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/*
* Copyright 2017 Samsung Electronics Co., Ltd
*
* Licensed under the Flora License, Version 1.1 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://floralicense.org/license/
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__
#define __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__
#include <vconf.h>
#include "implTypes.h"
namespace callui {
class VoiceControlStateProvider final {
public:
static VoiceControlStateProviderSRef newInstance();
virtual ~VoiceControlStateProvider();
bool getState() const;
void addStateChangeHandler(const NotiHandler &handler);
void removeStateChangeHandler(const NotiHandler &handler);
private:
friend class ucl::ReffedObj<VoiceControlStateProvider>;
VoiceControlStateProvider();
ucl::Result prepare();
ucl::Result addSysStateCallback();
void delSysStateCallback();
ucl::Result initState();
bool updateState(bool isEnable);
void onStateChanged(keynode_t *node);
private:
bool m_enableState;
ucl::Event<NotiHandler> m_event;
};
}
#endif // __CALLUI_MODEL_VOICE_CONTROL_STATE_PROVIDER_H__
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