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/*
* Copyright © 2010-2011 Intel Corporation
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2013 TOYOTA MOTOR CORPORATION.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/**
* @brief Public functions in ico_window_mgr Weston plugin
*
* @date Jul-26-2013
*/
#ifndef _ICO_WINDOW_MGR_H_
#define _ICO_WINDOW_MGR_H_
/* Manager management table */
struct uifw_manager {
struct wl_resource *resource; /* Manager resource */
int manager; /* Manager(=event send flag) */
struct wl_list link; /* link to next manager */
};
/* Cleint management table */
struct uifw_client {
struct wl_client *client; /* Wayland client */
int pid; /* ProcessId (pid) */
char appid[ICO_IVI_APPID_LENGTH]; /* ApplicationId(from AppCore AUL) */
struct uifw_manager *mgr; /* Manager table (if manager) */
char manager; /* Manager flag (Need send event) */
char fixed_appid; /* ApplicationId fix flag(and counter) */
char noconfigure; /* no need configure event */
char res; /* (unused) */
struct wl_list surface_link; /* surface list of same client */
struct wl_list link;
};
/* Node information */
struct uifw_node_table {
uint16_t node; /* node Id */
uint16_t displayno; /* weston display number */
int disp_x; /* display frame buffer X-coordinate */
int disp_y; /* display frame buffer Y-coordinate */
int disp_width; /* display width */
int disp_height; /* display height */
};
/* Layer management table */
struct uifw_win_layer {
uint32_t layer; /* Layer Id */
char visible; /* visibility */
char layer_type; /* layer type */
char res[2]; /* (unused) */
struct wl_list surface_list; /* Surfacae list */
struct wl_list link; /* Link pointer for layer list */
};
/* Surface map table */
struct uifw_win_surface;
struct uifw_surface_map {
struct uifw_win_surface *usurf; /* UIFW surface */
struct uifw_client *uclient; /* UIFW client */
uint32_t eglname; /* EGL buffer name */
uint32_t format; /* format */
uint16_t type; /* buffer type(currently only EGL buffer)*/
uint16_t width; /* width */
uint16_t height; /* height */
uint16_t stride; /* stride */
uint16_t framerate; /* update frame rate (frame/sec) */
char initflag; /* map event send flag(0=no/1=yes) */
char res; /* (unused) */
struct wl_list map_link; /* map list */
struct wl_list surf_link; /* map list from UIFW surface */
};
/* UIFW surface */
struct shell_surface;
struct uifw_win_surface {
uint32_t surfaceid; /* UIFW SurfaceId */
struct uifw_node_table *node_tbl; /* Node manager of ico_window_mgr */
struct uifw_win_layer *win_layer; /* surface layer */
struct weston_surface *surface; /* Weston surface */
struct shell_surface *shsurf; /* Shell(IVI-Shell) surface */
struct uifw_client *uclient; /* Client */
struct weston_transform transform; /* transform matrix */
float scalex; /* surface transform scale of X */
float scaley; /* surface transform scale of Y */
int x; /* X-coordinate */
int y; /* Y-coordinate */
short xadd; /* X-coordinate delta */
short yadd; /* Y-coordinate delta */
uint16_t width; /* Width */
uint16_t height; /* Height */
uint16_t client_width; /* Widht that a client(App) required */
uint16_t client_height; /* Height that a client(App) required */
uint16_t conf_width; /* Width that notified to client */
uint16_t conf_height; /* Height that notified to client */
uint32_t attributes; /* surface attributes */
char winname[ICO_IVI_WINNAME_LENGTH];/* Window name */
char visible; /* visibility */
char raise; /* raise(top of the layer) */
char created; /* sended created event to manager */
char mapped; /* end of map */
char restrain_configure; /* restrant configure event */
char set_transform; /* surface transform flag */
char res[2]; /* (unused) */
struct _uifw_win_surface_animation { /* wndow animation */
struct weston_animation animation; /* weston animation control */
uint16_t type; /* current animation type */
uint16_t anima; /* curremt animation Id */
uint16_t next_anima; /* next animation Id */
uint16_t hide_anima; /* animation Id for hide */
uint16_t hide_time; /* animation time(ms) for hide */
uint16_t show_anima; /* animation Id for show */
