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Change-Id: Idc6b4faf683e46bb1fe946fdac7299316af7beec
Signed-off-by: Jesse Adkins <jesserayadkins@gmail.com>
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Distance mapping makes more efficient use of eye space.
Change-Id: Iaf471ee360f1d7f8d0aece905589fb8f39cc4029
Signed-off-by: Dylan Simon <dylan@dylex.net>
Signed-off-by: James Cloos <cloos@jhcloos.com>
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By transforming the eyes’s space when calculating where to place the
pupils, the code effectively assumed that EYE_HEIGHT == EYE_WIDTH.
Make this assumption explicit and remove calculations which
are therefore unnecessary.
Clean up related code and, consequently, reduced redraw time
and tearing.
Change-Id: Iaa0f9684d902fbc3d4ca45118ebb811a57a11a89
Signed-off-by: Dylan Simon <dylan@dylex.net>
Signed-off-by: James Cloos <cloos@jhcloos.com>
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introduced by dbb8401026c421d64a2962e6ac6eb900f6dc141e
Change-Id: Icfc6073bdfed7dc5be857d5c7248bc8b5aec7d68
Signed-off-by: Dylan Simon <dylan@dylex.net>
Signed-off-by: James Cloos <cloos@jhcloos.com>
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Optionally draw all components (except shape) with xrender.
Enabled by default. Xlib rendering can be restored by
"configure --without-xrender" or "xeyes +render".
Change-Id: Ib63621e450e6f75ef76a160634ae2186a7db9456
Signed-off-by: Dylan Simon <dylan@dylex.net>
Signed-off-by: James Cloos <cloos@jhcloos.com>
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Change-Id: I5d0c297a851e4e53df4f224b28f458c938461dc0
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Change-Id: I92a031b60f3e094ec11999ff5c1783f3a893b335
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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This also uses XORG_CHANGELOG and XORG_CWARNFLAGS, corrects
make distcheck and all gcc 4.3 and sparse warnings.
Change-Id: I83f1a63f147aa49276f9011870243ae6ccd5d287
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Change-Id: Id3a98d038b561f289a0bd5a5ee9dbab8d60031f3
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Change-Id: I26a8b247772ca1f82cd0ab4aa3874bab302dc97c
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Change-Id: If155e242f882620372b3d99c41af1e2a78a43925
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Change-Id: I814edf7f1c79e138e0e5cafd70126101e435698c
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Change-Id: Idba2db04aeedbdd424eafd36aa602ad586778a59
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Change-Id: I97166917246ed4ce407b93cf744c0489dc156aff
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