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authorGerd Hoffmann <kraxel@redhat.com>2014-11-11 16:54:45 +0100
committerGerd Hoffmann <kraxel@redhat.com>2015-05-05 10:48:26 +0200
commit0b71a5d5caa4f709d37fa1d7786dffc2c94f8414 (patch)
treedb4697889cfdac1fae3cf5a42055cb21cd08aa72 /ui/sdl.c
parent19dadfccd0124804e2790e7cb075c9df7cd3154f (diff)
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sdl2: add support for display rendering using opengl.
Add new sdl2-gl.c file, with display rendering functions using opengl. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
Diffstat (limited to 'ui/sdl.c')
-rw-r--r--ui/sdl.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/ui/sdl.c b/ui/sdl.c
index 8bdbf521d1..3be29101ed 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -908,6 +908,16 @@ static const DisplayChangeListenerOps dcl_ops = {
.dpy_cursor_define = sdl_mouse_define,
};
+void sdl_display_early_init(int opengl)
+{
+ if (opengl == 1 /* on */) {
+ fprintf(stderr,
+ "SDL1 display code has no opengl support.\n"
+ "Please recompile qemu with SDL2, using\n"
+ "./configure --enable-sdl --with-sdlabi=2.0\n");
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;