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|
#include "esd-server.h"
#include <errno.h>
/*******************************************************************/
/* globals */
int esd_forced_standby = 0; /* whether we're forcing the standby */
/*******************************************************************/
/* prototypes */
int esd_check_endian( esd_client_t *client, unsigned int *endian );
int esd_validate_source( esd_client_t *client,
octet *submitted_key, int owner_only );
int esd_proto_unimplemented( esd_client_t *client );
int esd_proto_connect( esd_client_t *client );
int esd_proto_lock( esd_client_t *client );
int esd_proto_unlock( esd_client_t *client );
int esd_proto_standby( esd_client_t *client );
int esd_proto_resume( esd_client_t *client );
int esd_proto_stream_play( esd_client_t *client );
int esd_proto_stream_recorder( esd_client_t *client );
int esd_proto_stream_monitor( esd_client_t *client );
int esd_proto_stream_filter( esd_client_t *client );
int esd_proto_sample_cache( esd_client_t *client );
int esd_proto_sample_getid(esd_client_t *client);
int esd_proto_sample_free( esd_client_t *client );
int esd_proto_sample_play( esd_client_t *client );
int esd_proto_sample_loop( esd_client_t *client );
int esd_proto_sample_stop( esd_client_t *client );
int esd_proto_server_info( esd_client_t *client );
int esd_proto_all_info( esd_client_t *client );
int esd_proto_stream_pan( esd_client_t *client );
int esd_proto_sample_pan( esd_client_t *client );
int esd_proto_standby_mode( esd_client_t *client );
int esd_proto_get_latency( esd_client_t *client );
int poll_client_requests(void);
/*******************************************************************/
/* protocol handlers as function pointers: synch with esd_proto_t enum */
typedef int esd_proto_handler_t( esd_client_t *client );
/* data type to hold the per protocol handler info */
typedef struct esd_proto_handler_info {
int data_length;
esd_proto_handler_t *handler;
const char * description;
} esd_proto_handler_info_t;
/* the big map of protocol handler info */
esd_proto_handler_info_t esd_proto_map[ ESD_PROTO_MAX ] =
{
{ ESD_KEY_LEN + sizeof(int), &esd_proto_connect, "connect" },
{ ESD_KEY_LEN + sizeof(int), &esd_proto_lock, "lock" },
{ ESD_KEY_LEN + sizeof(int), &esd_proto_unlock, "unlock" },
{ ESD_NAME_MAX + 2 * sizeof(int), &esd_proto_stream_play, "stream play" },
{ ESD_NAME_MAX + 2 * sizeof(int), &esd_proto_stream_recorder, "stream rec" },
{ ESD_NAME_MAX + 2 * sizeof(int), &esd_proto_stream_monitor, "stream mon" },
{ ESD_NAME_MAX + 3 * sizeof(int), &esd_proto_sample_cache, "sample cache" },
{ sizeof(int), &esd_proto_sample_free, "sample free" },
{ sizeof(int), &esd_proto_sample_play, "sample play" },
{ sizeof(int), &esd_proto_sample_loop, "sample loop" },
{ sizeof(int), &esd_proto_sample_stop, "sample stop" },
{ -1, &esd_proto_unimplemented, "TODO: sample kill" },
{ ESD_KEY_LEN + sizeof(int), &esd_proto_standby, "standby" },
{ ESD_KEY_LEN + sizeof(int), &esd_proto_resume, "resume" },
{ ESD_NAME_MAX, &esd_proto_sample_getid, "sample getid" },
{ ESD_NAME_MAX + 2 * sizeof(int), &esd_proto_stream_filter, "stream filter" },
{ sizeof(int), &esd_proto_server_info, "server info" },
{ sizeof(int), &esd_proto_all_info, "all info" },
{ -1, &esd_proto_unimplemented, "TODO: subscribe" },
{ -1, &esd_proto_unimplemented, "TODO: unsubscribe" },
{ 3 * sizeof(int), &esd_proto_stream_pan, "stream pan"},
{ 3 * sizeof(int), &esd_proto_sample_pan, "sample pan" },
{ sizeof(int), &esd_proto_standby_mode, "standby mode" },
