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author | Richard Henderson <rth@twiddle.net> | 2013-08-10 15:28:48 -0400 |
---|---|---|
committer | Richard Henderson <rth@redhat.com> | 2014-04-16 12:12:58 -0400 |
commit | c6e310d938d3348a7a4c56e4bd8a25d12677f1e1 (patch) | |
tree | 012c71b0673b455f17461f5d46c4a851e8207060 /tcg/aarch64 | |
parent | d8918df577c9e3f2281d24c6c29d37df12bff2da (diff) | |
download | qemu-c6e310d938d3348a7a4c56e4bd8a25d12677f1e1.tar.gz qemu-c6e310d938d3348a7a4c56e4bd8a25d12677f1e1.tar.bz2 qemu-c6e310d938d3348a7a4c56e4bd8a25d12677f1e1.zip |
tcg-aarch64: Use adrp in tcg_out_movi
Loading an qemu pointer as an immediate happens often. E.g.
- exit_tb $0x7fa8140013
+ exit_tb $0x7f81ee0013
...
- : d2800260 mov x0, #0x13
- : f2b50280 movk x0, #0xa814, lsl #16
- : f2c00fe0 movk x0, #0x7f, lsl #32
+ : 90ff1000 adrp x0, 0x7f81ee0000
+ : 91004c00 add x0, x0, #0x13
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/aarch64')
-rw-r--r-- | tcg/aarch64/tcg-target.c | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c index a08f6c782b..1337a136ef 100644 --- a/tcg/aarch64/tcg-target.c +++ b/tcg/aarch64/tcg-target.c @@ -294,6 +294,10 @@ typedef enum { I3405_MOVZ = 0x52800000, I3405_MOVK = 0x72800000, + /* PC relative addressing instructions. */ + I3406_ADR = 0x10000000, + I3406_ADRP = 0x90000000, + /* Add/subtract shifted register instructions (without a shift). */ I3502_ADD = 0x0b000000, I3502_ADDS = 0x2b000000, @@ -457,6 +461,12 @@ static void tcg_out_insn_3405(TCGContext *s, AArch64Insn insn, TCGType ext, tcg_out32(s, insn | ext << 31 | shift << (21 - 4) | half << 5 | rd); } +static void tcg_out_insn_3406(TCGContext *s, AArch64Insn insn, + TCGReg rd, int64_t disp) +{ + tcg_out32(s, insn | (disp & 3) << 29 | (disp & 0x1ffffc) << (5 - 2) | rd); +} + /* This function is for both 3.5.2 (Add/Subtract shifted register), for the rare occasion when we actually want to supply a shift amount. */ static inline void tcg_out_insn_3502S(TCGContext *s, AArch64Insn insn, @@ -596,6 +606,19 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd, return; } + /* Look for host pointer values within 4G of the PC. This happens + often when loading pointers to QEMU's own data structures. */ + if (type == TCG_TYPE_I64) { + tcg_target_long disp = (value >> 12) - ((intptr_t)s->code_ptr >> 12); + if (disp == sextract64(disp, 0, 21)) { + tcg_out_insn(s, 3406, ADRP, rd, disp); + if (value & 0xfff) { + tcg_out_insn(s, 3401, ADDI, type, rd, rd, value & 0xfff); + } + return; + } + } + /* Would it take fewer insns to begin with MOVN? For the value and its inverse, count the number of 16-bit lanes that are 0. */ for (i = wantinv = imask = 0; i < 64; i += 16) { |