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Diffstat (limited to 'gee/gee-internals-0.8.vapi')
-rw-r--r-- | gee/gee-internals-0.8.vapi | 971 |
1 files changed, 971 insertions, 0 deletions
diff --git a/gee/gee-internals-0.8.vapi b/gee/gee-internals-0.8.vapi new file mode 100644 index 0000000..31cfd51 --- /dev/null +++ b/gee/gee-internals-0.8.vapi @@ -0,0 +1,971 @@ +/* gee-internals-0.8.vapi generated by valac 0.18.0, do not modify. */ + +[CCode (gir_namespace = "Gee", gir_version = "0.8")] +namespace Gee { + namespace Functions { + [CCode (cheader_filename = "gee-internals.h")] + public static Gee.EqualDataFunc get_equal_func_for (GLib.Type t); + [CCode (cheader_filename = "gee-internals.h")] + public static Gee.HashDataFunc get_hash_func_for (GLib.Type t); + [CCode (cheader_filename = "gee-internals.h")] + public static GLib.CompareDataFunc get_compare_func_for (GLib.Type t); + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractBidirList<G> : Gee.AbstractList<G>, Gee.BidirList<G> { + public abstract Gee.BidirListIterator<G> bidir_list_iterator (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractBidirList (); + public virtual Gee.BidirList<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractBidirSortedSet<G> : Gee.AbstractSortedSet<G>, Gee.BidirSortedSet<G> { + public abstract Gee.BidirIterator<G> bidir_iterator (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractBidirSortedSet (); + public virtual Gee.BidirSortedSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractBidirSortedMap<K,V> : Gee.AbstractSortedMap<K,V>, Gee.BidirSortedMap<K,V> { + public abstract Gee.BidirMapIterator<K,V> bidir_map_iterator (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractBidirSortedMap (); + public virtual Gee.BidirSortedMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractCollection<G> : GLib.Object, Gee.Traversable<G>, Gee.Iterable<G>, Gee.Collection<G> { + public abstract bool contains (G item); + public abstract bool add (G item); + public abstract bool remove (G item); + public abstract void clear (); + public abstract Gee.Iterator<G> iterator (); + public virtual bool @foreach (Gee.ForallFunc<G> f); + internal virtual void reserved0 (); + internal virtual void reserved1 (); + internal virtual void reserved2 (); + internal virtual void reserved3 (); + internal virtual void reserved4 (); + internal virtual void reserved5 (); + internal virtual void reserved6 (); + internal virtual void reserved7 (); + internal virtual void reserved8 (); + internal virtual void reserved9 (); + public AbstractCollection (); + public abstract int size { get; } + public abstract bool read_only { get; } + public virtual Gee.Collection<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractList<G> : Gee.AbstractCollection<G>, Gee.List<G> { + public abstract Gee.ListIterator<G> list_iterator (); + public abstract new G @get (int index); + public abstract new void @set (int index, G item); + public abstract int index_of (G item); + public abstract void insert (int index, G item); + public abstract G remove_at (int index); + public abstract Gee.List<G>? slice (int start, int stop); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractList (); + public virtual Gee.List<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractMap<K,V> : GLib.Object, Gee.Traversable<Gee.Map.Entry<K,V>>, Gee.Iterable<Gee.Map.Entry<K,V>>, Gee.Map<K,V> { + public abstract bool has_key (K key); + public abstract bool has (K key, V value); + public abstract new V @get (K key); + public abstract new void @set (K key, V value); + public abstract bool unset (K key, out V value = null); + public abstract Gee.MapIterator<K,V> map_iterator (); + public abstract void clear (); + public virtual bool @foreach (Gee.ForallFunc<Gee.Map.Entry<K,V>> f); + public virtual Gee.Iterator<A> stream<A> (owned Gee.StreamFunc<Gee.Map.Entry<K,V>,A> f); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractMap (); + public abstract int size { get; } + public abstract bool read_only { get; } + public abstract Gee.Set<K> keys { owned get; } + public abstract Gee.Collection<V> values { owned get; } + public abstract Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; } + public virtual Gee.Map<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractMultiMap<K,V> : GLib.Object, Gee.MultiMap<K,V> { + protected Gee.Map<K,Gee.Collection<V>> _storage_map; + public AbstractMultiMap (Gee.Map<K,Gee.Collection<V>> storage_map); + protected abstract Gee.Collection<V> create_value_storage (); + protected abstract Gee.MultiSet<K> create_multi_key_set (); + protected abstract Gee.EqualDataFunc<V> get_value_equal_func (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + public virtual