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using Xamarin.Forms.CustomAttributes;
using Xamarin.Forms.Internals;
#if UITEST
using Xamarin.UITest;
using Xamarin.Forms.Core.UITests;
using NUnit.Framework;
#endif
namespace Xamarin.Forms.Controls.Issues
{
#if UITEST
[Category(UITestCategories.Gestures)]
#endif
[Preserve(AllMembers = true)]
[Issue(IssueTracker.Bugzilla, 36780, "[iOS] Multiple TapGestureRecognizers on an Object Are Not Fired", PlatformAffected.iOS)]
public class Bugzilla36780 : TestContentPage
{
const string Gesture1Success = "Gesture1Success";
const string Gesture2Success = "Gesture2Success";
const string Gesture3Success = "Gesture3Success";
const string Waiting = "Waiting";
const string TestImage = "TestImage";
protected override void Init()
{
var gesture1Label = new Label { FontSize = 18, Text = Waiting };
var gesture2Label = new Label { FontSize = 18, Text = Waiting };
var gesture3Label = new Label { FontSize = 18, Text = Waiting };
var testImage = new Image { Source = "coffee.png", AutomationId = TestImage, HeightRequest = 75 };
testImage.GestureRecognizers.Add(new TapGestureRecognizer
{
Command = new Command(() =>
{
gesture1Label.Text = Gesture1Success;
})
});
testImage.GestureRecognizers.Add(new TapGestureRecognizer
{
Command = new Command(() =>
{
gesture2Label.Text = Gesture2Success;
})
});
testImage.GestureRecognizers.Add(new TapGestureRecognizer
{
Command = new Command(() =>
{
gesture3Label.Text = Gesture3Success;
})
});
Content = new StackLayout
{
Padding = new Thickness(0, 20, 0, 0),
Children =
{
gesture1Label,
gesture2Label,
gesture3Label,
testImage
}
};
}
#if UITEST
[Test]
public void MultipleTapGestures()
{
RunningApp.WaitForElement(TestImage);
RunningApp.Tap(TestImage);
RunningApp.WaitForElement(Gesture1Success);
RunningApp.WaitForElement(Gesture2Success);
RunningApp.WaitForElement(Gesture3Success);
}
#endif
}
}
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