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path: root/docs/Xamarin.Forms.Core/Xamarin.Forms/Animation.xml
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<Type Name="Animation" FullName="Xamarin.Forms.Animation">
  <TypeSignature Language="C#" Value="public class Animation : System.Collections.IEnumerable" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Animation extends System.Object implements class System.Collections.IEnumerable" />
  <AssemblyInfo>
    <AssemblyName>Xamarin.Forms.Core</AssemblyName>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
    <AssemblyVersion>1.1.0.0</AssemblyVersion>
    <AssemblyVersion>1.2.0.0</AssemblyVersion>
    <AssemblyVersion>1.3.0.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>1.5.0.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.IEnumerable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>Encapsulates an animation, a collection of functions that modify properties over a user-perceptible time period.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Animation ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>Creates a new <see cref="T:Xamarin.Forms.Animation" /> object with default values.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Animation (Action&lt;double&gt; callback, double start = 0, double end = 1, Xamarin.Forms.Easing easing = null, Action finished = null);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Action`1&lt;float64&gt; callback, float64 start, float64 end, class Xamarin.Forms.Easing easing, class System.Action finished) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="callback" Type="System.Action&lt;System.Double&gt;" />
        <Parameter Name="start" Type="System.Double" />
        <Parameter Name="end" Type="System.Double" />
        <Parameter Name="easing" Type="Xamarin.Forms.Easing" />
        <Parameter Name="finished" Type="System.Action" />
      </Parameters>
      <Docs>
        <param name="callback">To be added.</param>
        <param name="start">To be added.</param>
        <param name="end">To be added.</param>
        <param name="easing">To be added.</param>
        <param name="finished">To be added.</param>
        <summary>Creates a new <see cref="T:Xamarin.Forms.Animation" /> object with the specified parameters.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Add">
      <MemberSignature Language="C#" Value="public void Add (double beginAt, double finishAt, Xamarin.Forms.Animation animation);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Add(float64 beginAt, float64 finishAt, class Xamarin.Forms.Animation animation) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="beginAt" Type="System.Double" />
        <Parameter Name="finishAt" Type="System.Double" />
        <Parameter Name="animation" Type="Xamarin.Forms.Animation" />
      </Parameters>
      <Docs>
        <param name="beginAt">To be added.</param>
        <param name="finishAt">To be added.</param>
        <param name="animation">To be added.</param>
        <summary>Adds an <see cref="T:Xamarin.Forms.Animation" /> object to this <see cref="T:Xamarin.Forms.Animation" /> that begins at <paramref name="beginAt" /> and finishes at <paramref name="finishAt" />.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Commit">
      <MemberSignature Language="C#" Value="public void Commit (Xamarin.Forms.IAnimatable owner, string name, uint rate = 16, uint length = 250, Xamarin.Forms.Easing easing = null, Action&lt;double,bool&gt; finished = null, Func&lt;bool&gt; repeat = null);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Commit(class Xamarin.Forms.IAnimatable owner, string name, unsigned int32 rate, unsigned int32 length, class Xamarin.Forms.Easing easing, class System.Action`2&lt;float64, bool&gt; finished, class System.Func`1&lt;bool&gt; repeat) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="owner" Type="Xamarin.Forms.IAnimatable" />
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="rate" Type="System.UInt32" />
        <Parameter Name="length" Type="System.UInt32" />
        <Parameter Name="easing" Type="Xamarin.Forms.Easing" />
        <Parameter Name="finished" Type="System.Action&lt;System.Double,System.Boolean&gt;" />
        <Parameter Name="repeat" Type="System.Func&lt;System.Boolean&gt;" />
      </Parameters>
      <Docs>
        <param name="owner">To be added.</param>
        <param name="name">To be added.</param>
        <param name="rate">To be added.</param>
        <param name="length">To be added.</param>
        <param name="easing">To be added.</param>
        <param name="finished">To be added.</param>
        <param name="repeat">To be added.</param>
        <summary>Runs the <paramref name="owner" /> animation with the supplied parameters.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetCallback">
