diff options
Diffstat (limited to 'vmwgfx/vmwgfx_saa.c')
-rw-r--r-- | vmwgfx/vmwgfx_saa.c | 1512 |
1 files changed, 1512 insertions, 0 deletions
diff --git a/vmwgfx/vmwgfx_saa.c b/vmwgfx/vmwgfx_saa.c new file mode 100644 index 0000000..63df3a1 --- /dev/null +++ b/vmwgfx/vmwgfx_saa.c @@ -0,0 +1,1512 @@ +/* + * Copyright 2011 VMWare, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Author: Thomas Hellstrom <thellstrom@vmware.com> + */ + +#include <xorg-server.h> +#include <mi.h> +#include <fb.h> +#include <xf86drmMode.h> +#include <xa_context.h> +#include "vmwgfx_saa.h" +#include "vmwgfx_drmi.h" +#include "vmwgfx_saa_priv.h" + +/* + * Damage to be added as soon as we attach storage to the pixmap. + */ +static Bool +vmwgfx_pixmap_add_damage(PixmapPtr pixmap) +{ + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + DrawablePtr draw = &pixmap->drawable; + BoxRec box; + + if (spix->damage) + return TRUE; + + if (!saa_add_damage(pixmap)) + return FALSE; + + box.x1 = 0; + box.x2 = draw->width; + box.y1 = 0; + box.y2 = draw->height; + + if (vpix->hw) { + REGION_RESET(draw->pScreen, &spix->dirty_hw, &box); + REGION_EMPTY(draw->pScreen, &spix->dirty_shadow); + } else { + REGION_RESET(draw->pScreen, &spix->dirty_shadow, &box); + REGION_EMPTY(draw->pScreen, &spix->dirty_hw); + } + + return TRUE; +} + +static void +vmwgfx_pixmap_remove_damage(PixmapPtr pixmap) +{ + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + + if (!spix->damage || vpix->hw || vpix->gmr || vpix->malloc) + return; + + DamageUnregister(&pixmap->drawable, spix->damage); + DamageDestroy(spix->damage); + spix->damage = NULL; +} + +static void +vmwgfx_pixmap_remove_present(struct vmwgfx_saa_pixmap *vpix) +{ + if (vpix->dirty_present) + REGION_DESTROY(pixmap->drawable.pScreen, vpix->dirty_present); + if (vpix->present_damage) + REGION_DESTROY(pixmap->drawable.pScreen, vpix->present_damage); + if (vpix->pending_update) + REGION_DESTROY(pixmap->drawable.pScreen, vpix->pending_update); + if (vpix->pending_present) + REGION_DESTROY(pixmap->drawable.pScreen, vpix->pending_present); + vpix->dirty_present = NULL; + vpix->present_damage = NULL; + vpix->pending_update = NULL; + vpix->pending_present = NULL; +} + +static Bool +vmwgfx_pixmap_add_present(PixmapPtr pixmap, Bool present_opt) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + ScreenPtr pScreen = pixmap->drawable.pScreen; + (void) pScreen; + + if (present_opt) { + vpix->dirty_present = REGION_CREATE(pScreen, NULL, 0); + if (!vpix->dirty_present) + return FALSE; + vpix->present_damage = REGION_CREATE(pScreen, NULL, 0); + if (!vpix->present_damage) + goto out_no_present_damage; + } + vpix->pending_update = REGION_CREATE(pScreen, NULL, 0); + if (!vpix->pending_update) + goto out_no_pending_update; + vpix->pending_present = REGION_CREATE(pScreen, NULL, 0); + if (!vpix->pending_present) + goto out_no_pending_present; + + return TRUE; + out_no_pending_present: + REGION_DESTROY(pScreen, vpix->pending_update); + out_no_pending_update: + if (vpix->present_damage) + REGION_DESTROY(pScreen, vpix->present_damage); + out_no_present_damage: + if (vpix->dirty_present) + REGION_DESTROY(pScreen, vpix->dirty_present); + return FALSE; +} + +static void +vmwgfx_pixmap_free_storage(struct vmwgfx_saa_pixmap *vpix) +{ + if (!(vpix->backing & VMWGFX_PIX_MALLOC) && vpix->malloc) { + free(vpix->malloc); + vpix->malloc = NULL; + } + if (!(vpix->backing & VMWGFX_PIX_SURFACE) && vpix->hw) { + xa_surface_destroy(vpix->hw); + vpix->hw = NULL; + } + if (!(vpix->backing & VMWGFX_PIX_GMR) && vpix->gmr) { + vmwgfx_dmabuf_destroy(vpix->gmr); + vpix->gmr = NULL; + } +} + +static Bool +vmwgfx_pixmap_create_gmr(struct vmwgfx_saa *vsaa, PixmapPtr pixmap) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + size_t size; + struct vmwgfx_dmabuf *gmr; + void *addr; + + if (vpix->gmr) + return TRUE; + + size = pixmap->devKind * pixmap->drawable.height; + gmr = vmwgfx_dmabuf_alloc(vsaa->drm_fd, size); + if (!gmr) + return FALSE; + + if (vpix->malloc) { + + addr = vmwgfx_dmabuf_map(gmr); + if (!addr) + goto out_no_transfer; + memcpy(addr, vpix->malloc, size); + vmwgfx_dmabuf_unmap(gmr); + + } else if (!vmwgfx_pixmap_add_damage(pixmap)) + goto out_no_transfer; + + vpix->backing |= VMWGFX_PIX_GMR; + vpix->backing &= ~VMWGFX_PIX_MALLOC; + vpix->gmr = gmr; + + vmwgfx_pixmap_free_storage(vpix); + + return TRUE; + + out_no_transfer: + vmwgfx_dmabuf_destroy(gmr); + return FALSE; +} + +static Bool +vmwgfx_pixmap_create_sw(struct vmwgfx_saa *vsaa, PixmapPtr pixmap) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + + if (!