Xamarin.Forms.Core 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.ValueType System.Diagnostics.DebuggerDisplay("X={X}, Y={Y}") Xamarin.Forms.TypeConverter(typeof(Xamarin.Forms.PointTypeConverter)) Struct defining a 2-D point as a pair of doubles. To be added. Constructor 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 that specifies a that has the coordinates (, ). Creates a new object that has coordinates that are specified by the width and height of , in that order. To be added. Constructor 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 The horizontal coordinate. The vertical coordinate. Creates a new object that represents the point (,). To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Double The to which the distance is calculated. Calculates the distance between two points. The distance between this and the . To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Boolean Another . Returns if the X and Y values of this are exactly equal to those in the argument. if the X and Y values are equal to those in . Returns if is not a . The and values of the are stored as s. Developers should be aware of the precision limits and issues that can arise when comparing floating-point values. In some circumstances, developers should consider the possibility of measuring approximate equality using the (considerably slower) method. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Int32 Returns a hash value for the . A value intended for efficient insertion and lookup in hashtable-based data structures. To be added. Property 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Boolean Whether both X and Y are 0. if both and are 0.0. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Point The amount to add along the X axis. The amount to add along the Y axis. Returns a new that translates the current by and . A new at [this.X + dx, this.Y + dy]. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Point The to which is being added. The values to add to . Returns a new by adding a to a . A new at [pt.X + sz.Width, pt.Y + sz.Height]. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Boolean To be added. To be added. Whether the two s are equal. if the two s have equal values. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Size The to be translated as a . Returns a new whose and and equivalent to the 's and properties. A new based on the . To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Boolean To be added. To be added. Whether two points are not equal. if and do not have equivalent X and Y values. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Point The from which is to be subtracted. The whose and will be subtracted from 's and . Returns a new by subtracting a from a . A new at [pt.X - sz.Width, pt.Y - sz.Height]. To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Point Returns a new whose and have been rounded to the nearest integral value. A new whose and have been rounded to the nearest integral value, per the behavior of Math.Round(Double). To be added. Method 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.String A human-readable representation of the . The string is formatted as "{{X={0} Y={1}}}". To be added. Property 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Double Location along the horizontal axis. To be added. To be added. Property 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 System.Double Location along the vertical axis. To be added. To be added. Field 1.0.0.0 1.1.0.0 1.2.0.0 1.3.0.0 1.4.0.0 1.5.0.0 2.0.0.0 Xamarin.Forms.Point The at {0,0}. To be added.