{ 0, &esd_proto_get_latency, "get latency" }
};
/***********************************************************************/
/* returns the latency between audio stream data being write() 'en to */
/* esd and when it finally comes out the speakers of your audio system */
int esd_proto_get_latency( esd_client_t *client )
{
int lag, amount, actual;
int buf_size = esound_getblksize();
ESDBG_TRACE( printf( "(%02d) proto: get latency\n", client->fd ); );
if (esd_audio_format & ESD_STEREO)
{
if (esd_audio_format & ESD_BITS16)
amount = (44100 * (buf_size + 64)) / esd_audio_rate;
else
amount = (44100 * (buf_size + 128)) / esd_audio_rate;
}
else
{
if (esd_audio_format & ESD_BITS16)
amount = (2 * 44100 * (buf_size + 128)) / esd_audio_rate;
else
amount = (2 * 44100 * (buf_size + 256)) / esd_audio_rate;
}
lag = maybe_swap_32( client->swap_byte_order, amount );
/* send back the server information */
ESD_WRITE_INT( client->fd, &lag, sizeof(lag), actual, "lag buf" );
if ( sizeof( lag ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* checks for client/server endianness */
int esd_check_endian( esd_client_t *client, unsigned int *endian )
{
if ( *endian == ESD_ENDIAN_KEY ) {
ESDBG_TRACE( printf( "(%02d) same endian order.\n", client->fd ); );
client->swap_byte_order = 0;
} else if ( *endian == ESD_SWAP_ENDIAN_KEY ) {
ESDBG_TRACE( printf( "(%02d) different endian order!\n", client->fd ); );
client->swap_byte_order = 1;
} else {
ESDBG_TRACE(
printf( "(%02d) unknown endian key: 0x%08x"
" (same = 0x%08x, diff = 0x%08x)\n",
client->fd, *endian,
ESD_ENDIAN_KEY, ESD_SWAP_ENDIAN_KEY ); );
return 0;
}
/* now we're done */
return 1;
}
/*******************************************************************/
/* checks for authorization to use the sound daemon */
int esd_validate_source( esd_client_t *client,
octet *submitted_key,
int owner_only )
{
int ok;
if( !esd_is_owned ) {
/* noone owns it yet, the first client claims ownership */
ESDBG_TRACE( printf( "(%02d) esd auth: claiming ownership of esd, auth ok\n",
client->fd ); );
esd_is_locked = 1;
memcpy( esd_owner_key, submitted_key, ESD_KEY_LEN );
esd_is_owned = 1;
ok = 1;
write(client->fd, &ok, sizeof(ok));
return 1;
}
if( !esd_is_locked && !owner_only ) {
/* anyone can connect to it */
ESDBG_TRACE( printf( "(%02d) esd auth: not locked nor owner only, auth ok.\n",
client->fd ); );
ok = 1;
write(client->fd, &ok, sizeof(ok));
return 1;
}
if( !memcmp( esd_owner_key, submitted_key, ESD_KEY_LEN ) ) {
/* the client key matches the owner, trivial acceptance */
ESDBG_TRACE( printf( "(%02d) esd auth: key matches, auth ok.\n",
client->fd ); );
ok = 1;
write(client->fd, &ok, sizeof(ok));
return 1;
}
/* TODO: maybe check based on source ip? */
/* done with LIBWRAP when client first connects to daemon */
/* if ( !owner_only ) { check_ip_etc( client->source ); } */
/* the client is not authorized to connect to the server */
ESDBG_TRACE( printf( "(%02d) esd auth: NOT authorized to use esd, closing conn.\n",
client->fd ); );
ok = 0;
write(client->fd, &ok, sizeof(ok));
return 0;
}
/*******************************************************************/
/* place holder during development */
int esd_proto_unimplemented( esd_client_t *client )
{
fprintf( stderr,
"(%02d) proto: unimplemented protocol request: 0x%08x\n",
client->fd, client->request );
return 0;
}
/*******************************************************************/
/* initial connection handler, return boolean ok */
int esd_proto_connect( esd_client_t *client )
{
int ok;