(vpix->backing & (VMWGFX_PIX_MALLOC | VMWGFX_PIX_GMR))) + return FALSE; + + if (!vpix->malloc && (vpix->backing & VMWGFX_PIX_MALLOC)) { + vpix->malloc = malloc(pixmap->devKind * pixmap->drawable.height); + if (!vpix->malloc) + goto out_no_malloc; + if (!vmwgfx_pixmap_add_damage(pixmap)) + goto out_no_damage; + } else if (vpix->backing & VMWGFX_PIX_GMR) + return vmwgfx_pixmap_create_gmr(vsaa, pixmap); + + return TRUE; + + out_no_damage: + free(vpix->malloc); + vpix->malloc = NULL; + out_no_malloc: + return FALSE; +} + + +/** + * + * Makes sure all presented contents covered by @region are read + * back and are present in a valid GMR. + */ + +static Bool +vmwgfx_pixmap_present_readback(struct vmwgfx_saa *vsaa, + PixmapPtr pixmap, + RegionPtr region) +{ + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + RegionRec intersection; + + if (!spix->damage || !REGION_NOTEMPTY(vsaa->pScreen, &spix->dirty_hw) || + !vpix->dirty_present) + return TRUE; + + /* + * Intersect dirty region with region to be read back, if any. + */ + + REGION_NULL(vsaa->pScreen, &intersection); + REGION_COPY(vsaa->pScreen, &intersection, &spix->dirty_hw); + REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection, + vpix->dirty_present); + + if (region) + REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection, region); + + if (!REGION_NOTEMPTY(vsaa->pScreen, &intersection)) + goto out; + + /* + * Make really sure there is a GMR to read back to. + */ + + if (!vmwgfx_pixmap_create_gmr(vsaa, pixmap)) + goto out_err; + + if (vmwgfx_present_readback(vsaa->drm_fd, vpix->fb_id, + &intersection) != 0) + goto out_err; + + REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_hw, + &spix->dirty_hw, &intersection); + out: + REGION_UNINIT(vsaa->pScreen, &intersection); + return TRUE; + + out_err: + REGION_UNINIT(vsaa->pScreen, &intersection); + return FALSE; +} + +static Bool +vmwgfx_saa_dma(struct vmwgfx_saa *vsaa, + PixmapPtr pixmap, + RegionPtr reg, + Bool to_hw) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + + if (!vpix->hw || (!vpix->gmr && !vpix->malloc)) + return TRUE; + + if (vpix->gmr && vsaa->can_optimize_dma) { + uint32_t handle, dummy; + + if (xa_surface_handle(vpix->hw, &handle, &dummy) != 0) + goto out_err; + if (vmwgfx_dma(0, 0, reg, vpix->gmr, pixmap->devKind, handle, + to_hw) != 0) + goto out_err; + } else { + void *data = vpix->malloc; + int ret; + + if (vpix->gmr) { + data = vmwgfx_dmabuf_map(vpix->gmr); + if (!data) + goto out_err; + } + + ret = xa_surface_dma(vsaa->xa_ctx, vpix->hw, data, pixmap->devKind, + (int) to_hw, + (struct xa_box *) REGION_RECTS(reg), + REGION_NUM_RECTS(reg)); + if (vpix->gmr) + vmwgfx_dmabuf_unmap(vpix->gmr); + if (ret) + goto out_err; + } + return TRUE; + out_err: + LogMessage(X_ERROR, "DMA %s surface failed.\n", + to_hw ? "to" : "from"); + return FALSE; +} + + +static Bool +vmwgfx_download_from_hw(struct saa_driver *driver, PixmapPtr pixmap, + RegionPtr readback) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + + RegionRec intersection; + + if (!vmwgfx_pixmap_present_readback(vsaa, pixmap, readback)) + return FALSE; + + if (!REGION_NOTEMPTY(vsaa->pScreen, &spix->dirty_hw)) + return TRUE; + + if (!vpix->hw) + return TRUE; + + REGION_NULL(vsaa->pScreen, &intersection); + REGION_INTERSECT(vsaa->pScreen, &intersection, readback, + &spix->dirty_hw); + readback = &intersection; + + if (!vmwgfx_pixmap_create_sw(vsaa, pixmap)) + goto out_err; + + if (!vmwgfx_saa_dma(vsaa, pixmap, readback, FALSE)) + goto out_err; + REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_hw, &spix->dirty_hw, readback); + REGION_UNINIT(vsaa->pScreen, &intersection); + return TRUE; + out_err: + REGION_UNINIT(vsaa->pScreen, &intersection); + return FALSE; +} + + +static Bool +vmwgfx_upload_to_hw(struct saa_driver *driver, PixmapPtr pixmap, + RegionPtr upload) +{ + return vmwgfx_saa_dma(to_vmwgfx_saa(driver), pixmap, upload, TRUE); +} + +static void +vmwgfx_release_from_cpu(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access) +{ + // LogMessage(X_INFO, "Release 0x%08lx access 0x%08x\n", + // (unsigned long) pixmap, (unsigned) access); +} + +static void * +vmwgfx_sync_for_cpu(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access) +{ + /* + * Errors in this functions will turn up in subsequent map + * calls. + */ + + (void) vmwgfx_pixmap_create_sw(to_vmwgfx_saa(driver), pixmap); + + return NULL; +} + +static void * +vmwgfx_map(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + + if (vpix->malloc) + return vpix->malloc; + else if (vpix->gmr) + return