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-rw-r--r--vmwgfx/vmwgfx_saa.c1512
1 files changed, 1512 insertions, 0 deletions
diff --git a/vmwgfx/vmwgfx_saa.c b/vmwgfx/vmwgfx_saa.c
new file mode 100644
index 0000000..63df3a1
--- /dev/null
+++ b/vmwgfx/vmwgfx_saa.c
@@ -0,0 +1,1512 @@
+/*
+ * Copyright 2011 VMWare, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Thomas Hellstrom <thellstrom@vmware.com>
+ */
+
+#include <xorg-server.h>
+#include <mi.h>
+#include <fb.h>
+#include <xf86drmMode.h>
+#include <xa_context.h>
+#include "vmwgfx_saa.h"
+#include "vmwgfx_drmi.h"
+#include "vmwgfx_saa_priv.h"
+
+/*
+ * Damage to be added as soon as we attach storage to the pixmap.
+ */
+static Bool
+vmwgfx_pixmap_add_damage(PixmapPtr pixmap)
+{
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+ DrawablePtr draw = &pixmap->drawable;
+ BoxRec box;
+
+ if (spix->damage)
+ return TRUE;
+
+ if (!saa_add_damage(pixmap))
+ return FALSE;
+
+ box.x1 = 0;
+ box.x2 = draw->width;
+ box.y1 = 0;
+ box.y2 = draw->height;
+
+ if (vpix->hw) {
+ REGION_RESET(draw->pScreen, &spix->dirty_hw, &box);
+ REGION_EMPTY(draw->pScreen, &spix->dirty_shadow);
+ } else {
+ REGION_RESET(draw->pScreen, &spix->dirty_shadow, &box);
+ REGION_EMPTY(draw->pScreen, &spix->dirty_hw);
+ }
+
+ return TRUE;
+}
+
+static void
+vmwgfx_pixmap_remove_damage(PixmapPtr pixmap)
+{
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+
+ if (!spix->damage || vpix->hw || vpix->gmr || vpix->malloc)
+ return;
+
+ DamageUnregister(&pixmap->drawable, spix->damage);
+ DamageDestroy(spix->damage);
+ spix->damage = NULL;
+}
+
+static void
+vmwgfx_pixmap_remove_present(struct vmwgfx_saa_pixmap *vpix)
+{
+ if (vpix->dirty_present)
+ REGION_DESTROY(pixmap->drawable.pScreen, vpix->dirty_present);
+ if (vpix->present_damage)
+ REGION_DESTROY(pixmap->drawable.pScreen, vpix->present_damage);
+ if (vpix->pending_update)
+ REGION_DESTROY(pixmap->drawable.pScreen, vpix->pending_update);
+ if (vpix->pending_present)
+ REGION_DESTROY(pixmap->drawable.pScreen, vpix->pending_present);
+ vpix->dirty_present = NULL;
+ vpix->present_damage = NULL;
+ vpix->pending_update = NULL;
+ vpix->pending_present = NULL;
+}
+
+static Bool
+vmwgfx_pixmap_add_present(PixmapPtr pixmap, Bool present_opt)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ ScreenPtr pScreen = pixmap->drawable.pScreen;
+ (void) pScreen;
+
+ if (present_opt) {
+ vpix->dirty_present = REGION_CREATE(pScreen, NULL, 0);
+ if (!vpix->dirty_present)
+ return FALSE;
+ vpix->present_damage = REGION_CREATE(pScreen, NULL, 0);
+ if (!vpix->present_damage)
+ goto out_no_present_damage;
+ }
+ vpix->pending_update = REGION_CREATE(pScreen, NULL, 0);
+ if (!vpix->pending_update)
+ goto out_no_pending_update;
+ vpix->pending_present = REGION_CREATE(pScreen, NULL, 0);
+ if (!vpix->pending_present)
+ goto out_no_pending_present;
+
+ return TRUE;
+ out_no_pending_present:
+ REGION_DESTROY(pScreen, vpix->pending_update);
+ out_no_pending_update:
+ if (vpix->present_damage)
+ REGION_DESTROY(pScreen, vpix->present_damage);
+ out_no_present_damage:
+ if (vpix->dirty_present)
+ REGION_DESTROY(pScreen, vpix->dirty_present);
+ return FALSE;
+}
+
+static void
+vmwgfx_pixmap_free_storage(struct vmwgfx_saa_pixmap *vpix)
+{
+ if (!(vpix->backing & VMWGFX_PIX_MALLOC) && vpix->malloc) {
+ free(vpix->malloc);
+ vpix->malloc = NULL;
+ }
+ if (!(vpix->backing & VMWGFX_PIX_SURFACE) && vpix->hw) {
+ xa_surface_destroy(vpix->hw);
+ vpix->hw = NULL;
+ }
+ if (!(vpix->backing & VMWGFX_PIX_GMR) && vpix->gmr) {
+ vmwgfx_dmabuf_destroy(vpix->gmr);
+ vpix->gmr = NULL;
+ }
+}
+
+static Bool
+vmwgfx_pixmap_create_gmr(struct vmwgfx_saa *vsaa, PixmapPtr pixmap)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ size_t size;
+ struct vmwgfx_dmabuf *gmr;
+ void *addr;
+
+ if (vpix->gmr)
+ return TRUE;
+
+ size = pixmap->devKind * pixmap->drawable.height;
+ gmr = vmwgfx_dmabuf_alloc(vsaa->drm_fd, size);
+ if (!gmr)
+ return FALSE;
+
+ if (vpix->malloc) {
+
+ addr = vmwgfx_dmabuf_map(gmr);
+ if (!addr)
+ goto out_no_transfer;
+ memcpy(addr, vpix->malloc, size);
+ vmwgfx_dmabuf_unmap(gmr);
+
+ } else if (!vmwgfx_pixmap_add_damage(pixmap))
+ goto out_no_transfer;
+
+ vpix->backing |= VMWGFX_PIX_GMR;
+ vpix->backing &= ~VMWGFX_PIX_MALLOC;
+ vpix->gmr = gmr;
+
+ vmwgfx_pixmap_free_storage(vpix);
+
+ return TRUE;
+
+ out_no_transfer:
+ vmwgfx_dmabuf_destroy(gmr);
+ return FALSE;
+}
+
+static Bool
+vmwgfx_pixmap_create_sw(struct vmwgfx_saa *vsaa, PixmapPtr pixmap)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+
+ if (!(vpix->backing & (VMWGFX_PIX_MALLOC | VMWGFX_PIX_GMR)))
+ return FALSE;
+
+ if (!vpix->malloc && (vpix->backing & VMWGFX_PIX_MALLOC)) {
+ vpix->malloc = malloc(pixmap->devKind * pixmap->drawable.height);
+ if (!vpix->malloc)
+ goto out_no_malloc;
+ if (!vmwgfx_pixmap_add_damage(pixmap))
+ goto out_no_damage;
+ } else if (vpix->backing & VMWGFX_PIX_GMR)
+ return vmwgfx_pixmap_create_gmr(vsaa, pixmap);
+
+ return TRUE;
+
+ out_no_damage:
+ free(vpix->malloc);
+ vpix->malloc = NULL;
+ out_no_malloc:
+ return FALSE;
+}
+
+
+/**
+ *
+ * Makes sure all presented contents covered by @region are read
+ * back and are present in a valid GMR.