if ( esd_validate_source( client, client->proto_data, 0 ) )
{
ok = esd_check_endian( client, (unsigned int*)(client->proto_data + ESD_KEY_LEN) );
} else {
ok = 0;
}
ESDBG_TRACE( printf( "(%02d) connecting to sound daemon = %d\n",
client->fd, ok ); );
return ok;
}
/*******************************************************************/
/* daemon rejects untrusted clients, return boolean ok */
int esd_proto_lock( esd_client_t *client )
{
int ok, client_ok, actual;
ok = esd_validate_source( client, client->proto_data, 1 );
client_ok = maybe_swap_32( client->swap_byte_order, ok );
if ( ok ) {
ESDBG_TRACE( printf( "(%02d) locking sound daemon\n", client->fd ); );
esd_is_locked = 1;
}
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "lock ok" );
return ok;
}
/*******************************************************************/
/* allows anyone to connect to the sound daemon, return boolean ok */
int esd_proto_unlock( esd_client_t *client )
{
int ok, client_ok, actual;
ok = esd_validate_source( client, client->proto_data, 1 );
client_ok = maybe_swap_32( client->swap_byte_order, ok );
if ( ok ) {
ESDBG_TRACE( printf( "(%02d) unlocking sound daemon\n", client->fd ); );
esd_is_locked = 0;
}
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "unlock ok" );
return ok;
}
/*******************************************************************/
/* daemon eats sound data, without playing anything, return boolean ok */
int esd_proto_standby( esd_client_t *client )
{
int ok, client_ok, actual;
ok = esd_validate_source( client, client->proto_data, 1 );
if ( ok ) ok = esd_server_standby();
if(!esd_on_autostandby)
esd_forced_standby = 1;
client_ok = maybe_swap_32( client->swap_byte_order, ok );
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "stdby ok" );
return ok;
}
/*******************************************************************/
/* daemon eats sound data, without playing anything, return boolean ok */
int esd_proto_resume( esd_client_t *client )
{
int ok, client_ok, actual;
ok = esd_validate_source( client, client->proto_data, 1 );
if ( ok ) ok = esd_server_resume();
if ( ok ) esd_forced_standby = 0;
client_ok = maybe_swap_32( client->swap_byte_order, ok );
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "resum ok" );
return ok;
}
/*******************************************************************/
/* add another stream player to the list, returns boolean ok */
int esd_proto_stream_play( esd_client_t *client )
{
/* spawn a new player to handle this stream */
esd_player_t *player = NULL;
player = new_stream_player( client );
/* we got one, right? */
if ( !player ) {
return 0;
}
/* add to the list of players */
player->parent = client;
add_player( player );
client->state = ESD_STREAMING_DATA;
return 1;
}
/*******************************************************************/
/* manage recorder clients, return boolean ok */
int esd_proto_stream_recorder( esd_client_t *client )
{
esd_player_t *recorder = NULL;
/* wake up if we're asleep */
if ( esd_on_autostandby && !esd_forced_standby ) {
ESDBG_TRACE( printf( "stuff to record, waking up.\n" ); );
esd_server_resume();
}
/* if we're in standby mode, go away */
if ( esd_on_standby )
return 0;
/* sign up the new recorder client */
recorder = new_stream_player( client );
/* we got one, right? */
if ( !recorder )
return 0;
if (!(esd_audio_format & ESD_RECORD)) {
/* let the device know we want to record */
ESDBG_TRACE( printf( "closing audio for a sec...\n" ); );
esd_audio_close();
usleep(100);
esd_audio_format |= ESD_RECORD;
