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|
/* treemap.vala
*
* Copyright (C) 2009 Maciej Piechotka
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Author:
* Maciej Piechotka <uzytkownik2@gmail.com>
*/
using GLib;
/**
* Left-leaning red-black tree implementation of the {@link Map} interface.
*
* This implementation is especially well designed for large quantity of
* data. The (balanced) tree implementation insure that the set and get
* methods are in logarithmic complexity.
*
* @see HashMap
*/
public class Gee.TreeMap<K,V> : Gee.AbstractMap<K,V> {
/**
* {@inheritDoc}
*/
public override int size {
get { return _size; }
}
/**
* {@inheritDoc}
*/
public override Set<K> keys {
owned get {
Set<K> keys = _keys;
if (_keys == null) {
keys = new KeySet<K,V> (this);
_keys = keys;
keys.add_weak_pointer ((void**) (&_keys));
}
return keys;
}
}
/**
* {@inheritDoc}
*/
public override Collection<V> values {
owned get {
Collection<K> values = _values;
if (_values == null) {
values = new ValueCollection<K,V> (this);
_values = values;
values.add_weak_pointer ((void**) (&_values));
}
return values;
}
}
/**
* {@inheritDoc}
*/
public override Set<Map.Entry<K,V>> entries {
owned get {
Set<Map.Entry<K,V>> entries = _entries;
if (_entries == null) {
entries = new EntrySet<K,V> (this);
_entries = entries;
entries.add_weak_pointer ((void**) (&_entries));
}
return entries;
}
}
/**
* The keys' comparator function.
*/
public CompareFunc key_compare_func { private set; get; }
/**
* The values' equality testing function.
*/
public EqualFunc value_equal_func { private set; get; }
private int _size = 0;
private weak Set<K> _keys;
private weak Collection<V> _values;
private weak Set<Map.Entry<K,V>> _entries;
/**
* Constructs a new, empty tree map sorted according to the specified
* comparator function.
*
* If not provided, the functions parameters are requested to the
* {@link Functions} function factory methods.
*
* @param key_compare_func an optional key comparator function
* @param value_equal_func an optional values equality testing function
*/
public TreeMap (CompareFunc? key_compare_func = null, EqualFunc? value_equal_func = null) {
if (key_compare_func == null) {
key_compare_func = Functions.get_compare_func_for (typeof (K));
}
if (value_equal_func == null) {
value_equal_func = Functions.get_equal_func_for (typeof (V));
}
this.key_compare_func = key_compare_func;
this.value_equal_func = value_equal_func;
}
private void rotate_right (ref Node<K, V> root) {
Node<K,V> pivot = (owned) root.left;
pivot.color = root.color;
root.color = Node.Color.RED;
root.left = (owned) pivot.right;
pivot.right = (owned) root;
root = (owned) pivot;
}
private void rotate_left (ref Node<K, V> root) {
Node<K,V> pivot = (owned) root.right;
pivot.color = root.color;
root.color = Node.Color.RED;
root.right = (owned) pivot.left;
pivot.left = (owned) root;
root = (owned) pivot;
}
private bool is_red (Node<K, V>? n) {
return n != null && n.color == Node.Color.RED;
}
private bool is_black (Node<K, V>? n) {
return n == null || n.color == Node.Color.BLACK;
}
/**
* {@inheritDoc}
*/
public override bool has_key (K key) {
weak Node<K, V>? cur = root;
while (cur != null) {
int res = key_compare_func (key, cur.key);
if (res == 0) {
return true;
} else if (res < 0) {
cur = cur.left;
} else {
cur = cur.right;
}
}
return false;
}
/**
* {@inheritDoc}
*/
public override bool has (K key, V value) {
V? own_value = get (key);
return (own_value != null && value_equal_func (own_value, value));
}
/**
* {@inheritDoc}
*/
public override V? get (K key) {
weak Node<K, V>? cur = root;
while (cur != null) {
int res = key_compare_func (key, cur.key);
if (res == 0) {
return cur.value;
} else if (res < 0) {
cur = cur.left;
} else {
cur = cur.right;
}
}
