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author | Hans de Goede <hdegoede@redhat.com> | 2013-10-09 21:33:44 +0200 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2013-10-23 10:37:27 +0200 |
commit | b4350deed67b95651896ddb60cf9f765093a4848 (patch) | |
tree | a2ce8af21eefb0fa799600a1603478bcc176ae2b /po | |
parent | fc8ead74674b7129e8f31c2595c76658e5622197 (diff) | |
download | qemu-b4350deed67b95651896ddb60cf9f765093a4848.tar.gz qemu-b4350deed67b95651896ddb60cf9f765093a4848.tar.bz2 qemu-b4350deed67b95651896ddb60cf9f765093a4848.zip |
audio: honor QEMU_AUDIO_TIMER_PERIOD instead of waking up every *nano* second
Now that we no longer have MIN_REARM_TIMER_NS a bug in the audio subsys has
clearly shown it self by trying to make a timer fire every nano second.
Note we have a similar problem in 1.6, 1.5 and older but there
MIN_REARM_TIMER_NS limits the wakeups caused by audio being active to
4000 times / second. This still causes a host cpu load of 50 % for simply
playing audio, where as with this patch git master is at 13%, so we should
backport this to 1.5 and 1.6 too.
Note this will not apply to 1.5 and 1.6 as is.
Cc: qemu-stable@nongnu.org
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'po')
0 files changed, 0 insertions, 0 deletions