ESDBG_TRACE( printf( "reopening audio to record...\n" ); );
if (esd_audio_open() < 0) {
/* Failed to record */
free_player( recorder );
esd_audio_format &= ~ESD_RECORD;
usleep(100);
/* If we fail here, we have a oops */
esd_audio_open();
return 0;
}
ESDBG_TRACE( printf( "reopened?\n" ); );
}
add_recorder(recorder);
/* flesh out the recorder */
recorder->parent = client;
recorder->translate_func
= get_translate_func( esd_audio_format, esd_audio_rate,
recorder->format, recorder->rate );
ESDBG_TRACE( printf ( "(%02d) recording on client\n", client->fd ); );
client->state = ESD_STREAMING_DATA;
return 1;
}
/*******************************************************************/
/* manage the single monitoring client, return boolean ok */
int esd_proto_stream_monitor( esd_client_t *client )
{
esd_player_t *monitor;
/* sign up the new monitor client */
monitor = new_stream_player( client );
if ( monitor != NULL ) {
/* flesh out the monitor */
monitor->parent = client;
monitor->next = esd_monitor_list;
esd_monitor_list = monitor;
monitor->translate_func
= get_translate_func( esd_audio_format, esd_audio_rate,
monitor->format, monitor->rate );
ESDBG_TRACE( printf ( "(%02d) monitoring on client\n", client->fd ); );
} else {
/* failed to initialize the recorder, kill its client */
return 0;
}
client->state = ESD_STREAMING_DATA;
return 1;
}
/*******************************************************************/
/* manage the filter client, return boolean ok */
int esd_proto_stream_filter( esd_client_t *client )
{
esd_player_t *filter;
/* sign up the new filter client */
filter = new_stream_player( client );
if ( filter != NULL ) {
/* flesh out the filter */
filter->parent = client;
filter->next = esd_filter_list;
esd_filter_list = filter;
ESDBG_TRACE( printf ( "(%02d) filter on client\n", client->fd ); );
} else {
/* failed to initialize the filter, kill its client */
return 0;
}
client->state = ESD_STREAMING_DATA;
return 1;
}
/*******************************************************************/
/* cache a sample from the client, return boolean ok */
int esd_proto_sample_cache( esd_client_t *client )
{
esd_sample_t *sample;
int length;
int client_id;
ESDBG_TRACE( printf( "(%02d) proto: caching sample\n", client->fd ); );
if ( client->state == ESD_CACHING_SAMPLE ) {
sample = find_caching_sample( client );
} else {
sample = new_sample( client );
add_sample( sample );
}
/* add to the list of sample */
if ( sample != NULL ) {
sample->parent = client;
if ( !read_sample( sample ) )
{
return 0; /* something failed during the read, just bail */
}
if ( sample->cached_length < sample->sample_length ) {
client->state = ESD_CACHING_SAMPLE;
ESDBG_TRACE( printf( "(%02d) continue caching sample next trip\n",
client->fd ); );
return 1;
} else {
ESDBG_TRACE( printf( "(%02d) sample cached, moving on\n",
client->fd ); );
client->state = ESD_NEXT_REQUEST;
}
} else {
fprintf( stderr, "(%02d) not enough mem for sample, closing\n",
client->fd );
return 0;
}
client_id = maybe_swap_32( client->swap_byte_order,
sample->sample_id );
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
length, "smp cach" );
return 1;
}
/*******************************************************************/
/* check for an existing sample name */
int esd_proto_sample_getid(esd_client_t *client)
{
int client_id, length;
esd_sample_t *sample = esd_samples_list;
char namebuf[ESD_NAME_MAX];
strncpy( namebuf, client->proto_data, ESD_NAME_MAX );
namebuf[ESD_NAME_MAX - 1] = '\0';
ESDBG_TRACE( printf( "(%02d) proto: getting sample ID: %s\n",
