Xamarin.Forms.Maps
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Xamarin.Forms.BindableObject
A marker on a .
A must have its property assigned before it is added to a map. If not, a is thrown.
Constructor
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Creates a new object with default values.
To be added.
Property
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System.String
A describing the street address.
To be added.
To be added.
Field
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Xamarin.Forms.BindableProperty
Identifies the bindable property.
To be added.
Event
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System.EventHandler
Event that is raised when the pin is clicked.
To be added.
Method
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System.Boolean
To be added.
Whether with equivalent , , and .
if is a with equivalent , , and values.
To be added.
Method
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System.Int32
The hash value for the
A value optimized for fast insertion and retrieval in a hash-based data structure.
A hash-value is based on its , , and properties.
Property
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System.String
A user-readable associated with the .
To be added.
To be added.
Field
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Xamarin.Forms.BindableProperty
To be added.
To be added.
Method
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1.1.0.0
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System.Boolean
A to be compared.
A to be compared.
Whether and have equivalent , , and values.
if and have equivalent , , and values.
To be added.
Method
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1.5.0.0
2.0.0.0
System.Boolean
A to be compared.
A to be compared.
Whether and differ in any of their , , and values.
if and have any differences between their , , and values.
To be added.
Property
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1.4.0.0
1.5.0.0
2.0.0.0
Xamarin.Forms.Maps.Position
The latitude and longitude of the .
The of the .
To be added.
Field
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1.1.0.0
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1.4.0.0
1.5.0.0
2.0.0.0
Xamarin.Forms.BindableProperty
Identifies the bindable property.
To be added.
Property
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1.1.0.0
1.3.0.0
1.4.0.0
1.5.0.0
2.0.0.0
Xamarin.Forms.Maps.PinType
The kind of pin.
To be added.
To be added.
Field
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1.1.0.0
1.3.0.0
1.4.0.0
1.5.0.0
2.0.0.0
Xamarin.Forms.BindableProperty
Identifies the bindable property.
To be added.