return null;
}
private void set_to_node (ref Node<K, V>? node, K key, V value, Node<K, V>? prev, Node<K, V>? next) {
if (node == null) {
node = new Node<K,V> (key, value, prev, next);
if (prev == null) {
first = node;
}
if (next == null) {
last = node;
}
_size++;
}
int cmp = key_compare_func (key, node.key);
if (cmp == 0) {
node.value = value;
} else if (cmp < 0) {
set_to_node (ref node.left, key, value, node.prev, node);
} else {
set_to_node (ref node.right, key, value, node, node.next);
}
fix_up (ref node);
}
/**
* {@inheritDoc}
*/
public override void set (K key, V value) {
set_to_node (ref root, key, value, null, null);
root.color = Node.Color.BLACK;
stamp++;
}
private void move_red_left (ref Node<K, V> root) {
root.flip ();
if (is_red (root.right.left)) {
rotate_right (ref root.right);
rotate_left (ref root);
root.flip ();
}
}
private void move_red_right (ref Node<K, V> root) {
root.flip ();
if (is_red (root.left.left)) {
rotate_right (ref root);
root.flip ();
}
}
private void fix_removal (ref Node<K,V> node, out K? key = null, out V? value) {
Node<K,V> n = (owned) node;
if (&key != null)
key = (owned) n.key;
else
n.key = null;
if (&value != null)
value = (owned) n.value;
if (n.prev != null) {
n.prev.next = n.next;
} else {
first = n.next;
}
if (n.next != null) {
n.next.prev = n.prev;
} else {
last = n.next;
}
n.value = null;
node = null;
_size--;
}
private void remove_minimal (ref Node<K,V> node, out K key, out V value) {
if (node.left == null) {
fix_removal (ref node, out key, out value);
return;
}
if (is_black (node.left) && is_black (node.left.left)) {
move_red_left (ref node);
}
remove_minimal (ref node.left, out key, out value);
fix_up (ref node);
}
private bool remove_from_node (ref Node<K, V>? node, K key, out V value, out unowned Node<K, V>? prev = null, out unowned Node<K, V>? next = null) {
if (node == null) {
return false;
} else if (key_compare_func (key, node.key) < 0) {
weak Node<K,V> left = node.left;
if (left == null) {
return false;
}
if (node.left != null && is_black (left) && is_black (left.left)) {
move_red_left (ref node);
}
bool r = remove_from_node (ref node.left, key, out value, out prev, out next);
fix_up (ref node);
return r;
} else {
if (is_red (node.left)) {
rotate_right (ref node);
}
weak Node<K,V>? r = node.right;
if (key_compare_func (key, node.key) == 0 && r == null) {
if (&prev != null)
prev = node.prev;
if (&next != null)
next = node.next;
fix_removal (ref node, null, out value);
return true;
}
if (is_black (r) && r != null && is_black (r.left)) {
move_red_right (ref node);
}
if (key_compare_func (key, node.key) == 0) {
value = (owned) node.value;
if (&prev != null)
prev = node.prev;
if (&next != null)
next = node;
remove_minimal (ref node.right, out node.key, out node.value);
fix_up (ref node);
return true;
} else {
bool re = remove_from_node (ref node.right, key, out value, out prev, out next);
fix_up (ref node);
return re;
}
}
}
private void fix_up (ref Node<K,V> node) {
if (is_black (node.left) && is_red (node.right)) {
rotate_left (ref node);
}
if (is_red (node.left) && is_red (node.left.left)) {
rotate_right (ref node);
}
if (is_red (node.left) && is_red (node.right)) {
node.flip ();
}
}
/**
* {@inheritDoc}
*/
public override bool unset (K key, out V? value = null) {
V node_value;
bool b = remove_from_node (ref root, key, out node_value);
if (&value != null) {
value = (owned) node_value;
}
if (root != null) {
root.color = Node.Color.BLACK;
}
stamp++;
return b;
}
private inline void clear_subtree (owned Node<K,V> node) {
node.key = null;
node.value = null;
if (node.left != null)
clear_subtree ((owned) node.left);
if (node.right != null)
clear_subtree ((owned) node.right);
}
/**
* {@inheritDoc}
*/
public override void clear () {
if (root != null) {
