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using System;
using System.CodeDom;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Security.Cryptography;
using System.Threading;
using System.Reflection;

using NUnit.Framework;

using Xamarin.Forms.CustomAttributes;
using Xamarin.UITest.Android;
using Xamarin.UITest.Queries;
using Xamarin.UITest.iOS;

namespace Xamarin.Forms.Core.UITests
{
	[TestFixture]
	[Category(UITestCategories.Entry)]
	internal class EntryUITests : _ViewUITests
	{
		public EntryUITests ()
		{
			PlatformViewType = Views.Entry;
		}

		protected override void NavigateToGallery ()
		{
			App.NavigateToGallery (GalleryQueries.EntryGallery);
		}

		// TODO
		public override void _Focus () {}

		[UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")]
		public override void _GestureRecognizers () {}

		// TODO
		public override void _IsFocused () {}

		// TODO
		public override void _UnFocus () {}

		// TODO
		// Implement control specific ui tests
		[Test]
		[UiTest (typeof(Entry), "Completed")]
		public void Completed ()
		{
			var remote = new EventViewContainerRemote (App, Test.Entry.Completed, PlatformViewType);
			remote.GoTo ();

			App.EnterText (q=> q.Raw (remote.ViewQuery), "Test");

			App.PressEnter ();

			var eventLabelText = remote.GetEventLabel ().Text;
			Assert.AreEqual (eventLabelText, "Event: Completed (fired 1)");
		}

		protected override void FixtureTeardown ()
		{
			App.NavigateBack ();
			base.FixtureTeardown ();
		}

	}
}