Gee.MultiMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractMultiSet<G> : Gee.AbstractCollection<G>, Gee.MultiSet<G> { + protected Gee.Map<G,int> _storage_map; + public AbstractMultiSet (Gee.Map<G,int> storage_map); + public override bool contains (G item); + public override Gee.Iterator<G> iterator (); + public override bool add (G item); + public override bool remove (G item); + public override void clear (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + public override int size { get; } + public override bool read_only { get; } + public virtual Gee.MultiSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractQueue<G> : Gee.AbstractCollection<G>, Gee.Queue<G> { + public abstract G peek (); + public abstract G poll (); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractQueue (); + public abstract int capacity { get; } + public abstract int remaining_capacity { get; } + public abstract bool is_full { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractSet<G> : Gee.AbstractCollection<G>, Gee.Set<G> { + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractSet (); + public virtual Gee.Set<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractSortedMap<K,V> : Gee.AbstractMap<K,V>, Gee.SortedMap<K,V> { + public abstract Gee.SortedMap<K,V> head_map (K before); + public abstract Gee.SortedMap<K,V> tail_map (K after); + public abstract Gee.SortedMap<K,V> sub_map (K before, K after); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractSortedMap (); + public abstract Gee.SortedSet<K> ascending_keys { owned get; } + public abstract Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public abstract class AbstractSortedSet<G> : Gee.AbstractSet<G>, Gee.SortedSet<G> { + public abstract G first (); + public abstract G last (); + public abstract Gee.Iterator<G>? iterator_at (G element); + public abstract G lower (G element); + public abstract G higher (G element); + public abstract G floor (G element); + public abstract G ceil (G element); + public abstract Gee.SortedSet<G> head_set (G before); + public abstract Gee.SortedSet<G> tail_set (G after); + public abstract Gee.SortedSet<G> sub_set (G from, G to); + internal virtual new void reserved0 (); + internal virtual new void reserved1 (); + internal virtual new void reserved2 (); + internal virtual new void reserved3 (); + internal virtual new void reserved4 (); + internal virtual new void reserved5 (); + internal virtual new void reserved6 (); + internal virtual new void reserved7 (); + internal virtual new void reserved8 (); + internal virtual new void reserved9 (); + public AbstractSortedSet (); + public virtual Gee.SortedSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class ArrayList<G> : Gee.AbstractBidirList<G> { + internal G[] _items; + internal int _size; + public ArrayList (owned Gee.EqualDataFunc<G>? equal_func = null); + public ArrayList.wrap (owned G[] items, owned Gee.EqualDataFunc<G>? equal_func = null); + public override bool @foreach (Gee.ForallFunc<G> f); + public override Gee.Iterator<G> iterator (); + public override Gee.ListIterator<G> list_iterator (); + public override Gee.BidirListIterator<G> bidir_list_iterator (); + public override bool contains (G item); + public override int index_of (G item); + public override G @get (int index); + public override void @set (int index, G item); + public override bool add (G item); + public override void insert (int index, G item); + public override bool remove (G item); + public override G remove_at (int index); + public override void clear (); + public override Gee.List<G>? slice (int start, int stop); + public bool add_all (Gee.Collection<G> collection); + public override int size { get; } + public override bool read_only { get; } + [CCode (notify = false)] + public Gee.EqualDataFunc<G> equal_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class ArrayQueue<G> : Gee.AbstractQueue<G>, Gee.Deque<G> { + public ArrayQueue (owned Gee.EqualDataFunc<G>? equal_func = null); + public override Gee.Iterator<G> iterator (); + public override bool add (G element); + public override bool contains (G item); + public override bool remove (G item); + public override void clear (); + public override G peek (); + public override G poll (); + [CCode (notify = false)] + public Gee.EqualDataFunc<G> equal_func { get; private set; } + public override int size { get; } + public bool is_empty { get; } + public override bool read_only { get; } + public override int capacity { get; } + public override int remaining_capacity { get; } + public override bool is_full { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class ConcurrentList<G> : Gee.AbstractList<G> { + public ConcurrentList (owned Gee.EqualDataFunc<G>? equal_func = null); + public override bool contains (G item); + public override bool add (G item); + public override bool remove (G item); + public override void clear (); + public override Gee.Iterator<G> iterator (); + public override Gee.ListIterator<G> list_iterator (); + public override G @get (int index); + public override void @set (int index, G item); + public override int index_of (G item); + public override void insert (int index, G item); + public override G remove_at (int index); + public override Gee.List<G>? slice (int start, int end); + [CCode (notify = false)] + public Gee.EqualDataFunc<G> equal_func { get; private set; } + public override bool read_only { get; } + public override int size { get; } + public bool is_empty { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class ConcurrentSet<G> : Gee.AbstractSortedSet<G> { + public enum RangeType { + HEAD, + TAIL, + BOUNDED, + EMPTY + } + public ConcurrentSet (owned GLib.CompareDataFunc<G>? compare_func = null); + public override Gee.Iterator<G> iterator (); + public override bool contains (G key); + public override bool add (G key); + public override bool remove (G item); + public override void clear (); + public override G first (); + public override G last (); + public override Gee.Iterator<G>? iterator_at (G element); + public override G lower (G element); + public override G higher (G element); + public override G floor (G element); + public override G ceil (G element); + public override Gee.SortedSet<G> head_set (G before); + public override Gee.SortedSet<G> tail_set (G after); + public override Gee.SortedSet<G> sub_set (G from, G to); + public override int size { get; } + public override bool read_only { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class HashMap<K,V> : Gee.AbstractMap<K,V> { + public HashMap (owned Gee.HashDataFunc<K>? key_hash_func = null, owned Gee.EqualDataFunc<K>? key_equal_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null); + public override bool has_key (K key); + public override bool has (K key, V value); + public override V @get (K key); + public override void @set (K key, V value); + public override bool unset (K key, out V value = null); + public override void clear (); + public override Gee.MapIterator<K,V> map_iterator (); + public override int size { get; } + public override bool read_only { get; } + public override Gee.Set<K> keys { owned get; } + public override Gee.Collection<V> values { owned get; } + public override Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; } + [CCode (notify = false)] + public Gee.HashDataFunc<K> key_hash_func { get; private set; } + [CCode (notify = false)] + public Gee.EqualDataFunc<K> key_equal_func { get; private set; } + [CCode (notify = false)] + public Gee.EqualDataFunc<V> value_equal_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class HashMultiMap<K,V> : Gee.AbstractMultiMap<K,V> { + public HashMultiMap (owned Gee.HashDataFunc<K>? key_hash_func = null, owned Gee.EqualDataFunc<K>? key_equal_func = null, owned Gee.HashDataFunc<V>? value_hash_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null); + protected override Gee.Collection<V> create_value_storage (); + protected override Gee.MultiSet<K> create_multi_key_set (); + protected override Gee.EqualDataFunc get_value_equal_func (); + public Gee.HashDataFunc<K> key_hash_func { get; } + public Gee.EqualDataFunc<K> key_equal_func { get; } + [CCode (notify = false)] + public Gee.HashDataFunc<V> value_hash_func { get; private set; } + [CCode (notify = false)] + public Gee.EqualDataFunc<V> value_equal_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class HashMultiSet<G> : Gee.AbstractMultiSet<G> { + public HashMultiSet (Gee.HashDataFunc<G>? hash_func = null, Gee.EqualDataFunc<G>? equal_func = null); + public Gee.HashDataFunc<G> hash_func { get; } + public Gee.EqualDataFunc<G> equal_func { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class HashSet<G> : Gee.AbstractSet<G> { + public HashSet (owned Gee.HashDataFunc<G>? hash_func = null, owned Gee.EqualDataFunc<G>? equal_func = null); + public override bool contains (G key); + public override Gee.Iterator<G> iterator (); + public override bool add (G key); + public override bool remove (G key); + public override void clear (); + public override int size { get; } + public override bool read_only { get; } + [CCode (notify = false)] + public Gee.HashDataFunc<G> hash_func { get; private set; } + [CCode (notify = false)] + public Gee.EqualDataFunc<G> equal_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + [Compact] + public class HazardPointer<G> { + [Compact] + public class Context { + internal Gee.HazardPointer.Context* _parent; + internal Gee.ArrayList<weak