/* Generate the VGABIOS VBE Tables */ #include #include #define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB 16 typedef struct { int width; int height; int depth; int mode; } ModeInfo; ModeInfo modes[] = { /* standard VESA modes */ { 640, 400, 8 , 0x100}, { 640, 480, 8 , 0x101}, { 800, 600, 4 , 0x102}, { 800, 600, 8 , 0x103}, { 1024, 768, 4 , 0x104}, { 1024, 768, 8 , 0x105}, { 1280, 1024, 4 , 0x106}, { 1280, 1024, 8 , 0x107}, { 320, 200, 15 , 0x10D}, { 320, 200, 16 , 0x10E}, { 320, 200, 24 , 0x10F}, { 640, 480, 15 , 0x110}, { 640, 480, 16 , 0x111}, { 640, 480, 24 , 0x112}, { 800, 600, 15 , 0x113}, { 800, 600, 16 , 0x114}, { 800, 600, 24 , 0x115}, { 1024, 768, 15 , 0x116}, { 1024, 768, 16 , 0x117}, { 1024, 768, 24 , 0x118}, { 1280, 1024, 15 , 0x119}, { 1280, 1024, 16 , 0x11A}, { 1280, 1024, 24 , 0x11B}, { 1600, 1200, 8 , 0x11C}, { 1600, 1200, 15 , 0x11D}, { 1600, 1200, 16 , 0x11E}, { 1600, 1200, 24 , 0x11F}, /* BOCHS/PLEX86 'own' mode numbers */ // It is not necessary... commented out... /* { 320, 200, 32 , 0x140}, { 640, 400, 32 , 0x141}, { 640, 480, 32 , 0x142}, { 800, 600, 32 , 0x143}, { 1024, 768, 32 , 0x144}, { 1280, 1024, 32 , 0x145}, { 320, 200, 8 , 0x146}, { 1600, 1200, 32 , 0x147}, { 1152, 864, 8 , 0x148}, { 1152, 864, 15 , 0x149}, { 1152, 864, 16 , 0x14a}, { 1152, 864, 24 , 0x14b}, { 1152, 864, 32 , 0x14c}, { 1280, 768, 16 , 0x175}, { 1280, 768, 24 , 0x176}, { 1280, 768, 32 , 0x177}, { 1280, 800, 16 , 0x178}, { 1280, 800, 24 , 0x179}, { 1280, 800, 32 , 0x17a}, { 1280, 960, 16 , 0x17b}, { 1280, 960, 24 , 0x17c}, { 1280, 960, 32 , 0x17d}, { 1440, 900, 16 , 0x17e}, { 1440, 900, 24 , 0x17f}, { 1440, 900, 32 , 0x180}, { 1400, 1050, 16 , 0x181}, { 1400, 1050, 24 , 0x182}, { 1400, 1050, 32 , 0x183}, { 1680, 1050, 16 , 0x184}, { 1680, 1050, 24 , 0x185}, { 1680, 1050, 32 , 0x186}, { 1920, 1200, 16 , 0x187}, { 1920, 1200, 24 , 0x188}, { 1920, 1200, 32 , 0x189}, { 2560, 1600, 16 , 0x18a}, { 2560, 1600, 24 , 0x18b}, { 2560, 1600, 32 , 0x18c}, { 1280, 720, 16 , 0x18d}, { 1280, 720, 24 , 0x18e}, { 1280, 720, 32 , 0x18f}, { 1920, 1080, 16 , 0x190}, { 1920, 1080, 24 , 0x191}, { 1920, 1080, 32 , 0x192}, */ // by caramis... for 'stdvga ext' // add new mode for mobile... { 320, 480, 16 , 0x140}, { 320, 480, 24 , 0x141}, { 320, 480, 32 , 0x142}, { 480, 800, 16 , 0x143}, { 480, 800, 24 , 0x144}, { 480, 800, 32 , 0x145}, { 600, 1024, 16 , 0x146}, { 600, 1024, 24 , 0x147}, { 600, 1024, 32 , 0x148}, { 720, 1280, 16 , 0x149}, { 720, 1280, 24 , 0x14a}, { 720, 1280, 32 , 0x14b}, // { 0, }, }; int main(int argc, char **argv) { const ModeInfo *pm; int pages, pitch; int r_size, r_pos, g_size, g_pos, b_size, b_pos, a_size, a_pos; const char *str; long vram_size = VBE_DISPI_TOTAL_VIDEO_MEMORY_MB * 1024 * 1024; printf("/* THIS FILE IS AUTOMATICALLY GENERATED - DO NOT EDIT */\n\n"); printf("#define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB %d\n\n", VBE_DISPI_TOTAL_VIDEO_MEMORY_MB); printf("static ModeInfoListItem mode_info_list[]=\n"); printf("{\n"); for (pm = modes; pm->mode != 0; pm++) { if (pm->depth == 4) pitch = (pm->width + 7) / 8; else pitch = pm->width * ((pm->depth + 7) / 8); pages = vram_size / (pm->height * pitch); if (pages > 0) { printf("{ 0x%04x, /* %dx%dx%d */\n", pm->mode, pm->width, pm->height, pm->depth); if (pm->depth == 4) printf("{ /*Bit16u ModeAttributes*/ %s,\n", "VBE_MODE_ATTRIBUTE_SUPPORTED | " "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | " "VBE_MODE_ATTRIBUTE_COLOR_MODE | " "VBE_MODE_ATTRIBUTE_TTY_BIOS_SUPPORT | " "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE"); else printf("{ /*Bit16u ModeAttributes*/ %s,\n", "VBE_MODE_ATTRIBUTE_SUPPORTED | " "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | " "VBE_MODE_ATTRIBUTE_COLOR_MODE | " "VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE | " "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE"); printf("/*Bit8u WinAAttributes*/ %s,\n", "VBE_WINDOW_ATTRIBUTE_RELOCATABLE | " "VBE_WINDOW_ATTRIBUTE_READABLE | " "VBE_WINDOW_ATTRIBUTE_WRITEABLE"); printf("/*Bit8u WinBAttributes*/ %d,\n", 0); printf("/*Bit16u WinGranularity*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB"); printf("/*Bit16u WinSize*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB"); printf("/*Bit16u WinASegment*/ %s,\n", "VGAMEM_GRAPH"); printf("/*Bit16u WinBSegment*/ 0x%04x,\n", 0); printf("/*Bit32u WinFuncPtr*/ %d,\n", 0); printf("/*Bit16u BytesPerScanLine*/ %d,\n", pitch); // Mandatory information for VBE 1.2 and above printf("/*Bit16u XResolution*/ %d,\n", pm->width); printf("/*Bit16u YResolution*/ %d,\n", pm->height); printf("/*Bit8u XCharSize*/ %d,\n", 8); printf("/*Bit8u YCharSize*/ %d,\n", 16); if (pm->depth == 4) { printf("/*Bit8u NumberOfPlanes*/ %d,\n", 4); } else { printf("/*Bit8u NumberOfPlanes*/ %d,\n", 1); } printf("/*Bit8u BitsPerPixel*/ %d,\n", pm->depth); printf("/*Bit8u NumberOfBanks*/ %d,\n", (pm->height * pitch + 65535) / 65536); if (pm->depth == 4) str = "VBE_MEMORYMODEL_PLANAR"; else if (pm->depth == 8) str = "VBE_MEMORYMODEL_PACKED_PIXEL"; else str = "VBE_MEMORYMODEL_DIRECT_COLOR"; printf("/*Bit8u MemoryModel*/ %s,\n", str); printf("/*Bit8u BankSize*/ %d,\n", 0); if (pm->depth == 4) printf("/*Bit8u NumberOfImagePages*/ %d,\n", (pages / 4) - 1); else printf("/*Bit8u NumberOfImagePages*/ %d,\n", pages - 1); printf("/*Bit8u Reserved_page*/ %d,\n", 0); // Direct Color fields (required for direct/6 and YUV/7 memory models) switch(pm->depth) { case 15: r_size = 5; r_pos = 10; g_size = 5; g_pos = 5; b_size = 5; b_pos = 0; a_size = 1; a_pos = 15; break; case 16: r_size = 5; r_pos = 11; g_size = 6; g_pos = 5; b_size = 5; b_pos = 0; a_size = 0; a_pos = 0; break; case 24: r_size = 8; r_pos = 16; g_size = 8; g_pos = 8; b_size = 8; b_pos = 0; a_size = 0; a_pos = 0; break; case 32: r_size = 8; r_pos = 16; g_size = 8; g_pos = 8; b_size = 8; b_pos = 0; a_size = 8; a_pos = 24; break; default: r_size = 0; r_pos = 0; g_size = 0; g_pos = 0; b_size = 0; b_pos = 0; a_size = 0; a_pos = 0; break; } printf("/*Bit8u RedMaskSize*/ %d,\n", r_size); printf("/*Bit8u RedFieldPosition*/ %d,\n", r_pos); printf("/*Bit8u GreenMaskSize*/ %d,\n", g_size); printf("/*Bit8u GreenFieldPosition*/ %d,\n", g_pos); printf("/*Bit8u BlueMaskSize*/ %d,\n", b_size); printf("/*Bit8u BlueFieldPosition*/ %d,\n", b_pos); printf("/*Bit8u RsvdMaskSize*/ %d,\n", a_size); printf("/*Bit8u RsvdFieldPosition*/ %d,\n", a_pos); if (pm->depth == 32) printf("/*Bit8u DirectColorModeInfo*/ %s,\n", "VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE"); else printf("/*Bit8u DirectColorModeInfo*/ %s,\n", "0"); // Mandatory information for VBE 2.0 and above if (pm->depth > 4) printf("/*Bit32u PhysBasePtr*/ %s,\n", "VBE_DISPI_LFB_PHYSICAL_ADDRESS"); else printf("/*Bit32u PhysBasePtr*/ %s,\n", "0"); printf("/*Bit32u OffScreenMemOffset*/ %d,\n", 0); printf("/*Bit16u OffScreenMemSize*/ %d,\n", 0); // Mandatory information for VBE 3.0 and above printf("/*Bit16u LinBytesPerScanLine*/ %d,\n", pitch); printf("/*Bit8u BnkNumberOfPages*/ %d,\n", 0); printf("/*Bit8u LinNumberOfPages*/ %d,\n", 0); printf("/*Bit8u LinRedMaskSize*/ %d,\n", r_size); printf("/*Bit8u LinRedFieldPosition*/ %d,\n", r_pos); printf("/*Bit8u LinGreenMaskSize*/ %d,\n", g_size); printf("/*Bit8u LinGreenFieldPosition*/ %d,\n", g_pos); printf("/*Bit8u LinBlueMaskSize*/ %d,\n", b_size); printf("/*Bit8u LinBlueFieldPosition*/ %d,\n", b_pos); printf("/*Bit8u LinRsvdMaskSize*/ %d,\n", a_size); printf("/*Bit8u LinRsvdFieldPosition*/ %d,\n", a_pos); printf("/*Bit32u MaxPixelClock*/ %d,\n", 0); printf("} },\n"); } } printf("{ VBE_VESA_MODE_END_OF_LIST,\n"); printf("{ 0,\n"); printf("} },\n"); printf("};\n"); return 0; }