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authorMasayuki Sasaki <masayuki.sasaki@mail.toyota-td.jp>2014-01-24 18:41:30 +0900
committerMasayuki Sasaki <masayuki.sasaki@mail.toyota-td.jp>2014-01-28 13:18:33 +0900
commit3172785159e97b042a4284bc60ec718fcc3365a4 (patch)
treec65c323f644b55f09a4de259f46e55333f5ac6ec /settings/weston.ini
parent47e2d6da70f3bd28b3f5d868cbc695e78e20795d (diff)
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-- bugfix: ico_input_mgr avoid crashes in case the assigned app were not running -- revise: live thumbnail display processing is changed into GPU un-depending -- revise: add access control which used SMACK for the wayland extension protocol -- revise: changed default config file(Weston.ini) in the same way as wston-ivi package Change-Id: I60f11a57c3047755deecb77ae240d2fc763e8ec3 Signed-off-by: Masayuki Sasaki <masayuki.sasaki@mail.toyota-td.jp>
Diffstat (limited to 'settings/weston.ini')
-rw-r--r--settings/weston.ini43
1 files changed, 35 insertions, 8 deletions
diff --git a/settings/weston.ini b/settings/weston.ini
index 48d3b1d..83b7f21 100644
--- a/settings/weston.ini
+++ b/settings/weston.ini
@@ -1,28 +1,47 @@
[core]
-shell=
modules=ico_plugin_loader.so
+shell=
[shell]
num-workspaces=1
shell-exe=
locking=false
-animation=zoom
+animation=fade
startup-animation=fade
[input-method]
path=/bin/weekeyboard
+#[output]
+#name=LVDS1
+#mode=1680x1050
+#transform=90
+#icc_profile=/usr/share/color/icc/colord/Bluish.icc
+
+[output]
+name=VGA1
+#mode=1920x1080
+transform=90
+
+#[output]
+#name=X1
+#mode=1024x768
+#transform=flipped-270
+
[output]
name=HDMI1
+#mode=1920x1080
transform=90
[output]
name=HDMI3
+#mode=1920x1080
transform=90
[output]
-name=VGA1
-mode=off
+name=UNKNOWN1
+#mode=1920x1080
+transform=90
[ivi-plugin]
modules=ico_ivi_shell.so,ico_window_mgr.so,ico_window_animation.so,ico_input_mgr.so
@@ -54,18 +73,26 @@ default=fade;500;30
inputpanel=fade;200
[ivi-thumbnail]
-gpu_accel_fps=10
+gpu_accel_fps=15
shm_buffer_fps=2
-no_accel_fps=5
+no_accel_fps=10
+
+##[ivi-access-control]
+##access_api.0=User::SystemApp;*
+##access_api.1=User::MakerApp;set_window_layer,set_positionsize,set_visible
+##access_api.2=User::MakerApp;set_map_buffer,map_sirface,unmap_surface
+##access_api.3=User::MakerApp;device_configure_input,device_configure_code,device_input_event
+##access_api.4=User::AuthenticatedApp;set_positionsize,set_visible
+##access_api.5=*;set_input_region,unset_input_region
[ivi-option]
# option flags
# 0x0001 1=show surface at screen create if HomeScreen exist/0=not show surface at create
# 0x0002 1=1=show if display not exist/0=not show if display not exist
# 0x0004 1=show input panel automatically/0=not show automaticaly
+# 0x0010 1=support shm_buffer thumbnail/not support shm_buffer
# 0x0080 1=surface fixed aspect rate/0=not fixed aspect rate
-# 0x8000 1=no use GPU dependent acceleration
-# 0x1000 1=force use Intel Sandybridge Mobile GPU dependent acceleration
+# 0x8000 1=Acceleration depending on GPU(intel GPU only)/0=independing GPU
flag=0x0004
# debug log output level and debug flag