Gee.HazardPointer.FreeNode*> _to_free; + internal Gee.HazardPointer.Policy? _policy; + internal static GLib.StaticPrivate _current_context; + internal static GLib.StaticPrivate _root_context; + public Context (Gee.HazardPointer.Policy? policy = null); + public void try_free (); + public void free_all (); + public void try_release (); + public void release (); + internal void release_ptr (void* ptr, owned Gee.HazardPointer.DestroyNotify notify); + internal static Gee.HazardPointer.Context* get_current_context (); + } + [Compact] + internal class FreeNode { + public void* pointer; + public Gee.HazardPointer.DestroyNotify destroy_notify; + public FreeNode (); + } + [Compact] + internal class Node { + public Gee.HazardPointer.Node* _next; + public int _active; + public void* _hazard; + public Node (); + public void release (); + public bool is_active (); + public bool activate (); + public void @set (void* ptr); + public void* @get (bool safe = true); + public unowned Gee.HazardPointer.Node? get_next (); + public void set_next (Gee.HazardPointer.Node* next); + } + public enum Policy { + DEFAULT, + THREAD_EXIT, + TRY_FREE, + FREE, + TRY_RELEASE, + RELEASE; + public bool is_concrete (); + public bool is_blocking (); + public bool is_safe (); + public Gee.HazardPointer.Policy to_concrete (); + internal Gee.ArrayList<weak Gee.HazardPointer.FreeNode*>? perform (owned Gee.ArrayList<weak Gee.HazardPointer.FreeNode*> to_free); + } + public enum ReleasePolicy { + HELPER_THREAD, + MAIN_LOOP; + internal static void ensure_start (); + } + public delegate void DestroyNotify (void* ptr); + internal weak Gee.HazardPointer.Node _node; + internal static Gee.HazardPointer.Node* _head; + internal static int _default_policy; + internal static int _thread_exit_policy; + internal static int release_policy; + internal static Gee.Queue<Gee.ArrayList<weak Gee.HazardPointer.FreeNode*>> _queue; + internal static GLib.StaticMutex _queue_mutex; + internal static Gee.ArrayList<weak Gee.HazardPointer.FreeNode*> _global_to_free; + public HazardPointer (G* ptr); + internal HazardPointer.from_node (Gee.HazardPointer.Node node); + public static Gee.HazardPointer<G>? get_hazard_pointer<G> (G** aptr, size_t mask = 0, out size_t mask_out = null); + public static G get_pointer<G> (G** aptr, size_t mask = 0, out size_t mask_out = null); + public static Gee.HazardPointer<G>? exchange_hazard_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0, out size_t old_mask = null); + public static void set_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0); + public static G exchange_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0, out size_t old_mask = null); + public static bool compare_and_exchange_pointer<G> (G** aptr, G old_ptr, owned G _new_ptr, size_t mask = 0, size_t old_mask = 0, size_t new_mask = 0); + public new unowned G @get (bool other_thread = false); + public void release (owned Gee.HazardPointer.DestroyNotify notify); + public static void set_default_policy (Gee.HazardPointer.Policy policy); + public static void set_thread_exit_policy (Gee.HazardPointer.Policy policy); + public static bool set_release_policy (Gee.HazardPointer.ReleasePolicy policy); + internal static unowned Gee.HazardPointer.Node acquire (); + internal static bool try_free (Gee.ArrayList<weak Gee.HazardPointer.FreeNode*> to_free); + internal static unowned Gee.HazardPointer.Node? get_head (); + internal static Gee.HazardPointer.DestroyNotify get_destroy_notify<G> (); + } + [CCode (cheader_filename = "gee-internals.h")] + public class Lazy<G> { + public Lazy (owned Gee.LazyFunc<G> func); + public Lazy.from_value (G item); + public void eval (); + public new G @get (); + public G value { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class LinkedList<G> : Gee.AbstractBidirList<G>, Gee.Queue<G>, Gee.Deque<G> { + public LinkedList (owned Gee.EqualDataFunc<G>? equal_func = null); + public override bool @foreach (Gee.ForallFunc<G> f); + public override Gee.Iterator<G> iterator (); + public override Gee.ListIterator<G> list_iterator (); + public override Gee.BidirListIterator<G> bidir_list_iterator (); + public override bool contains (G item); + public override bool add (G item); + public override bool remove (G item); + public override void clear (); + public override G @get (int index); + public override void @set (int index, G item); + public override int index_of (G item); + public override void insert (int index, G item); + public override G remove_at (int index); + public override Gee.List<G>? slice (int start, int stop); + public G first (); + public G last (); + [CCode (notify = false)] + public Gee.EqualDataFunc<G> equal_func { get; private set; } + public override int size { get; } + public override