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author | Stefano Stabellini <stefano.stabellini@eu.citrix.com> | 2009-06-24 11:58:25 +0100 |
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committer | Anthony Liguori <aliguori@us.ibm.com> | 2009-06-29 08:52:44 -0500 |
commit | c18a2c360e3100bbd71162cf922dcd8c429a8b71 (patch) | |
tree | dea997d9de9b100224a2f2adf25dead03d47df34 /sdl_zoom.c | |
parent | 14899cdf3a6e1fc0d72097a43c1c53a1354fbfbf (diff) | |
download | qemu-c18a2c360e3100bbd71162cf922dcd8c429a8b71.tar.gz qemu-c18a2c360e3100bbd71162cf922dcd8c429a8b71.tar.bz2 qemu-c18a2c360e3100bbd71162cf922dcd8c429a8b71.zip |
sdl zooming
Hi all,
this patch implements zooming capabilities for the sdl interface.
A new sdl_zoom_blit function is added that is able to scale and blit a
portion of a surface into another.
This way we can enable SDL_RESIZABLE and have a real_screen surface with
a different size than the guest surface and let sdl_zoom_blit take care
of the problem.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'sdl_zoom.c')
-rw-r--r-- | sdl_zoom.c | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/sdl_zoom.c b/sdl_zoom.c new file mode 100644 index 0000000000..56d3604fc3 --- /dev/null +++ b/sdl_zoom.c @@ -0,0 +1,94 @@ +/* + * SDL_zoom - surface scaling + * + * Copyright (c) 2009 Citrix Systems, Inc. + * + * Derived from: SDL_rotozoom, LGPL (c) A. Schiffler from the SDL_gfx library. + * Modifications by Stefano Stabellini. + * + * This work is licensed under the terms of the GNU GPL version 2. + * See the COPYING file in the top-level directory. + * + */ + +#include "sdl_zoom.h" +#include "osdep.h" +#include <stdint.h> + +static int sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth, + SDL_Rect *dst_rect); +static int sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth, + SDL_Rect *dst_rect); + +#define BPP 32 +#include "sdl_zoom_template.h" +#undef BPP +#define BPP 16 +#include "sdl_zoom_template.h" +#undef BPP + +int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc, int smooth, + SDL_Rect *in_rect) +{ + SDL_Rect zoom, src_rect; + int extra; + + /* Grow the size of the modified rectangle to avoid edge artefacts */ + src_rect.x = (in_rect->x > 0) ? (in_rect->x - 1) : 0; + src_rect.y = (in_rect->y > 0) ? (in_rect->y - 1) : 0; + + src_rect.w = in_rect->w + 1; + if (src_rect.x + src_rect.w > src_sfc->w) + src_rect.w = src_sfc->w - src_rect.x; + + src_rect.h = in_rect->h + 1; + if (src_rect.y + src_rect.h > src_sfc->h) + src_rect.h = src_sfc->h - src_rect.y; + + /* (x,y) : round down */ + zoom.x = (int)(((float)(src_rect.x * dst_sfc->w)) / (float)(src_sfc->w)); + zoom.y = (int)(((float)(src_rect.y * dst_sfc->h)) / (float)(src_sfc->h)); + + /* (w,h) : round up */ + zoom.w = (int)( ((double)((src_rect.w * dst_sfc->w) + (src_sfc->w - 1))) / + (double)(src_sfc->w)); + + zoom.h = (int)( ((double)((src_rect.h * dst_sfc->h) + (src_sfc->h - 1))) / + (double)(src_sfc->h)); + + /* Account for any (x,y) rounding by adding one-source-pixel's worth + * of destination pixels and then edge checking. + */ + + extra = ((dst_sfc->w-1) / src_sfc->w) + 1; + + if ((zoom.x + zoom.w) < (dst_sfc->w - extra)) + zoom.w += extra; + else + zoom.w = dst_sfc->w - zoom.x; + + extra = ((dst_sfc->h-1) / src_sfc->h) + 1; + + if ((zoom.y + zoom.h) < (dst_sfc->h - extra)) + zoom.h += extra; + else + zoom.h = dst_sfc->h - zoom.y; + + /* The rectangle (zoom.x, zoom.y, zoom.w, zoom.h) is the area on the + * destination surface that needs to be updated. + */ + if (src_sfc->format->BitsPerPixel == 32) + sdl_zoom_rgb32(src_sfc, dst_sfc, smooth, &zoom); + else if (src_sfc->format->BitsPerPixel == 16) + sdl_zoom_rgb16(src_sfc, dst_sfc, smooth, &zoom); + else { + fprintf(stderr, "pixel format not supported\n"); + return -1; + } + + /* Return the rectangle of the update to the caller */ + *in_rect = zoom; + + return 0; +} + |