vmwgfx_dmabuf_map(vpix->gmr); + else + return NULL; +} + +static void +vmwgfx_unmap(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + + if (vpix->gmr) + return vmwgfx_dmabuf_unmap(vpix->gmr); + +// LogMessage(X_INFO, "Unmap 0x%08lx access 0x%08x\n", + // (unsigned long) pixmap, (unsigned) access); + ; +} + +static Bool +vmwgfx_create_pixmap(struct saa_driver *driver, struct saa_pixmap *spix, + int w, int h, int depth, + unsigned int usage_hint, int bpp, int *new_pitch) +{ + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + + *new_pitch = ((w * bpp + FB_MASK) >> FB_SHIFT) * sizeof(FbBits); + + WSBMINITLISTHEAD(&vpix->sync_x_head); + WSBMINITLISTHEAD(&vpix->scanout_list); + + return TRUE; +} + +Bool +vmwgfx_hw_kill(struct vmwgfx_saa *vsaa, + struct saa_pixmap *spix) +{ + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + + if (!vpix->hw) + return TRUE; + + /* + * Read back any dirty regions from hardware. + */ + + if (!vmwgfx_download_from_hw(&vsaa->driver, spix->pixmap, + &spix->dirty_hw)) + return FALSE; + + xa_surface_destroy(vpix->hw); + vpix->hw = NULL; + + /* + * Remove damage tracking if this is not a scanout pixmap. + */ + + if (WSBMLISTEMPTY(&vpix->scanout_list)) + vmwgfx_pixmap_remove_damage(spix->pixmap); + + return TRUE; +} + +void +vmwgfx_flush_dri2(ScreenPtr pScreen) +{ + struct vmwgfx_saa *vsaa = + to_vmwgfx_saa(saa_get_driver(pScreen)); + struct _WsbmListHead *list, *next; + ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen); + + if (!pScrn->vtSema) + return; + + WSBMLISTFOREACHSAFE(list, next, &vsaa->sync_x_list) { + struct vmwgfx_saa_pixmap *vpix = + WSBMLISTENTRY(list, struct vmwgfx_saa_pixmap, sync_x_head); + struct saa_pixmap *spix = &vpix->base; + PixmapPtr pixmap = spix->pixmap; + + if (vmwgfx_upload_to_hw(&vsaa->driver, pixmap, &spix->dirty_shadow)) { + REGION_EMPTY(vsaa->pScreen, &spix->dirty_shadow); + WSBMLISTDELINIT(list); + } + } +} + + +static void +vmwgfx_destroy_pixmap(struct saa_driver *driver, PixmapPtr pixmap) +{ + ScreenPtr pScreen = to_vmwgfx_saa(driver)->pScreen; + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + (void) pScreen; + + vpix->backing = 0; + vmwgfx_pixmap_free_storage(vpix); + + /* + * Any damage we've registered has already been removed by the server + * at this point. Any attempt to unregister / destroy it will result + * in a double free. + */ + + vmwgfx_pixmap_remove_present(vpix); + WSBMLISTDELINIT(&vpix->sync_x_head); + + if (vpix->hw_is_dri2_fronts) + LogMessage(X_ERROR, "Incorrect dri2 front count.\n"); +} + + + +/** + * + * Makes sure we have a surface with valid contents. + */ + +static void +vmwgfx_copy_stride(uint8_t *dst, uint8_t *src, unsigned int dst_pitch, + unsigned int src_pitch, unsigned int dst_height, + unsigned int src_height) +{ + unsigned int i; + unsigned int height = (dst_height < src_height) ? dst_height : src_height; + unsigned int pitch = (dst_pitch < src_pitch) ? dst_pitch : src_pitch; + + for(i=0; i<height; ++i) { + memcpy(dst, src, pitch); + dst += dst_pitch; + src += src_pitch; + } +} + + +static Bool +vmwgfx_pix_resize(PixmapPtr pixmap, unsigned int old_pitch, + unsigned int old_height, unsigned int old_width) +{ + ScreenPtr pScreen = pixmap->drawable.pScreen; + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(saa_get_driver(pScreen)); + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + DrawablePtr draw = &pixmap->drawable; + unsigned int size = pixmap->devKind * draw->height; + BoxRec b_box; + RegionRec b_reg; + + /* + * Ignore copying errors. At worst they will show up as rendering + * artefacts. + */ + + if (vpix->malloc) { + + void *new_malloc = malloc(size); + if (!new_malloc) + return FALSE; + + vmwgfx_copy_stride(new_malloc, vpix->malloc, pixmap->devKind, + old_pitch, draw->height, + old_height); + free(vpix->malloc); + vpix->malloc = new_malloc; + } + + if (vpix->gmr) { + struct vmwgfx_dmabuf *gmr; + void *new_addr; + void *old_addr; + + gmr = vmwgfx_dmabuf_alloc(vsaa->drm_fd, size); + if (!gmr) + return FALSE; + + new_addr = vmwgfx_dmabuf_map(gmr); + old_addr = vmwgfx_dmabuf_map(vpix->gmr); + + if (new_addr && old_addr) + vmwgfx_copy_stride(new_addr, old_addr, pixmap->devKind, + old_pitch, draw->height, + old_height); + else + LogMessage(X_ERROR, "Failed pixmap resize copy.