+ */
+
+static Bool
+vmwgfx_pixmap_present_readback(struct vmwgfx_saa *vsaa,
+ PixmapPtr pixmap,
+ RegionPtr region)
+{
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+ RegionRec intersection;
+
+ if (!spix->damage || !REGION_NOTEMPTY(vsaa->pScreen, &spix->dirty_hw) ||
+ !vpix->dirty_present)
+ return TRUE;
+
+ /*
+ * Intersect dirty region with region to be read back, if any.
+ */
+
+ REGION_NULL(vsaa->pScreen, &intersection);
+ REGION_COPY(vsaa->pScreen, &intersection, &spix->dirty_hw);
+ REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection,
+ vpix->dirty_present);
+
+ if (region)
+ REGION_INTERSECT(vsaa->pScreen, &intersection, &intersection, region);
+
+ if (!REGION_NOTEMPTY(vsaa->pScreen, &intersection))
+ goto out;
+
+ /*
+ * Make really sure there is a GMR to read back to.
+ */
+
+ if (!vmwgfx_pixmap_create_gmr(vsaa, pixmap))
+ goto out_err;
+
+ if (vmwgfx_present_readback(vsaa->drm_fd, vpix->fb_id,
+ &intersection) != 0)
+ goto out_err;
+
+ REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_hw,
+ &spix->dirty_hw, &intersection);
+ out:
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return TRUE;
+
+ out_err:
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return FALSE;
+}
+
+static Bool
+vmwgfx_saa_dma(struct vmwgfx_saa *vsaa,
+ PixmapPtr pixmap,
+ RegionPtr reg,
+ Bool to_hw)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+
+ if (!vpix->hw || (!vpix->gmr && !vpix->malloc))
+ return TRUE;
+
+ if (vpix->gmr && vsaa->can_optimize_dma) {
+ uint32_t handle, dummy;
+
+ if (xa_surface_handle(vpix->hw, &handle, &dummy) != 0)
+ goto out_err;
+ if (vmwgfx_dma(0, 0, reg, vpix->gmr, pixmap->devKind, handle,
+ to_hw) != 0)
+ goto out_err;
+ } else {
+ void *data = vpix->malloc;
+ int ret;
+
+ if (vpix->gmr) {
+ data = vmwgfx_dmabuf_map(vpix->gmr);
+ if (!data)
+ goto out_err;
+ }
+
+ ret = xa_surface_dma(vsaa->xa_ctx, vpix->hw, data, pixmap->devKind,
+ (int) to_hw,
+ (struct xa_box *) REGION_RECTS(reg),
+ REGION_NUM_RECTS(reg));
+ if (vpix->gmr)
+ vmwgfx_dmabuf_unmap(vpix->gmr);
+ if (ret)
+ goto out_err;
+ }
+ return TRUE;
+ out_err:
+ LogMessage(X_ERROR, "DMA %s surface failed.\n",
+ to_hw ? "to" : "from");
+ return FALSE;
+}
+
+
+static Bool
+vmwgfx_download_from_hw(struct saa_driver *driver, PixmapPtr pixmap,
+ RegionPtr readback)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+
+ RegionRec intersection;
+
+ if (!vmwgfx_pixmap_present_readback(vsaa, pixmap, readback))
+ return FALSE;
+
+ if (!REGION_NOTEMPTY(vsaa->pScreen, &spix->dirty_hw))
+ return TRUE;
+
+ if (!vpix->hw)
+ return TRUE;
+
+ REGION_NULL(vsaa->pScreen, &intersection);
+ REGION_INTERSECT(vsaa->pScreen, &intersection, readback,
+ &spix->dirty_hw);
+ readback = &intersection;
+
+ if (!vmwgfx_pixmap_create_sw(vsaa, pixmap))
+ goto out_err;
+
+ if (!vmwgfx_saa_dma(vsaa, pixmap, readback, FALSE))
+ goto out_err;
+ REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_hw, &spix->dirty_hw, readback);
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return TRUE;
+ out_err:
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return FALSE;
+}
+
+
+static Bool
+vmwgfx_upload_to_hw(struct saa_driver *driver, PixmapPtr pixmap,
+ RegionPtr upload)
+{
+ return vmwgfx_saa_dma(to_vmwgfx_saa(driver), pixmap, upload, TRUE);
+}
+
+static void
+vmwgfx_release_from_cpu(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access)
+{
+ // LogMessage(X_INFO, "Release 0x%08lx access 0x%08x\n",
+ // (unsigned long) pixmap, (unsigned) access);
+}
+
+static void *
+vmwgfx_sync_for_cpu(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access)
+{
+ /*
+ * Errors in this functions will turn up in subsequent map
+ * calls.
