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-rwxr-xr-xlibGL/gl_func_perso.h122
1 files changed, 122 insertions, 0 deletions
diff --git a/libGL/gl_func_perso.h b/libGL/gl_func_perso.h
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+++ b/libGL/gl_func_perso.h
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+/*
+ * Hand-implemented GL/GLX API
+ *
+ * Copyright (c) 2006,2007 Even Rouault
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+MAGIC_MACRO(_init32),
+MAGIC_MACRO(_init64),
+MAGIC_MACRO(_resize_surface),
+MAGIC_MACRO(_render_surface),
+
+/* When you add a glX call here, you HAVE TO update IS_GLX_CALL */
+MAGIC_MACRO(glXChooseVisual),
+MAGIC_MACRO(glXQueryExtensionsString),
+MAGIC_MACRO(glXQueryServerString),
+MAGIC_MACRO(glXCreateContext),
+MAGIC_MACRO(glXCopyContext),
+MAGIC_MACRO(glXDestroyContext),
+MAGIC_MACRO(glXGetClientString),
+MAGIC_MACRO(glXQueryVersion),
+MAGIC_MACRO(glXMakeCurrent),
+MAGIC_MACRO(glXGetConfig),
+MAGIC_MACRO(glXGetConfig_extended),
+MAGIC_MACRO(glXWaitGL),
+MAGIC_MACRO(glXWaitX),
+MAGIC_MACRO(glXGetFBConfigAttrib_extended),
+MAGIC_MACRO(glXChooseFBConfig),
+MAGIC_MACRO(glXGetFBConfigs),
+MAGIC_MACRO(glXCreateNewContext),
+MAGIC_MACRO(glXGetVisualFromFBConfig),
+MAGIC_MACRO(glXGetFBConfigAttrib),
+MAGIC_MACRO(glXQueryContext),
+MAGIC_MACRO(glXQueryDrawable),
+MAGIC_MACRO(glXUseXFont),
+MAGIC_MACRO(glXIsDirect),
+MAGIC_MACRO(glXGetProcAddress_fake),
+MAGIC_MACRO(glXGetProcAddress_global_fake),
+MAGIC_MACRO(glXSwapBuffers),
+MAGIC_MACRO(glXQueryExtension),
+MAGIC_MACRO(glXGetScreenDriver),
+MAGIC_MACRO(glXGetDriverConfig),
+MAGIC_MACRO(glXSwapIntervalSGI),
+MAGIC_MACRO(glXCreatePixmap),
+MAGIC_MACRO(glXDestroyPixmap),
+
+MAGIC_MACRO(glGetString),
+
+MAGIC_MACRO(glShaderSourceARB_fake),
+MAGIC_MACRO(glShaderSource_fake),
+MAGIC_MACRO(glVertexPointer_fake),
+MAGIC_MACRO(glNormalPointer_fake),
+MAGIC_MACRO(glColorPointer_fake),
+MAGIC_MACRO(glSecondaryColorPointer_fake),
+MAGIC_MACRO(glIndexPointer_fake),
+MAGIC_MACRO(glTexCoordPointer_fake),
+MAGIC_MACRO(glEdgeFlagPointer_fake),
+MAGIC_MACRO(glVertexAttribPointerARB_fake),
+MAGIC_MACRO(glVertexAttribPointerNV_fake),
+MAGIC_MACRO(glWeightPointerARB_fake),
+MAGIC_MACRO(glMatrixIndexPointerARB_fake),
+MAGIC_MACRO(glFogCoordPointer_fake),
+MAGIC_MACRO(glVariantPointerEXT_fake),
+MAGIC_MACRO(glInterleavedArrays_fake),
+MAGIC_MACRO(glElementPointerATI_fake),
+MAGIC_MACRO(glTuxRacerDrawElements_fake),
+MAGIC_MACRO(glVertexAndNormalPointer_fake),
+MAGIC_MACRO(glTexCoordPointer01_fake),
+MAGIC_MACRO(glTexCoordPointer012_fake),
+MAGIC_MACRO(glVertexNormalPointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalColorPointerInterlaced_fake),
+MAGIC_MACRO(glVertexColorTexCoord0PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalTexCoord0PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalTexCoord01PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalTexCoord012PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalColorTexCoord0PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalColorTexCoord01PointerInterlaced_fake),
+MAGIC_MACRO(glVertexNormalColorTexCoord012PointerInterlaced_fake),
+MAGIC_MACRO(glGenTextures_fake),
+MAGIC_MACRO(glGenBuffersARB_fake),
+MAGIC_MACRO(glGenLists_fake),
+MAGIC_MACRO(glEGLImageTargetTexture2DOES_fake),
+MAGIC_MACRO(_glDrawElements_buffer),
+MAGIC_MACRO(_glDrawRangeElements_buffer),
+MAGIC_MACRO(_glMultiDrawElements_buffer),
+MAGIC_MACRO(_glVertexPointer_buffer),
+MAGIC_MACRO(_glNormalPointer_buffer),
+MAGIC_MACRO(_glColorPointer_buffer),
+MAGIC_MACRO(_glSecondaryColorPointer_buffer),
+MAGIC_MACRO(_glIndexPointer_buffer),
+MAGIC_MACRO(_glTexCoordPointer_buffer),
+MAGIC_MACRO(_glEdgeFlagPointer_buffer),
+MAGIC_MACRO(_glVertexAttribPointerARB_buffer),
+MAGIC_MACRO(_glWeightPointerARB_buffer),
+MAGIC_MACRO(_glMatrixIndexPointerARB_buffer),
+MAGIC_MACRO(_glFogCoordPointer_buffer),
+MAGIC_MACRO(_glVariantPointerEXT_buffer),
+MAGIC_MACRO(_glGetError_fake),
+MAGIC_MACRO(_glReadPixels_pbo),
+MAGIC_MACRO(_glDrawPixels_pbo),
+MAGIC_MACRO(_glMapBufferARB_fake),
+MAGIC_MACRO(_glSelectBuffer_fake),
+MAGIC_MACRO(_glGetSelectBuffer_fake),
+MAGIC_MACRO(_glFeedbackBuffer_fake),
+MAGIC_MACRO(_glGetFeedbackBuffer_fake),