diff options
author | Dylan Simon <dylan@dylex.net> | 2009-10-04 17:39:07 -0400 |
---|---|---|
committer | Sung-Jin Park <sj76.park@samsung.com> | 2013-09-02 23:38:01 -0400 |
commit | 42783333f56e6e1947f22381ece26d5352f65c9f (patch) | |
tree | d04a73beb4e4086c4ba586d056c8199614e83d2d | |
parent | 8a57325cfafc016ab228775c0ea9df9b5ea49fdd (diff) | |
download | xeyes-42783333f56e6e1947f22381ece26d5352f65c9f.tar.gz xeyes-42783333f56e6e1947f22381ece26d5352f65c9f.tar.bz2 xeyes-42783333f56e6e1947f22381ece26d5352f65c9f.zip |
Cleanup and simplify calculation and drawing
By transforming the eyes’s space when calculating where to place the
pupils, the code effectively assumed that EYE_HEIGHT == EYE_WIDTH.
Make this assumption explicit and remove calculations which
are therefore unnecessary.
Clean up related code and, consequently, reduced redraw time
and tearing.
Change-Id: Iaa0f9684d902fbc3d4ca45118ebb811a57a11a89
Signed-off-by: Dylan Simon <dylan@dylex.net>
Signed-off-by: James Cloos <cloos@jhcloos.com>
-rw-r--r-- | Eyes.c | 138 |
1 files changed, 65 insertions, 73 deletions
@@ -88,14 +88,10 @@ static XtResource resources[] = { # define EYE_Y(n) (0.0) # define EYE_OFFSET (0.1) /* padding between eyes */ # define EYE_THICK (0.175) /* thickness of eye rim */ -# define BALL_WIDTH (0.3) -# define BALL_PAD (0.05) -# define EYE_WIDTH (2.0 - (EYE_THICK + EYE_OFFSET) * 2) -# define EYE_HEIGHT EYE_WIDTH -# define EYE_HWIDTH (EYE_WIDTH / 2.0) -# define EYE_HHEIGHT (EYE_HEIGHT / 2.0) -# define BALL_HEIGHT BALL_WIDTH -# define BALL_DIST ((EYE_WIDTH - BALL_WIDTH) / 2.0 - BALL_PAD) +# define BALL_DIAM (0.3) +# define BALL_PAD (0.175) +# define EYE_DIAM (2.0 - (EYE_THICK + EYE_OFFSET) * 2) +# define BALL_DIST ((EYE_DIAM - BALL_DIAM) / 2.0 - BALL_PAD) # define W_MIN_X (-1.0 + EYE_OFFSET) # define W_MAX_X (3.0 - EYE_OFFSET) # define W_MIN_Y (-1.0 + EYE_OFFSET) @@ -203,12 +199,14 @@ static void Initialize ( static void drawEllipse(EyesWidget w, enum EyesPart part, - double centerx, double centery, double width, double height) + double centerx, double centery, + double oldx, double oldy, + double diam) { const TRectangle tpos = { - centerx - width/2.0, - centery - height/2.0, - width, height }; + centerx - diam/2.0, + centery - diam/2.0, + diam, diam }; TRectangle pos; Trectangle(&w->eyes.t, &tpos, &pos); @@ -256,6 +254,10 @@ drawEllipse(EyesWidget w, enum EyesPart part, y = c*py + sy*px; } + if (oldx != TPOINT_NONE || oldy != TPOINT_NONE) + drawEllipse(w, PART_CLEAR, oldx, oldy, + TPOINT_NONE, TPOINT_NONE, diam); + XRenderCompositeDoublePoly(XtDisplay(w), PictOpOver, w->eyes.fill[part], w->eyes.picture, XRenderFindStandardFormat(XtDisplay(w), @@ -266,6 +268,10 @@ drawEllipse(EyesWidget w, enum EyesPart part, return; } #endif + if (oldx != TPOINT_NONE || oldy != TPOINT_NONE) + drawEllipse(w, PART_CLEAR, oldx, oldy, + TPOINT_NONE, TPOINT_NONE, diam); + XFillArc(XtDisplay(w), part == PART_SHAPE ? w->eyes.shape_mask : XtWindow(w), w->eyes.gc[part], @@ -282,11 +288,12 @@ eyeLiner(EyesWidget w, { drawEllipse(w, draw ? PART_OUTLINE : PART_SHAPE, EYE_X(num), EYE_Y(num), - EYE_WIDTH + 2.0*EYE_THICK, - EYE_HEIGHT + 2.0*EYE_THICK); + TPOINT_NONE, TPOINT_NONE, + EYE_DIAM + 2.0*EYE_THICK); if (draw) { drawEllipse(w, PART_CENTER, EYE_X(num), EYE_Y(num), - EYE_WIDTH, EYE_HEIGHT); + TPOINT_NONE, TPOINT_NONE, + EYE_DIAM); } } @@ -297,31 +304,24 @@ static TPoint computePupil ( double cx, cy; double dist; double angle; - double x, y; - double h; double dx, dy; double cosa, sina; TPoint ret; - dx = mouse.x - EYE_X(num); - dy = mouse.y - EYE_Y(num); - if (dx == 0 && dy == 0) { - cx = EYE_X(num); - cy = EYE_Y(num); - } else { + cx = EYE_X(num); dx = mouse.x - cx; + cy = EYE_Y(num); dy = mouse.y - cy; + if (dx == 0 && dy == 0); + else { angle = atan2 ((double) dy, (double) dx); cosa = cos (angle); sina = sin (angle); - h = hypot (EYE_HHEIGHT * cosa, EYE_HWIDTH * sina); - x = (EYE_HWIDTH * EYE_HHEIGHT) * cosa / h; - y = (EYE_HWIDTH * EYE_HHEIGHT) * sina / h; - dist = BALL_DIST * hypot (x, y); + dist = BALL_DIST; if (dist > hypot ((double) dx, (double) dy)) { - cx = dx + EYE_X(num); - cy = dy + EYE_Y(num); + cx += dx; + cy += dy; } else { - cx = dist * cosa + EYE_X(num); - cy = dist * sina + EYE_Y(num); + cx += dist * cosa; + cy += dist * sina; } } ret.x = cx; @@ -340,11 +340,13 @@ static void computePupils ( static void eyeBall(EyesWidget w, Boolean draw, + TPoint *old, int num) { drawEllipse(w, draw ? PART_PUPIL : PART_CLEAR, w->eyes.pupil[num].x, w->eyes.pupil[num].y, - BALL_WIDTH, BALL_HEIGHT); + old ? old->x : TPOINT_NONE, old ? old->y : TPOINT_NONE, + BALL_DIAM); } static void repaint_window (EyesWidget w) @@ -353,59 +355,49 @@ static void repaint_window (EyesWidget w) eyeLiner (w, TRUE, 0); eyeLiner (w, TRUE, 1); computePupils (w->eyes.mouse, w->eyes.pupil); - eyeBall (w, TRUE, 0); - eyeBall (w, TRUE, 1); + eyeBall (w, TRUE, NULL, 0); + eyeBall (w, TRUE, NULL, 1); } } -static void draw_eye(EyesWidget w, TPoint mouse, int eye1, int eye2) +static void +drawEye(EyesWidget w, TPoint newpupil, int num) { - TPoint newpupil[2]; XPoint xnewpupil, xpupil; - if (!TPointEqual (mouse, w->eyes.mouse)) { - computePupils (mouse, newpupil); - xpupil.x = Xx(w->eyes.pupil[0].x, w->eyes.pupil[0].y, &w->eyes.t); - xpupil.y = Xy(w->eyes.pupil[0].x, w->eyes.pupil[0].y, &w->eyes.t); - xnewpupil.x = Xx(newpupil[0].x, newpupil[0].y, &w->eyes.t); - xnewpupil.y = Xy(newpupil[0].x, newpupil[0].y, &w->eyes.t); - if ( + xpupil.x = Xx(w->eyes.pupil[num].x, w->eyes.pupil[num].y, &w->eyes.t); + xpupil.y = Xy(w->eyes.pupil[num].x, w->eyes.pupil[num].y, &w->eyes.t); + xnewpupil.x = Xx(newpupil.x, newpupil.y, &w->eyes.t); + xnewpupil.y = Xy(newpupil.x, newpupil.y, &w->eyes.t); + if ( #ifdef XRENDER - w->eyes.picture ? !TPointEqual(w->eyes.pupil[0], newpupil[0]) : + w->eyes.picture ? !TPointEqual(w->eyes.pupil[num], newpupil) : #endif - !XPointEqual (xpupil, xnewpupil)) { - if (w->eyes.pupil[0].x != TPOINT_NONE || - w->eyes.pupil[0].y != TPOINT_NONE) - eyeBall (w, FALSE, eye1); - w->eyes.pupil[0] = newpupil[0]; - eyeBall (w, TRUE, eye1); - } - - w->eyes.mouse = mouse; - w->eyes.update = 0; + !XPointEqual(xpupil, xnewpupil)) { + TPoint oldpupil = w->eyes.pupil[num]; + w->eyes.pupil[num] = newpupil; + eyeBall (w, TRUE, &oldpupil, num); + } +} - if (eye1 == eye2) - return; +static void +drawEyes(EyesWidget w, TPoint mouse) +{ + TPoint newpupil[2]; + int num; - xpupil.x = Xx(w->eyes.pupil[1].x, w->eyes.pupil[1].y, &w->eyes.t); - xpupil.y = Xy(w->eyes.pupil[1].x, w->eyes.pupil[1].y, &w->eyes.t); - xnewpupil.x = Xx(newpupil[1].x, newpupil[1].y, &w->eyes.t); - xnewpupil.y = Xy(newpupil[1].x, newpupil[1].y, &w->eyes.t); - if ( -#ifdef XRENDER - w->eyes.picture ? !TPointEqual(w->eyes.pupil[1], newpupil[1]) : -#endif - !XPointEqual (xpupil, xnewpupil)) { - if (w->eyes.pupil[1].x != TPOINT_NONE || - w->eyes.pupil[1].y != TPOINT_NONE) - eyeBall (w, FALSE, eye2); - w->eyes.pupil[1] = newpupil[1]; - eyeBall (w, TRUE, eye2); - } - } else { + if (TPointEqual (mouse, w->eyes.mouse)) { if (delays[w->eyes.update + 1] != 0) ++w->eyes.update; + return; + } + computePupils (mouse, newpupil); + for (num = 0; num < 2; num ++) { + drawEye(w, newpupil[num], num); } + + w->eyes.mouse = mouse; + w->eyes.update = 0; } static void draw_it_core(EyesWidget w) @@ -423,7 +415,7 @@ static void draw_it_core(EyesWidget w) mouse.x = Tx(dx, dy, &w->eyes.t); mouse.y = Ty(dx, dy, &w->eyes.t); - draw_eye(w, mouse, 0, 1); + drawEyes(w, mouse); } /* ARGSUSED */ |