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using System;
using System.Diagnostics;
using System.Globalization;
namespace Xamarin.Forms
{
[DebuggerDisplay("X={X}, Y={Y}")]
[TypeConverter(typeof(PointTypeConverter))]
public struct Point
{
public double X { get; set; }
public double Y { get; set; }
public static Point Zero = new Point();
public override string ToString()
{
return string.Format("{{X={0} Y={1}}}", X.ToString(CultureInfo.InvariantCulture), Y.ToString(CultureInfo.InvariantCulture));
}
public Point(double x, double y) : this()
{
X = x;
Y = y;
}
public Point(Size sz) : this()
{
X = sz.Width;
Y = sz.Height;
}
public override bool Equals(object o)
{
if (!(o is Point))
return false;
return this == (Point)o;
}
public override int GetHashCode()
{
return X.GetHashCode() ^ (Y.GetHashCode() * 397);
}
public Point Offset(double dx, double dy)
{
Point p = this;
p.X += dx;
p.Y += dy;
return p;
}
public Point Round()
{
return new Point(Math.Round(X), Math.Round(Y));
}
public bool IsEmpty
{
get { return (X == 0) && (Y == 0); }
}
public static explicit operator Size(Point pt)
{
return new Size(pt.X, pt.Y);
}
public static Point operator +(Point pt, Size sz)
{
return new Point(pt.X + sz.Width, pt.Y + sz.Height);
}
public static Point operator -(Point pt, Size sz)
{
return new Point(pt.X - sz.Width, pt.Y - sz.Height);
}
public static bool operator ==(Point ptA, Point ptB)
{
return (ptA.X == ptB.X) && (ptA.Y == ptB.Y);
}
public static bool operator !=(Point ptA, Point ptB)
{
return (ptA.X != ptB.X) || (ptA.Y != ptB.Y);
}
public double Distance(Point other)
{
return Math.Sqrt(Math.Pow(X - other.X, 2) + Math.Pow(Y - other.Y, 2));
}
}
}
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