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authorEric Anholt <eric@anholt.net>2009-01-23 08:39:59 -0800
committerEric Anholt <eric@anholt.net>2009-04-27 17:05:59 -0700
commit1b10745a2528622a32271f64c35fcdb7b7154d11 (patch)
tree6c93d7eed567b44ceb80990460b93ba6cc57b802 /man
parent30c226eeb35f034c3ddb881e77454051dc210298 (diff)
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Remove XAA support.
While EXA/UXA aren't completely good replacements (see bugzilla for performance and stability problems), we are pretty sure at this point that it's the right way to go and that having multiple acceleration architectures is getting in the way of producing a stable codebase.
Diffstat (limited to 'man')
-rw-r--r--man/intel.man10
1 files changed, 4 insertions, 6 deletions
diff --git a/man/intel.man b/man/intel.man
index 4f8db8171..3e74bc2da 100644
--- a/man/intel.man
+++ b/man/intel.man
@@ -147,12 +147,10 @@ have options for selecting adaptors.
Default: Textured video adaptor is preferred.
.TP
.BI "Option \*qAccelMethod\*q \*q" string \*q
-Choose acceleration architecture, either "XAA", "EXA", or "UXA". XAA is the old
-XFree86 based acceleration architecture. EXA is a simpler
-acceleration architecture designed to better accelerate the X Render extension.
-UXA is a newer acceleration architecture built from the EXA acceleration
-code but taking advantage of kernel memory management to provide simpler,
-faster code.
+Choose acceleration architecture, either "UXA" or "EXA".
+EXA is a simple acceleration architecture designed for systems without
+kernel memory management, while UXA is designed to take advantage of the
+capabilities of kernel memory management.
.IP
Default: "UXA" if kernel-modesetting is available, "EXA" otherwise.
.TP