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/*
 * Copyright 2017 Samsung Electronics Co., Ltd
 *
 * Licensed under the Flora License, Version 1.1 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://floralicense.org/license/
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__
#define __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__

#include <vconf.h>

#include "implTypes.h"

namespace callui {

	class VoiceControlStateProvider final {
	public:
		static VoiceControlStateProviderSRef newInstance();
		virtual ~VoiceControlStateProvider();

		bool getState() const;
		void addStateChangeHandler(const NotiHandler &handler);
		void removeStateChangeHandler(const NotiHandler &handler);

	private:
		friend class ucl::ReffedObj<VoiceControlStateProvider>;
		VoiceControlStateProvider();

		ucl::Result prepare();

		ucl::Result addSysStateCallback();
		void delSysStateCallback();
		ucl::Result initState();
		bool updateState(bool isEnable);

		void onStateChanged(keynode_t *node);

	private:
		bool m_enableState;
		ucl::Event<NotiHandler> m_event;
	};

}

#endif // __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__