bool read_only { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class PriorityQueue<G> : Gee.AbstractQueue<G> { + public PriorityQueue (owned GLib.CompareDataFunc<G>? compare_func = null); + public bool offer (G element); + public override G peek (); + public override G poll (); + public int drain (Gee.Collection<G> recipient, int amount = -1); + public override bool contains (G item); + public override bool add (G item); + public override bool remove (G item); + public override void clear (); + public override Gee.Iterator<G> iterator (); + [CCode (notify = false)] + public GLib.CompareDataFunc<G> compare_func { get; private set; } + public override int capacity { get; } + public override int remaining_capacity { get; } + public override bool is_full { get; } + public override bool read_only { get; } + public override int size { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyBidirList<G> : Gee.ReadOnlyList<G>, Gee.BidirList<G> { + public ReadOnlyBidirList (Gee.BidirList<G> list); + public virtual Gee.BidirList<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyBidirSortedSet<G> : Gee.ReadOnlySortedSet<G>, Gee.BidirSortedSet<G> { + protected class BidirIterator<G> : Gee.ReadOnlyCollection.Iterator<G>, Gee.BidirIterator<G> { + public BidirIterator (Gee.BidirIterator<G> iterator); + } + public ReadOnlyBidirSortedSet (Gee.BidirSortedSet<G> @set); + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyBidirSortedMap<K,V> : Gee.ReadOnlySortedMap<K,V>, Gee.BidirSortedMap<K,V> { + protected class BidirMapIterator<K,V> : Gee.ReadOnlyMap.MapIterator<K,V>, Gee.BidirMapIterator<K,V> { + public BidirMapIterator (Gee.BidirMapIterator<K,V> iterator); + } + public ReadOnlyBidirSortedMap (Gee.BidirSortedMap<K,V> map); + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyCollection<G> : GLib.Object, Gee.Traversable<G>, Gee.Iterable<G>, Gee.Collection<G> { + protected class Iterator<G> : GLib.Object, Gee.Traversable<G>, Gee.Iterator<G> { + protected Gee.Iterator<G> _iter; + public Iterator (Gee.Iterator<G> iterator); + } + protected Gee.Collection<G> _collection; + public ReadOnlyCollection (Gee.Collection<G> collection); + public virtual Gee.Collection<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyList<G> : Gee.ReadOnlyCollection<G>, Gee.List<G> { + protected class Iterator<G> : Gee.ReadOnlyCollection.Iterator<G>, Gee.ListIterator<G> { + public Iterator (Gee.ListIterator<G> iterator); + } + public ReadOnlyList (Gee.List<G> list); + public virtual Gee.List<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyMap<K,V> : GLib.Object, Gee.Traversable<Gee.Map.Entry<K,V>>, Gee.Iterable<Gee.Map.Entry<K,V>>, Gee.Map<K,V> { + internal class MapIterator<K,V> : GLib.Object, Gee.MapIterator<K,V> { + protected Gee.MapIterator<K,V> _iter; + public MapIterator (Gee.MapIterator<K,V> iterator); + } + protected Gee.Map<K,V> _map; + public ReadOnlyMap (Gee.Map<K,V> map); + public bool contains (K key); + public bool remove (K key, out V value = null); + public bool remove_all (Gee.Map<K,V> map); + public bool contains_all (Gee.Map<K,V> map); + public virtual Gee.Map<K,V> read_only_view { owned get; } + public GLib.Type key_type { get; } + public GLib.Type value_type { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyMultiMap<K,V> : GLib.Object, Gee.MultiMap<K,V> { + public ReadOnlyMultiMap (Gee.MultiMap<K,V> multimap); + public virtual Gee.MultiMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlyMultiSet<G> : Gee.ReadOnlyCollection<G>, Gee.MultiSet<G> { + public ReadOnlyMultiSet (Gee.MultiSet<G> multiset); + public virtual Gee.MultiSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlySet<G> : Gee.ReadOnlyCollection<G>, Gee.Set<G> { + public ReadOnlySet (Gee.Set<G> @set); + public virtual Gee.Set<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlySortedMap<K,V> : Gee.ReadOnlyMap<K,V>, Gee.SortedMap<K,V> { + public ReadOnlySortedMap (Gee.Map<K,V> map); + } + [CCode (cheader_filename = "gee-internals.h")] + internal class ReadOnlySortedSet<G> : Gee.ReadOnlySet<G>, Gee.SortedSet<G> { + public ReadOnlySortedSet (Gee.SortedSet<G> @set); + } + [CCode (cheader_filename = "gee-internals.h")] + internal class TimSort<G> : GLib.Object { + public static void sort<G> (Gee.List<G> list, GLib.CompareDataFunc<G> compare); + public TimSort (); + } + [CCode (cheader_filename = "gee-internals.h")] + public class TreeMap<K,V> : Gee.AbstractBidirSortedMap<K,V> { + public TreeMap (owned GLib.CompareDataFunc<K>? key_compare_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null); + public override bool has_key (K key); + public override bool has (K key, V value); + public override V @get (K key); + public override void @set (K key, V value); + public