using System; using System.CodeDom; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Security.Cryptography; using System.Threading; using System.Reflection; using NUnit.Framework; using Xamarin.Forms.CustomAttributes; using Xamarin.UITest.Android; using Xamarin.UITest.Queries; using Xamarin.UITest.iOS; namespace Xamarin.Forms.Core.UITests { [TestFixture] [Category(UITestCategories.Entry)] internal class EntryUITests : _ViewUITests { public EntryUITests () { PlatformViewType = Views.Entry; } protected override void NavigateToGallery () { App.NavigateToGallery (GalleryQueries.EntryGallery); } // TODO public override void _Focus () {} [UiTestExempt (ExemptReason.CannotTest, "Invalid interaction")] public override void _GestureRecognizers () {} // TODO public override void _IsFocused () {} // TODO public override void _UnFocus () {} // TODO // Implement control specific ui tests [Test] [UiTest (typeof(Entry), "Completed")] public void Completed () { var remote = new EventViewContainerRemote (App, Test.Entry.Completed, PlatformViewType); remote.GoTo (); App.EnterText (q=> q.Raw (remote.ViewQuery), "Test"); App.PressEnter (); var eventLabelText = remote.GetEventLabel ().Text; Assert.AreEqual (eventLabelText, "Event: Completed (fired 1)"); } protected override void FixtureTeardown () { App.NavigateBack (); base.FixtureTeardown (); } } }