\n"); + + if (old_addr) + vmwgfx_dmabuf_unmap(vpix->gmr); + if (new_addr) + vmwgfx_dmabuf_unmap(gmr); + vmwgfx_dmabuf_destroy(vpix->gmr); + vpix->gmr = gmr; + } + + if (vpix->hw) { + if (xa_surface_redefine(vpix->hw, draw->width, draw->height, + draw->depth, xa_type_argb, + xa_format_unknown, vpix->xa_flags, 1) != 0) + return FALSE; + } + + b_box.x1 = 0; + b_box.x2 = draw->width; + b_box.y1 = 0; + b_box.y2 = draw->height; + + REGION_INIT(pScreen, &b_reg, &b_box, 1); + REGION_INTERSECT(pScreen, &spix->dirty_shadow, &spix->dirty_shadow, + &b_reg); + REGION_INTERSECT(pScreen, &spix->dirty_hw, &spix->dirty_hw, &b_reg); + if (vpix->dirty_present) + REGION_INTERSECT(pScreen, vpix->dirty_present, vpix->dirty_present, + &b_reg); + if (vpix->pending_update) + REGION_INTERSECT(pScreen, vpix->pending_update, vpix->pending_update, + &b_reg); + if (vpix->pending_present) + REGION_INTERSECT(pScreen, vpix->pending_present, + vpix->pending_present, &b_reg); + if (vpix->present_damage) + REGION_INTERSECT(pScreen, vpix->present_damage, vpix->present_damage, + &b_reg); + + REGION_UNINIT(pScreen, &b_reg); + + return TRUE; +} + + +static Bool +vmwgfx_modify_pixmap_header (PixmapPtr pixmap, int w, int h, int depth, + int bpp, int devkind, void *pixdata) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + unsigned int old_height; + unsigned int old_width; + unsigned int old_pitch; + + if (!vpix) { + LogMessage(X_ERROR, "Not an SAA pixmap.\n"); + return FALSE; + } + + if (pixdata) { + vpix->backing = 0; + vmwgfx_pixmap_free_storage(vpix); + return FALSE; + } + + if (depth <= 0) + depth = pixmap->drawable.depth; + + if (bpp <= 0) + bpp = pixmap->drawable.bitsPerPixel; + + if (w <= 0) + w = pixmap->drawable.width; + + if (h <= 0) + h = pixmap->drawable.height; + + if (w <= 0 || h <= 0 || depth <= 0) + return FALSE; + + old_height = pixmap->drawable.height; + old_width = pixmap->drawable.width; + old_pitch = pixmap->devKind; + + if (!miModifyPixmapHeader(pixmap, w, h, depth, + bpp, devkind, NULL)) + goto out_no_modify; + + if (!vpix->backing) + vpix->backing = VMWGFX_PIX_MALLOC; + + vmwgfx_pix_resize(pixmap, old_pitch, old_height, old_width); + vmwgfx_pixmap_free_storage(vpix); + return TRUE; + + out_no_modify: + return FALSE; +} + +static Bool +vmwgfx_present_prepare(struct vmwgfx_saa *vsaa, + struct vmwgfx_saa_pixmap *src_vpix, + struct vmwgfx_saa_pixmap *dst_vpix) +{ + ScreenPtr pScreen = vsaa->pScreen; + unsigned int dummy; + + (void) pScreen; + if (src_vpix == dst_vpix || !src_vpix->hw || + xa_surface_handle(src_vpix->hw, &vsaa->src_handle, &dummy) != 0) + return FALSE; + + REGION_NULL(pScreen, &vsaa->present_region); + vsaa->diff_valid = FALSE; + vsaa->dst_vpix = dst_vpix; + vsaa->present_flush(pScreen); + + return TRUE; +} + +/** + * Determine whether we should try present copies on this pixmap. + */ + +static Bool +vmwgfx_is_present_hw(PixmapPtr pixmap) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + return (vpix->dirty_present != NULL); +} + +static void +vmwgfx_check_hw_contents(struct vmwgfx_saa *vsaa, + struct vmwgfx_saa_pixmap *vpix, + RegionPtr region, + Bool *has_dirty_hw, + Bool *has_valid_hw) +{ + RegionRec intersection; + + + if (!vpix->hw) { + *has_dirty_hw = FALSE; + *has_valid_hw = FALSE; + return; + } + + if (!region) { + *has_dirty_hw = REGION_NOTEMPTY(vsaa->pScreen, + &vpix->base.dirty_hw); + *has_valid_hw = !REGION_NOTEMPTY(vsaa->pScreen, + &vpix->base.dirty_shadow); + return; + } + + REGION_NULL(vsaa->pScreen, &intersection); + REGION_INTERSECT(vsaa->pScreen, &intersection, &vpix->base.dirty_hw, + region); + *has_dirty_hw = REGION_NOTEMPTY(vsaa->pScreen, &intersection); + REGION_INTERSECT(vsaa->pScreen, &intersection, &vpix->base.dirty_shadow, + region); + *has_valid_hw = !REGION_NOTEMPTY(vsaa->pScreen, &intersection); + REGION_UNINIT(vsaa->pScreen, &intersection); +} + + +Bool +vmwgfx_create_hw(struct vmwgfx_saa *vsaa, + PixmapPtr pixmap) +{ + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + struct xa_surface *hw; + uint32_t new_flags; + + if (!vsaa->xat) + return FALSE; + + if (vpix->hw) + return TRUE; + + new_flags = (vpix->xa_flags & ~vpix->staging_remove_flags) | + vpix->staging_add_flags; + + hw = xa_surface_create(vsaa->xat, + pixmap->drawable.width, + pixmap->drawable.height, + 0, + xa_type_other, + vpix->staging_format, + new_flags); + if (hw == NULL) + return FALSE; + + vpix->xa_flags = new_flags; + + if (!vmwgfx_pixmap_add_damage(pixmap)) + goto out_no_damage; + + /* + * Even if we don't have a GMR yet, indicate that when needed it + * should be created. + */ + + vpix->hw = hw; + vpix->backing |= VMWGFX_PIX_SURFACE; + vmwgfx_pixmap_free_storage(vpix); + + return TRUE; + +out_no_damage: + xa_surface_destroy(hw); + return FALSE; +} + + +Bool +vmwgfx_hw_validate(PixmapPtr pixmap, RegionPtr region) +{ + struct vmwgfx_saa *vsaa = + to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen)); + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + RegionRec intersection; + + if (!vmwgfx_pixmap_present_readback(vsaa, pixmap, region)) + return FALSE; + + REGION_NULL(vsaa->pScreen, &intersection); + REGION_COPY(vsaa->pScreen, &intersection, &spix->dirty_shadow); + + if (vpix->dirty_present) + REGION_UNION(vsaa->pScreen, &intersection, vpix->dirty_present, + &spix->dirty_shadow); + + if (spix->damage && REGION_NOTEMPTY(vsaa->pScreen, &intersection)) { + RegionPtr upload = &intersection; + + /* + * Check whether we need to upload from GMR. + */ + + if (region) { + REGION_INTERSECT(vsaa->pScreen, &intersection, region, + &intersection); + upload = &intersection; + } + + if (REGION_NOTEMPTY(vsaa->pScreen, upload)) { + Bool ret = vmwgfx_upload_to_hw(&vsaa->driver, pixmap, upload); + if (ret) { + REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_shadow, + &spix->dirty_shadow, upload); + if (vpix->dirty_present) + REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present, + vpix->dirty_present, upload); + } else { + REGION_UNINIT(vsaa->pScreen, &intersection); + return FALSE; + } + } + } + REGION_UNINIT(vsaa->pScreen, &intersection); + return TRUE; +} + +static Bool +vmwgfx_copy_prepare(struct saa_driver *driver, + PixmapPtr src_pixmap, + PixmapPtr dst_pixmap, + int dx, + int dy, + int alu, + RegionPtr src_reg, + uint32_t plane_mask) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + struct vmwgfx_saa_pixmap *src_vpix; + struct vmwgfx_saa_pixmap *dst_vpix; + Bool has_dirty_hw; + Bool has_valid_hw; + + if (!vsaa->xat || !SAA_PM_IS_SOLID(&dst_pixmap->drawable, plane_mask) || + alu != GXcopy) + return FALSE; + + src_vpix = vmwgfx_saa_pixmap(src_pixmap); + dst_vpix = vmwgfx_saa_pixmap(dst_pixmap); + + vmwgfx_check_hw_contents(vsaa, src_vpix, src_reg, + &has_dirty_hw, &has_valid_hw); + + if (vmwgfx_is_present_hw(dst_pixmap) && + src_vpix->backing & VMWGFX_PIX_SURFACE) { + + if (!has_dirty_hw && !has_valid_hw) + return FALSE; + + if (!vmwgfx_hw_accel_validate(src_pixmap, 0, 0, 0, src_reg)) + return FALSE; + if (vmwgfx_present_prepare(vsaa, src_vpix, dst_vpix)) { + vsaa->present_copy = TRUE; + return TRUE; + } + return FALSE; + } + + vsaa->present_copy = FALSE; + if (src_vpix != dst_vpix) { + + /* + * Use hardware acceleration either if source is partially only + * in hardware, or if source is entirely in hardware and destination + * has a hardware surface. + */ + + if (!has_dirty_hw && !(has_valid_hw && (dst_vpix->hw != NULL))) + return FALSE; + + /* + * Determine surface formats. + */ + + if (src_vpix->base.src_format == 0) { + if (!vmwgfx_hw_accel_stage(src_pixmap, 0, XA_FLAG_RENDER_TARGET, 0)) + return FALSE; + } else { + if (PICT_FORMAT_TYPE(src_vpix->base.src_format) != PICT_TYPE_ARGB || + !vmwgfx_hw_composite_src_stage(src_pixmap, src_vpix->base.src_format)) + return FALSE; + } + + if (dst_vpix->base.dst_format == 0) { + if (!vmwgfx_hw_accel_stage(dst_pixmap, 0, XA_FLAG_RENDER_TARGET, 0)) + return FALSE; + } else { + if (PICT_FORMAT_TYPE(dst_vpix->base.dst_format) != PICT_TYPE_ARGB || + !vmwgfx_hw_composite_dst_stage(dst_pixmap, dst_vpix->base.dst_format)) + return FALSE; + } + + /* + * Create hardware surfaces. + */ + + if (!vmwgfx_hw_commit(src_pixmap)) + return FALSE; + if (!vmwgfx_hw_commit(dst_pixmap)) + return FALSE; + + /* + * Migrate data. + */ + + if (!vmwgfx_hw_validate(src_pixmap, src_reg)) { + xa_copy_done(vsaa->xa_ctx); + return FALSE; + } + + /* + * Setup copy state. + */ + + if (xa_copy_prepare(vsaa->xa_ctx, dst_vpix->hw, src_vpix->hw) != + XA_ERR_NONE) + return FALSE; + + return TRUE; + } + + return FALSE; +} + + +static void +vmwgfx_present_done(struct vmwgfx_saa *vsaa) +{ + ScreenPtr pScreen = vsaa->pScreen; + struct vmwgfx_saa_pixmap *dst_vpix = vsaa->dst_vpix; + + (void) pScreen; + if (!vsaa->diff_valid) + return; + + (void) vmwgfx_present(vsaa->drm_fd, dst_vpix->fb_id, + vsaa->xdiff, vsaa->ydiff, + &vsaa->present_region, vsaa->src_handle); + + REGION_TRANSLATE(pScreen, &vsaa->present_region, vsaa->xdiff, vsaa->ydiff); + REGION_UNION(pScreen, dst_vpix->present_damage, dst_vpix->present_damage, + &vsaa->present_region); + vsaa->diff_valid = FALSE; + REGION_UNINIT(pScreen, &vsaa->present_region); +} + +static void +vmwgfx_present_copy(struct vmwgfx_saa *vsaa, + int src_x, + int src_y, + int dst_x, + int dst_y, + int w, + int h) +{ + int xdiff = dst_x - src_x; + int ydiff = dst_y - src_y; + BoxRec box; + RegionRec reg; + + if (vsaa->diff_valid && ((xdiff != vsaa->xdiff) || (ydiff != vsaa->ydiff))) + (void) vmwgfx_present_done(vsaa); + + if (!vsaa->diff_valid) { + vsaa->xdiff = xdiff; + vsaa->ydiff = ydiff; + vsaa->diff_valid = TRUE; + } + + box.x1 = src_x; + box.x2 = src_x + w; + box.y1 = src_y; + box.y2 = src_y + h; + + REGION_INIT(pScreen, ®, &box, 1); + REGION_UNION(pScreen, &vsaa->present_region, &vsaa->present_region, ®); + REGION_UNINIT(pScreen, ®); +} + +static void +vmwgfx_copy(struct saa_driver *driver, + int src_x, + int src_y, + int dst_x, + int dst_y, + int w, + int h) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + + if (vsaa->present_copy) { + vmwgfx_present_copy(vsaa, src_x, src_y, dst_x, dst_y, w, h); + return; + } + xa_copy(vsaa->xa_ctx, dst_x, dst_y, src_x, src_y, w, h); +} + +static void +vmwgfx_copy_done(struct saa_driver *driver) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + + if (vsaa->present_copy) { + vmwgfx_present_done(vsaa); + return; + } + xa_copy_done(vsaa->xa_ctx); +} + +static Bool +vmwgfx_composite_prepare(struct saa_driver *driver, CARD8 op, + PicturePtr src_pict, PicturePtr mask_pict, + PicturePtr dst_pict, + PixmapPtr src_pix, PixmapPtr mask_pix, + PixmapPtr dst_pix, + RegionPtr src_region, + RegionPtr mask_region, + RegionPtr dst_region) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + struct vmwgfx_saa_pixmap *src_vpix; + struct vmwgfx_saa_pixmap *dst_vpix; + struct vmwgfx_saa_pixmap *mask_vpix; + Bool tmp_valid_hw; + Bool dirty_hw; + Bool valid_hw; + RegionRec empty; + struct xa_composite *xa_comp; + + REGION_NULL(pScreen, &empty); + + /* + * First we define our migration policy. We accelerate only if there + * are dirty hw regions to be read or if all source data is + * available in hw, and the destination has a hardware surface. + */ + dst_vpix = vmwgfx_saa_pixmap(dst_pix); + valid_hw = (dst_vpix->hw != NULL); + if (saa_op_reads_destination(op)) { + vmwgfx_check_hw_contents(vsaa, dst_vpix, dst_region, + &dirty_hw, &tmp_valid_hw); + valid_hw = (valid_hw && tmp_valid_hw); + } else { + dirty_hw = FALSE; + dst_region = ∅ + } + + if (src_pix && !dirty_hw) { + src_vpix = vmwgfx_saa_pixmap(src_pix); + vmwgfx_check_hw_contents(vsaa, src_vpix, src_region, + &dirty_hw, &tmp_valid_hw); + valid_hw = (valid_hw && tmp_valid_hw); + } + + if (mask_pict && mask_pix && !dirty_hw) { + mask_vpix = vmwgfx_saa_pixmap(mask_pix); + vmwgfx_check_hw_contents(vsaa, mask_vpix, mask_region, + &dirty_hw, &tmp_valid_hw); + valid_hw = (valid_hw && tmp_valid_hw); + } + + /* + * In rendercheck mode we try to accelerate all supported + * composite operations. + */ + + if (!valid_hw && !dirty_hw && !vsaa->rendercheck) + goto out_err; + + /* + * Then, setup most of the XA composite state (except hardware surfaces) + * and check whether XA can accelerate. + */ + + xa_comp = vmwgfx_xa_setup_comp(vsaa->vcomp, op, + src_pict, mask_pict, dst_pict); + if (!xa_comp) + goto out_err; + + if (xa_composite_check_accelerated(xa_comp) != XA_ERR_NONE) + goto out_err; + + /* + * Check that we can create the needed hardware surfaces. + */ + if (src_pix && !vmwgfx_hw_composite_src_stage(src_pix, src_pict->format)) + goto out_err; + if (mask_pict && mask_pix && + !vmwgfx_hw_composite_src_stage(mask_pix, mask_pict->format)) + goto out_err; + if (!vmwgfx_hw_composite_dst_stage(dst_pix, dst_pict->format)) + goto out_err; + + /* + * Seems OK. Commit the changes, creating hardware surfaces. + */ + if (src_pix && !vmwgfx_hw_commit(src_pix)) + goto out_err; + if (mask_pict && mask_pix && !vmwgfx_hw_commit(mask_pix)) + goto out_err; + if (!vmwgfx_hw_commit(dst_pix)) + goto out_err; + + /* + * Update the XA state with our hardware surfaces and + * surface formats + */ + if (!vmwgfx_xa_update_comp(xa_comp, src_pix, mask_pix, dst_pix)) + goto out_err; + + /* + * Migrate data to surfaces. + */ + if (src_pix && src_region && !vmwgfx_hw_validate(src_pix, NULL)) + goto out_err; + if (mask_pict && mask_pix && mask_region && + !vmwgfx_hw_validate(mask_pix, NULL)) + goto out_err; + if (dst_region && !vmwgfx_hw_validate(dst_pix, NULL)) + goto out_err; + + + /* + * Bind the XA state. This must be done after data migration, since + * migration may change the hardware surfaces. + */ + if (xa_composite_prepare(vsaa->xa_ctx, xa_comp)) + goto out_err; + + return TRUE; + + out_err: + return FALSE; +} + +static void +vmwgfx_composite(struct saa_driver *driver, + int src_x, int src_y, int mask_x, int mask_y, + int dst_x, int dst_y, + int width, int height) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + + xa_composite_rect(vsaa->xa_ctx, src_x, src_y, mask_x, mask_y, + dst_x, dst_y, width, height); +} + +static