+ */
+
+ (void) vmwgfx_pixmap_create_sw(to_vmwgfx_saa(driver), pixmap);
+
+ return NULL;
+}
+
+static void *
+vmwgfx_map(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+
+ if (vpix->malloc)
+ return vpix->malloc;
+ else if (vpix->gmr)
+ return vmwgfx_dmabuf_map(vpix->gmr);
+ else
+ return NULL;
+}
+
+static void
+vmwgfx_unmap(struct saa_driver *driver, PixmapPtr pixmap, saa_access_t access)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+
+ if (vpix->gmr)
+ return vmwgfx_dmabuf_unmap(vpix->gmr);
+
+// LogMessage(X_INFO, "Unmap 0x%08lx access 0x%08x\n",
+ // (unsigned long) pixmap, (unsigned) access);
+ ;
+}
+
+static Bool
+vmwgfx_create_pixmap(struct saa_driver *driver, struct saa_pixmap *spix,
+ int w, int h, int depth,
+ unsigned int usage_hint, int bpp, int *new_pitch)
+{
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+
+ *new_pitch = ((w * bpp + FB_MASK) >> FB_SHIFT) * sizeof(FbBits);
+
+ WSBMINITLISTHEAD(&vpix->sync_x_head);
+ WSBMINITLISTHEAD(&vpix->scanout_list);
+
+ return TRUE;
+}
+
+Bool
+vmwgfx_hw_kill(struct vmwgfx_saa *vsaa,
+ struct saa_pixmap *spix)
+{
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+
+ if (!vpix->hw)
+ return TRUE;
+
+ /*
+ * Read back any dirty regions from hardware.
+ */
+
+ if (!vmwgfx_download_from_hw(&vsaa->driver, spix->pixmap,
+ &spix->dirty_hw))
+ return FALSE;
+
+ xa_surface_destroy(vpix->hw);
+ vpix->hw = NULL;
+
+ /*
+ * Remove damage tracking if this is not a scanout pixmap.
+ */
+
+ if (WSBMLISTEMPTY(&vpix->scanout_list))
+ vmwgfx_pixmap_remove_damage(spix->pixmap);
+
+ return TRUE;
+}
+
+void
+vmwgfx_flush_dri2(ScreenPtr pScreen)
+{
+ struct vmwgfx_saa *vsaa =
+ to_vmwgfx_saa(saa_get_driver(pScreen));
+ struct _WsbmListHead *list, *next;
+ ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
+
+ if (!pScrn->vtSema)
+ return;
+
+ WSBMLISTFOREACHSAFE(list, next, &vsaa->sync_x_list) {
+ struct vmwgfx_saa_pixmap *vpix =
+ WSBMLISTENTRY(list, struct vmwgfx_saa_pixmap, sync_x_head);
+ struct saa_pixmap *spix = &vpix->base;
+ PixmapPtr pixmap = spix->pixmap;
+
+ if (vmwgfx_upload_to_hw(&vsaa->driver, pixmap, &spix->dirty_shadow)) {
+ REGION_EMPTY(vsaa->pScreen, &spix->dirty_shadow);
+ WSBMLISTDELINIT(list);
+ }
+ }
+}
+
+
+static void
+vmwgfx_destroy_pixmap(struct saa_driver *driver, PixmapPtr pixmap)
+{
+ ScreenPtr pScreen = to_vmwgfx_saa(driver)->pScreen;
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ (void) pScreen;
+
+ vpix->backing = 0;
+ vmwgfx_pixmap_free_storage(vpix);
+
+ /*
+ * Any damage we've registered has already been removed by the server
+ * at this point. Any attempt to unregister / destroy it will result
+ * in a double free.
+ */
+
+ vmwgfx_pixmap_remove_present(vpix);
+ WSBMLISTDELINIT(&vpix->sync_x_head);
+
+ if (vpix->hw_is_dri2_fronts)
+ LogMessage(X_ERROR, "Incorrect dri2 front count.\n");
+}
+
+
+
+/**
+ *
+ * Makes sure we have a surface with valid contents.
+ */
+
+static void
+vmwgfx_copy_stride(uint8_t *dst, uint8_t *src, unsigned int dst_pitch,
+ unsigned int src_pitch, unsigned int dst_height,
+ unsigned int src_height)
+{
+ unsigned int i;
+ unsigned int height = (dst_height < src_height) ? dst_height : src_height;
+ unsigned int pitch = (dst_pitch < src_pitch) ? dst_pitch : src_pitch;
+
+ for(i=0; i<height; ++i) {
+ memcpy(dst, src, pitch);
+ dst += dst_pitch;
+ src += src_pitch;
+ }
+}
+
+
+static Bool
+vmwgfx_pix_resize(PixmapPtr pixmap, unsigned int old_pitch,
+ unsigned int old_height, unsigned int old_width)
+{
+ ScreenPtr pScreen = pixmap->drawable.pScreen;
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(saa_get_driver(pScreen));
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+ DrawablePtr draw = &pixmap->drawable;
+ unsigned int size = pixmap->devKind * draw->height;
+ BoxRec b_box;
+ RegionRec b_reg;
+
+ /*
+ * Ignore copying errors. At worst they will show up as rendering
+ * artefacts.
+ */
+
+ if (vpix->malloc) {
+
+ void *new_malloc = malloc(size);
+ if (!new_malloc)
+ return FALSE;
+
+ vmwgfx_copy_stride(new_malloc, vpix->malloc, pixmap->devKind,
+ old_pitch, draw->height,
+ old_height);
+ free(vpix->malloc);
+ vpix->malloc = new_malloc;
+ }
+
+ if (vpix->gmr) {
+ struct vmwgfx_dmabuf *gmr;
+ void *new_addr;
+ void *old_addr;
+
+ gmr = vmwgfx_dmabuf_alloc(vsaa->drm_fd, size);
+ if (!gmr)
+ return FALSE;
+
+ new_addr = vmwgfx_dmabuf_map(gmr);
+ old_addr = vmwgfx_dmabuf_map(vpix->gmr);
+
+ if (new_addr && old_addr)
+ vmwgfx_copy_stride(new_addr, old_addr, pixmap->devKind,
+ old_pitch, draw->height,
+ old_height);
+ else
+ LogMessage(X_ERROR, "Failed pixmap resize copy.\n");
+
+ if (old_addr)
+ vmwgfx_dmabuf_unmap(vpix->gmr);
+ if (new_addr)
+ vmwgfx_dmabuf_unmap(gmr);
+ vmwgfx_dmabuf_destroy(vpix->gmr);
+ vpix->gmr = gmr;
+ }
+
+ if (vpix->hw) {
+ if (xa_surface_redefine(vpix->hw, draw->width, draw->height,
+ draw->depth, xa_type_argb,
+ xa_format_unknown, vpix->xa_flags, 1) != 0)
+ return FALSE;
+ }
+
+ b_box.x1 = 0;
+ b_box.x2 = draw->width;
+ b_box.y1 = 0;
+ b_box.y2 = draw->height;
+
