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author | Stanislav Vorobiov <s.vorobiov@samsung.com> | 2013-05-15 12:58:01 +0400 |
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committer | Stanislav Vorobiov <s.vorobiov@samsung.com> | 2013-05-15 12:58:01 +0400 |
commit | d26240b85cb669f589ea46ad4f0e7055418152df (patch) | |
tree | 927c0482d4f321039726118794b85d2c639320a6 /Makefile.target | |
parent | cf9ecbb27f0f6e63109c9190a26036c26cbd15e5 (diff) | |
download | qemu-d26240b85cb669f589ea46ad4f0e7055418152df.tar.gz qemu-d26240b85cb669f589ea46ad4f0e7055418152df.tar.bz2 qemu-d26240b85cb669f589ea46ad4f0e7055418152df.zip |
YaGL: We now use DRI2
DRI2 in its basic form is implemented and working for both 2D
and 3D rendering
Diffstat (limited to 'Makefile.target')
-rwxr-xr-x | Makefile.target | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Makefile.target b/Makefile.target index cec763f4e0..137cca990e 100755 --- a/Makefile.target +++ b/Makefile.target @@ -279,12 +279,12 @@ obj-y += yagl_egl_offscreen_context.o obj-y += yagl_egl_offscreen_surface.o obj-y += yagl_egl_offscreen_image.o # EGL onscreen backend -#obj-y += yagl_egl_onscreen.o -#obj-y += yagl_egl_onscreen_ts.o -#obj-y += yagl_egl_onscreen_display.o -#obj-y += yagl_egl_onscreen_context.o -#obj-y += yagl_egl_onscreen_surface.o -#obj-y += yagl_egl_onscreen_image.o +obj-y += yagl_egl_onscreen.o +obj-y += yagl_egl_onscreen_ts.o +obj-y += yagl_egl_onscreen_display.o +obj-y += yagl_egl_onscreen_context.o +obj-y += yagl_egl_onscreen_surface.o +obj-y += yagl_egl_onscreen_image.o # EGL GLX driver ifdef CONFIG_LINUX obj-y += yagl_egl_glx.o @@ -300,11 +300,11 @@ obj-y += yagl_gles1_ogl.o # GLESv2 OpenGL driver obj-y += yagl_gles2_ogl.o # GLES onscreen common driver -#obj-y += yagl_gles_onscreen.o +obj-y += yagl_gles_onscreen.o # GLESv1_CM onscreen driver -#obj-y += yagl_gles1_onscreen.o +obj-y += yagl_gles1_onscreen.o # GLESv2 onscreen driver -#obj-y += yagl_gles2_onscreen.o +obj-y += yagl_gles2_onscreen.o endif |