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using NUnit.Framework;
using Xamarin.Forms.CustomAttributes;

namespace Xamarin.Forms.Core.UITests
{
	[TestFixture]
#if __MACOS__
	[Ignore("Not tested on the MAC")]
#endif
	[Category(UITestCategories.BoxView)]
	internal class BoxViewUITests : _ViewUITests
	{
		public BoxViewUITests()
		{
			PlatformViewType = Views.BoxView;
		}

		protected override void NavigateToGallery()
		{
			App.NavigateToGallery(GalleryQueries.BoxViewGallery);
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _Focus()
		{
		}

		// TODO
		public override void _GestureRecognizers()
		{
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _IsFocused()
		{
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _UnFocus()
		{
		}

		// TODO
		// Implement control specific ui tests

		protected override void FixtureTeardown()
		{
			App.NavigateBack();
			base.FixtureTeardown();
		}

		[UiTestExempt(ExemptReason.CannotTest, "Invalid interaction")]
		public override void _IsEnabled()
		{
		}
	}
}