override bool unset (K key, out V value = null); + public override void clear (); + public override Gee.SortedMap<K,V> head_map (K before); + public override Gee.SortedMap<K,V> tail_map (K after); + public override Gee.SortedMap<K,V> sub_map (K after, K before); + public override Gee.MapIterator<K,V> map_iterator (); + public override Gee.BidirMapIterator<K,V> bidir_map_iterator (); + public override int size { get; } + public override bool read_only { get; } + public override Gee.Set<K> keys { owned get; } + public override Gee.Collection<V> values { owned get; } + public override Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; } + [CCode (notify = false)] + public GLib.CompareDataFunc<K> key_compare_func { get; private set; } + [CCode (notify = false)] + public Gee.EqualDataFunc<V> value_equal_func { get; private set; } + public override Gee.SortedSet<K> ascending_keys { owned get; } + public override Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class TreeMultiMap<K,V> : Gee.AbstractMultiMap<K,V> { + public TreeMultiMap (owned GLib.CompareDataFunc<K>? key_compare_func = null, owned GLib.CompareDataFunc<V>? value_compare_func = null); + protected override Gee.Collection<V> create_value_storage (); + protected override Gee.MultiSet<K> create_multi_key_set (); + protected override Gee.EqualDataFunc<V> get_value_equal_func (); + public GLib.CompareDataFunc<K> key_compare_func { get; } + [CCode (notify = false)] + public GLib.CompareDataFunc<V> value_compare_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class TreeMultiSet<G> : Gee.AbstractMultiSet<G> { + public TreeMultiSet (owned GLib.CompareDataFunc<G>? compare_func = null); + public GLib.CompareDataFunc<G> compare_func { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public class TreeSet<G> : Gee.AbstractBidirSortedSet<G> { + public TreeSet (owned GLib.CompareDataFunc<G>? compare_func = null); + public override bool contains (G item); + public override bool add (G item); + public override bool remove (G item); + public override void clear (); + public override Gee.Iterator<G> iterator (); + public override Gee.BidirIterator<G> bidir_iterator (); + public override G first (); + public override G last (); + public override Gee.SortedSet<G> head_set (G before); + public override Gee.SortedSet<G> tail_set (G after); + public override Gee.SortedSet<G> sub_set (G after, G before); + public override Gee.Iterator<G>? iterator_at (G item); + public override G lower (G item); + public override G higher (G item); + public override G floor (G item); + public override G ceil (G item); + public override int size { get; } + public override bool read_only { get; } + [CCode (notify = false)] + public GLib.CompareDataFunc<G> compare_func { get; private set; } + } + [CCode (cheader_filename = "gee-internals.h")] + internal class UnfoldIterator<G> : GLib.Object, Gee.Traversable<G>, Gee.Iterator<G> { + public UnfoldIterator (owned Gee.UnfoldFunc<G> func, owned Gee.Lazy<G>? current = null); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirIterator<G> : Gee.Iterator<G> { + public abstract bool previous (); + public abstract bool has_previous (); + public abstract bool first (); + public abstract bool last (); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirList<G> : Gee.List<G> { + public abstract new Gee.BidirListIterator<G> bidir_list_iterator (); + public abstract Gee.BidirList<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirListIterator<G> : Gee.BidirIterator<G>, Gee.ListIterator<G> { + public abstract void insert (G item); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirMapIterator<K,V> : Gee.MapIterator<K,V> { + public abstract bool previous (); + public abstract bool has_previous (); + public abstract bool first (); + public abstract bool last (); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirSortedSet<G> : Gee.SortedSet<G> { + public abstract Gee.BidirIterator<G> bidir_iterator (); + public static Gee.BidirSortedSet<G> empty<G> (); + public abstract Gee.BidirSortedSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface BidirSortedMap<K,V> : Gee.SortedMap<K,V> { + public abstract Gee.BidirMapIterator<K,V> bidir_map_iterator (); + public static Gee.BidirSortedMap<K,V> empty<K,V> (); + public abstract Gee.BidirSortedMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Collection<G> : Gee.Iterable<G> { + public abstract bool contains (G item); + public abstract bool add (G item); + public abstract bool remove (G item); + public abstract void clear (); + public virtual bool add_all (Gee.Collection<G> collection); + public virtual bool contains_all (Gee.Collection<G> collection); + public virtual bool remove_all (Gee.Collection<G> collection); + public