(STATUS "Cannot find wx-config anywhere on the system. Please put the file into your path or specify it in CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE.")
+ MARK_AS_ADVANCED(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
+ ENDIF(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
+
+
+
+ ELSE(UNIX_STYLE_FIND)
+ MESSAGE(STATUS "FindwxWindows.cmake: Platform unknown/unsupported by FindwxWindows.cmake. It's neither WIN32 nor UNIX")
+ ENDIF(UNIX_STYLE_FIND)
+ENDIF(WIN32_STYLE_FIND)
+
+
+IF(WXWINDOWS_LIBRARIES)
+ IF(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS)
+ ## found all we need.
+ SET(WXWINDOWS_FOUND 1)
+
+ ## set deprecated variables for backward compatibility:
+ SET(CMAKE_WX_CAN_COMPILE ${WXWINDOWS_FOUND})
+ SET(WXWINDOWS_LIBRARY ${WXWINDOWS_LIBRARIES})
+ SET(WXWINDOWS_INCLUDE_PATH ${WXWINDOWS_INCLUDE_DIR})
+ SET(WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES})
+ SET(CMAKE_WX_CXX_FLAGS ${CMAKE_WXWINDOWS_CXX_FLAGS})
+
+ ENDIF(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS)
+ENDIF(WXWINDOWS_LIBRARIES)