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using System;
using System.Globalization;
using System.Threading;
using NUnit.Framework;
namespace Xamarin.Forms.Core.UnitTests
{
public class BaseTestFixture
{
[SetUp]
public virtual void Setup ()
{
Device.PlatformServices = new MockPlatformServices();
#if !WINDOWS_PHONE
var culture = Environment.GetEnvironmentVariable ("UNIT_TEST_CULTURE");
if (!string.IsNullOrEmpty (culture)) {
var thead = Thread.CurrentThread;
thead.CurrentCulture = new CultureInfo (culture);
}
#endif
}
[TearDown]
public virtual void TearDown ()
{
Device.PlatformServices = null;
}
}
}
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