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#!/bin/sh
# esddsp - wrapper script to allow *some* binary only programs to use esd
# default values for script variables
verbose=0
set_name=0
# check for esddsp options
while test $# -gt 0; do
case "$1" in
-h|--help)
echo "esddsp - attempt to reroute audio device to esd"
echo " "
echo "esddsp [options] player arguments"
echo " "
echo "options:"
echo "-h, --help show brief help"
echo "-s, --server=HOST:PORT contact esd server on host at port"
echo "-m, --mixer enable mixer support"
echo "-n, --name=NAME use name to identify player to esd"
echo "-v, --verbose show parameters"
echo "--mmap use memory mapping emulation"
echo " (useful for games like quake)"
exit 0
;;
-s)
shift
if test $# -gt 0; then
ESPEAKER=$1
export ESPEAKER
else
echo "no server specified"
exit 1
fi
shift
;;
--server*)
ESPEAKER=`echo $1 | sed -e 's/^[^=]*=//g'`
export ESPEAKER
shift
;;
-m|--mixer)
ESDDSP_MIXER=1
export ESDDSP_MIXER
shift
;;
-n)
shift
if test $# -gt 0; then
ESDDSP_NAME=$1
export ESDDSP_NAME
else
echo "no player name specified"
exit 1
fi
shift
set_name=1
;;
--name*)
ESDDSP_NAME=`echo $1 | sed -e 's/^[^=]*=//g'`
export ESDDSP_NAME
set_name=1
shift
;;
-v|--verbose)
verbose=1
shift
;;
--mmap)
ESDDSP_MMAP=1
export ESDDSP_MMAP
shift
;;
*)
# no more esddsp options, get on with life
break
;;
esac
done
# default name to player if not specified
if test "$set_name" = 0; then
ESDDSP_NAME=$1
export ESDDSP_NAME
fi
# echo options if verbose specified
if test "$verbose" = 1; then
echo "server: $ESPEAKER"
echo "name: $ESDDSP_NAME"
echo "command line: $@"
fi
# setup esd to hijack calls made to /dev/dsp
prefix=@prefix@
exec_prefix=@exec_prefix@
LD_PRELOAD="libesddsp.so.@ESD_MAJOR_VERSION@ libesd.so.@ESD_MAJOR_VERSION@ $LD_PRELOAD"
export LD_PRELOAD
# invoke the program with the args given
exec "$@"
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