client->fd, namebuf ); );
while(sample) {
if(!strcmp(sample->name, namebuf))
break;
sample = sample->next;
}
if(sample)
client_id = maybe_swap_32( client->swap_byte_order,
sample->sample_id );
else
client_id = maybe_swap_32(client->swap_byte_order, -1);
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
length, "smp getid" );
return 1;
}
/*******************************************************************/
/* free a sample cached by the client, return boolean ok */
int esd_proto_sample_free( esd_client_t *client )
{
int sample_id, client_id, actual;
client_id = *(int*)(client->proto_data);
sample_id = maybe_swap_32( client->swap_byte_order, client_id );
ESDBG_TRACE( printf( "(%02d) proto: erasing sample <%d>\n",
client->fd, sample_id ); );
erase_sample( sample_id, 0 );
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
actual, "smp free" );
if ( sizeof( client_id ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* play a sample cached by the client, return boolean ok */
int esd_proto_sample_play( esd_client_t *client )
{
int sample_id, client_id, actual;
client_id = *(int*)(client->proto_data);
sample_id = maybe_swap_32( client->swap_byte_order, client_id );
ESDBG_TRACE( printf( "(%02d) proto: playing sample <%d>\n",
client->fd, sample_id ); );
if ( !play_sample( sample_id, 0 ) )
sample_id = 0;
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
actual, "smp play" );
if ( sizeof( client_id ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* play a sample cached by the client, return boolean ok */
int esd_proto_sample_loop( esd_client_t *client )
{
int sample_id, client_id, actual;
client_id = *(int*)(client->proto_data);
sample_id = maybe_swap_32( client->swap_byte_order, client_id );
ESDBG_TRACE( printf( "(%02d) proto: looping sample <%d>\n",
client->fd, sample_id ); );
if ( !play_sample( sample_id, 1 ) )
sample_id = 0;
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
actual, "smp loop" );
if ( sizeof( sample_id ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* play a sample cached by the client, return boolean ok */
int esd_proto_sample_stop( esd_client_t *client )
{
int sample_id, client_id, actual;
client_id = *(int*)(client->proto_data);
sample_id = maybe_swap_32( client->swap_byte_order, client_id );
ESDBG_TRACE( printf( "(%02d) proto: stopping sample <%d>\n",
client->fd, sample_id ); );
if ( !stop_sample( sample_id ) )
sample_id = 0;
ESD_WRITE_INT( client->fd, &client_id, sizeof(client_id),
actual, "smp stop" );
if ( sizeof( client_id ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* play a sample cached by the client, return boolean ok */
int esd_proto_server_info( esd_client_t *client )
{
int version, rate, format, actual;
version = maybe_swap_32( client->swap_byte_order, 0 );
rate = maybe_swap_32( client->swap_byte_order, esd_audio_rate );
format = maybe_swap_32( client->swap_byte_order, esd_audio_format );
ESDBG_TRACE( printf( "(%02d) proto: server info\n", client->fd ); );
/* send back the server information */
ESD_WRITE_INT( client->fd, &version, sizeof(version), actual, "si ver" );
ESD_WRITE_INT( client->fd, &rate, sizeof(rate), actual, "si rate" );
ESD_WRITE_INT( client->fd, &format, sizeof(format), actual, "si fmt" );
if ( sizeof( format ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* play a sample cached by the client, return boolean ok */
int esd_proto_all_info( esd_client_t *client )
{
int version, rate, left, right, format;
int actual, source_id, sample_id, length;
esd_player_t *player;