+ REGION_INIT(pScreen, &b_reg, &b_box, 1);
+ REGION_INTERSECT(pScreen, &spix->dirty_shadow, &spix->dirty_shadow,
+ &b_reg);
+ REGION_INTERSECT(pScreen, &spix->dirty_hw, &spix->dirty_hw, &b_reg);
+ if (vpix->dirty_present)
+ REGION_INTERSECT(pScreen, vpix->dirty_present, vpix->dirty_present,
+ &b_reg);
+ if (vpix->pending_update)
+ REGION_INTERSECT(pScreen, vpix->pending_update, vpix->pending_update,
+ &b_reg);
+ if (vpix->pending_present)
+ REGION_INTERSECT(pScreen, vpix->pending_present,
+ vpix->pending_present, &b_reg);
+ if (vpix->present_damage)
+ REGION_INTERSECT(pScreen, vpix->present_damage, vpix->present_damage,
+ &b_reg);
+
+ REGION_UNINIT(pScreen, &b_reg);
+
+ return TRUE;
+}
+
+
+static Bool
+vmwgfx_modify_pixmap_header (PixmapPtr pixmap, int w, int h, int depth,
+ int bpp, int devkind, void *pixdata)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ unsigned int old_height;
+ unsigned int old_width;
+ unsigned int old_pitch;
+
+ if (!vpix) {
+ LogMessage(X_ERROR, "Not an SAA pixmap.\n");
+ return FALSE;
+ }
+
+ if (pixdata) {
+ vpix->backing = 0;
+ vmwgfx_pixmap_free_storage(vpix);
+ return FALSE;
+ }
+
+ if (depth <= 0)
+ depth = pixmap->drawable.depth;
+
+ if (bpp <= 0)
+ bpp = pixmap->drawable.bitsPerPixel;
+
+ if (w <= 0)
+ w = pixmap->drawable.width;
+
+ if (h <= 0)
+ h = pixmap->drawable.height;
+
+ if (w <= 0 || h <= 0 || depth <= 0)
+ return FALSE;
+
+ old_height = pixmap->drawable.height;
+ old_width = pixmap->drawable.width;
+ old_pitch = pixmap->devKind;
+
+ if (!miModifyPixmapHeader(pixmap, w, h, depth,
+ bpp, devkind, NULL))
+ goto out_no_modify;
+
+ if (!vpix->backing)
+ vpix->backing = VMWGFX_PIX_MALLOC;
+
+ vmwgfx_pix_resize(pixmap, old_pitch, old_height, old_width);
+ vmwgfx_pixmap_free_storage(vpix);
+ return TRUE;
+
+ out_no_modify:
+ return FALSE;
+}
+
+static Bool
+vmwgfx_present_prepare(struct vmwgfx_saa *vsaa,
+ struct vmwgfx_saa_pixmap *src_vpix,
+ struct vmwgfx_saa_pixmap *dst_vpix)
+{
+ ScreenPtr pScreen = vsaa->pScreen;
+ unsigned int dummy;
+
+ (void) pScreen;
+ if (src_vpix == dst_vpix || !src_vpix->hw ||
+ xa_surface_handle(src_vpix->hw, &vsaa->src_handle, &dummy) != 0)
+ return FALSE;
+
+ REGION_NULL(pScreen, &vsaa->present_region);
+ vsaa->diff_valid = FALSE;
+ vsaa->dst_vpix = dst_vpix;
+ vsaa->present_flush(pScreen);
+
+ return TRUE;
+}
+
+/**
+ * Determine whether we should try present copies on this pixmap.
+ */
+
+static Bool
+vmwgfx_is_present_hw(PixmapPtr pixmap)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ return (vpix->dirty_present != NULL);
+}
+
+static void
+vmwgfx_check_hw_contents(struct vmwgfx_saa *vsaa,
+ struct vmwgfx_saa_pixmap *vpix,
+ RegionPtr region,
+ Bool *has_dirty_hw,
+ Bool *has_valid_hw)
+{
+ RegionRec intersection;
+
+
+ if (!vpix->hw) {
+ *has_dirty_hw = FALSE;
+ *has_valid_hw = FALSE;
+ return;
+ }
+
+ if (!region) {
+ *has_dirty_hw = REGION_NOTEMPTY(vsaa->pScreen,
+ &vpix->base.dirty_hw);
+ *has_valid_hw = !REGION_NOTEMPTY(vsaa->pScreen,
+ &vpix->base.dirty_shadow);
+ return;
+ }
+
+ REGION_NULL(vsaa->pScreen, &intersection);
+ REGION_INTERSECT(vsaa->pScreen, &intersection, &vpix->base.dirty_hw,
+ region);
+ *has_dirty_hw = REGION_NOTEMPTY(vsaa->pScreen, &intersection);
+ REGION_INTERSECT(vsaa->pScreen, &intersection, &vpix->base.dirty_shadow,
+ region);
+ *has_valid_hw = !REGION_NOTEMPTY(vsaa->pScreen, &intersection);
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+}
+
+
+Bool
+vmwgfx_create_hw(struct vmwgfx_saa *vsaa,
+ PixmapPtr pixmap)
+{
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ struct xa_surface *hw;
+ uint32_t new_flags;
+
+ if (!vsaa->xat)
+ return FALSE;
+
+ if (vpix->hw)
+ return TRUE;
+
+ new_flags = (vpix->xa_flags & ~vpix->staging_remove_flags) |
+ vpix->staging_add_flags;
+
+ hw = xa_surface_create(vsaa->xat,
+ pixmap->drawable.width,
+ pixmap->drawable.height,
+ 0,
+ xa_type_other,
+ vpix->staging_format,
+ new_flags);
+ if (hw == NULL)
+ return FALSE;
+
+ vpix->xa_flags = new_flags;
+
+ if (!vmwgfx_pixmap_add_damage(pixmap))
+ goto out_no_damage;
+
+ /*
+ * Even if we don't have a GMR yet, indicate that when needed it
+ * should be created.
+ */
+
+ vpix->hw = hw;
+ vpix->backing |= VMWGFX_PIX_SURFACE;
+ vmwgfx_pixmap_free_storage(vpix);
+
+ return TRUE;
+
+out_no_damage:
+ xa_surface_destroy(hw);
+ return FALSE;
+}
+
+
+Bool
+vmwgfx_hw_validate(PixmapPtr pixmap, RegionPtr region)
+{
+ struct vmwgfx_saa *vsaa =
+ to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen));
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+ RegionRec intersection;
+
+ if (!vmwgfx_pixmap_present_readback(vsaa, pixmap, region))
+ return FALSE;
+
+ REGION_NULL(vsaa->pScreen, &intersection);
+ REGION_COPY(vsaa->pScreen, &intersection, &spix->dirty_shadow);
+
+ if (vpix->dirty_present)
+ REGION_UNION(vsaa->pScreen, &intersection, vpix->dirty_present,
+ &spix->dirty_shadow);
+
+ if (spix->damage && REGION_NOTEMPTY(vsaa->pScreen, &intersection)) {
+ RegionPtr upload = &intersection;
+
+ /*
+ * Check whether we need to upload from GMR.
