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/*
* Copyright 2017 Samsung Electronics Co., Ltd
*
* Licensed under the Flora License, Version 1.1 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://floralicense.org/license/
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "gallery/model/SoundManager.h"
#include "common.h"
namespace gallery {
SoundManagerSRef SoundManager::newInstance()
{
auto result = makeShared<SoundManager>();
FAIL_RETURN_VALUE(result->prepare(), {},
"result->prepare() failed!");
return result;
}
SoundManager::SoundManager() :
m_devConnChangedCbId(-1),
m_devStateChangedCbId(-1),
m_volumeChangedCbId(-1),
m_currentMediaVolume(0),
m_maxMediaVolume(0),
m_isMediaDeviceReady(false)
{
}
SoundManager::~SoundManager()
{
if (m_devConnChangedCbId >= 0) {
sound_manager_remove_device_connection_changed_cb(
m_devConnChangedCbId);
}
if (m_devStateChangedCbId >= 0) {
sound_manager_remove_device_state_changed_cb(m_devStateChangedCbId);
}
if (m_volumeChangedCbId >= 0) {
sound_manager_remove_volume_changed_cb(m_volumeChangedCbId);
}
}
Result SoundManager::prepare()
{
const int devMask = SOUND_DEVICE_ALL_MASK;
FAIL_RETURN(util::get(sound_manager_add_device_connection_changed_cb,
m_devConnChangedCbId, devMask,
CALLBACK_B(SoundManager::onDeviceConnectionChanged), this),
"sound_manager_add_device_connection_changed_cb() failed!");
FAIL_RETURN(util::get(sound_manager_add_device_state_changed_cb,
m_devStateChangedCbId, devMask,
CALLBACK_B(SoundManager::onDeviceStateChanged), this),
"sound_manager_add_device_state_changed_cb() failed!");
FAIL_RETURN(util::get(sound_manager_add_volume_changed_cb,
m_volumeChangedCbId,
CALLBACK_B(SoundManager::onVolumeChanged), this),
"sound_manager_add_volume_changed_cb() failed!");
FAIL_RETURN(util::get(sound_manager_get_volume,
m_currentMediaVolume, SOUND_TYPE_MEDIA),
"sound_manager_get_max_volume() failed!");
FAIL_RETURN(util::get(sound_manager_get_max_volume,
m_maxMediaVolume, SOUND_TYPE_MEDIA),
"sound_manager_get_max_volume() failed!");
FAIL_RETURN(updateMediaDeviceState(),
"updateMediaDeviceState() failed!");
return RES_OK;
}
bool SoundManager::isMediaDeviceReady() const
{
return m_isMediaDeviceReady;
}
int SoundManager::getCurrentMediaVolume() const
{
return m_currentMediaVolume;
}
int SoundManager::getMaxMediaVolume() const
{
return m_maxMediaVolume;
}
void SoundManager::addMediaDeviceStateChangeHandler(
const NotiHandler &handler)
{
m_onMediaDeviceStateChange += handler;
}
void SoundManager::delMediaDeviceStateChangeHandler(
const NotiHandler &handler)
{
m_onMediaDeviceStateChange -= handler;
}
void SoundManager::addMediaVolumeChangeHandler(const NotiHandler &handler)
{
m_onMediaVolumeChange += handler;
}
void SoundManager::delMediaVolumeChangeHandler(const NotiHandler &handler)
{
m_onMediaVolumeChange -= handler;
}
void SoundManager::setMediaDeviceState(const bool isReady)
{
if (isReady != m_isMediaDeviceReady) {
m_isMediaDeviceReady = isReady;
m_onMediaDeviceStateChange.dispatch();
}
}
void SoundManager::setCurrentMediaVolume(const int value)
{
if (value != m_currentMediaVolume) {
m_currentMediaVolume = value;
m_onMediaVolumeChange.dispatch();
}
}
Result SoundManager::updateMediaDeviceState()
{
sound_device_type_e devType = SOUND_DEVICE_BUILTIN_SPEAKER;
const int r = sound_manager_get_current_media_playback_device_type(
&devType);
DLOG("devType: %d (r: %d);", devType, r);
switch (r) {
case 0:
setMediaDeviceState(true);
break;
case SOUND_MANAGER_ERROR_NO_DATA:
setMediaDeviceState(false);
break;
default:
LOG_RETURN(RES_FAIL,
"sound_manager_get_current_media_playback_device_type() "
"failed: %d;", r);
}
return RES_OK;
}
void SoundManager::onDeviceConnectionChanged(sound_device_h device,
bool isConnected)
{
updateMediaDeviceState();
}
void SoundManager::onDeviceStateChanged(sound_device_h device,
sound_device_state_e state)
{
updateMediaDeviceState();
}
void SoundManager::onVolumeChanged(sound_type_e type, unsigned int volume)
{
if (type == SOUND_TYPE_MEDIA) {
setCurrentMediaVolume(volume);
}
}
}
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