esd_sample_t *sample;
const char *name;
char no_name[ ESD_NAME_MAX ] = "";
version = maybe_swap_32( client->swap_byte_order, 0 );
rate = maybe_swap_32( client->swap_byte_order, esd_audio_rate );
format = maybe_swap_32( client->swap_byte_order, esd_audio_format );
ESDBG_TRACE( printf( "(%02d) proto: server info\n", client->fd ); );
/* send back the server information */
ESD_WRITE_INT( client->fd, &version, sizeof(version), actual, "ai ver" );
ESD_WRITE_INT( client->fd, &rate, sizeof(rate), actual, "ai rate" );
ESD_WRITE_INT( client->fd, &format, sizeof(format), actual, "ai fmt" );
if ( sizeof( format ) != actual )
return 0;
/* send back the player information */
for ( player = esd_players_list; /* NULL breaks */ ; player = player->next )
{
if ( player ) {
source_id = maybe_swap_32( client->swap_byte_order,
player->source_id );
name = ( (player->format & ESD_MASK_MODE) == ESD_STREAM )
? player->name : ( (esd_sample_t*) (player->parent) )->name;
rate = maybe_swap_32( client->swap_byte_order,
player->rate );
left = maybe_swap_32( client->swap_byte_order,
player->left_vol_scale );
right = maybe_swap_32( client->swap_byte_order,
player->right_vol_scale );
format = maybe_swap_32( client->swap_byte_order,
player->format );
} else {
source_id = rate = format = 0;
name = no_name;
}
ESD_WRITE_INT( client->fd, &source_id, sizeof(source_id),
actual, "ai p.id" );
ESD_WRITE_BIN( client->fd, name, ESD_NAME_MAX,
actual, "ai p.nm" );
ESD_WRITE_INT( client->fd, &rate, sizeof(rate),
actual, "ai p.rate" );
ESD_WRITE_INT( client->fd, &left, sizeof(left),
actual, "ai p.lt" );
ESD_WRITE_INT( client->fd, &right, sizeof(right),
actual, "ai p.rt" );
ESD_WRITE_INT( client->fd, &format, sizeof(format),
actual, "ai p.fmt" );
if ( sizeof( format ) != actual )
return 0;
if ( !player ) break;
}
/* send back the sample information */
for ( sample = esd_samples_list; /* NULL breaks */ ; sample = sample->next )
{
if ( sample ) {
sample_id = maybe_swap_32( client->swap_byte_order,
sample->sample_id );
name = sample->name;
rate = maybe_swap_32( client->swap_byte_order,
sample->rate );
left = maybe_swap_32( client->swap_byte_order,
sample->left_vol_scale );
right = maybe_swap_32( client->swap_byte_order,
sample->right_vol_scale );
format = maybe_swap_32( client->swap_byte_order,
sample->format );
length = maybe_swap_32( client->swap_byte_order,
sample->sample_length );
} else {
sample_id = rate = format = length = 0;
name = no_name;
}
ESD_WRITE_INT( client->fd, &sample_id, sizeof(sample_id),
actual, "ai s.id" );
ESD_WRITE_BIN( client->fd, name, ESD_NAME_MAX,
actual, "ai s.nm" );
ESD_WRITE_INT( client->fd, &rate, sizeof(rate),
actual, "ai s.rate" );
ESD_WRITE_INT( client->fd, &left, sizeof(left),
actual, "ai s.lt" );
ESD_WRITE_INT( client->fd, &right, sizeof(right),
actual, "ai s.rt" );
ESD_WRITE_INT( client->fd, &format, sizeof(format),
actual, "ai s.fmt" );
ESD_WRITE_INT( client->fd, &length, sizeof(length),
actual, "ai s.fmt" );
if ( sizeof( length ) != actual )
return 0;
if ( !sample ) break;
}
return 1;
}
/*******************************************************************/
/* set the stereo panning for a stream */
int esd_proto_stream_pan( esd_client_t *client )
{
int client_id, client_left, client_right, client_ok, actual;
int stream_id, left, right, ok;
esd_player_t *player;
client_id = *(int*)(client->proto_data);
client_left = *(int*)(client->proto_data + sizeof(int));
client_right = *(int*)(client->proto_data + 2 * sizeof(int));
stream_id = maybe_swap_32( client->swap_byte_order, client_id );
