/* * Copyright (C) 2010 - 2011 Samsung Electronics Co., Ltd. All rights reserved. * * Contact: * DongKyun Yun * SangJin Kim * HyunGoo Kang * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Contributors: * - S-Core Co., Ltd * */ #include "es2front.h" #include void GL_APIENTRY ES2ENTRY(GenTextures)(GLsizei n, GLuint* textures) { if (n < 0) { ES2INTER(SetError)(GL_INVALID_VALUE); return; } else if (n == 0) { ES2INTER(SetError)(GL_NO_ERROR); return; } FNPTR(GenTextures)(n, textures); } void GL_APIENTRY ES2ENTRY(DeleteTextures)(GLsizei n, const GLuint* textures) { if (n < 0) { ES2INTER(SetError)(GL_INVALID_VALUE); return; } FNPTR(DeleteTextures)(n, textures); } GLboolean GL_APIENTRY ES2ENTRY(IsTexture)(GLuint texture) { return FNPTR(IsTexture)(texture); } #if ! defined(GL_GENERATE_MIPMAP) #define GL_GENERATE_MIPMAP 0x8191 #endif void GL_APIENTRY ES2ENTRY(BindTexture)(GLenum target, GLuint texture) { switch (target) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP: FNPTR(BindTexture)(target, texture); break; } } void GL_APIENTRY ES2ENTRY(PixelStorei)(GLenum pname, GLint param) { switch (pname) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_PACK_ALIGNMENT: case GL_UNPACK_ALIGNMENT: break; } if (param != 1 && param != 2 && param != 4 && param != 8) { ES2INTER(SetError)(GL_INVALID_ENUM); return; } FNPTR(PixelStorei)(pname, param); } void GL_APIENTRY ES2ENTRY(ActiveTexture)(GLenum texture) { GLint iMaxCombinedTextureImageUnits; FNPTR(GetIntegerv)(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &iMaxCombinedTextureImageUnits); if (texture < GL_TEXTURE0 || GL_TEXTURE0 + iMaxCombinedTextureImageUnits <= texture) { ES2INTER(SetError)(GL_INVALID_ENUM); return; } FNPTR(ActiveTexture)(texture); } void GL_APIENTRY ES2ENTRY(GenerateMipmap)(GLenum target) { switch (target) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP: break; } FNPTR(GenerateMipmap)(target); } void GL_APIENTRY ES2ENTRY(TexParameterf)(GLenum target, GLenum pname, GLfloat param) { GLint iParam = (GLint)(param); GLfloat fError = param - iParam; if (fError != 0.0F) { ES2INTER(SetError)(GL_INVALID_ENUM); return; } ES2ENTRY(TexParameteri)(target, pname, iParam); } void GL_APIENTRY ES2ENTRY(TexParameterfv)(GLenum target, GLenum pname, const GLfloat* params) { GLint iParam = (GLint)(*params); GLfloat fError = *params - iParam; if (fError != 0.0F) { ES2INTER(SetError)(GL_INVALID_ENUM); return; } ES2ENTRY(TexParameteri)(target, pname, iParam); } void GL_APIENTRY ES2ENTRY(TexParameteri)(GLenum target, GLenum pname, GLint param) { switch (target) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP: break; } switch (pname) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_MIN_FILTER: switch (param) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_NEAREST: case GL_LINEAR: case GL_NEAREST_MIPMAP_NEAREST: case GL_LINEAR_MIPMAP_NEAREST: case GL_NEAREST_MIPMAP_LINEAR: case GL_LINEAR_MIPMAP_LINEAR: break; } break; case GL_TEXTURE_MAG_FILTER: switch (param) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_NEAREST: case GL_LINEAR: break; } break; case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: #if defined(PROVIDING_OES_texture_3D) case GL_TEXTURE_WRAP_R_OES: #endif switch (param) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_CLAMP_TO_EDGE: case GL_MIRRORED_REPEAT: case GL_REPEAT: break; } } FNPTR(TexParameteri)(target, pname, param); } void GL_APIENTRY ES2ENTRY(TexParameteriv)(GLenum target, GLenum pname, const GLint* params) { ES2ENTRY(TexParameteri)(target, pname, *params); } void GL_APIENTRY ES2ENTRY(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat* params) { switch (target) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP: #if defined(PROVIDING_OES_texture_3D) case GL_TEXTURE_3D_OES: #endif break; } switch (pname) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: #if defined(PROVIDING_OES_texture_3D) case GL_TEXTURE_WRAP_R_OES: #endif break; } FNPTR(GetTexParameterfv)(target, pname, params); } void GL_APIENTRY ES2ENTRY(GetTexParameteriv)(GLenum target, GLenum pname, GLint* params) { switch (target) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP: #if defined(PROVIDING_OES_texture_3D) case GL_TEXTURE_3D_OES: #endif break; } switch (pname) { default: ES2INTER(SetError)(GL_INVALID_ENUM); return; case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: #if defined(PROVIDING_OES_texture_3D) case GL_TEXTURE_WRAP_R_OES: #endif break; } FNPTR(GetTexParameteriv)(target, pname, params); }