+ */
+
+ if (region) {
+ REGION_INTERSECT(vsaa->pScreen, &intersection, region,
+ &intersection);
+ upload = &intersection;
+ }
+
+ if (REGION_NOTEMPTY(vsaa->pScreen, upload)) {
+ Bool ret = vmwgfx_upload_to_hw(&vsaa->driver, pixmap, upload);
+ if (ret) {
+ REGION_SUBTRACT(vsaa->pScreen, &spix->dirty_shadow,
+ &spix->dirty_shadow, upload);
+ if (vpix->dirty_present)
+ REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present,
+ vpix->dirty_present, upload);
+ } else {
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return FALSE;
+ }
+ }
+ }
+ REGION_UNINIT(vsaa->pScreen, &intersection);
+ return TRUE;
+}
+
+static Bool
+vmwgfx_copy_prepare(struct saa_driver *driver,
+ PixmapPtr src_pixmap,
+ PixmapPtr dst_pixmap,
+ int dx,
+ int dy,
+ int alu,
+ RegionPtr src_reg,
+ uint32_t plane_mask)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+ struct vmwgfx_saa_pixmap *src_vpix;
+ struct vmwgfx_saa_pixmap *dst_vpix;
+ Bool has_dirty_hw;
+ Bool has_valid_hw;
+
+ if (!vsaa->xat || !SAA_PM_IS_SOLID(&dst_pixmap->drawable, plane_mask) ||
+ alu != GXcopy)
+ return FALSE;
+
+ src_vpix = vmwgfx_saa_pixmap(src_pixmap);
+ dst_vpix = vmwgfx_saa_pixmap(dst_pixmap);
+
+ vmwgfx_check_hw_contents(vsaa, src_vpix, src_reg,
+ &has_dirty_hw, &has_valid_hw);
+
+ if (vmwgfx_is_present_hw(dst_pixmap) &&
+ src_vpix->backing & VMWGFX_PIX_SURFACE) {
+
+ if (!has_dirty_hw && !has_valid_hw)
+ return FALSE;
+
+ if (!vmwgfx_hw_accel_validate(src_pixmap, 0, 0, 0, src_reg))
+ return FALSE;
+ if (vmwgfx_present_prepare(vsaa, src_vpix, dst_vpix)) {
+ vsaa->present_copy = TRUE;
+ return TRUE;
+ }
+ return FALSE;
+ }
+
+ vsaa->present_copy = FALSE;
+ if (src_vpix != dst_vpix) {
+
+ /*
+ * Use hardware acceleration either if source is partially only
+ * in hardware, or if source is entirely in hardware and destination
+ * has a hardware surface.
+ */
+
+ if (!has_dirty_hw && !(has_valid_hw && (dst_vpix->hw != NULL)))
+ return FALSE;
+
+ /*
+ * Determine surface formats.
+ */
+
+ if (src_vpix->base.src_format == 0) {
+ if (!vmwgfx_hw_accel_stage(src_pixmap, 0, XA_FLAG_RENDER_TARGET, 0))
+ return FALSE;
+ } else {
+ if (PICT_FORMAT_TYPE(src_vpix->base.src_format) != PICT_TYPE_ARGB ||
+ !vmwgfx_hw_composite_src_stage(src_pixmap, src_vpix->base.src_format))
+ return FALSE;
+ }
+
+ if (dst_vpix->base.dst_format == 0) {
+ if (!vmwgfx_hw_accel_stage(dst_pixmap, 0, XA_FLAG_RENDER_TARGET, 0))
+ return FALSE;
+ } else {
+ if (PICT_FORMAT_TYPE(dst_vpix->base.dst_format) != PICT_TYPE_ARGB ||
+ !vmwgfx_hw_composite_dst_stage(dst_pixmap, dst_vpix->base.dst_format))
+ return FALSE;
+ }
+
+ /*
+ * Create hardware surfaces.
+ */
+
+ if (!vmwgfx_hw_commit(src_pixmap))
+ return FALSE;
+ if (!vmwgfx_hw_commit(dst_pixmap))
+ return FALSE;
+
+ /*
+ * Migrate data.
+ */
+
+ if (!vmwgfx_hw_validate(src_pixmap, src_reg)) {
+ xa_copy_done(vsaa->xa_ctx);
+ return FALSE;
+ }
+
+ /*
+ * Setup copy state.
