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using System;
using Xamarin.Forms;
using Xamarin.Forms.CustomAttributes;
using Xamarin.Forms.Internals;
namespace Xamarin.Forms.Controls
{
[Preserve (AllMembers=true)]
[Issue (IssueTracker.Github, 2294, "Scrolling view causes timer to stop incrementing", PlatformAffected.iOS)]
public class Issue2294 : ContentPage
{
public Issue2294 ()
{
var labelUpdatedByTimer = new Label{ };
var layout = new StackLayout {
Children = {
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
labelUpdatedByTimer,
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
new Label {Text = "lots of content to scroll"},
},
};
var scroll = new ScrollView {
Content = layout,
};
double counter = 0.0;
Device.StartTimer (TimeSpan.FromSeconds (0.02), () => {
counter += 0.02;
labelUpdatedByTimer.Text = counter.ToString();
return true;
});
Content = scroll;
}
}
}
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