uint16_t show_time; /* animation time(ms) for show */
uint16_t move_anima; /* animation Id for move */
uint16_t move_time; /* animation time(ms) for move */
uint16_t resize_anima; /* animation Id for resize */
uint16_t resize_time; /* animation time(ms) for resize */
uint16_t time; /* current animation time(ms) */
uint16_t pos_x; /* start/end X-coordinate */
uint16_t pos_y; /* start/end Y-coordinate */
uint16_t pos_width; /* start/end width */
uint16_t pos_height; /* start/end height */
short current; /* animation current percentage */
char state; /* animation state */
char visible; /* need hide(1)/show(2) at end of animation*/
char restrain_configure; /* restrain surface resize */
char ahalf; /* after half */
char no_configure; /* no send configure to client */
char res; /* (unused) */
uint32_t starttime; /* start time(ms) */
void *animadata; /* animation data */
} animation;
struct wl_list ivi_layer; /* surface list of same layer */
struct wl_list client_link; /* surface list of same client */
struct wl_list surf_map; /* surface map list */
struct uifw_win_surface *next_idhash; /* UIFW SurfaceId hash list */
struct uifw_win_surface *next_wshash; /* Weston SurfaceId hash list */
};
/* layer type */
#define ICO_WINDOW_MGR_LAYER_TYPE_NORMAL 0 /* normal layer */
#define ICO_WINDOW_MGR_LAYER_TYPE_BACKGROUND 1 /* touch input layer */
#define ICO_WINDOW_MGR_LAYER_TYPE_INPUT 7 /* touch input layer */
#define ICO_WINDOW_MGR_LAYER_TYPE_CURSOR 8 /* cursor layer */
/* animation operation */
/* default animation */
#define ICO_WINDOW_MGR_ANIMATION_NONE 0 /* no animation */
/* return code of animation hook function*/
#define ICO_WINDOW_MGR_ANIMATION_RET_NOANIMA -1 /* no animation */
#define ICO_WINDOW_MGR_ANIMATION_RET_ANIMA 0 /* animation */
#define ICO_WINDOW_MGR_ANIMATION_RET_ANIMANOCTL 1 /* animation but no control */
/* animation state */
#define ICO_WINDOW_MGR_ANIMATION_STATE_NONE 0 /* not animation */
#define ICO_WINDOW_MGR_ANIMATION_STATE_SHOW 1 /* show(in) animation */
#define ICO_WINDOW_MGR_ANIMATION_STATE_HIDE 2 /* hide(out) animation */
#define ICO_WINDOW_MGR_ANIMATION_STATE_MOVE 3 /* move animation */
#define ICO_WINDOW_MGR_ANIMATION_STATE_RESIZE 4 /* resize animation */
/* extended(plugin) animation operation */
#define ICO_WINDOW_MGR_ANIMATION_NAME 0 /* convert animation name to Id */
#define ICO_WINDOW_MGR_ANIMATION_DESTROY 99 /* surface destroy */
#define ICO_WINDOW_MGR_ANIMATION_OPNONE 0 /* no animation */
#define ICO_WINDOW_MGR_ANIMATION_OPHIDE 1 /* change to hide */
#define ICO_WINDOW_MGR_ANIMATION_OPSHOW 2 /* change to show */
#define ICO_WINDOW_MGR_ANIMATION_OPMOVE 3 /* surface move */
#define ICO_WINDOW_MGR_ANIMATION_OPRESIZE 4 /* surface resize */
#define ICO_WINDOW_MGR_ANIMATION_OPCANCEL 9 /* animation cancel */
#define ICO_WINDOW_MGR_ANIMATION_OPHIDEPOS 11 /* change to hide with position */
#define ICO_WINDOW_MGR_ANIMATION_OPSHOWPOS 12 /* change to show with position */
/* Prototype for function */
/* surface visible control */
void ico_window_mgr_set_visible(struct uifw_win_surface *usurf, const int visible);
/* get client applicationId */
char *ico_window_mgr_get_appid(struct wl_client* client);
/* change weston surface */
void ico_window_mgr_set_weston_surface(struct uifw_win_surface *usurf, int x, int y,
int width, int height);
/* surface change */
void ico_window_mgr_change_surface(struct uifw_win_surface *usurf,
const int to, const int manager);
/* get UIFW client table */
struct uifw_client *ico_window_mgr_get_uclient(const char *appid);
/* get UIFW surface table */
struct uifw_win_surface *ico_window_mgr_get_usurf(const uint32_t surfaceid);
/* get application surface */
struct uifw_win_surface *ico_window_mgr_get_client_usurf(const char *appid,
const char *winname);
/* rebuild surface layer list */
void ico_window_mgr_restack_layer(struct uifw_win_surface *usurf, const int omit_touch);
/* set window animation hook */
void ico_window_mgr_set_hook_animation(int (*hook_animation)(const int op, void *data));
#endif /*_ICO_WINDOW_MGR_H_*/
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