+ */
+
+ if (xa_copy_prepare(vsaa->xa_ctx, dst_vpix->hw, src_vpix->hw) !=
+ XA_ERR_NONE)
+ return FALSE;
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+static void
+vmwgfx_present_done(struct vmwgfx_saa *vsaa)
+{
+ ScreenPtr pScreen = vsaa->pScreen;
+ struct vmwgfx_saa_pixmap *dst_vpix = vsaa->dst_vpix;
+
+ (void) pScreen;
+ if (!vsaa->diff_valid)
+ return;
+
+ (void) vmwgfx_present(vsaa->drm_fd, dst_vpix->fb_id,
+ vsaa->xdiff, vsaa->ydiff,
+ &vsaa->present_region, vsaa->src_handle);
+
+ REGION_TRANSLATE(pScreen, &vsaa->present_region, vsaa->xdiff, vsaa->ydiff);
+ REGION_UNION(pScreen, dst_vpix->present_damage, dst_vpix->present_damage,
+ &vsaa->present_region);
+ vsaa->diff_valid = FALSE;
+ REGION_UNINIT(pScreen, &vsaa->present_region);
+}
+
+static void
+vmwgfx_present_copy(struct vmwgfx_saa *vsaa,
+ int src_x,
+ int src_y,
+ int dst_x,
+ int dst_y,
+ int w,
+ int h)
+{
+ int xdiff = dst_x - src_x;
+ int ydiff = dst_y - src_y;
+ BoxRec box;
+ RegionRec reg;
+
+ if (vsaa->diff_valid && ((xdiff != vsaa->xdiff) || (ydiff != vsaa->ydiff)))
+ (void) vmwgfx_present_done(vsaa);
+
+ if (!vsaa->diff_valid) {
+ vsaa->xdiff = xdiff;
+ vsaa->ydiff = ydiff;
+ vsaa->diff_valid = TRUE;
+ }
+
+ box.x1 = src_x;
+ box.x2 = src_x + w;
+ box.y1 = src_y;
+ box.y2 = src_y + h;
+
+ REGION_INIT(pScreen, &reg, &box, 1);
+ REGION_UNION(pScreen, &vsaa->present_region, &vsaa->present_region, &reg);
+ REGION_UNINIT(pScreen, &reg);
+}
+
+static void
+vmwgfx_copy(struct saa_driver *driver,
+ int src_x,
+ int src_y,
+ int dst_x,
+ int dst_y,
+ int w,
+ int h)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+
+ if (vsaa->present_copy) {
+ vmwgfx_present_copy(vsaa, src_x, src_y, dst_x, dst_y, w, h);
+ return;
+ }
+ xa_copy(vsaa->xa_ctx, dst_x, dst_y, src_x, src_y, w, h);
+}
+
+static void
+vmwgfx_copy_done(struct saa_driver *driver)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+
+ if (vsaa->present_copy) {
+ vmwgfx_present_done(vsaa);
+ return;
+ }
+ xa_copy_done(vsaa->xa_ctx);
+}
+
+static Bool
+vmwgfx_composite_prepare(struct saa_driver *driver, CARD8 op,
+ PicturePtr src_pict, PicturePtr mask_pict,
+ PicturePtr dst_pict,
+ PixmapPtr src_pix, PixmapPtr mask_pix,
+ PixmapPtr dst_pix,
+ RegionPtr src_region,
+ RegionPtr mask_region,
+ RegionPtr dst_region)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+ struct vmwgfx_saa_pixmap *src_vpix;
+ struct vmwgfx_saa_pixmap *dst_vpix;
+ struct vmwgfx_saa_pixmap *mask_vpix;
+ Bool tmp_valid_hw;
+ Bool dirty_hw;
+ Bool valid_hw;
+ RegionRec empty;
+ struct xa_composite *xa_comp;
+
+ REGION_NULL(pScreen, &empty);
+
+ /*
+ * First we define our migration policy. We accelerate only if there
+ * are dirty hw regions to be read or if all source data is
+ * available in hw, and the destination has a hardware surface.
+ */
+ dst_vpix = vmwgfx_saa_pixmap(dst_pix);
+ valid_hw = (dst_vpix->hw != NULL);
+ if (saa_op_reads_destination(op)) {
+ vmwgfx_check_hw_contents(vsaa, dst_vpix, dst_region,
+ &dirty_hw, &tmp_valid_hw);
+ valid_hw = (valid_hw && tmp_valid_hw);
+ } else {
+ dirty_hw = FALSE;
+ dst_region = &empty;
+ }
+
+ if (src_pix && !dirty_hw) {
+ src_vpix = vmwgfx_saa_pixmap(src_pix);
+ vmwgfx_check_hw_contents(vsaa, src_vpix, src_region,
+ &dirty_hw, &tmp_valid_hw);
+ valid_hw = (valid_hw && tmp_valid_hw);
+ }
+
+ if (mask_pict && mask_pix && !dirty_hw) {
+ mask_vpix = vmwgfx_saa_pixmap(mask_pix);
+ vmwgfx_check_hw_contents(vsaa, mask_vpix, mask_region,
+ &dirty_hw, &tmp_valid_hw);
+ valid_hw = (valid_hw && tmp_valid_hw);
+ }
+
+ /*
+ * In rendercheck mode we try to accelerate all supported
+ * composite operations.
+ */
+
+ if (!valid_hw && !dirty_hw && !vsaa->rendercheck)
+ goto out_err;
+
+ /*
+ * Then, setup most of the XA composite state (except hardware surfaces)
+ * and check whether XA can accelerate.
+ */
+
+ xa_comp = vmwgfx_xa_setup_comp(vsaa->vcomp, op,
+ src_pict, mask_pict, dst_pict);
+ if (!xa_comp)
+ goto out_err;
+
+ if (xa_composite_check_accelerated(xa_comp) != XA_ERR_NONE)
+ goto out_err;
+
+ /*
+ * Check that we can create the needed hardware surfaces.
+ */
+ if (src_pix && !vmwgfx_hw_composite_src_stage(src_pix, src_pict->format))
+ goto out_err;
+ if (mask_pict && mask_pix &&
+ !vmwgfx_hw_composite_src_stage(mask_pix, mask_pict->format))
+ goto out_err;
+ if (!vmwgfx_hw_composite_dst_stage(dst_pix, dst_pict->format))
+ goto out_err;
+
+ /*
+ * Seems OK. Commit the changes, creating hardware surfaces.
+ */
+ if (src_pix && !vmwgfx_hw_commit(src_pix))
+ goto out_err;
+ if (mask_pict && mask_pix && !vmwgfx_hw_commit(mask_pix))
+ goto out_err;
+ if (!vmwgfx_hw_commit(dst_pix))
+ goto out_err;
+
+ /*
+ * Update the XA state with our hardware surfaces and
+ * surface formats
+ */
+ if (!vmwgfx_xa_update_comp(xa_comp, src_pix, mask_pix, dst_pix))
+ goto out_err;
+
+ /*
+ * Migrate data to surfaces.
+ */
+ if (src_pix && src_region && !vmwgfx_hw_validate(src_pix, NULL))
+ goto out_err;
+ if (mask_pict && mask_pix && mask_region &&
+ !vmwgfx_hw_validate(mask_pix, NULL))
+ goto out_err;
+ if (dst_region && !vmwgfx_hw_validate(dst_pix, NULL))
+ goto out_err;
+
+
+ /*
+ * Bind the XA state. This must be done after data migration, since
+ * migration may change the hardware surfaces.
