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using NUnit.Framework;
using Xamarin.Forms.CustomAttributes;

namespace Xamarin.Forms.Core.UITests
{
#if __MACOS__
	[Ignore("Not tested on the MAC")]
#endif
	[TestFixture]
	[Category(UITestCategories.Frame)]
	internal class FrameUITests : _ViewUITests
	{
		public FrameUITests()
		{
			PlatformViewType = Views.Frame;
		}

		protected override void NavigateToGallery()
		{
			App.NavigateToGallery(GalleryQueries.FrameGallery);
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _Focus()
		{
		}

		// TODO
		public override void _GestureRecognizers()
		{
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _IsFocused()
		{
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _UnFocus()
		{
		}

		// TODO
		// Implement control specific ui tests

		protected override void FixtureTeardown()
		{
			App.NavigateBack();
			base.FixtureTeardown();
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _IsEnabled()
		{
		}
	}
}