# EDC build script FUNC_EDC2EDJ = $(patsubst %.edc,$(2)/%.edj,$(1)) # parameter : # $(1) - C/C++ soruce file # $(2) - output path CONVERT_ESC_EDC_TO_EDJ = $(call CONVERT_4MAKE_TO_OUT,$(call FUNC_EDC2EDJ,$(1),$(2))) # parameter : # $(1) - encoded one C/C++ soruce file # $(2) - output path # $(3) - build opt # output : # $(4) - output files list define EDJ_BUILD_PROC_RAW $(call CONVERT_ESC_EDC_TO_EDJ,$(1),$(2)) : $(call DECODE_4MAKE,$(1)) @echo ' Building file: $$<' @echo ' Invoking: EDC Resource Compiler' $$(call MAKEDIRS,$$(@D)) $$(EDJE_CC) $(3) "$$<" "$$@" @echo ' Finished building: $$<' $(4) += $(call CONVERT_ESC_EDC_TO_EDJ,$(1),$(2)) endef # parameter : # $(1) - output paths # $(2) - src paths # $(3) - image inc paths # $(4) - sound inc paths # $(5) - font inc paths # output : # $(6) - OBJS # return : # none define EDJ_PROC_RAW _OUTPUT_DIR := $$(strip $(1))# _SRCS := $(2)# _IMAGE_DIRS := $(3)# _SOUND_DIRS := $(4)# _FONT_DIRS := $(5)# ifneq ($$(strip $$(_SRCS)),) _ENC_SRCS := $$(call ENCODE_4MAKE,$$(_SRCS)) _NORMAL_SRCS := $$(filter-out %*.edc,$$(_ENC_SRCS)) _WIDLCARD_SRCS := $$(filter %*.edc,$$(_ENC_SRCS)) _ALL_SRCS := $$(call DECODE_4MAKE,$$(_NORMAL_SRCS)) \ $$(foreach var,$$(_WIDLCARD_SRCS),$$(call FIND_FILES_4MAKE,$$(call DECODE_4MAKE,$$(var)))) ifneq ($$(strip $$(_ALL_SRCS)),) _ENC_SRCS := $$(call ENCODE_4MAKE,$$(_ALL_SRCS)) _COMPILER_FLAGS := -id "$$(ENVENTOR_SHARED_RES_PATH)/images" _COMPILER_FLAGS += -sd "$$(ENVENTOR_SHARED_RES_PATH)/sounds" _COMPILER_FLAGS += -fd "$$(ENVENTOR_SHARED_RES_PATH)/fonts" ifneq ($$(strip $$(_IMAGE_DIRS)),) _COMPILER_FLAGS += $$(addprefix -id ,$$(_IMAGE_DIRS)) endif ifneq ($$(strip $$(_SOUND_DIRS)),) _COMPILER_FLAGS += $$(addprefix -sd ,$$(_SOUND_DIRS)) endif ifneq ($$(strip $$(_FONT_DIRS)),) _COMPILER_FLAGS += $$(addprefix -fd ,$$(_FONT_DIRS)) endif $$(foreach var,$$(_ENC_SRCS),$$(eval $$(call EDJ_BUILD_PROC_RAW,$$(var),$$(_OUTPUT_DIR),$$(_COMPILER_FLAGS),$(6)))) endif # (_(strip _(_ALL_SRCS)),) endif # (_(strip _(_SRCS)),) endef