+ */
+ if (xa_composite_prepare(vsaa->xa_ctx, xa_comp))
+ goto out_err;
+
+ return TRUE;
+
+ out_err:
+ return FALSE;
+}
+
+static void
+vmwgfx_composite(struct saa_driver *driver,
+ int src_x, int src_y, int mask_x, int mask_y,
+ int dst_x, int dst_y,
+ int width, int height)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+
+ xa_composite_rect(vsaa->xa_ctx, src_x, src_y, mask_x, mask_y,
+ dst_x, dst_y, width, height);
+}
+
+static void
+vmwgfx_composite_done(struct saa_driver *driver)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+
+ xa_composite_done(vsaa->xa_ctx);
+}
+
+static void
+vmwgfx_takedown(struct saa_driver *driver)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+
+ if (vsaa->vcomp)
+ vmwgfx_free_composite(vsaa->vcomp);
+ free(vsaa);
+}
+
+/*
+ * This function call originates from the damage layer (outside SAA)
+ * to indicate that an operation is complete, and that damage is being
+ * processed.
+ */
+static void
+vmwgfx_operation_complete(struct saa_driver *driver,
+ PixmapPtr pixmap)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+ ScrnInfoPtr pScrn = xf86ScreenToScrn(vsaa->pScreen);
+
+ /*
+ * Make dri2 drawables up to date, or add them to the flush list
+ * executed at glxWaitX(). Currently glxWaitX() is broken, so
+ * we flush immediately, unless we're VT-switched away, in which
+ * case a flush would deadlock in the kernel.
+ */
+
+ if (vpix->hw && vpix->hw_is_dri2_fronts) {
+ if (1 && pScrn->vtSema &&
+ vmwgfx_upload_to_hw(driver, pixmap, &spix->dirty_shadow)) {
+
+ REGION_EMPTY(vsaa->pScreen, &spix->dirty_shadow);
+ return;
+ }
+
+ if (WSBMLISTEMPTY(&vpix->sync_x_head))
+ WSBMLISTADDTAIL(&vpix->sync_x_head, &vsaa->sync_x_list);
+ }
+}
+
+/*
+ * This function is called by SAA to indicate that SAA has
+ * dirtied a region of a pixmap, either as hw (accelerated) or as
+ * !hw (not accelerated).
+ */
+static Bool
+vmwgfx_dirty(struct saa_driver *driver, PixmapPtr pixmap,
+ Bool hw, RegionPtr damage)
+{
+ struct vmwgfx_saa *vsaa = to_vmwgfx_saa(driver);
+ struct saa_pixmap *spix = saa_get_saa_pixmap(pixmap);
+ struct vmwgfx_saa_pixmap *vpix = to_vmwgfx_saa_pixmap(spix);
+
+ /*
+ * Return if this is not a scanout pixmap.
+ */
+ if (WSBMLISTEMPTY(&vpix->scanout_list))
+ return TRUE;
+
+#if 0
+ /*
+ * This code can be enabled to immediately upload scanout sw
+ * contents to the hw surface. Otherwise this is done
+ * just before we call the kms update function for the hw
+ * surface.
+ */
+ if (vsaa->only_hw_presents) {
+ if (!hw && !vmwgfx_upload_to_hw(&vsaa->driver, pixmap, damage))
+ return FALSE;
+
+ REGION_SUBTRACT(&vsaa->pScreen, &spix->dirty_shadow,
+ &spix->dirty_shadow, damage);
+ hw = TRUE;
+ }
+#endif
+
+ /*
+ * Is the new scanout damage hw or sw?
+ */
+ if (hw) {
+ /*
+ * Dump pending present into present tracking region.
+ */
+ if (vpix->dirty_present &&
+ REGION_NOTEMPTY(vsaa->pScreen, vpix->present_damage)) {
+ REGION_UNION(vsaa->pScreen, vpix->dirty_present,
+ vpix->dirty_present, damage);
+ REGION_EMPTY(vsaa->pScreen, vpix->present_damage);
+ } else {
+ if (REGION_NOTEMPTY(vsaa->pScreen, vpix->pending_update)) {
+ RegionRec reg;
+
+ REGION_NULL(vsaa->pScreen, &reg);
+ REGION_INTERSECT(vsaa->pScreen, &reg, vpix->pending_update,
+ damage);
+ if (REGION_NOTEMPTY(vsaa->pScreen, &reg))
+ vsaa->present_flush(vsaa->pScreen);
+ REGION_UNINIT(pScreen, &reg);
+ }
+ REGION_UNION(vsaa->pScreen, vpix->pending_present,
+ vpix->pending_present, damage);
+ if (vpix->dirty_present)
+ REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present,
+ vpix->dirty_present, damage);
+ }
+ } else {
+ if (REGION_NOTEMPTY(vsaa->pScreen, vpix->pending_present)) {
+ RegionRec reg;
+
+ REGION_NULL(vsaa->pScreen, &reg);
+ REGION_INTERSECT(vsaa->pScreen, &reg, vpix->pending_present,
+ damage);
+ if (REGION_NOTEMPTY(vsaa->pScreen, &reg))
+ vsaa->present_flush(vsaa->pScreen);
+ REGION_UNINIT(pScreen, &reg);
+ }
+ REGION_UNION(vsaa->pScreen, vpix->pending_update,
+ vpix->pending_update, damage);
+ if (vpix->dirty_present)
+ REGION_SUBTRACT(vsaa->pScreen, vpix->dirty_present,
+ vpix->dirty_present, damage);
+ }
+
+ return TRUE;
+}
+
+
+static const struct saa_driver vmwgfx_saa_driver = {
+ .saa_major = SAA_VERSION_MAJOR,
+ .saa_minor = SAA_VERSION_MINOR,
+ .pixmap_size = sizeof(struct vmwgfx_saa_pixmap),
+ .damage = vmwgfx_dirty,
+ .operation_complete = vmwgfx_operation_complete,
+ .download_from_hw = vmwgfx_download_from_hw,
+ .release_from_cpu = vmwgfx_release_from_cpu,
+ .sync_for_cpu = vmwgfx_sync_for_cpu,
+ .map = vmwgfx_map,
+ .unmap = vmwgfx_unmap,
+ .create_pixmap = vmwgfx_create_pixmap,
+ .destroy_pixmap = vmwgfx_destroy_pixmap,
+ .modify_pixmap_header = vmwgfx_modify_pixmap_header,
+ .copy_prepare = vmwgfx_copy_prepare,
+ .copy = vmwgfx_copy,
+ .copy_done = vmwgfx_copy_done,
+ .composite_prepare = vmwgfx_composite_prepare,
+ .composite = vmwgfx_composite,
+ .composite_done = vmwgfx_composite_done,
+ .takedown = vmwgfx_takedown,
+};
+
+
+Bool
+vmwgfx_saa_init(ScreenPtr pScreen, int drm_fd, struct xa_tracker *xat,
+ void (*present_flush)(ScreenPtr pScreen),
+ Bool direct_presents,
+ Bool only_hw_presents,
+ Bool rendercheck)
+{
+ struct vmwgfx_saa *vsaa;
+
+ vsaa = calloc(1, sizeof(*vsaa));
+ if (!vsaa)
+ return FALSE;
+
+ if (xat == NULL) {
+ direct_presents = FALSE;
+ only_hw_presents = FALSE;
+ }
+
+ vsaa->pScreen = pScreen;
+ vsaa->xat = xat;
+ if (xat)
+ vsaa->xa_ctx = xa_context_default(xat);
+ vsaa->drm_fd = drm_fd;
+ vsaa->present_flush = present_flush;
+ vsaa->can_optimize_dma = FALSE;
+ vsaa->use_present_opt = direct_presents;
+ vsaa->only_hw_presents = only_hw_presents;
+ vsaa->rendercheck = rendercheck;
+ WSBMINITLISTHEAD(&vsaa->sync_x_list);
+
+ vsaa->driver = vmwgfx_saa_driver;
+ vsaa->vcomp = vmwgfx_alloc_composite();
+
+ if (!vsaa->vcomp)
+ vsaa->driver.composite_prepare = NULL;
+
+ if (!saa_driver_init(pScreen, &vsaa->driver))
+ goto out_no_saa;
+
+ return TRUE;
+ out_no_saa:
+ free(vsaa);
+ return FALSE;
+}
+
+/*
+ * *************************************************************************
+ * Scanout functions.