virtual bool retain_all (Gee.Collection<G> collection); + public virtual G[] to_array (); + public bool add_all_array (G[] array); + public bool contains_all_array (G[] array); + public bool remove_all_array (G[] array); + public static Gee.Collection<G> empty<G> (); + public abstract int size { get; } + public virtual bool is_empty { get; } + public abstract bool read_only { get; } + public abstract Gee.Collection<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public interface Comparable<G> : GLib.Object { + public abstract int compare_to (G object); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Deque<G> : Gee.Queue<G> { + public abstract bool offer_head (G element); + public abstract G peek_head (); + public abstract G poll_head (); + public abstract int drain_head (Gee.Collection<G> recipient, int amount = -1); + public abstract bool offer_tail (G element); + public abstract G peek_tail (); + public abstract G poll_tail (); + public abstract int drain_tail (Gee.Collection<G> recipient, int amount = -1); + } + [CCode (cheader_filename = "gee-internals.h")] + public interface Hashable<G> : GLib.Object { + public abstract uint hash (); + public abstract bool equal_to (G object); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Iterable<G> : GLib.Object, Gee.Traversable<G> { + public abstract Gee.Iterator<G> iterator (); + } + [CCode (cheader_filename = "gee-internals.h")] + public interface Iterator<G> : GLib.Object, Gee.Traversable<G> { + public abstract bool next (); + public abstract bool has_next (); + public abstract G @get (); + public abstract void remove (); + public static Gee.Iterator<A> unfold<A> (owned Gee.UnfoldFunc<A> f, owned Gee.Lazy<G>? current = null); + public static Gee.Iterator<G> concat<G> (Gee.Iterator<Gee.Iterator<G>> iters); + public abstract bool valid { get; } + public abstract bool read_only { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface List<G> : Gee.Collection<G> { + public abstract new Gee.ListIterator<G> list_iterator (); + public abstract G @get (int index); + public abstract void @set (int index, G item); + public abstract int index_of (G item); + public abstract void insert (int index, G item); + public abstract G remove_at (int index); + public abstract Gee.List<G>? slice (int start, int stop); + public virtual G first (); + public virtual G last (); + public virtual void insert_all (int index, Gee.Collection<G> collection); + public virtual void sort (owned GLib.CompareDataFunc<G>? compare_func = null); + public static Gee.List<G> empty<G> (); + public abstract Gee.List<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public interface ListIterator<G> : Gee.Iterator<G> { + public abstract void @set (G item); + public abstract void add (G item); + public abstract int index (); + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Map<K,V> : GLib.Object, Gee.Iterable<Gee.Map.Entry<K,V>> { + public abstract class Entry<K,V> : GLib.Object { + public Entry (); + public abstract K key { get; } + public abstract V value { get; set; } + public abstract bool read_only { get; } + } + public abstract bool has_key (K key); + [Deprecated (replacement = "Map.has_key")] + public bool contains (K key); + public abstract bool has (K key, V value); + public abstract V @get (K key); + public abstract void @set (K key, V value); + public abstract bool unset (K key, out V value = null); + [Deprecated (replacement = "Map.unset")] + public bool remove (K key, out V value = null); + public abstract void clear (); + public abstract Gee.MapIterator<K,V> map_iterator (); + public virtual void set_all (Gee.Map<K,V> map); + public virtual bool unset_all (Gee.Map<K,V> map); + [Deprecated (replacement = "Map.unset_all")] + public bool remove_all (Gee.Map<K,V> map); + public virtual bool has_all (Gee.Map<K,V> map); + [Deprecated (replacement = "Map.has_all")] + public bool contains_all (Gee.Map<K,V> map); + public static Gee.Map<K,V> empty<K,V> (); + public abstract int size { get; } + public virtual bool is_empty { get; } + public abstract bool read_only { get; } + public abstract Gee.Set<K> keys { owned get; } + public abstract Gee.Collection<V> values { owned get; } + public abstract Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; } + public abstract Gee.Map<K,V> read_only_view { owned get; } + public GLib.Type key_type { get; } + public GLib.Type value_type { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface MapIterator<K,V> : GLib.Object { + public abstract bool next (); + public abstract bool has_next (); + public abstract K get_key (); + public abstract V get_value (); + public abstract void set_value (V value); + public abstract void unset (); + public virtual A