left = maybe_swap_32( client->swap_byte_order, client_left );
right = maybe_swap_32( client->swap_byte_order, client_right );
ESDBG_TRACE( printf( "(%02d) proto: panning stream <%d> [%d, %d]\n",
client->fd, stream_id, left, right ); );
/* find the stream, and reset panning */
ok = 0;
for ( player = esd_players_list ; player != NULL ; player = player->next )
{
if ( player->source_id == stream_id
&& ( (player->format & ESD_MASK_MODE) == ESD_STREAM ) )
{
player->left_vol_scale = left;
player->right_vol_scale = right;
player->mix_func = get_mix_func( player );
ok = 1;
break;
}
}
/* let the client know how it went */
client_ok = maybe_swap_32( client->swap_byte_order, ok );
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "panstr ok" );
if ( sizeof( client_ok ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* set the default panning for a stream */
int esd_proto_sample_pan( esd_client_t *client )
{
int client_id, client_left, client_right, client_ok, actual;
int sample_id, left, right, ok;
esd_sample_t *sample;
client_id = *(int*)(client->proto_data);
client_left = *(int*)(client->proto_data + sizeof(int));
client_right = *(int*)(client->proto_data + 2 * sizeof(int));
sample_id = maybe_swap_32( client->swap_byte_order, client_id );
left = maybe_swap_32( client->swap_byte_order, client_left );
right = maybe_swap_32( client->swap_byte_order, client_right );
ESDBG_TRACE( printf( "(%02d) proto: panning sample <%d> [%d, %d]\n",
client->fd, sample_id, left, right ); );
/* find the stream, and reset panning */
ok = 0;
for ( sample = esd_samples_list ; sample != NULL ; sample = sample->next )
{
if ( sample->sample_id == sample_id )
{
sample->left_vol_scale = left;
sample->right_vol_scale = right;
ok = 1;
break;
}
}
/* let the client know how it went */
client_ok = maybe_swap_32( client->swap_byte_order, ok );
ESD_WRITE_INT( client->fd, &client_ok, sizeof(client_ok),
actual, "panstr ok" );
if ( sizeof( client_ok ) != actual )
return 0;
return 1;
}
/*******************************************************************/
/* daemon rejects untrusted clients, return boolean ok */
int esd_proto_standby_mode( esd_client_t *client )
{
int ok = 1, mode, client_mode, actual;
if ( esd_on_autostandby && !esd_forced_standby )
mode = ESM_ON_AUTOSTANDBY;
else if ( esd_on_standby )
mode = ESM_ON_STANDBY;
else
mode = ESM_RUNNING;
client_mode = maybe_swap_32( client->swap_byte_order, mode );
ESDBG_TRACE( printf( "(%02d) getting standby mode\n", client->fd ); );
ESD_WRITE_INT( client->fd, &client_mode, sizeof(client_mode),
actual, "stby mode" );
if ( sizeof( client_mode ) != actual )
return 0;
return ok;
}
/*******************************************************************/
/* checks for new client requiests - returns 1 */
int poll_client_requests(void)
{
int can_read, length = 0, is_ok = 0;
esd_client_t *client = NULL;
esd_client_t *erase = NULL;
fd_set rd_fds;
struct timeval timeout;
/* check all clients, as some may become readable between the
previous blocking select() and now */
/* for each client */
client = esd_clients_list;
while ( client != NULL )
{
/* if it's a streaming client connection, just skip it
data will be read (if available) during the mix phase */
if ( client->state == ESD_STREAMING_DATA ) {
client = client->next;
continue;
}
/* find out if this client wants to do anything yet */
timeout.tv_sec = 0;
timeout.tv_usec = 0;
FD_ZERO( &rd_fds );
FD_SET( client->fd, &rd_fds );
can_read = select( client->fd + 1, &rd_fds, NULL, NULL, &timeout );
if ( !can_read ) {