+ * These do not strictly belong here, but we choose to hide the scanout
+ * pixmap private data in the saa pixmaps. Might want to revisit this.
+ */
+
+/*
+ * Make sure we flush / update this scanout on next update run.
+ */
+
+void
+vmwgfx_scanout_refresh(PixmapPtr pixmap)
+{
+ ScreenPtr pScreen = pixmap->drawable.pScreen;
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+ BoxRec box;
+
+ (void) pScreen;
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pixmap->drawable.width;
+ box.y2 = pixmap->drawable.height;
+
+ REGION_RESET(vsaa->pScreen, vpix->pending_present, &box);
+ if (vpix->dirty_present)
+ REGION_SUBTRACT(vsaa->pScreen, vpix->pending_present,
+ vpix->pending_present, vpix->dirty_present);
+ REGION_SUBTRACT(vsaa->pScreen, vpix->pending_present,
+ vpix->pending_present, &vpix->base.dirty_shadow);
+ REGION_COPY(vsaa->pScreen, vpix->pending_update,
+ &vpix->base.dirty_shadow);
+}
+
+/*
+ * Take a "scanout reference" on a pixmap. If this is the first scanout
+ * reference, allocate resources needed for scanout, like proper
+ * damage tracking and kms fbs.
+ */
+
+uint32_t
+vmwgfx_scanout_ref(struct vmwgfx_screen_entry *entry)
+{
+ PixmapPtr pixmap = entry->pixmap;
+ struct vmwgfx_saa *vsaa =
+ to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen));
+ struct vmwgfx_saa_pixmap *vpix = vmwgfx_saa_pixmap(pixmap);
+
+ if (WSBMLISTEMPTY(&vpix->scanout_list)) {
+ uint32_t handle, dummy;
+ unsigned int depth;
+
+ if (vsaa->only_hw_presents) {
+ /*
+ * The KMS fb will be a HW surface. Create it, add damage
+ * and get the handle.
+ */
+ if (!vmwgfx_hw_accel_validate(pixmap, 0, XA_FLAG_SCANOUT, 0, NULL))
+ goto out_err;
+ if (xa_surface_handle(vpix->hw, &handle, &dummy) != 0)
+ goto out_err;
+ depth = xa_format_depth(xa_surface_format(vpix->hw));
+
+ } else {
+ /*
+ * The KMS fb will be a Guest Memory Region. Create it,
+ * add damage and get the handle.
+ */
+ if (!vmwgfx_pixmap_create_gmr(vsaa, pixmap))
+ goto out_err;
+
+ handle = vpix->gmr->handle;
+ depth = pixmap->drawable.depth;
+
+ }
+
+ if (!vmwgfx_pixmap_add_present(pixmap, vsaa->use_present_opt))
+ goto out_no_present;
+
+ if (drmModeAddFB(vsaa->drm_fd,
+ pixmap->drawable.width,
+ pixmap->drawable.height,
+ depth,
+ pixmap->drawable.bitsPerPixel,
+ pixmap->devKind,
+ handle,
+ &vpix->fb_id) != 0)
+ goto out_no_fb;;
+ }
+ pixmap->refcnt += 1;
+ WSBMLISTADDTAIL(&entry->scanout_head, &vpix->scanout_list);
+ return vpix->fb_id;
+
+ out_no_fb:
+ vmwgfx_pixmap_remove_present(vpix);
+ out_no_present:
+ vmwgfx_pixmap_remove_damage(pixmap);
+ out_err:
+ vpix->fb_id = -1;
+ return -1;
+}
+
+/*
+ * Free a "scanout reference" on a pixmap. If this was the last scanout
+ * reference, free pixmap resources needed for scanout, like
+ * damage tracking and kms fbs.
+ */
+void
+vmwgfx_scanout_unref(struct vmwgfx_screen_entry *entry)
+{
+ struct vmwgfx_saa *vsaa;
+ struct vmwgfx_saa_pixmap *vpix;
+ PixmapPtr pixmap = entry->pixmap;
+
+ if (!pixmap)
+ return;
+
+ vsaa = to_vmwgfx_saa(saa_get_driver(pixmap->drawable.pScreen));
+ vpix = vmwgfx_saa_pixmap(pixmap);
+ WSBMLISTDELINIT(&entry->scanout_head);
+
+ if (WSBMLISTEMPTY(&vpix->scanout_list)) {
+ REGION_EMPTY(vsaa->pScreen, vpix->pending_update);
+ drmModeRmFB(vsaa->drm_fd, vpix->fb_id);
+ vpix->fb_id = -1;
+ vmwgfx_pixmap_present_readback(vsaa, pixmap, NULL);
+ vmwgfx_pixmap_remove_present(vpix);
+ vmwgfx_pixmap_remove_damage(pixmap);
+ }
+
+ entry->pixmap = NULL;
+ pixmap->drawable.pScreen->DestroyPixmap(pixmap);
+}