clear_subtree ((owned) root);
first = last = null;
}
_size = 0;
stamp++;
}
/**
* {@inheritDoc}
*/
public override Gee.MapIterator<K,V> map_iterator () {
return new MapIterator<K,V> (this);
}
[Compact]
private class Node<K, V> {
public enum Color {
RED,
BLACK;
public Color flip () {
if (this == RED) {
return BLACK;
} else {
return RED;
}
}
}
public Node (owned K key, owned V value, Node<K,V>? prev, Node<K,V>? next) {
this.key = (owned) key;
this.value = (owned) value;
this.color = Color.RED;
this.prev = prev;
this.next = next;
if (prev != null) {
prev.next = this;
}
if (next != null) {
next.prev = this;
}
}
public void flip () {
color = color.flip ();
if (left != null) {
left.color = left.color.flip ();
}
if (right != null) {
right.color = right.color.flip ();
}
}
public K key;
public V value;
public Color color;
public Node<K, V>? left;
public Node<K, V>? right;
public weak Node<K, V>? prev;
public weak Node<K, V>? next;
public unowned Map.Entry<K,V>? entry;
}
private Node<K, V>? root = null;
private weak Node<K, V>? first = null;
private weak Node<K, V>? last = null;
private int stamp = 0;
private class Entry<K,V> : Map.Entry<K,V> {
private unowned Node<K,V> _node;
public static Map.Entry<K,V> entry_for<K,V> (Node<K,V> node) {
Map.Entry<K,V> result = node.entry;
if (node.entry == null) {
result = new Entry<K,V> (node);
node.entry = result;
result.add_weak_pointer ((void**) (&node.entry));
}
return result;
}
public Entry (Node<K,V> node) {
_node = node;
}
public override K key { get { return _node.key; } }
public override V value {
get { return _node.value; }
set { _node.value = value; }
}
}
private class KeySet<K,V> : AbstractSet<K> {
private TreeMap<K,V> _map;
public KeySet (TreeMap<K,V> map) {
_map = map;
}
public override Iterator<K> iterator () {
return new KeyIterator<K,V> (_map);
}
public override int size {
get { return _map.size; }
}
public override bool add (K key) {
assert_not_reached ();
}
public override void clear () {
assert_not_reached ();
}
public override bool remove (K key) {
assert_not_reached ();
}
public override bool contains (K key) {
return _map.has_key (key);
}
public override bool add_all (Collection<K> collection) {
assert_not_reached ();
}
public override bool remove_all (Collection<K> collection) {
assert_not_reached ();
}
public override bool retain_all (Collection<K> collection) {
assert_not_reached ();
}
}
private class ValueCollection<K,V> : AbstractCollection<V> {
private TreeMap<K,V> _map;
public ValueCollection (TreeMap<K,V> map) {
_map = map;
}
public override Iterator<V> iterator () {
return new ValueIterator<K,V> (_map);
}
public override int size {
get { return _map.size; }
}
public override bool add (V key) {
assert_not_reached ();
}
public override void clear () {
assert_not_reached ();
}
public override bool remove (V key) {
assert_not_reached ();
}
public override bool contains (V key) {
Iterator<V> it = iterator ();
while (it.next ()) {
if (_map.value_equal_func (key, it.get ())) {
return true;
}
}
return false;
}
public override bool add_all (Collection<V> collection) {
assert_not_reached ();
}
public override bool remove_all (Collection<V> collection) {
assert_not_reached ();
}
public override bool retain_all (Collection<V> collection) {
assert_not_reached ();
}
}
private class EntrySet<K,V> : AbstractSet<Map.Entry<K, V>> {
private TreeMap<K,V> _map;
public EntrySet (TreeMap<K,V> map) {
_map = map;
}
public override Iterator<Map.Entry<K, V>> iterator () {
return new EntryIterator<K,V> (_map);
}
public override int size {
get { return _map.size; }
}
public override bool add (Map.Entry<K, V> entry) {
assert_not_reached ();
}
public override void clear () {
assert_not_reached ();
}
public override bool remove (Map.Entry<K, V> entry) {