void +vmwgfx_composite_done(struct saa_driver *driver) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + + xa_composite_done(vsaa->xa_ctx); +} + +static void +vmwgfx_takedown(struct saa_driver *driver) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + + if (vsaa->vcomp) + vmwgfx_free_composite(vsaa->vcomp); + free(vsaa); +} + +/* + * This function call originates from the damage layer (outside SAA) + * to indicate that an operation is complete, and that damage is being + * processed. + */ +static void +vmwgfx_operation_complete(struct saa_driver *driver, + PixmapPtr pixmap) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + ScrnInfoPtr pScrn = xf86ScreenToScrn(vsaa->pScreen); + + /* + * Make dri2 drawables up to date, or add them to the flush list + * executed at glxWaitX(). Currently glxWaitX() is broken, so + * we flush immediately, unless we're VT-switched away, in which + * case a flush would deadlock in the kernel. + */ + + if (vpix->hw && vpix->hw_is_dri2_fronts) { + if (1 && pScrn->vtSema && + vmwgfx_upload_to_hw(driver, pixmap, &spix->dirty_shadow)) { + + REGION_EMPTY(vsaa->pScreen, &spix->dirty_shadow); + return; + } + + if (WSBMLISTEMPTY(&vpix->sync_x_head)) + WSBMLISTADDTAIL(&vpix->sync_x_head, &vsaa->sync_x_list); + } +} + +/* + * This function is called by SAA to indicate that SAA has + * dirtied a region of a pixmap, either as hw (accelerated) or as + * !hw (not accelerated). + */ +static Bool +vmwgfx_dirty(struct saa_driver *driver, PixmapPtr pixmap, + Bool hw, RegionPtr damage) +{ + struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver); + struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap); + struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix); + + /* + * Return if this is not a scanout pixmap. + */ + if (WSBMLISTEMPTY(&vpix->scanout_list)) + return TRUE; + +#if 0 + /* + * This code can be enabled to immediately upload scanout sw + * contents to the hw surface. Otherwise this is done + * just before we call the kms update function for the hw + * surface. + */ + if (vsaa->only_hw_presents) { + if (!hw && !vmwgfx_upload_to_hw(&vsaa->driver, pixmap, damage)) + return FALSE; + + REGION_SUBTRACT(&vsaa->pScreen, &spix->dirty_shadow, + &spix->dirty_shadow, damage); + hw = TRUE; + } +#endif + + /* + * Is the new scanout damage hw or sw? + */ + if (hw) { + /* + * Dump pending present into present tracking region. + */ + if (vpix->dirty_present && + REGION_NOTEMPTY(vsaa->pScreen, vpix->present_damage)) { + REGION_UNION(vsaa->pScreen, vpix->dirty_present, + vpix->dirty_present, damage); + REGION_EMPTY(vsaa->pScreen, vpix->present_damage); + } else { + if (REGION_NOTEMPTY(vsaa->pScreen, vpix->pending_update)) { + RegionRec reg; + + REGION_NULL(vsaa->pScreen, ®); + REGION_INTERSECT(vsaa->pScreen, ®, vpix->pending_update, + damage); + if (REGION_NOTEMPTY(vsaa->pScreen, ®)) + vsaa->present_flush(vsaa->pScreen); + REGION_UNINIT(pScreen, ®); + } + REGION_UNION(vsaa->pScreen, vpix->pending_present, + vpix->pending_present, damage); + if (vpix->dirty_present) + REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present, + vpix->dirty_present, damage); + } + } else { + if (REGION_NOTEMPTY(vsaa->pScreen, vpix->pending_present)) { + RegionRec reg; + + REGION_NULL(vsaa->pScreen, ®); + REGION_INTERSECT(vsaa->pScreen, ®, vpix->pending_present, + damage); + if (REGION_NOTEMPTY(vsaa->pScreen, ®)) + vsaa->present_flush(vsaa->pScreen); + REGION_UNINIT(pScreen, ®); + } + REGION_UNION(vsaa->pScreen, vpix->pending_update, + vpix->pending_update, damage); + if (vpix->dirty_present) + REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present, + vpix->dirty_present, damage); + } + + return TRUE; +} + + +static const struct saa_driver vmwgfx_saa_driver = { + .saa_major = SAA_VERSION_MAJOR, + .saa_minor = SAA_VERSION_MINOR, + .pixmap_size = sizeof(struct vmwgfx_saa_pixmap), + .damage = vmwgfx_dirty, + .operation_complete = vmwgfx_operation_complete, + .download_from_hw = vmwgfx_download_from_hw, + .release_from_cpu = vmwgfx_release_from_cpu, + .sync_for_cpu = vmwgfx_sync_for_cpu, + .map = vmwgfx_map, + .unmap = vmwgfx_unmap, + .create_pixmap = vmwgfx_create_pixmap, + .destroy_pixmap = vmwgfx_destroy_pixmap, + .modify_pixmap_header = vmwgfx_modify_pixmap_header, + .copy_prepare = vmwgfx_copy_prepare, + .copy = vmwgfx_copy, + .copy_done = vmwgfx_copy_done, + .composite_prepare = vmwgfx_composite_prepare, + .composite = vmwgfx_composite, + .composite_done = vmwgfx_composite_done, + .takedown = vmwgfx_takedown, +}; + + +Bool +vmwgfx_saa_init(ScreenPtr