      <MemberSignature Language="C#" Value="public Action&lt;double&gt; GetCallback ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Action`1&lt;float64&gt; GetCallback() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Action&lt;System.Double&gt;</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns a callback that recursively runs the eased animation step on this <see cref="T:Xamarin.Forms.Animation" /> object and those of its children that have begun and not finished.</summary>
        <returns>A callback that recursively runs the eased animation step on this <see cref="T:Xamarin.Forms.Animation" /> object and those of its children that have begun and not finished.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public System.Collections.IEnumerator GetEnumerator ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class System.Collections.IEnumerator GetEnumerator() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns an enumerator that can be used to iterate over the child <see cref="T:Xamarin.Forms.Animation" /> objects of this <see cref="T:Xamarin.Forms.Animation" /> object.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Insert">
      <MemberSignature Language="C#" Value="public Xamarin.Forms.Animation Insert (double beginAt, double finishAt, Xamarin.Forms.Animation animation);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Xamarin.Forms.Animation Insert(float64 beginAt, float64 finishAt, class Xamarin.Forms.Animation animation) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Xamarin.Forms.Animation</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="beginAt" Type="System.Double" />
        <Parameter Name="finishAt" Type="System.Double" />
        <Parameter Name="animation" Type="Xamarin.Forms.Animation" />
      </Parameters>
      <Docs>
        <param name="beginAt">To be added.</param>
        <param name="finishAt">To be added.</param>
        <param name="animation">To be added.</param>
        <summary>Adds an <see cref="T:Xamarin.Forms.Animation" /> object to this <see cref="T:Xamarin.Forms.Animation" /> that begins at <paramref name="beginAt" /> and finishes at <paramref name="finishAt" />.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WithConcurrent">
      <MemberSignature Language="C#" Value="public Xamarin.Forms.Animation WithConcurrent (Xamarin.Forms.Animation animation, double beginAt = 0, double finishAt = 1);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Xamarin.Forms.Animation WithConcurrent(class Xamarin.Forms.Animation animation, float64 beginAt, float64 finishAt) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Xamarin.Forms.Animation</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="animation" Type="Xamarin.Forms.Animation" />
        <Parameter Name="beginAt" Type="System.Double" />
        <Parameter Name="finishAt" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="animation">To be added.</param>
        <param name="beginAt">To be added.</param>
        <param name="finishAt">To be added.</param>
        <summary>Adds <paramref name="animation" /> to the children of this <see cref="T:Xamarin.Forms.Animation" /> object and sets the start and end times of <paramref name="animation" /> to <paramref name="beginAt" /> and <paramref name="finishAt" />, respectively.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="WithConcurrent">
      <MemberSignature Language="C#" Value="public Xamarin.Forms.Animation WithConcurrent (Action&lt;double&gt; callback, double start = 0, double end = 1, Xamarin.Forms.Easing easing = null, double beginAt = 0, double finishAt = 1);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Xamarin.Forms.Animation WithConcurrent(class System.Action`1&lt;float64&gt; callback, float64 start, float64 end, class Xamarin.Forms.Easing easing, float64 beginAt, float64 finishAt) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.0.0</AssemblyVersion>
        <AssemblyVersion>1.1.0.0</AssemblyVersion>
        <AssemblyVersion>1.2.0.0</AssemblyVersion>
        <AssemblyVersion>1.3.0.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>1.5.0.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Xamarin.Forms.Animation</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="callback" Type="System.Action&lt;System.Double&gt;" />
        <Parameter Name="start" Type="System.Double" />
        <Parameter Name="end" Type="System.Double" />
        <Parameter Name="easing" Type="Xamarin.Forms.Easing" />
        <Parameter Name="beginAt" Type="System.Double" />
        <Parameter Name="finishAt" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="callback">To be added.</param>
        <param name="start">To be added.</param>
        <param name="end">To be added.</param>
        <param name="easing">To be added.</param>
        <param name="beginAt">To be added.</param>
        <param name="finishAt">To be added.</param>
        <summary>Creates a new <see cref="T:Xamarin.Forms.Animation" /> object with the specified parameters, and adds it to the children of this <see cref="T:Xamarin.Forms.Animation" /> object.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>