client = client->next;
continue;
}
/* see what the client needs to do next */
ESDBG_TRACE( printf( "(%02d) client state %d.\n",
client->fd, client->state ); );
switch ( client->state ) {
case ESD_NEEDS_REQDATA:
/* check for insanity */
if ( client->proto_data_length
> esd_proto_map[ client->request ].data_length )
{
ESDBG_TRACE(
printf( "(%02d) REQDATA insanity detected, expecting %d, got %d\n",
client->fd,
esd_proto_map[ client->request ].data_length,
client->proto_data_length); );
is_ok = 0;
break;
}
/* read another chunk of data, if any more is required */
if ( esd_proto_map[ client->request ].data_length ) {
ESD_READ_BIN( client->fd,
client->proto_data + client->proto_data_length,
esd_proto_map[ client->request ].data_length
- client->proto_data_length , length, "req dat" );
client->proto_data_length += length;
}
/* check length, as EOF returns readable */
if ( !length
|| ( length < 0 && errno != EAGAIN && errno != EINTR ) )
{
ESDBG_TRACE( printf( "(%02d) interrupted request %d, %s.\n",
client->fd, client->request,
esd_proto_map[ client->request ].description ); );
is_ok = 0;
break;
}
/* see if we have it all */
if ( client->proto_data_length
== esd_proto_map[ client->request ].data_length )
{
ESDBG_TRACE( printf( "(%02d) handling request %d, %s.\n",
client->fd, client->request,
esd_proto_map[ client->request ].description ); );
client->state = ESD_NEXT_REQUEST; /* handler may override */
is_ok = esd_proto_map[ client->request ].handler( client );
} else {
ESDBG_TRACE( printf( "(%02d) need more data.\n", client->fd ); );
is_ok = 1;
}
break;
case ESD_CACHING_SAMPLE:
is_ok = esd_proto_sample_cache(client);
break;
case ESD_NEXT_REQUEST:
/* make sure there's a request as EOF may return as readable */
ESDBG_COMMS( printf( "--------------------------------\n" ); );
ESD_READ_INT( client->fd, &client->request,
sizeof(client->request), length, "request" );
if ( client->swap_byte_order )
client->request = swap_endian_32( client->request );
if ( length == 0
|| ( length < 0 && errno != EAGAIN && errno != EINTR ) )
{
/* no more data available from that client, close it */
ESDBG_TRACE( printf( "(%02d) no more protocol requests for client\n",
client->fd ); );
is_ok = 0;
break;
}
else if ( client->request > ESD_PROTO_CONNECT
&& client->request < ESD_PROTO_MAX )
{
/* set up to read more data */
client->state = ESD_NEEDS_REQDATA;
client->proto_data_length = 0;
/* TODO: do one read, and handle if we get all the data */
/* this should fix the "all handlers requrie data oddity */
is_ok = 1;
/* if this request requires no additional param data... */
if (esd_proto_map[client->request].data_length == 0)
{
ESDBG_TRACE( printf( "(%02d) handling request %d, %s.\n",
client->fd, client->request,
esd_proto_map[ client->request ].description ); );
client->state = ESD_NEXT_REQUEST; /* handler may override */
is_ok = esd_proto_map[ client->request ].handler( client );
}
}
else {
ESDBG_TRACE( printf( "(%02d) invalid request: %d\n",
client->fd, client->request ); );
is_ok = 0;
}
break;
default:
ESDBG_TRACE( printf( "(%02d) invalid state: %d\n",
client->fd, client->state ); );
is_ok = 0;
}
/* if there was a problem, erase the client */
if ( !is_ok ) {
ESDBG_TRACE( printf( "(%02d) error handling request %d, %s.\n",
client->fd, client->request,
esd_proto_map[ client->request ].description ); );
erase = client;
}
/* update the iterator before removing */
client = client->next;
if ( erase != NULL ) {
erase_client( erase );
erase = NULL;
}
}
return 1;
}
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