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using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
namespace Xamarin.Forms.Core.UnitTests
{
[TestFixture]
public class SwitchUnitTests : BaseTestFixture
{
[Test]
public void TestConstructor ()
{
Switch sw = new Switch ();
Assert.IsFalse (sw.IsToggled);
}
[Test]
public void TestOnEvent ()
{
Switch sw = new Switch ();
bool fired = false;
sw.Toggled += (sender, e) => fired = true;
sw.IsToggled = true;
Assert.IsTrue (fired);
}
[Test]
public void TestOnEventNotDoubleFired ()
{
var sw = new Switch ();
bool fired = false;
sw.IsToggled = true;
sw.Toggled += (sender, args) => fired = true;
sw.IsToggled = true;
Assert.IsFalse (fired);
}
}
}
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