From 6bb8e0f130bd4aecfe835a0caa94390fa2235fde Mon Sep 17 00:00:00 2001 From: Peter Maydell Date: Mon, 12 Jan 2015 14:38:26 +0000 Subject: softfloat: Revert and reimplement remaining portions of 75d62a5856 and 3430b0be36f Revert the remaining portions of commits 75d62a5856 and 3430b0be36f which are under a SoftFloat-2b license, ie the functions uint64_to_float32() and uint64_to_float64(). (The float64_to_uint64() and float64_to_uint64_round_to_zero() functions were completely rewritten in commits fb3ea83aa and 0a87a3107d so can stay.) Reimplement from scratch the uint64_to_float64() and uint64_to_float32() conversion functions. [This is a mechanical squashing together of two separate "revert" and "reimplement" patches.] Signed-off-by: Peter Maydell Reviewed-by: Paolo Bonzini Message-id: 1421073508-23909-3-git-send-email-peter.maydell@linaro.org --- fpu/softfloat.c | 100 ++++++++++++++++++++++++++++++++++++-------------------- 1 file changed, 65 insertions(+), 35 deletions(-) (limited to 'fpu') diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 6041dbdc7a..ad316e70a4 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -1302,27 +1302,6 @@ float32 int64_to_float32(int64_t a STATUS_PARAM) } -float32 uint64_to_float32(uint64_t a STATUS_PARAM) -{ - int8 shiftCount; - - if ( a == 0 ) return float32_zero; - shiftCount = countLeadingZeros64( a ) - 40; - if ( 0 <= shiftCount ) { - return packFloat32(0, 0x95 - shiftCount, a<= 0) { + return packFloat32(0, 0x95 - shiftcount, a << shiftcount); + } + /* Otherwise we need to do a round-and-pack. roundAndPackFloat32() + * expects the binary point between bits 30 and 29, hence the + 7. + */ + shiftcount += 7; + if (shiftcount < 0) { + shift64RightJamming(a, -shiftcount, &a); + } else { + a <<= shiftcount; + } + + return roundAndPackFloat32(0, 0x9c - shiftcount, a STATUS_VAR); +} + +/*---------------------------------------------------------------------------- +| Returns the result of converting the 64-bit unsigned integer `a' +| to the double-precision floating-point format. The conversion is performed +| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. +*----------------------------------------------------------------------------*/ + +float64 uint64_to_float64(uint64_t a STATUS_PARAM) +{ + int exp = 0x43C; + int shiftcount; + + if (a == 0) { + return float64_zero; + } + + shiftcount = countLeadingZeros64(a) - 1; + if (shiftcount < 0) { + shift64RightJamming(a, -shiftcount, &a); + } else { + a <<= shiftcount; + } + return roundAndPackFloat64(0, exp - shiftcount, a STATUS_VAR); +} + +/*---------------------------------------------------------------------------- +| Returns the result of converting the 64-bit unsigned integer `a' +| to the quadruple-precision floating-point format. The conversion is performed +| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. +*----------------------------------------------------------------------------*/ + float128 uint64_to_float128(uint64_t a STATUS_PARAM) { if (a == 0) { -- cgit v1.2.3