assert_not_reached ();
}
public override bool contains (Map.Entry<K, V> entry) {
return _map.has (entry.key, entry.value);
}
public override bool add_all (Collection<Map.Entry<K, V>> entries) {
assert_not_reached ();
}
public override bool remove_all (Collection<Map.Entry<K, V>> entries) {
assert_not_reached ();
}
public override bool retain_all (Collection<Map.Entry<K, V>> entries) {
assert_not_reached ();
}
}
private class NodeIterator<K,V> : Object {
protected TreeMap<K,V> _map;
// concurrent modification protection
protected int stamp;
protected weak Node<K, V>? current;
protected weak Node<K, V>? _next;
protected weak Node<K, V>? _prev;
public NodeIterator (TreeMap<K,V> map) {
_map = map;
stamp = _map.stamp;
}
public bool next () {
assert (stamp == _map.stamp);
if (current != null) {
if (current.next != null) {
current = current.next;
return true;
} else {
return false;
}
} else if (_next == null && _prev == null) {
current = _map.first;
return current != null;
} else {
current = _next;
if (current != null) {
_next = null;
_prev = null;
}
return current != null;
}
}
public bool has_next () {
assert (stamp == _map.stamp);
return (current == null && _next == null && _prev == null && _map.first != null) ||
(current == null && _next != null) ||
(current != null && current.next != null);
}
public bool first () {
assert (stamp == _map.stamp);
current = _map.first;
_next = null;
_prev = null;
return current != null; // on false it is null anyway
}
public bool previous () {
assert (stamp == _map.stamp);
if (current != null) {
if (current.prev != null) {
current = current.prev;
return true;
} else {
return false;
}
} else {
if (_prev != null) {
current = _prev;
_next = null;
_prev = null;
return true;
} else {
return false;
}
}
}
public bool has_previous () {
assert (stamp == _map.stamp);
return (current == null && _prev != null) ||
(current != null && current.prev != null);
}
public bool last () {
assert (stamp == _map.stamp);
current = _map.last;
_next = null;
_prev = null;
return current != null; // on false it is null anyway
}
public void remove () {
assert_not_reached ();
}
public void unset () {
assert (stamp == _map.stamp);
assert (current != null);
V value;
bool success = _map.remove_from_node (ref _map.root, current.key, out value, out _prev, out _next);
assert (success);
if (_map.root != null)
_map.root.color = Node.Color.BLACK;
current = null;
stamp++;
_map.stamp++;
assert (stamp == _map.stamp);
}
}
private class KeyIterator<K,V> : NodeIterator<K,V>, Gee.Iterator<K>, BidirIterator<K> {
public KeyIterator (TreeMap<K,V> map) {
base (map);
}
public new K get () {
assert (stamp == _map.stamp);
assert (current != null);
return current.key;
}
}
private class ValueIterator<K,V> : NodeIterator<K,V>, Gee.Iterator<V>, Gee.BidirIterator<V> {
public ValueIterator (TreeMap<K,V> map) {
base (map);
}
public new V get () {
assert (stamp == _map.stamp);
assert (current != null);
return current.value;
}
}
private class EntryIterator<K,V> : NodeIterator<K,V>, Gee.Iterator<Map.Entry<K,V>>, Gee.BidirIterator<Map.Entry<K,V>> {
public EntryIterator (TreeMap<K,V> map) {
base (map);
}
public new Map.Entry<K,V> get () {
assert (stamp == _map.stamp);
assert (current != null);
return Entry<K,V>.entry_for<K,V> (current);
}
}
private class MapIterator<K,V> : NodeIterator<K,V>, Gee.MapIterator<K,V> {
public MapIterator (TreeMap<K,V> map) {
base (map);
}
public K get_key () {
assert (stamp == _map.stamp);
assert (current != null);
return current.key;
}
public V get_value () {
assert (stamp == _map.stamp);
assert (current != null);
return current.value;
}
public void set_value (V value) {
assert (stamp == _map.stamp);
assert (current != null);
current.value = value;
}
}
}
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