pScreen, int drm_fd, struct xa_tracker *xat, + void (*present_flush)(ScreenPtr pScreen), + Bool direct_presents, + Bool only_hw_presents, + Bool rendercheck) +{ + struct vmwgfx_saa *vsaa; + + vsaa = calloc(1, sizeof(*vsaa)); + if (!vsaa) + return FALSE; + + if (xat == NULL) { + direct_presents = FALSE; + only_hw_presents = FALSE; + } + + vsaa->pScreen = pScreen; + vsaa->xat = xat; + if (xat) + vsaa->xa_ctx = xa_context_default(xat); + vsaa->drm_fd = drm_fd; + vsaa->present_flush = present_flush; + vsaa->can_optimize_dma = FALSE; + vsaa->use_present_opt = direct_presents; + vsaa->only_hw_presents = only_hw_presents; + vsaa->rendercheck = rendercheck; + WSBMINITLISTHEAD(&vsaa->sync_x_list); + + vsaa->driver = vmwgfx_saa_driver; + vsaa->vcomp = vmwgfx_alloc_composite(); + + if (!vsaa->vcomp) + vsaa->driver.composite_prepare = NULL; + + if (!saa_driver_init(pScreen, &vsaa->driver)) + goto out_no_saa; + + return TRUE; + out_no_saa: + free(vsaa); + return FALSE; +} + +/* + * ************************************************************************* + * Scanout functions. + * These do not strictly belong here, but we choose to hide the scanout + * pixmap private data in the saa pixmaps. Might want to revisit this. + */ + +/* + * Make sure we flush / update this scanout on next update run. + */ + +void +vmwgfx_scanout_refresh(PixmapPtr pixmap) +{ + ScreenPtr pScreen = pixmap->drawable.pScreen; + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + BoxRec box; + + (void) pScreen; + box.x1 = 0; + box.y1 = 0; + box.x2 = pixmap->drawable.width; + box.y2 = pixmap->drawable.height; + + REGION_RESET(vsaa->pScreen, vpix->pending_present, &box); + if (vpix->dirty_present) + REGION_SUBTRACT(vsaa->pScreen, vpix->pending_present, + vpix->pending_present, vpix->dirty_present); + REGION_SUBTRACT(vsaa->pScreen, vpix->pending_present, + vpix->pending_present, &vpix->base.dirty_shadow); + REGION_COPY(vsaa->pScreen, vpix->pending_update, + &vpix->base.dirty_shadow); +} + +/* + * Take a "scanout reference" on a pixmap. If this is the first scanout + * reference, allocate resources needed for scanout, like proper + * damage tracking and kms fbs. + */ + +uint32_t +vmwgfx_scanout_ref(struct vmwgfx_screen_entry *entry) +{ + PixmapPtr pixmap = entry->pixmap; + struct vmwgfx_saa *vsaa = + to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen)); + struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap); + + if (WSBMLISTEMPTY(&vpix->scanout_list)) { + uint32_t handle, dummy; + unsigned int depth; + + if (vsaa->only_hw_presents) { + /* + * The KMS fb will be a HW surface. Create it, add damage + * and get the handle. + */ + if (!vmwgfx_hw_accel_validate(pixmap, 0, XA_FLAG_SCANOUT, 0, NULL)) + goto out_err; + if (xa_surface_handle(vpix->hw, &handle, &dummy) != 0) + goto out_err; + depth = xa_format_depth(xa_surface_format(vpix->hw)); + + } else { + /* + * The KMS fb will be a Guest Memory Region. Create it, + * add damage and get the handle. + */ + if (!vmwgfx_pixmap_create_gmr(vsaa, pixmap)) + goto out_err; + + handle = vpix->gmr->handle; + depth = pixmap->drawable.depth; + + } + + if (!vmwgfx_pixmap_add_present(pixmap, vsaa->use_present_opt)) + goto out_no_present; + + if (drmModeAddFB(vsaa->drm_fd, + pixmap->drawable.width, + pixmap->drawable.height, + depth, + pixmap->drawable.bitsPerPixel, + pixmap->devKind, + handle, + &vpix->fb_id) != 0) + goto out_no_fb;; + } + pixmap->refcnt += 1; + WSBMLISTADDTAIL(&entry->scanout_head, &vpix->scanout_list); + return vpix->fb_id; + + out_no_fb: + vmwgfx_pixmap_remove_present(vpix); + out_no_present: + vmwgfx_pixmap_remove_damage(pixmap); + out_err: + vpix->fb_id = -1; + return -1; +} + +/* + * Free a "scanout reference" on a pixmap. If this was the last scanout + * reference, free pixmap resources needed for scanout, like + * damage tracking and kms fbs. + */ +void +vmwgfx_scanout_unref(struct vmwgfx_screen_entry *entry) +{ + struct vmwgfx_saa *vsaa; + struct vmwgfx_saa_pixmap *vpix; + PixmapPtr pixmap = entry->pixmap; + + if (!pixmap) + return; + + vsaa = to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen)); + vpix = vmwgfx_saa_pixmap(pixmap); + WSBMLISTDELINIT(&entry->scanout_head); + + if (WSBMLISTEMPTY(&vpix->scanout_list)) { + REGION_EMPTY(vsaa->pScreen, vpix->pending_update); + drmModeRmFB(vsaa->drm_fd, vpix->fb_id); + vpix->fb_id = -1; + vmwgfx_pixmap_present_readback(vsaa, pixmap, NULL); + vmwgfx_pixmap_remove_present(vpix); + vmwgfx_pixmap_remove_damage(pixmap); + } + + entry->pixmap = NULL; + pixmap->drawable.pScreen->DestroyPixmap(pixmap); +} |