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path: root/Xamarin.Forms.Platform.Android/FormsApplicationActivity.cs
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using System;
using System.Collections.Concurrent;
using System.ComponentModel;
using System.Linq;
using Android.App;
using Android.Content;
using Android.Content.Res;
using Android.OS;
using Android.Views;
using Android.Widget;
using Xamarin.Forms.PlatformConfiguration.AndroidSpecific;
using Xamarin.Forms.Internals;

namespace Xamarin.Forms.Platform.Android
{
	public class FormsApplicationActivity : Activity, IDeviceInfoProvider, IStartActivityForResult
	{
		public delegate bool BackButtonPressedEventHandler(object sender, EventArgs e);

		readonly ConcurrentDictionary<int, Action<Result, Intent>> _activityResultCallbacks = new ConcurrentDictionary<int, Action<Result, Intent>>();

		Application _application;
		Platform _canvas;
		AndroidApplicationLifecycleState _currentState;
		LinearLayout _layout;

		int _nextActivityResultCallbackKey;

		AndroidApplicationLifecycleState _previousState;

		protected FormsApplicationActivity()
		{
			_previousState = AndroidApplicationLifecycleState.Uninitialized;
			_currentState = AndroidApplicationLifecycleState.Uninitialized;
		}

		public event EventHandler ConfigurationChanged;

		int IStartActivityForResult.RegisterActivityResultCallback(Action<Result, Intent> callback)
		{
			int requestCode = _nextActivityResultCallbackKey;

			while (!_activityResultCallbacks.TryAdd(requestCode, callback))
			{
				_nextActivityResultCallbackKey += 1;
				requestCode = _nextActivityResultCallbackKey;
			}

			_nextActivityResultCallbackKey += 1;

			return requestCode;
		}

		void IStartActivityForResult.UnregisterActivityResultCallback(int requestCode)
		{
			Action<Result, Intent> callback;
			_activityResultCallbacks.TryRemove(requestCode, out callback);
		}

		public static event BackButtonPressedEventHandler BackPressed;

		public override void OnBackPressed()
		{
			if (BackPressed != null && BackPressed(this, EventArgs.Empty))
				return;
			base.OnBackPressed();
		}

		public override void OnConfigurationChanged(Configuration newConfig)
		{
			base.OnConfigurationChanged(newConfig);
			EventHandler handler = ConfigurationChanged;
			if (handler != null)
				handler(this, new EventArgs());
		}

		// FIXME: THIS SHOULD NOT BE MANDATORY
		// or
		// This should be specified in an interface and formalized, perhaps even provide a stock AndroidActivity users
		// can derive from to avoid having to do any work.
		public override bool OnOptionsItemSelected(IMenuItem item)
		{
			if (item.ItemId == global::Android.Resource.Id.Home)
				_canvas.SendHomeClicked();
			return base.OnOptionsItemSelected(item);
		}

		public override bool OnPrepareOptionsMenu(IMenu menu)
		{
			_canvas.PrepareMenu(menu);
			return base.OnPrepareOptionsMenu(menu);
		}

		[Obsolete("Please use protected LoadApplication (Application app) instead")]
		public void SetPage(Page page)
		{
			var application = new DefaultApplication { MainPage = page };
			LoadApplication(application);
		}

		protected void LoadApplication(Application application)
		{
			if (application == null)
				throw new ArgumentNullException("application");

			(application as IApplicationController)?.SetAppIndexingProvider(new AndroidAppIndexProvider(this));

			_application = application;
			Xamarin.Forms.Application.SetCurrentApplication(application);

			SetSoftInputMode();

			application.PropertyChanged += AppOnPropertyChanged;

			SetMainPage();
		}

		protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
		{
			base.OnActivityResult(requestCode, resultCode, data);

			Action<Result, Intent> callback;

			if (_activityResultCallbacks.TryGetValue(requestCode, out callback))
				callback(resultCode, data);
		}

		protected override void OnCreate(Bundle savedInstanceState)
		{
			Window.RequestFeature(WindowFeatures.IndeterminateProgress);

			base.OnCreate(savedInstanceState);

			_layout = new LinearLayout(BaseContext);
			SetContentView(_layout);

			Xamarin.Forms.Application.ClearCurrent();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnCreate;

			OnStateChanged();
		}

		protected override void OnDestroy()
		{
			// may never be called
			base.OnDestroy();

			MessagingCenter.Unsubscribe<Page, AlertArguments>(this, Page.AlertSignalName);
			MessagingCenter.Unsubscribe<Page, bool>(this, Page.BusySetSignalName);
			MessagingCenter.Unsubscribe<Page, ActionSheetArguments>(this, Page.ActionSheetSignalName);

			if (_canvas != null)
				((IDisposable)_canvas).Dispose();
		}

		protected override void OnPause()
		{
			_layout.HideKeyboard(true);

			// Stop animations or other ongoing actions that could consume CPU
			// Commit unsaved changes, build only if users expect such changes to be permanently saved when thy leave such as a draft email
			// Release system resources, such as broadcast receivers, handles to sensors (like GPS), or any resources that may affect battery life when your activity is paused.
			// Avoid writing to permanent storage and CPU intensive tasks
			base.OnPause();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnPause;

			OnStateChanged();
		}

		protected override void OnRestart()
		{
			base.OnRestart();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnRestart;

			OnStateChanged();
		}

		protected override void OnResume()
		{
			// counterpart to OnPause
			base.OnResume();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnResume;

