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authorAnthony Liguori <aliguori@us.ibm.com>2009-10-01 16:12:16 -0500
committerAnthony Liguori <aliguori@us.ibm.com>2009-10-01 16:12:16 -0500
commit76f1a06508ba2ae3766b2e885a3acd4fc0f3377b (patch)
tree39e92c2f818e3e8144978740b914731613af0e40 /console.c
parent5be86926c66310373ee0f25efc9e151f2390201e (diff)
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Revert "Get rid of _t suffix"
In the very least, a change like this requires discussion on the list. The naming convention is goofy and it causes a massive merge problem. Something like this _must_ be presented on the list first so people can provide input and cope with it. This reverts commit 99a0949b720a0936da2052cb9a46db04ffc6db29. Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Diffstat (limited to 'console.c')
-rw-r--r--console.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/console.c b/console.c
index f7b5d49f7f..9bbef593b9 100644
--- a/console.c
+++ b/console.c
@@ -110,12 +110,12 @@ typedef enum {
GRAPHIC_CONSOLE,
TEXT_CONSOLE,
TEXT_CONSOLE_FIXED_SIZE
-} e_console_type;
+} console_type_t;
/* ??? This is mis-named.
It is used for both text and graphical consoles. */
struct TextConsole {
- e_console_type console_type;
+ console_type_t console_type;
DisplayState *ds;
/* Graphic console state. */
vga_hw_update_ptr hw_update;
@@ -183,7 +183,7 @@ void vga_hw_screen_dump(const char *filename)
active_console = previous_active_console;
}
-void vga_hw_text_update(a_console_ch *chardata)
+void vga_hw_text_update(console_ch_t *chardata)
{
if (active_console && active_console->hw_text_update)
active_console->hw_text_update(active_console->hw, chardata);
@@ -1197,7 +1197,7 @@ static void text_console_invalidate(void *opaque)
console_refresh(s);
}
-static void text_console_update(void *opaque, a_console_ch *chardata)
+static void text_console_update(void *opaque, console_ch_t *chardata)
{
TextConsole *s = (TextConsole *) opaque;
int i, j, src;
@@ -1236,7 +1236,7 @@ static TextConsole *get_graphic_console(DisplayState *ds)
return NULL;
}
-static TextConsole *new_console(DisplayState *ds, e_console_type console_type)
+static TextConsole *new_console(DisplayState *ds, console_type_t console_type)
{
TextConsole *s;
int i;