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using NUnit.Framework;
using Xamarin.Forms.CustomAttributes;
using Xamarin.UITest.Queries;
namespace Xamarin.Forms.Core.UITests
{
[TestFixture]
[Category(UITestCategories.ToolbarItem)]
internal class ToolbarItemTests : BaseTestFixture
{
string btn1Id = "tb1";
string btn4Id = "tb4";
#if __ANDROID__
static bool isSecondaryMenuOpen = false;
#endif
static void ShouldShowMenu()
{
#if __ANDROID__
isSecondaryMenuOpen = true;
//show secondary menu
App.Tap(c => c.Class("android.support.v7.widget.ActionMenuPresenter$OverflowMenuButton"));
#endif
}
static void ShouldHideMenu()
{
#if __ANDROID__
if (isSecondaryMenuOpen)
{
isSecondaryMenuOpen = false;
App.Back();
}
#endif
}
protected override void NavigateToGallery()
{
App.NavigateToGallery(GalleryQueries.ToolbarItemGallery);
#if __IOS__
btn1Id = "menuIcon";
btn4Id = "tb4";
#endif
}
[Test]
public void ToolbarButtonsClick()
{
ShouldHideMenu();
#if __MACOS__
App.Tap(c => c.Button().Index(4));
#else
App.Tap(c => c.Marked(btn1Id));
#endif
var textLabel = App.Query((arg) => arg.Marked("label_id"))[0];
Assert.False(textLabel.Text == "tb1");
Assert.True(textLabel.Text == "Hello ContentPage");
}
[Test]
public void ToolbarButtonsCommand()
{
ShouldShowMenu();
#if __ANDROID__
//App.Query (c => c.Marked (btn4Id))[0];
#else
App.Tap(c => c.Marked(btn4Id));
var textLabel = App.Query((arg) => arg.Marked("label_id"))[0];
Assert.False(textLabel.Text == "tb4");
#if __MACOS__
App.Tap(c => c.Button().Index(6));
#else
App.Tap(c => c.Marked("tb3"));
#endif
App.Tap(c => c.Marked(btn4Id));
textLabel = App.Query((arg) => arg.Marked("label_id"))[0];
Assert.IsTrue(textLabel.Text == "tb4");
#if __MACOS__
App.Tap(c => c.Button().Index(6));
#else
App.Tap(c => c.Marked("tb3"));
#endif
#endif
}
[Test]
public void ToolbarButtonsDisable()
{
ShouldHideMenu();
#if __MACOS__
var result = App.Query(c => c.Button());
var btn1 = result[4];
var btn2 = App.Query(c => c.Marked(btn4Id))[0];
Assert.False(btn2.Enabled, "Toolbar Item should be disable");
#else
var btn1 = App.Query(c => c.Marked(btn1Id))[0];
ShouldShowMenu();
//var btn2 = App.Query (c => c.Marked (btn4Id)) [0];
//TODO: how to check Enable for the textview
//Assert.False (btn2.Enabled, "Toolbar Item should be disable");
#endif
Assert.False(btn1.Enabled, "Toolbar Item should be disable");
}
[Test]
public void ToolbarButtonsExist()
{
ShouldHideMenu();
#if __MACOS__
var existsPrimary = App.Query(c => c.Button())[4];
Assert.True(existsPrimary != null, "Toolbar Item 1 no name, not found");
#else
var existsPrimary = App.Query(c => c.Marked(btn1Id)).Length;
Assert.True(existsPrimary > 0, "Toolbar Item 1 no name, not found");
#endif
var existsPrimary2 = App.Query(c => c.Marked("tb2")).Length;
Assert.True(existsPrimary2 > 0, "Toolbar Item 2, not found");
ShouldShowMenu();
#if __MACOS__
var existsSecondary = App.Query(c => c.Button())[7];
Assert.True(existsSecondary != null, "Toolbar Item 3 no name, not found");
#else
var existsSecondary = App.Query(c => c.Marked("tb3")).Length;
Assert.True(existsSecondary > 0, "Toolbar Item 1 no name, not found");
#endif
var existsSecondary2 = App.Query(c => c.Marked(btn4Id)).Length;
Assert.True(existsSecondary2 > 0, "Toolbar Item 4, not found");
}
[Test]
public void ToolbarButtonsOrder()
{
ShouldHideMenu();
#if __MACOS__
var btn1 = App.Query(c => c.Button())[4];
#else
var btn1 = App.Query(c => c.Marked(btn1Id))[0];
#endif
ShouldShowMenu();
var btn2 = App.Query(c => c.Marked("tb4"))[0];
#if __IOS__
Assert.True(btn1.Rect.CenterY < btn2.Rect.CenterY);
#elif __MACOS__
Assert.True(btn1.Rect.CenterX < btn2.Rect.CenterX);
#endif
}
}
}
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