			OnStateChanged();
		}

		protected override void OnStart()
		{
			base.OnStart();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnStart;

			OnStateChanged();
		}

		// Scenarios that stop and restart you app
		// -- Switches from your app to another app, activity restarts when clicking on the app again.
		// -- Action in your app that starts a new Activity, the current activity is stopped and the second is created, pressing back restarts the activity
		// -- The user recieves a phone call while using your app on his or her phone
		protected override void OnStop()
		{
			// writing to storage happens here!
			// full UI obstruction
			// users focus in another activity
			// perform heavy load shutdown operations
			// clean up resources
			// clean up everything that may leak memory
			base.OnStop();

			_previousState = _currentState;
			_currentState = AndroidApplicationLifecycleState.OnStop;

			OnStateChanged();
		}

		void AppOnPropertyChanged(object sender, PropertyChangedEventArgs args)
		{
			if (args.PropertyName == "MainPage")
				InternalSetPage(_application.MainPage);
			if (args.PropertyName == PlatformConfiguration.AndroidSpecific.Application.WindowSoftInputModeAdjustProperty.PropertyName)
				SetSoftInputMode();
		}

		void InternalSetPage(Page page)
		{
			if (!Forms.IsInitialized)
				throw new InvalidOperationException("Call Forms.Init (Activity, Bundle) before this");

			if (_canvas != null)
			{
				_canvas.SetPage(page);
				return;
			}

			var busyCount = 0;
			MessagingCenter.Subscribe(this, Page.BusySetSignalName, (Page sender, bool enabled) =>
			{
				busyCount = Math.Max(0, enabled ? busyCount + 1 : busyCount - 1);
				UpdateProgressBarVisibility(busyCount > 0);
			});

			UpdateProgressBarVisibility(busyCount > 0);

			MessagingCenter.Subscribe(this, Page.AlertSignalName, (Page sender, AlertArguments arguments) =>
			{
				AlertDialog alert = new AlertDialog.Builder(this).Create();
				alert.SetTitle(arguments.Title);
				alert.SetMessage(arguments.Message);
				if (arguments.Accept != null)
					alert.SetButton((int)DialogButtonType.Positive, arguments.Accept, (o, args) => arguments.SetResult(true));
				alert.SetButton((int)DialogButtonType.Negative, arguments.Cancel, (o, args) => arguments.SetResult(false));
				alert.CancelEvent += (o, args) => { arguments.SetResult(false); };
				alert.Show();
			});

			MessagingCenter.Subscribe(this, Page.ActionSheetSignalName, (Page sender, ActionSheetArguments arguments) =>
			{
				var builder = new AlertDialog.Builder(this);
				builder.SetTitle(arguments.Title);
				string[] items = arguments.Buttons.ToArray();
				builder.SetItems(items, (sender2, args) => { arguments.Result.TrySetResult(items[args.Which]); });

				if (arguments.Cancel != null)
					builder.SetPositiveButton(arguments.Cancel, delegate { arguments.Result.TrySetResult(arguments.Cancel); });

				if (arguments.Destruction != null)
					builder.SetNegativeButton(arguments.Destruction, delegate { arguments.Result.TrySetResult(arguments.Destruction); });

				AlertDialog dialog = builder.Create();
				builder.Dispose();
				//to match current functionality of renderer we set cancelable on outside
				//and return null
				dialog.SetCanceledOnTouchOutside(true);
				dialog.CancelEvent += (sender3, e) => { arguments.SetResult(null); };
				dialog.Show();
			});

			_canvas = new Platform(this);
			if (_application != null)
				_application.Platform = _canvas;
			_canvas.SetPage(page);
			_layout.AddView(_canvas.GetViewGroup());
		}

		async void OnStateChanged()
		{
			if (_application == null)
				return;

			if (_previousState == AndroidApplicationLifecycleState.OnCreate && _currentState == AndroidApplicationLifecycleState.OnStart)
				_application.SendStart();
			else if (_previousState == AndroidApplicationLifecycleState.OnStop && _currentState == AndroidApplicationLifecycleState.OnRestart)
				_application.SendResume();
			else if (_previousState == AndroidApplicationLifecycleState.OnPause && _currentState == AndroidApplicationLifecycleState.OnStop)
				await _application.SendSleepAsync();
		}

		void SetMainPage()
		{
			InternalSetPage(_application.MainPage);
		}

		void SetSoftInputMode()
		{
			SoftInput adjust = SoftInput.AdjustPan;

			if (Xamarin.Forms.Application.Current != null)
			{
				var elementValue = Xamarin.Forms.Application.Current.OnThisPlatform().GetWindowSoftInputModeAdjust();
				switch (elementValue)
				{
					default:
					case WindowSoftInputModeAdjust.Pan:
						adjust = SoftInput.AdjustPan;
						break;
					case WindowSoftInputModeAdjust.Resize:
						adjust = SoftInput.AdjustResize;
						break;
				}
			}

			Window.SetSoftInputMode(adjust);
		}

		void UpdateProgressBarVisibility(bool isBusy)
		{
			if (!Forms.SupportsProgress)
				return;
#pragma warning disable 612, 618
			SetProgressBarIndeterminate(true);
			SetProgressBarIndeterminateVisibility(isBusy);
#pragma warning restore 612, 618
		}

		internal class DefaultApplication : Application
		{
		}
	}
}