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authorRichard Henderson <rth@twiddle.net>2015-12-02 13:59:59 -0800
committerRichard Henderson <rth@twiddle.net>2016-02-09 10:19:32 +1100
commit23dceda62a3643f734b7aa474fa6052593ae1a70 (patch)
tree2d87c66e824a2fcd02556700ae3a3df6b0a5d296 /tcg/ia64
parente4a096b1cd4350eeca5dcdc391ab333d2083d7fd (diff)
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tcg: Respect highwater in tcg_out_tb_finalize
Undo the workaround at b17a6d3390f87620735f7efb03bb1c96682ff449. If there are lots of memory operations in a TB, the slow path code can exceed the highwater reservation. Add a check within the loop. Tested-by: Aurelien Jarno <aurelien@aurel32.net> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/ia64')
-rw-r--r--tcg/ia64/tcg-target.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/tcg/ia64/tcg-target.c b/tcg/ia64/tcg-target.c
index 647e9a6f29..62d654943c 100644
--- a/tcg/ia64/tcg-target.c
+++ b/tcg/ia64/tcg-target.c
@@ -1572,7 +1572,7 @@ static void add_qemu_ldst_label(TCGContext *s, bool is_ld, TCGMemOp opc,
be->labels = l;
}
-static void tcg_out_tb_finalize(TCGContext *s)
+static bool tcg_out_tb_finalize(TCGContext *s)
{
static const void * const helpers[8] = {
helper_ret_stb_mmu,
@@ -1620,7 +1620,16 @@ static void tcg_out_tb_finalize(TCGContext *s)
}
reloc_pcrel21b_slot2(l->label_ptr, dest);
+
+ /* Test for (pending) buffer overflow. The assumption is that any
+ one operation beginning below the high water mark cannot overrun
+ the buffer completely. Thus we can test for overflow after
+ generating code without having to check during generation. */
+ if (unlikely((void *)s->code_ptr > s->code_gen_highwater)) {
+ return false;
+ }
}
+ return true;
}
static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args)