fold<A> (Gee.FoldMapFunc<A,K,V> f, owned A seed); + public virtual new bool @foreach (Gee.ForallMapFunc<K,V> f); + public abstract bool valid { get; } + public abstract bool mutable { get; } + public abstract bool read_only { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface MultiMap<K,V> : GLib.Object { + public abstract Gee.Set<K> get_keys (); + public abstract Gee.MultiSet<K> get_all_keys (); + public abstract Gee.Collection<V> get_values (); + public abstract bool contains (K key); + public abstract Gee.Collection<V> @get (K key); + public abstract void @set (K key, V value); + public abstract bool remove (K key, V value); + public abstract bool remove_all (K key); + public abstract void clear (); + public abstract Gee.MapIterator<K,V> map_iterator (); + public abstract int size { get; } + public abstract bool read_only { get; } + public GLib.Type key_type { get; } + public GLib.Type value_type { get; } + public virtual Gee.MultiMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface MultiSet<G> : Gee.Collection<G> { + public abstract int count (G item); + public static Gee.Set<G> empty<G> (); + public virtual Gee.MultiSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Queue<G> : Gee.Collection<G> { + public const int UNBOUNDED_CAPACITY; + public virtual bool offer (G element); + public abstract G peek (); + public abstract G poll (); + public virtual int drain (Gee.Collection<G> recipient, int amount = -1); + public abstract int capacity { get; } + public abstract int remaining_capacity { get; } + public abstract bool is_full { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Set<G> : Gee.Collection<G> { + public static Gee.Set<G> empty<G> (); + public abstract Gee.Set<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public interface SortedMap<K,V> : Gee.Map<K,V> { + public abstract Gee.SortedMap<K,V> head_map (K before); + public abstract Gee.SortedMap<K,V> tail_map (K after); + public abstract Gee.SortedMap<K,V> sub_map (K before, K after); + public static Gee.Map<K,V> empty<K,V> (); + public abstract Gee.SortedSet<K> ascending_keys { owned get; } + public abstract Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; } + public abstract Gee.SortedMap<K,V> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface SortedSet<G> : Gee.Set<G> { + public abstract G first (); + public abstract G last (); + public abstract Gee.Iterator<G>? iterator_at (G element); + public abstract G lower (G element); + public abstract G higher (G element); + public abstract G floor (G element); + public abstract G ceil (G element); + public abstract Gee.SortedSet<G> head_set (G before); + public abstract Gee.SortedSet<G> tail_set (G after); + public abstract Gee.SortedSet<G> sub_set (G from, G to); + public static Gee.SortedSet<G> empty<G> (); + public abstract Gee.SortedSet<G> read_only_view { owned get; } + } + [CCode (cheader_filename = "gee-internals.h")] + [GenericAccessors] + public interface Traversable<G> : GLib.Object { + public enum Stream { + YIELD, + CONTINUE, + END + } + public abstract new bool @foreach (Gee.ForallFunc<G> f); + public virtual Gee.Iterator<A> stream<A> (owned Gee.StreamFunc<G,A> f); + public virtual A fold<A> (Gee.FoldFunc<A,G> f, owned A seed); + public virtual Gee.Iterator<A> map<A> (Gee.MapFunc<A,G> f); + public virtual Gee.Iterator<A> scan<A> (Gee.FoldFunc<A,G> f, owned A seed); + public virtual Gee.Iterator<G> filter (owned Gee.Predicate<G> pred); + public virtual Gee.Iterator<G> chop (int offset, int length = -1); + public virtual GLib.Type element_type { get; } + } + [CCode (cheader_filename = "gee-internals.h")] + public delegate uint HashDataFunc<T> (T v); + [CCode (cheader_filename = "gee-internals.h")] + public delegate bool EqualDataFunc<T> (T a, T b); + [CCode (cheader_filename = "gee-internals.h")] + public delegate G LazyFunc<G> (); + [CCode (cheader_filename = "gee-internals.h")] + public delegate A FoldMapFunc<A,K,V> (K k, V v, owned A a); + [CCode (cheader_filename = "gee-internals.h")] + public delegate bool ForallMapFunc<K,V> (K k, V v); + [CCode (cheader_filename = "gee-internals.h")] + public delegate A FoldFunc<A,G> (owned G g, owned A a); + [CCode (cheader_filename = "gee-internals.h")] + public delegate bool ForallFunc<G> (owned G g); + [CCode (cheader_filename = "gee-internals.h")] + public delegate Gee.Lazy<A>? UnfoldFunc<A> (); + [CCode (cheader_filename = "gee-internals.h")] + public delegate Gee.Traversable.Stream StreamFunc<G,A> (Gee.Traversable.Stream state, owned Gee.Lazy<G>? g, out Gee.Lazy<A>? lazy); + [CCode (cheader_filename = "gee-internals.h")] + public delegate A MapFunc<A,G> (owned G g); + [CCode (cheader_filename = "gee-internals.h")] + public delegate bool Predicate<G> (G g); +} |