using System; using System.CodeDom; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Security.Cryptography; using System.Threading; using System.Reflection; using NUnit.Framework; using Xamarin.Forms.CustomAttributes; using Xamarin.UITest.Android; using Xamarin.UITest.Queries; using Xamarin.UITest.iOS; namespace Xamarin.Forms.Core.UITests { [TestFixture] [Category ("Frame")] internal class FrameUITests : _ViewUITests { public FrameUITests () { PlatformViewType = Views.Frame; } protected override void NavigateToGallery () { App.NavigateToGallery (GalleryQueries.FrameGallery); } [UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")] public override void _Focus () {} // TODO public override void _GestureRecognizers () {} [UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")] public override void _IsFocused () {} [UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")] public override void _UnFocus () {} // TODO // Implement control specific ui tests protected override void FixtureTeardown () { App.NavigateBack (); base.FixtureTeardown (); } [UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")] public override void _IsEnabled () {} } }